def gotoCity(proc, cityid, wayPointList): def isClose(x1, y1): x, y = dolScript.getSeaPos(proc) return dolLib.distance(x1, y1, x, y) <= 10 print 'Go to City %x' % (cityid) for x1, y1 in wayPointList: x, y = dolScript.getSeaPos(proc) log('Going to %d, %d' % (x1, y1)) log('My pos = %d, %d' % (x, y)) while(dolLib.distance(x1, y1, x, y) > 5): log('---Going to %d, %d' % (x1, y1)) dolLib.turnPos(proc, x1, y1) time.sleep(2) state = dolScript.getSailState(proc) if(state < 4): dolCall.sail(proc, 4) time.sleep(2) if(not isClose(x1, y1) and not dolScript.isSceneChange(proc) and not dolScript.isAutoSail(proc) and dolScript.getHP(proc) >= 10): dolCall.custom_safe(proc, 1) time.sleep(2) sCount, sList = dolScript.getSkill(proc) if(not isClose(x1, y1) and not dolScript.isSceneChange(proc) and sCount != 3 and 75 not in sList): #75 == 警戒 log("发动警戒技能") dolCall.custom_safe(proc, 3)#f3 警戒 time.sleep(2) if(not isClose(x1, y1) and dolScript.getHPRatio(proc) < 0.4): if(not dolScript.isOnline(proc)): break hp1 = dolScript.getHP(proc) log("要补行动力, 行动力 = %d" % (hp1)) dountil(dolScript.isNormal, [proc]) dolCall.custom_safe(proc, 7) #f7 要设置为料理 time.sleep(2) hp2 = dolScript.getHP(proc) log("吃了一个料理, 行动力 = %d" % (hp2)) if(hp1 == hp2): time.sleep(5) time.sleep(0.2) x, y = dolScript.getSeaPos(proc) print "Now in (%d, %d), distance to (%d, %d) is %d" % (x,y, x1, y1, dolLib.distance(x1, y1, x, y)) dolCall.sail(proc, 0) dolCall.enterDoor(proc, cityid)
def __stopSkill(): while(True): sc, _ = dolScript.getSkill(proc) if(sc != 0): dll.Mouse('LClick', hwnd, 780, 290) time.sleep(0.5) dll.Key('KeyClick', hwnd, win32con.VK_RETURN) time.sleep(1) else: break