Esempio n. 1
0
    def test__setUpVictoryCards(self):
        victoryCards = 10
        self.mocker.StubOutWithMock(dominion_rules, 'getGameSetupVictoryCardCount')
        self.mocker.StubOutWithMock(Game, '_makePile')
        self.mocker.StubOutWithMock(Game, '_combinePiles')
        dominion_rules.getGameSetupVictoryCardCount(0).AndReturn(victoryCards)
        Game._makePile(dominion_data.cards['estate'], victoryCards).AndReturn("estate pile")
        Game._makePile(dominion_data.cards['duchy'], victoryCards).AndReturn("duchy pile")
        Game._makePile(dominion_data.cards['province'], victoryCards).AndReturn("province pile")
        Game._makePile(dominion_data.cards['estate'], 0).AndReturn("additional estates")
        Game._combinePiles(["estate pile","additional estates"]).AndReturn("updated estate pile")
        self.mocker.ReplayAll()

        game = Game()
        game._setUpVictoryCards()
        self.assertEqual(game.SupplyArea.EstatePile, "updated estate pile")
        self.assertEqual(game.SupplyArea.DuchyPile, "duchy pile")
        self.assertEqual(game.SupplyArea.ProvincePile, "province pile")
        self.mocker.VerifyAll()
Esempio n. 2
0
    def test__drawFirstHands(self):
        game = Game()
        game.addPlayer(Player(name="Player 1"))
        game.addPlayer(Player(name="Player 2"))
        estatePile = game._makePile(dominion_data.cards['estate'], dominion_rules.FIRST_DECK.ESTATE_CARDS)
        copperPile = game._makePile(dominion_data.cards['copper'], dominion_rules.FIRST_DECK.COPPER_CARDS)
        for player in game.Players:
            firstDeck = game._combinePiles([estatePile, copperPile])
            player.DrawPile = firstDeck

        game._drawFirstHands()
        for player in game.Players:
            self.assertEqual(player.DrawPile.len(), 5)
            self.assertEqual(player.Hand.len(), 5)