def test_getWinners(): kingdomCards = [d.Adventurer, d.Ambassador, d.Baron, d.Council_Room, d.Cutpurse, d.Embargo, d.Feast, d.Gardens, d.Great_Hall, d.Village] print("Tetsing getWinners") p = d.initializeGame(2, kingdomCards,111) p.discard[0].append(d.Province) r = d.getWinners(p) assert(r!=-1) print("Player Won:") print r
def test_getWinners(): ##kingdomCards = [d.Adventurer, d.Ambassador, d.Baron, d.Council_Room, d.Cutpurse, d.Embargo, d.Feast, d.Gardens, d.Great_Hall, d.Village] print("Tetsing getWinners") p = d.initializeGame(numPlayers, kingdomCards,randomSeed) p.discard[0].append(d.Province) p.discard[1].append(d.Province) for player in range(numPlayers): print "Score of Player: %d" %player print d.scoreFor(player,p) r = d.getWinners(p) assert(r!=-1) print("Player Won:") print r
def act56(self): if self.__collectCov: self.__cov.start() try: __result = mydom.getWinners(self.p_GAME[0]) finally: if self.__collectCov: self.__cov.stop() self.__updateCov() __result_REF = otherdom.getWinners(self.p_GAME_REF[0]) assert __result == __result_REF, " (%s) == (%s) " % (__result, __result_REF)