Esempio n. 1
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    def test_can_cast_when_human_has_spell_and_enough_mana_then_return_true(
            self):
        human = Human(50, 50)
        spell = Spell('abrakadarba', 20, 30, 2)
        spell.equip_to(human)

        self.assertTrue(human.can_cast())
Esempio n. 2
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    def test_can_cast_when_human_has_spell_but_no_mana_to_cast_then_return_false(
            self):
        human = Human(50, 50)
        spell = Spell('abrakadarba', 20, 70, 2)
        spell.equip_to(human)

        self.assertFalse(human.can_cast())
Esempio n. 3
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    def test_human_take_healing_method_cannot_heal_the_dead(self):
        test_health = 0
        test_mana = 55

        healing_points = 50

        test_obj = Human(test_health, test_mana)

        self.assertFalse(test_obj.take_healing(healing_points))
Esempio n. 4
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    def test_human_take_damage_method_works_as_expected_if_health_greater_than_damage(
            self):
        test_health = 50
        test_mana = 55

        test_obj = Human(test_health, test_mana)

        test_obj.take_damage(25)

        self.assertEqual(getattr(test_obj, 'health'), 25)
Esempio n. 5
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    def test_human_take_damage_method_changes_health_to_zero_if_damage_greater_than_health(
            self):
        test_health = 50
        test_mana = 55

        test_obj = Human(test_health, test_mana)

        test_obj.take_damage(150)

        self.assertEqual(getattr(test_obj, 'health'), 0)
Esempio n. 6
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    def test_human_take_healing_method_heals_with_amount_of_healing_points(
            self):
        max_health = 100
        test_obj = Human(max_health, 5)

        setattr(test_obj, 'health', 25)

        test_obj.take_healing(50)

        self.assertEqual(getattr(test_obj, 'health'), 75)
Esempio n. 7
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    def test_human_take_healing_method_cannot_heal_more_than_max_health(self):
        max_health = 50

        test_obj = Human(50, 50)

        setattr(test_obj, 'health', 25)

        test_obj.take_healing(50)

        self.assertEqual(getattr(test_obj, 'health'), max_health)
Esempio n. 8
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    def test_when_human_has_more_armor_than_damage_taken_then_dont_take_damage(
            self):
        human = Human(health=100, mana=100)
        armor = Armor(name="Dragon Armor", armor_points=30)
        armor.equip_to(human)

        human.take_damage(20)

        self.assertEqual(getattr(human, 'health'), 100)
        self.assertEqual(getattr(human, 'armor'), armor)
Esempio n. 9
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    def test_when_weapon_is_equal_to_spell_then_return_weapon(self):
        human = Human(100, 100)
        weapon = Weapon(name='The Axe of Destiny', damage=20)
        weapon.equip_to(human)

        spell = Spell(name='The Fireball of Destiny',
                      damage=20,
                      mana_cost=10,
                      cast_range=2)
        spell.equip_to(human)

        self.assertEqual(human.get_strongest_mean(), weapon)
Esempio n. 10
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    def test_human_validate_input_raises_typeerror_if_mana_is_not_int(self):
        test_health = 100
        test_mana = 'p'
        exc = None

        try:
            Human.validate_input_human(test_health, test_mana)
        except TypeError as err:
            exc = err

        self.assertIsNotNone(exc)
        self.assertEqual(str(exc), 'Mana must be of "int" type.')
Esempio n. 11
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    def test_human_validate_input_raises_exception_if_health_is_negative(self):
        test_health = -5
        test_mana = 100
        exc = None

        try:
            Human.validate_input_human(test_health, test_mana)
        except Exception as err:
            exc = err

        self.assertIsNotNone(exc)
        self.assertEqual(str(exc), 'Health cannot be less than 0.')
Esempio n. 12
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    def test_human_take_damage_method_raises_typeerror_if_damage_is_not_int_or_float(
            self):
        test_health = 100
        test_mana = 55
        test_obj = Human(test_health, test_mana)
        exc = None

        try:
            test_obj.take_damage('p')
        except TypeError as err:
            exc = err

        self.assertIsNotNone(exc)
        self.assertEqual(str(exc), 'Damage must be of "int" / "float" type.')
Esempio n. 13
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    def test_when_human_has_health_potion_then_drink_it(self):
        max_health = 100
        human = Human(max_health, 100)
        health_potion = Potion(potion_type='health', points=20)
        setattr(human, 'health', 50)
        health_potion.equip_to(human)

        self.assertEqual(getattr(human, 'health'), 70)
Esempio n. 14
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    def test_when_human_has_equipable_item_and_new_item_is_stronger_then_equip_new_item(
            self):
        human = Human(100, 100)
        weapon = Weapon(name='The Axe of Destiny', damage=20)
        weapon.equip_to(human)

        weapon2 = Weapon(name='The Axe of Destiny', damage=30)
        weapon2.equip_to(human)

        self.assertEqual(getattr(human, 'weapon'), weapon2)
Esempio n. 15
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    def test_human_init_initializes_object_as_expected(self):
        test_health = 100
        test_mana = 50

        test_obj = Human(test_health, test_mana)

        self.assertEqual(getattr(test_obj, 'health'), 100)
        self.assertEqual(getattr(test_obj, 'max_health'), 100)
        self.assertEqual(getattr(test_obj, 'mana'), 50)
        self.assertEqual(getattr(test_obj, 'max_mana'), 50)
        self.assertEqual(getattr(test_obj, 'weapon'), None)
        self.assertEqual(getattr(test_obj, 'spell'), None)
Esempio n. 16
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    def test_when_human_has_no_equipable_item_then_equip_new_item(self):
        human = Human(100, 100)

        weapon = Weapon(name='The Axe of Destiny', damage=20)
        spell = Spell(name='Abrakadarba',
                      damage=20,
                      mana_cost=30,
                      cast_range=2)
        armor = Armor(name='The protector', armor_points=5)

        weapon.equip_to(human)
        spell.equip_to(human)
        armor.equip_to(human)

        self.assertEqual(getattr(human, 'weapon'), weapon)
        self.assertEqual(getattr(human, 'spell'), spell)
        self.assertEqual(getattr(human, 'armor'), armor)
Esempio n. 17
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    def test_human_is_alive_method_works_as_expected(self):
        test_health1 = 0
        test_mana1 = 50

        test_obj1 = Human(test_health1, test_mana1)

        test_health2 = 100
        test_mana2 = 50

        test_obj2 = Human(test_health2, test_mana2)

        self.assertFalse(test_obj1.is_alive())
        self.assertTrue(test_obj2.is_alive())
Esempio n. 18
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    def test_human_validate_input_passes_with_zero_health(self):
        test_health = 0
        test_mana = 50

        Human.validate_input_human(test_health, test_mana)
Esempio n. 19
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    def test_when_human_has_no_means_then_return_none(self):
        human = Human(100, 100)

        self.assertEqual(human.get_strongest_mean(), None)
Esempio n. 20
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    def test_human_equip_raises_typeerror_if_item_is_not_equipable(self):
        human = Human(100, 100)

        with self.assertRaisesRegex(TypeError, 'Invalid item type.'):
            human.equip('testing')
Esempio n. 21
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    def test_can_cast_when_human_has_no_spell_then_return_false(self):
        human = Human(50, 50)

        self.assertFalse(human.can_cast())