Esempio n. 1
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    def openWindow(self):
        """
        in: nothing
        returns nothing
        """
        # superclass openwindow
        ListWindow.openWindow(self)

        # add stepperlist
        self.theStepperList = StepperList(self, self['StepperListFrame'])

        # add stepperpropertylist
        self.theStepperPropertyList = StepperEditor(self,
                                                    self['PropertyListFrame'])
        #self.theRoot='top_frame'
        # add signal handlers
        # self.addHandlers({  })
        self.theStepperList.update()
        stepperList = self.theModelEditor.getModel().getStepperList()
        if len(stepperList) == 0:
            aStepperList = []
        else:
            aStepperList = [stepperList[0]]
        self.selectStepper(aStepperList)
Esempio n. 2
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    def openWindow( self ):
        """
        in: nothing
        returns nothing
        """
        # superclass openwindow
        ListWindow.openWindow( self )
        
        # add stepperlist
        self.theStepperList = StepperList( self, self['StepperListFrame'] )

        # add stepperpropertylist
        self.theStepperPropertyList = StepperEditor( self, self['PropertyListFrame'] )
        #self.theRoot='top_frame'
        # add signal handlers
        # self.addHandlers({  })
        self.theStepperList.update()
        stepperList = self.theModelEditor.getModel().getStepperList()
        if len(stepperList) == 0:
            aStepperList = []
        else:
            aStepperList = [ stepperList[0] ]
        self.selectStepper( aStepperList )
Esempio n. 3
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class StepperTab(ListWindow):



    def __init__( self, aModelEditor,aRoot=None ):

        """
        in: ModelEditor theModelEditor
        returns nothing
        """
        self.theModelEditor = aModelEditor
        self.aRoot=aRoot
        # init superclass
        ListWindow.__init__( self, self.theModelEditor,self.aRoot )

        #self.theRoot = aRoot

    def openWindow( self ):
        """
        in: nothing
        returns nothing
        """
        # superclass openwindow
        ListWindow.openWindow( self )
        
        # add stepperlist
        self.theStepperList = StepperList( self, self['StepperListFrame'] )

        # add stepperpropertylist
        self.theStepperPropertyList = StepperEditor( self, self['PropertyListFrame'] )
        #self.theRoot='top_frame'
        # add signal handlers
        # self.addHandlers({  })
        self.theStepperList.update()
        stepperList = self.theModelEditor.getModel().getStepperList()
        if len(stepperList) == 0:
            aStepperList = []
        else:
            aStepperList = [ stepperList[0] ]
        self.selectStepper( aStepperList )




    def updateEntityList ( self ):
        if not self.exists():
            return
        self.theStepperList.update(  )

        self.updatePropertyList( )



    def updatePropertyList ( self, anID = None ):
        """
        in: anID ( system or stepper ) where changes happened
        """
        
        if not self.exists():
            return
        oldDisplayedID = self.theStepperPropertyList.getDisplayedStepper()

        selectedIDs = self.theStepperList.getSelectedIDs()
        if len( selectedIDs) != 1:
            newDisplayedID =  None
        else:
            newDisplayedID = selectedIDs[0]

        if oldDisplayedID != newDisplayedID or newDisplayedID == anID or anID == None:
            self.theStepperPropertyList.setDisplayedStepper( newDisplayedID )


    def setLastActiveComponent( self, aComponent ):
        pass
            

    def update( self, aType = None, anID = None ):
        # anID None means all for steppers
        #if self.theModelEditor.getMode() == ME_RUN_MODE:
        #    self.theStepperPropertyList.thePropertyList.update()
        #    return
        if aType == ME_STEPPER_TYPE:
            if anID == None:
                # update all
                self.updateEntityList()
            else:
                self.updatePropertyList( anID )

        elif aType in [ ME_SYSTEM_TYPE, ME_PROCESS_TYPE, None]:
            self.updatePropertyList()
        elif aType == ME_PROPERTY_TYPE:
            self.updatePropertyList( anID )


    def selectStepper( self, aStepperList ):
        self.theStepperList.changeSelection( aStepperList )
        self.theStepperList.selectByUser()



    #############################
    #      SIGNAL HANDLERS      #
    #############################

    def deleted( self, *args ):
        ListWindow.deleted( self, *args )
        self.theStepperList.close()
        self.theStepperPropertyList.close()
        self.theModelEditor.theMainWindow.update()
        self.theModelEditor.theStepperWindowList.remove( self )
        return True
Esempio n. 4
0
class StepperTab(ListWindow):
    def __init__(self, aModelEditor, aRoot=None):
        """
        in: ModelEditor theModelEditor
        returns nothing
        """
        self.theModelEditor = aModelEditor
        self.aRoot = aRoot
        # init superclass
        ListWindow.__init__(self, self.theModelEditor, self.aRoot)

        #self.theRoot = aRoot

    def openWindow(self):
        """
        in: nothing
        returns nothing
        """
        # superclass openwindow
        ListWindow.openWindow(self)

        # add stepperlist
        self.theStepperList = StepperList(self, self['StepperListFrame'])

        # add stepperpropertylist
        self.theStepperPropertyList = StepperEditor(self,
                                                    self['PropertyListFrame'])
        #self.theRoot='top_frame'
        # add signal handlers
        # self.addHandlers({  })
        self.theStepperList.update()
        stepperList = self.theModelEditor.getModel().getStepperList()
        if len(stepperList) == 0:
            aStepperList = []
        else:
            aStepperList = [stepperList[0]]
        self.selectStepper(aStepperList)

    def updateEntityList(self):
        if not self.exists():
            return
        self.theStepperList.update()

        self.updatePropertyList()

    def updatePropertyList(self, anID=None):
        """
        in: anID ( system or stepper ) where changes happened
        """

        if not self.exists():
            return
        oldDisplayedID = self.theStepperPropertyList.getDisplayedStepper()

        selectedIDs = self.theStepperList.getSelectedIDs()
        if len(selectedIDs) != 1:
            newDisplayedID = None
        else:
            newDisplayedID = selectedIDs[0]

        if oldDisplayedID != newDisplayedID or newDisplayedID == anID or anID == None:
            self.theStepperPropertyList.setDisplayedStepper(newDisplayedID)

    def setLastActiveComponent(self, aComponent):
        pass

    def update(self, aType=None, anID=None):
        # anID None means all for steppers
        #if self.theModelEditor.getMode() == ME_RUN_MODE:
        #    self.theStepperPropertyList.thePropertyList.update()
        #    return
        if aType == ME_STEPPER_TYPE:
            if anID == None:
                # update all
                self.updateEntityList()
            else:
                self.updatePropertyList(anID)

        elif aType in [ME_SYSTEM_TYPE, ME_PROCESS_TYPE, None]:
            self.updatePropertyList()
        elif aType == ME_PROPERTY_TYPE:
            self.updatePropertyList(anID)

    def selectStepper(self, aStepperList):
        self.theStepperList.changeSelection(aStepperList)
        self.theStepperList.selectByUser()

    #############################
    #      SIGNAL HANDLERS      #
    #############################

    def deleted(self, *args):
        ListWindow.deleted(self, *args)
        self.theStepperList.close()
        self.theStepperPropertyList.close()
        self.theModelEditor.theMainWindow.update()
        self.theModelEditor.theStepperWindowList.remove(self)
        return True