def create_window(self, state=None): from editxt.window import Window if state is None: state_dir = os.path.join(self.profile_path, const.STATE_DIR, const.CLOSED_DIR) for x, path in enumerate_state_paths(state_dir, reverse=True): try: with open(path, encoding="utf-8") as f: state = load_yaml(f) except Exception: log.warn("cannot load editor state: %s", path) continue try: os.remove(path) except Exception: log.exception('cannot remove %s', path) break window = Window(self, state) self.windows.append(window) window.show(self) return window
def _setup(self, app): from editxt.editor import Editor from editxt.project import Project from editxt.window import Window state = self.init_state docs_by_name = {} items = self.items if state is None: return window = project = None for i, state_item in enumerate(self.split(state)): match = self.editor_re.match(state_item) assert match, "unknown state item: {}".format(state_item) collapsed, item, name, current = match.groups() has_ext_name = name and ":" in name assert item == "project" or (not collapsed and not has_ext_name), \ "unknown state item: {}".format(state_item) if not name: name = "<{}>".format(i) if item == "window" or window is None: window = Window(app) project = None app.windows.append(window) if item == "window": items[window] = "window" + name continue else: items[window] = "window<{}>".format(i) if item == "project" or project is None: project = Project(window) if has_ext_name: name_offset = name.index(":") + 1 project.name = name[1:name_offset - 1] else: name_offset = 1 if "/" in name: project.path = self.temp_path(name[name_offset:-1]) if collapsed: project.expanded = False window.projects.append(project) if item == "project": items[project] = "project" + name if current: if not window.selected_items: window.current_editor = project else: window.selected_items.append(project) continue else: items[project] = "project<{}>".format(i) document = docs_by_name.get(name) if document is None: document = self.document_with_path(name[1:-1]) docs_by_name[name] = document editor = Editor(project, document=document) items[editor] = "editor" + name items[document] = "document" + name project.editors.append(editor) if current: if not window.selected_items: window.current_editor = editor else: window.selected_items.append(editor)