def test_seven_color_Del_all_nu_ok_case(self): """验证确认投注页面,点击删除选号图标功能""" ha = HomePage(self.driver) hb = Seven_color_choosenumber(self.driver) hb2 = There_D_choosenumber(self.driver) hb1 = ArrangeFiveChooseNumber(self.driver) hc = ConfirmLottery(self.driver) hc1 = ArrangeFiveConfirmLottery(self.driver) hl = Login(self.driver) hd = LessPaySucess(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.colorful_star_link() ###点击七星彩 hb.Seven_nuos(1) # 在一位随机点击1个数字 hb.Seven_nuts(2) # 在二位随机点击2个数字 hb.Seven_nuths(1) # 在三位随机点击1个数字 hb.Seven_nufs(1) ##在四位随机点击1个数字 hb.Seven_nufis(1) # 在五位随机点击1个数字 hb.Seven_nuss(1) # 在六位随机点击1个数字 hb.Seven_nuses(1) # 在七位随机点击1个数字 hb1.Confirm_nu() # 点击确认选号按钮 hc.delete_all_num_button() ###点击清除所有选号 hc.confirm_delete_button() # 点击确定 mur=hb.Seven_color_lor() self.assertEqual('七星彩',mur)
def test_delete_all_event_case(self): """验证删除选择的全部赛事图标,流程测试""" hp = HomePage(self.driver) pbcn = PaintBallChooseNumber(self.driver) sfcn = SingleFootChooseNumber(self.driver) sfcl = SingleFootConfirmLottery(self.driver) cl = ConfirmLottery(self.driver) pbc = PaintBallConfirm(self.driver) hl = Login(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.single_foot_link() ##点击竞彩足球 pbcn.Play_f() ###点击玩法 pbcn.Play_rqspf() ##点击让球胜平负 aa = sfcn.jzdg_rqspf_choose(2) ###随机点击2场比赛 if aa > 0: pbcn.confirm_match() ###点击确认赛事 pbc.Pf_del_icon() # 点击删除图标 cl.confirm_delete_button() # 点击确认删除按钮 sfcn.jzdg_rqspf_choose(1) # 选择1场比赛 pbcn.confirm_match() ###点击确认赛事 text1 = sfcl.lottery_times_text() # 获取投注倍数文本 self.assertIn("1注5倍 ", text1) if aa == 0: text = sfcn.Play_dgp_text() self.assertIn("单关配", text)
def test_Lottery_Machine_delete_all_num(self): '''测试提交订单页"删除所有选号"按钮,确认删除''' hp = HomePage(self.driver) hp.open() hp.Moveable_float_close() # 关闭悬浮窗口 hp.Lottery_link() # 点击大乐透链接 ulcn = UnionLottoChooseNumber(self.driver) ulcn.machine_choose_button() # 点击机选按钮 ulcn.machine_choose_five_button() # 点击机选5注 cl = ConfirmLottery(self.driver) cl.delete_all_num_button()#点击删除所有选号按钮 cl.confirm_delete_button()#点击确认删除按钮 ulcn.machine_choose_button() # 点击机选按钮 ulcn.machine_choose_one_button()#点击机选1注 ulcn.Confirm_button()#确认选号 cl.submit_order_to_station_owner_button() # 提交订单给站主 l = Login(self.driver) l.new_user_login_tab() # 切换到新用户登录 l.login() cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 cl.confirm_and_pay_button() # 点击“确认并支付”按钮 '''断言验证提交订单成功''' sos = SubmitOrderSuccess(self.driver) hp.Moveable_float_close() # 关闭悬浮窗口 text = sos.submit_order_success() self.assertEqual("订单提交成功", text, "提交订单失败")
def test_Direct_Del_all_nu_ok_case(self): """验证确认投注页面,点击删除选号图标功能""" ha = HomePage(self.driver) hb = There_D_choosenumber(self.driver) hb1 = ArrangeFiveChooseNumber(self.driver) hb2 = UnionLottoChooseNumber(self.driver) hc = ConfirmLottery(self.driver) hd = ArrangeFiveConfirmLottery(self.driver) hl = Login(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_direct_d() ###点击直选 hb2.machine_choose_button() ###点击机选 hb2.machine_choose_ten_button() ##点击机选10注 hc.delete_all_num_button() ###点击清除所有选号 hc.confirm_delete_button() # 点击确定 hb2.machine_choose_button() ###点击机选 hb2.machine_choose_one_button() ##点击机选一注 hb1.Confirm_nu() # 点击确认选号 mur = hd.Test_note_nu() self.assertEqual('1', mur) ####断言注数 hc.submit_order_to_station_owner_button() ##点击提交给站主 hl.new_user_login_tab() # 点击新登录 hl.login() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_seven_color_Del_all_nu_ok_case(self): """验证确认投注页面,点击删除选号图标功能""" ha = HomePage(self.driver) hb = Seven_color_choosenumber(self.driver) hb2 = There_D_choosenumber(self.driver) hb1 = ArrangeFiveChooseNumber(self.driver) hc = ConfirmLottery(self.driver) hc1 = ArrangeFiveConfirmLottery(self.driver) hl = Login(self.driver) hd = LessPaySucess(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.rank_five_link() ###点击排列5 hb1.Afive_nuws(1) # 随机选择1个万位号码 hb1.Afive_nuqs(1) # 随机选择1个千位号码 hb1.Afive_nubs(1) # 随机选择1个百位号码 hb1.Afive_down() # 鼠标向下 hb1.Afive_nuss(1) # 随机选择1个十位号码 hb1.Afive_nugs(1) # 随机选择1个个位号码 hb1.Confirm_nu() # 点击确认选号按钮 hc.delete_all_num_button() ###点击清除所有选号 hc.confirm_delete_button() # 点击确定 mur = hb.Seven_color_lor() self.assertEqual('排列五', mur)
def test_Play_zjq_Pf_del_icon(self): """验证删除选择的全部赛事图标,支付流程""" ha = HomePage(self.driver) hb = PaintBallChooseNumber(self.driver) hc = ConfirmLottery(self.driver) hc1 = PaintBallConfirm(self.driver) hl = Login(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.paintball_link() ##点击竞彩足球 hb.Play_f() ###点击玩法 hb.Play_zq() ##点击总进球 aa = hb.Football_zjq_nus_X(4) ###随机点击4场比赛 if aa > 0: hb.confirm_match() ###点击已选N场比赛 hc1.Pf_del_icon() hc.confirm_delete_button() hb.Football_zjq_nus_X(4) mul = hb.Text_confirm_loc() self.assertEqual('已选%d场比赛' % aa, mul) hb.confirm_match() ###点击已选N场比赛 hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_Del_all_nu_case(self): '''验证点击清除所有选择号码按钮,支付流程''' ha = HomePage(self.driver) hb = Seven_color_choosenumber(self.driver) hb2 = ArrangeFiveChooseNumber(self.driver) hb1 = UnionLottoChooseNumber(self.driver) hc = ConfirmLottery(self.driver) hc1 = ArrangeFiveConfirmLottery(self.driver) hl = Login(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.colorful_star_link() ###点击七星彩 hb1.machine_choose_button()#####点击机选按钮 hb1.machine_choose_ten_button() ####点击机选10注 hc.delete_all_num_button() hc.cancel_delete_button() hc.delete_all_num_button() hc.confirm_delete_button() hb1.machine_choose_button() #####点击机选按钮 hb1.machine_choose_one_button() ####点击机选1注 hb2.Confirm_nu() mur = hc1.Test_note_nu() self.assertEqual('1', mur) ####断言注数 hc.submit_order_to_station_owner_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_Lottery_Machine_choose_one_button_double_delete_case(self): '''复式,验证删除流程''' hp = HomePage(self.driver) hp.open() hp.Moveable_float_close() # 关闭悬浮窗口 hp.Lottery_link() # 点击大乐透链接 ulcn = UnionLottoChooseNumber(self.driver) blcn = BigLotteryChooseNum(self.driver) ulcn.machine_choose_button() # 点击机选按钮 ulcn.machine_choose_one_button() # 点击机选一注 ulcn.Confirm_button() # 点击确认选号按钮 cl = ConfirmLottery(self.driver) cl.delete_all_num_button()#点击删除所有按钮 cl.confirm_delete_button()#确认删除 blcn.l_red_label18() # 任意选择18个红球 blcn.l_bule_label2() # 任意选择2个蓝球 ulcn.Confirm_button() # 点击确认选号按钮 cl.submit_order_to_station_owner_button()#提交订单给站主 l = Login(self.driver) l.new_user_login_tab() # 切换到新用户登录 l.login() cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 cl.confirm_and_pay_button() # 点击“确认并支付”按钮 '''断言验证提交订单成功''' sos = SubmitOrderSuccess(self.driver) hp.Moveable_float_close() # 关闭悬浮窗口 text = sos.submit_order_success() self.assertEqual("订单提交成功", text, "提交订单失败")
def test_Direct_add_Del_all_nu_ok_case(self): """验证确认投注页面,点击删除选号图标功能""" ha = HomePage(self.driver) hb = UnionLottoChooseNumber(self.driver) hc = ConfirmLottery(self.driver) hc1 = PaintBallChooseNumber(self.driver) hd = PaintBallConfirm(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.UnionLotto_link() # 点击双色球链接 hb.u_red_label6() # 任意选择6个红球 hb.u_bule_label1() # 任意选择1个蓝球 hb.Confirm_button() # 点击确认选号按钮 hc.delete_all_num_button() ###点击清除所有选号 hc.confirm_delete_button() # 点击确定 mur = hc1.Play_fb() self.assertEqual('玩\n法', mur)
def test_seven_color_Del_all_nu_ok_case(self): """验证确认投注页面,点击删除选号,点击确定""" ha = HomePage(self.driver) hb = PaintBallChooseNumber(self.driver) hb1 = HaobcChooseNumber(self.driver) hc = ConfirmLottery(self.driver) hb2 = There_D_choosenumber(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.haobc_link() # 点击竞彩蓝球 hb.Play_f() # 选择玩法 hb.Play_mix() ###点击混合投注 aa = hb1.Basketball_mix_nus_X(2) # 选择比赛 if aa == 2: hb.confirm_match() ###点击已选N场比赛 hc.delete_all_num_button() ###点击清除所有选号 hc.confirm_delete_button() # 点击确定 mur = hb.Play_fb() self.assertEqual('玩\n法', mur)
def test_machine_choose_one_delete_all_case(self): '''机选一注,投注确认页点击删除所有选号并确认按钮流程测试''' hp = HomePage(self.driver) cl = ConfirmLottery(self.driver) hp.open() ulcn = UnionLottoChooseNumber(self.driver) ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.gd_11_5_link() # 点击广东11选5链接 efcn = ElevenFiveChooseNumber(self.driver) efcn.countdown_text() # 检查“距离第xxx期截止:”文案是否存在 ulcn.machine_choose_button() #点击机选 ulcn.machine_choose_one_button() #机选一注 efcn.confirm_number_button() #确认选号 ecfcl = EleChooseFiveConfirmLottery(self.driver) ecfcl.countdown_text() # 检查倒计时文案 check = ecfcl.lottery_chase_throw_text() self.assertIn("1注1期1倍", check) cl.delete_all_num_button() #点击删除所有选号 cl.confirm_delete_button() #点击确认删除所有选号 ulcn.machine_choose_button() # 点击机选 ulcn.machine_choose_one_button() # 机选一注 efcn.confirm_number_button() # 确认选号 recheck = ecfcl.lottery_chase_throw_text() self.assertIn("1注1期1倍", recheck) ecfcl.submit_order_button() # 提交订单给站主 l = Login(self.driver) l.login() # 登录 ecfcl.submit_order_button() # 提交订单给站主 cl.confirm_and_pay_button() # 点击确认并支付 sos = SubmitOrderSuccess(self.driver) hp.Moveable_float_close() # 如果出现浮层弹框,关闭 text = sos.submit_order_success() # 获取页面“订单提交成功”文本 self.assertEqual("订单提交成功", text) hp.Moveable_float_close() # 如果出现浮层弹框,关闭 trade_name = sos.trade_name_text() # 获取页面商品名称文本 self.assertIn("商品名称:乐米彩票-粤11选5", trade_name) sos.check_order_details() # 点击查看详情 od = OrderDetails(self.driver) od.order_details_check() # 检查订单详情页页面元素
def test_Direct_add_Del_all_nu_ok_case(self): """验证确认投注页面,点击删除选号图标功能""" hc1 = PaintBallChooseNumber(self.driver) ha = HomePage(self.driver) hb = There_D_choosenumber(self.driver) hb1 = ArrangeFiveChooseNumber(self.driver) hb2 = UnionLottoChooseNumber(self.driver) hc = ConfirmLottery(self.driver) hd = ArrangeFiveConfirmLottery(self.driver) hl = Login(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_group_direct_add_d() ##点击直选和值 hb2.machine_choose_button() ###点击机选 hb1.Confirm_nu() # 点击确认选号 hc.delete_all_num_button() ###点击清除所有选号 hc.confirm_delete_button() # 点击确定 mur = hc1.Play_fb() self.assertEqual('玩\n法', mur)
def test_seven_color_Del_all_nu_ok_case(self): """验证确认投注页面,点击删除选号,点击确定""" ha = HomePage(self.driver) hb = Arrang_there_choosenumber(self.driver) hb1 = Seven_color_choosenumber(self.driver) hb2 = ArrangeFiveChooseNumber(self.driver) hc = ConfirmLottery(self.driver) hc1 = PaintBallChooseNumber(self.driver) hl = Login(self.driver) hd = LessPaySucess(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.rank_three_link() ####点击排列3 hb.Play() ###点击玩法 hb.Play_Group_six() ####点击组六 hb.group_sixs(3) hb2.Confirm_nu() # 点击确认选号 hc.delete_all_num_button() ###点击清除所有选号 hc.confirm_delete_button() # 点击确定 mur = hc1.Play_fb() self.assertEqual('玩\n法', mur)
def test_haobc_rfsf_delete_all_event_case(self): """验证删除选择的全部赛事图标,流程测试""" hp = HomePage(self.driver) hcn = HaobcChooseNumber(self.driver) cl = ConfirmLottery(self.driver) pbc = PaintBallConfirm(self.driver) hl = Login(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.haobc_link() ##点击竞彩足球 hcn.Play_f() ###点击玩法 hcn.Play_rfsf() ##点击让分胜负 aa = hcn.sf_choose(2) ###随机点击2场比赛 if aa > 0: hcn.confirm_match() ###点击确认赛事 pbc.Pf_del_icon()#点击删除图标 cl.confirm_delete_button()#点击确认删除按钮 hcn.sf_choose(4)#选择4场比赛 hcn.confirm_match() ###点击确认赛事 text = pbc.Pf_pass_text() # 获取过关方式文本 self.assertIn("4串1", text)
def test_delete_all_event_case(self): """验证删除选择的全部赛事图标,流程测试""" hp = HomePage(self.driver) pbcn = PaintBallChooseNumber(self.driver) cl = ConfirmLottery(self.driver) pbc = PaintBallConfirm(self.driver) hl = Login(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.paintball_link() ##点击竞彩足球 pbcn.Play_f() ###点击玩法 pbcn.Play_2x1() ##点击二选一 aa = pbcn.two_choose_one_choose(2) ###随机点击2场比赛 if aa > 0: pbcn.confirm_match() ###点击确认赛事 pbc.Pf_del_icon()#点击删除图标 cl.confirm_delete_button()#点击确认删除按钮 pbcn.two_choose_one_choose(4)#选择4场比赛 pbcn.confirm_match() ###点击确认赛事 text = pbc.Pf_pass_text() # 获取过关方式文本 self.assertIn("4串1", text)
def test_onestar_machine_choose_one_confirm_delete_all_case(self): '''机选1注,投注确认页,点击【删除所有投注】图标【确认】删除,页面跳转至选号页,机选一注提交订单''' hp = HomePage(self.driver) hp.open() l = Login(self.driver) efcn = ElevenFiveChooseNumber(self.driver) efcl = EleChooseFiveConfirmLottery(self.driver) cl = ConfirmLottery(self.driver) sos = SubmitOrderSuccess(self.driver) ulcn = UnionLottoChooseNumber(self.driver) hp.Moveable_float_close() # 点击关闭浮窗 hp.My_lottery_ticket() # 点击我的彩票 l.login() # 点击登录 hp.homepage_link() # 点击首页 hp.cqssc_link() # 点击重庆时时彩链接 ssc_cn = CQSSC_ChooseNumber(self.driver) ssc_cn.play_mode() # 选择模式 ssc_cn.one_star() #选择一星 ulcn.machine_choose_button() #点击机选 ulcn.machine_choose_one_button() #机选一注 efcn.confirm_number_button() # 点击确认选号 cl.delete_all_num_button() #删除所有选号 cl.confirm_delete_button() #确认删除 cc = efcn.total_buy_text() self.assertIn("请至少选择1个号码", cc) ulcn.machine_choose_button() # 点击机选 ulcn.machine_choose_one_button() # 机选一注 efcn.confirm_number_button() # 点击确认选号 bb = efcl.lottery_chase_throw_text() # 获取注数倍数 self.assertIn("1注1期1倍", bb) efcl.submit_order_button() # 点击提交订单给站主 cl.confirm_and_pay_button() # 点击确认并支付 hp.Moveable_float_close() # 如果出现浮层弹框,关闭 text = sos.submit_order_success() # 获取页面“订单提交成功”文本 self.assertEqual("订单提交成功", text) hp.Moveable_float_close() # 如果出现浮层弹框,关闭 trade_name = sos.trade_name_text() # 获取页面商品名称文本 self.assertIn("商品名称:乐米彩票-重庆时时彩", trade_name)
def test_Play_dgp_Pf_del_icon(self): """验证删除选择的全部赛事图标,支付流程""" ha = HomePage(self.driver) hb = PaintBallChooseNumber(self.driver) hb1 = SingleFootChooseNumber(self.driver) hc = ConfirmLottery(self.driver) hc1 = SingleFootConfirmLottery(self.driver) hc2 = PaintBallConfirm(self.driver) hl = Login(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.single_foot_link() ###点击竞足单关 hb.Play_f() ####点击玩法 hb1.Play_dgp() ###点击单关配 sleep(1) hb1.Dgp_tan() ##点击弹框 aa = hb1.Paintball_single_dgp_nus_X(1) ###随机点击1场比赛 if aa > 0: hb.confirm_match() ###点击已选N场比赛 hc2.down_bf() hc2.Pf_del_icon() ##点击删除图标 hc.confirm_delete_button() hb.top_more() hb1.Paintball_single_dgp_nus_X(1) mul = hb.Text_confirm_loc() self.assertEqual('已选%d场比赛' % aa, mul) hb.confirm_match() ###点击已选N场比赛 hc.submit_order_to_station_owner_button() ####点击提交给站主 hl.login() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hb1.Know_dgp() ##点击我知道了 hc2.Times_input_click() #####点击倍数输入框 hc2.Times_number(10) ####点击10倍 hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hc.confirm_and_pay_button() # 点击确认支付
def test_UnionLotto_Machine_delete_all_num_case(self): '''提交订单页“删除所有选号”按钮并确认删除测试''' hp = HomePage(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.UnionLotto_link() # 点击双色球链接 ulcn = UnionLottoChooseNumber(self.driver) ulcn.machine_choose_button() # 点击机选 ulcn.machine_choose_one_button() # 机选1注 ulcn.Confirm_button()#确认选号 cl = ConfirmLottery(self.driver) cl.delete_all_num_button()#点击删除所有选号 cl.confirm_delete_button()#点击确定删除按钮 ulcn.machine_choose_button() # 点击机选 ulcn.machine_choose_one_button() # 机选1注 ulcn.Confirm_button()#确认选号 cl = ConfirmLottery(self.driver) lottery_number = cl.lottery_number_text()#获取投注注数文本 self.assertIn("1",lottery_number)#检查投注注数 cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 #####用户登录###### l = Login(self.driver) l.login() cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 cl.confirm_and_pay_button() # 点击“确认并支付”按钮 '''断言验证提交订单成功''' sos = SubmitOrderSuccess(self.driver) hp.Moveable_float_close() # 关闭弹窗 text = sos.submit_order_success() self.assertEqual("订单提交成功", text, "提交订单失败") trade_text = sos.trade_name_text() # 获取商品名称 self.assertIn("商品名称:乐米彩票-双色球", trade_text) # 检查商品名称正确 sos.check_order_details() # 查看订单详情 od = OrderDetails(self.driver) od.order_details_check() # 检查订单详情页