Esempio n. 1
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 def test_collect_blinds(self):
     initial_stack = 1000
     small_blind_size = 5
     big_blind_size = small_blind_size * 2
     button_player = self.setup_new_player("Button", initial_stack)
     player2 = self.setup_new_player("SmallBlind", initial_stack)
     player3 = self.setup_new_player("BigBlind", initial_stack)
     seating = Seating([button_player, player2, player3])
     deck = Deck()
     dealer = Dealer(deck, seating)
     dealer.pot = Pot()
     dealer.collect_blinds(small_blind_size)
     self.assertEqual(initial_stack, button_player.stack)
     self.assertEqual(initial_stack - small_blind_size, player2.stack)
     self.assertEqual(initial_stack - big_blind_size, player3.stack)
     self.assertEqual(big_blind_size + small_blind_size,
                      dealer.pot.total_count())
     dealer.move_button()
     dealer.pot = Pot()
     dealer.collect_blinds(small_blind_size)
     self.assertEqual(initial_stack - big_blind_size, button_player.stack)
     self.assertEqual(initial_stack - small_blind_size, player2.stack)
     self.assertEqual(initial_stack - big_blind_size - small_blind_size,
                      player3.stack)
     self.assertEqual(big_blind_size + small_blind_size,
                      dealer.pot.total_count())
     self.assertTrue(button_player in dealer.pot.chips_per_player)
     self.assertTrue(player3 in dealer.pot.chips_per_player)
Esempio n. 2
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 def test_collect_blinds__when_player_dont_have_enough_chips(self):
     initial_stack = 100
     small_blind_size = 5
     big_blind_size = small_blind_size * 2
     button_player = self.setup_new_player("Button", 100)
     player2 = self.setup_new_player("SmallBlind", small_blind_size - 1)
     player3 = self.setup_new_player("BigBlind", big_blind_size - 1)
     seating = Seating([button_player, player2, player3])
     deck = Deck()
     dealer = Dealer(deck, seating)
     dealer.pot = Pot()
     dealer.collect_blinds(small_blind_size)
     self.assertEqual(initial_stack, button_player.stack)
     self.assertEqual(0, player2.stack)
     self.assertEqual(0, player3.stack)
     self.assertEqual(13, dealer.pot.total_count())
     self.assertTrue(player2 in dealer.pot.chips_per_player)
     self.assertTrue(player3 in dealer.pot.chips_per_player)