Esempio n. 1
0
    if not force:
        game = db.load_game_by_key(source, id, ignore_empty=False)
        if game:
            print 'up-to-date %s/%d...' % (source, int(id))
            return game
    else:
        print 'force',
    print 'updating %s/%d...' % (source, int(id)),
    sys.stdout.flush()

    if sleep_between_downloads:
        print  'sleeping %s sec...' % sleep_between_downloads,
        sys.stdout.flush()
        time.sleep(sleep_between_downloads)

    game = parse_game(source, id)
    if game:
        print 'found:"' + game.name + '"...',
        db.save_game(game)
    else:
        print 'no game found...',
        g = Game()
        g.source = source
        g.id = id
        db.save_game(g)

    print 'OK'
    return game

entrypoint(update)
Esempio n. 2
0
    # downloader = DownloaderFactory.createDownloader(not nocache)
    # def game_downloader(game, targetDir, downloader):
    #    gameUrl = game.game_file_url
    #    game.zip = downloader.downloadFile(gameUrl, targetDir,
    #                                       downloadOptions=downloadOptions)
    # if src_plugin.game_downloader:
    #    game_downloader = src_plugin.game_downloader
    # game_downloader(game, targetDir, downloader)

    db.save_game(game)


def unpack_game(game, removezip=False):
    targetDir = config.GAMES / game.source / convertToFileName(
        game.name) + '.' + str(game.id)

    print 'unpacking %s...' % game.name,
    sys.stdout.flush()

    pyunpack.Archive(game.zip).extractall(targetDir, auto_create_dir=True)
#    if msg:
#        return False
    print 'OK'
    if removezip:
        os.remove(game.zip)
    game.dir = targetDir
    db.save_game(game)
    return True

entrypoint(install_game)
Esempio n. 3
0
    # def game_downloader(game, targetDir, downloader):
    #    gameUrl = game.game_file_url
    #    game.zip = downloader.downloadFile(gameUrl, targetDir,
    #                                       downloadOptions=downloadOptions)
    # if src_plugin.game_downloader:
    #    game_downloader = src_plugin.game_downloader
    # game_downloader(game, targetDir, downloader)

    db.save_game(game)


def unpack_game(game, removezip=False):
    targetDir = config.GAMES / game.source / convertToFileName(
        game.name) + '.' + str(game.id)

    print 'unpacking %s...' % game.name,
    sys.stdout.flush()

    pyunpack.Archive(game.zip).extractall(targetDir, auto_create_dir=True)
    #    if msg:
    #        return False
    print 'OK'
    if removezip:
        os.remove(game.zip)
    game.dir = targetDir
    db.save_game(game)
    return True


entrypoint(install_game)