def env_fn(env_id): return UnityEnvironment(num_agents=2, max_episode_length=args.max_episode_length, port_id=env_id, env_task_set=env_task_set, observation_types=[args.obs_type, args.obs_type], use_editor=args.use_editor, executable_args=executable_args, base_port=args.base_port)
def env_fn(env_id): return UnityEnvironment(num_agents=num_agents, max_episode_length=args.max_episode_length, port_id=env_id, env_task_set=env_task_set, agent_goals=agent_goals, observation_types=observation_types, use_editor=args.use_editor, executable_args=executable_args, base_port=args.base_port, seed=None)