Esempio n. 1
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def load():
    public = es.ServerVar('hu_qs', info.version, info.name)
    public.makepublic()
    
    quake_sounds_players = {}
    for userid in es.getUseridList():
        quake_sounds_players[userid] = {'kills':0,'multikills':0,'headshot':False,'headshots':0}

    quake_sounds_setting.clearoption()

    quake_sounds_kv.load(es.getAddonPath('quake_sounds')+'/quake_sounds.txt')
    for keyname in quake_sounds_kv['styles']:
        quake_sounds_setting.addoption(str(keyname), str(quake_sounds_kv['styles'][str(keyname)]))

    quake_sounds_setting.addoption('off', 'Off')
    quake_sounds_setting.setdefault(str(quake_sounds_default))
    quake_sounds_setting.addsound('ui/buttonclick.wav')

    es.regsaycmd('!quake', 'quake_sounds/saycmd', 'Quake Sounds Style')
    es.addons.registerForEvent(quake_sounds_module, 'player_changename', _check_event)
    es.addons.registerForEvent(quake_sounds_module, 'player_info', _check_event)
    es.addons.registerForEvent(quake_sounds_module, 'player_say', _check_event)
    es.addons.registerForEvent(quake_sounds_module, 'round_freeze_end', _check_event)
    es.addons.registerForEvent(quake_sounds_module, 'round_end', _check_event)
    es.addons.registerForEvent(quake_sounds_module, 'bomb_planted', _check_event)
    es.addons.registerForEvent(quake_sounds_module, 'bomb_defused', _check_event)
    es.log(hunter_quake_sounds_text)
    es.msg('#multi', '#green[QuakeSounds] #defaultLoaded')
Esempio n. 2
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def player_say(ev):
    userid = ev['userid']
    text = ev['text']
    plyinst = playerlib.getPlayer(userid)
    if text == '!block' or text == '!unghost':
        if int(es.ServerVar('noblock_allow_block')) >= 1:
            if not plyinst.isdead and plyinst.teamid != 1 and plyinst.teamid != 0:
                try:
                    if not players[userid]['queued']:
                        plyinst.noblock(0)
                        gamethread.delayedname(float(es.ServerVar('noblock_block_time')), userid, noblock, userid)
                        players[userid]['queued'] = True
                        es.tell(userid, '#multi', '#green[NoBlock]#default You are now solid for ' + float(es.ServerVar('noblock_block_time')) + ' seconds')
                    else:
                        es.tell(userid, '#multi', '#green[NoBlock]#default You are already blocking')
                except KeyError:
                    es.msg('#green', 'Error in keys')
                    for k, v in players.items():
                        es.msg('#green', str(k) + '=' + str(v))
            else:
                es.tell(userid, '#multi', '#green[NoBlock]#default You cannot block when you are dead or not on a team')
        else:
            es.tell(userid, '#multi', '#green[NoBlock]#default Blocking is not allowed on this server')
    if text == '!noblock' or text == '!unblock' or text == '!ghost':
        if int(es.ServerVar('noblock_allow_block')) >= 1:
            if not plyinst.isdead and plyinst.teamid != 1 and plyinst.teamid != 0:
                if players[userid]['queued']:
                    gamethread.cancelDelayed(userid)
                    plyinst.noblock(1)
                    es.tell(userid, '#multi', '#green[NoBlock]#default You are no longer solid')
                else:
                    es.tell(userid, '#multi', '#green[NoBlock]#default You are not blocking')
            else: es.tell(userid, '#multi', '#green[NoBlock]#default You cannot unblock when dead or not on a team')
        else:
            es.tell(userid, '#multi', '#green[NoBlock]#default Cannot unblock because blocking is not allowed')
Esempio n. 3
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def unload():
    gamethread.cancelDelayed("advertDelay")
    cmdlib.unregisterServerCommand("dump_colors")
    es.msg(
        "#multi",
        "\x07FF8D00[\x0703B0FFSimple Adverts\x07FF8D00] \x0703B0FF%s \x07FF8D00successfully unloaded!" % info.version,
    )
Esempio n. 4
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def load():
    for k, v in cvars.items():
        es.ServerVar(k, 0, v)
    es.server.cmd('exec noblock')
    es.ServerVar('noblock_version', '1.0.0', 'The version of the ES Python noblock script')
    for k in playerlib.getPlayerList():
        players[k.userid] = dict(queued=False)
    if(es.getInt('noblock_load_advert')): es.msg('#multi', '#green[NoBlock]#default NoBlock has been loaded')
Esempio n. 5
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def announce(text):
    """Broadcast a message, viewable by everyone on the server.

    Arguments:
    text - The text to announce.

    """
    es.msg(_format_text(text))
Esempio n. 6
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def load():
    es.set("simple_adverts", info.version)
    es.makepublic("simple_adverts")
    gamethread.delayedname(advert.delay, "advertDelay", advert.endDelay)
    cmdlib.registerServerCommand("dump_colors", advert.dumpColors, "")
    es.msg(
        "#multi",
        "\x07FF8D00[\x0703B0FFSimple Adverts\x07FF8D00] \x0703B0FF%s \x07FF8D00successfully loaded!" % info.version,
    )
Esempio n. 7
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    def start(self):
        global started, changed
        self.useridList = es.getUseridList()
        
        for userid in self.useridList:
            player = playerlib.getPlayer(userid)
            if player.team < 2 or player.isdead:
                self.useridList.remove(userid)        
        
        if len(self.useridList) < 3:
            es.centermsg("You have to have more than 3 players to play the Assassin mod!")
            return None
        
        if self.useridList:
            ultilib.removeMapObjective()
            
            if self.manualAssassinID:
                self.assassinID = self.manualAssassinID
                self.useridList.remove(self.assassinID)
            else:
                self.assassinID = self._selectOneUserid()
                
            if self.manualVipID:
                self.vipID = self.manualVipID
                self.useridList.remove(self.vipID)
            else:
                self.vipID = self._selectOneUserid()        
            
            self.vip = VIP(self.vipID)
            self.assassin = Assassin(self.assassinID)

            self.guards = {}
            for userid in self.useridList:
                self.guards[userid] = Guard(userid)

            self.vip.prepare(self)
            self.assassin.prepare(self)
            for userid in self.guards.keys():
                self.guards[userid].prepare(self)

            self.aInvisibilityInfo = {"userid": None, "weapon": None, "color": None}
            
            if not changed:

                es.set("mp_limitteams", 20)
                es.set("mp_friendlyfire", 1)
                es.set("mp_autoteambalance", 0)
                es.set("sv_alltalk", 1)
                changed = True
            started = True
            roundtime = int(float(es.ServerVar("mp_roundtime")) * 60.0)
            roundtime += int(float(es.ServerVar("mp_freezetime")) * 60.0)
            gamethread.cancelDelayed("vipwins")
            gamethread.delayedname(roundtime,"vipwins", self.vipWins)
            es.msg("#multi", "#green[UltiAssassin 1.1]#defaultYou're playing the UltiAssassin!")
            
        self.started = True
Esempio n. 8
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def advertisement(index=0):
    if training_advertise > 0 and ip_trainingserver_enable > 0:
        if len(advertisements):
            es.msg("#multi", advertisements[index])
        index += 1
        
        if index >= len(advertisements):
            index = 0
            
        gamethread.delayedname(training_advert_timer, "advertisements", advertisement, index)
Esempio n. 9
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def unload():
    es.unregsaycmd('!quake')
    es.addons.unregisterForEvent(quake_sounds_module, 'player_changename')
    es.addons.unregisterForEvent(quake_sounds_module, 'player_info')
    es.addons.unregisterForEvent(quake_sounds_module, 'player_say')
    es.addons.unregisterForEvent(quake_sounds_module, 'round_freeze_end')
    es.addons.unregisterForEvent(quake_sounds_module, 'round_end')
    es.addons.unregisterForEvent(quake_sounds_module, 'bomb_planted')
    es.addons.unregisterForEvent(quake_sounds_module, 'bomb_defused')
    es.msg('#multi', '#green[QuakeSounds] #defaultUnloaded')
Esempio n. 10
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def load():
    if ip_trainingserver_enable > 0:
        if training_advertise > 0:
            global advertisements
            advertisements = []
            AddonPath = es.getAddonPath('ip_trainingserver')
            advertisement_file = open(AddonPath+'/advertisements.txt')
            for adline in advertisement_file:
                advertisements.append(adline.replace('\n', ''))
            advertisement_file.close
            advertisement()
        es.msg("#multi", "#lightgreen[#greenIP#lightgreen]#default Server now in training mode")
Esempio n. 11
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 def plant(self, userid, site, mapname):
     if active:
         if site != bombsitesNum[self.defaultSiteLetter]:
             if es.getplayersteamid(userid) != 'BOT':
                 playerlib.getPlayer(userid).set("push", (0, 300, 1))
                 es.tell(userid, '#multi', '#green[#lightgreenBombsite#green-#lightgreenLimiter#lightgreen]#default Due to the low number of CT\'s this round, you must #lightgreenonly plant at site #green%s#lightgreen!'%self.defaultSiteLetter)
                 es.centertell(userid, 'You must only plant at %s site!'%self.defaultSiteLetter)
                 gamethread.delayed(1, es.centertell, (userid, 'You must only plant at %s site!'%self.defaultSiteLetter))
             else:
                 x, y, z = random.choice(coords)
                 es.server.queuecmd('es_xsetpos %s %s %s %s'%(userid, x, y, z))
                 es.msg('#multi','#green[#lightgreenBombsite#green-#lightgreenLimiter#green]#lightgreen %s #defaultwas teleported for planting at the wrong bombsite and being a bot!' % es.getplayername(userid))
Esempio n. 12
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def TeamChat(userid, text, teamonly):
	text = str(str(text).strip('"'))
	if es.exists('saycommand',text.split(' ')[0]) or text.split(' ')[0].lower() in ["!vote","!kick","!ban","!tele","!teleport","!burn","!slay","!noclip","!beacon","!happy","!slap","!nominate","!rtv","rtv","/rtv","votekick","voteban","!votekick","!voteban","!me","/me"]:
		return (userid, text, teamonly)
	else:
		if es.getplayerteam(userid) == 1:
			return (userid, text, teamonly)
		if es.getplayerteam(userid) == 2:
			es.msg('#multi','[#greenInfected#default] %s: #default%s'%(es.getplayername(userid),text))
		if es.getplayerteam(userid) == 3:
			es.msg('#multi','[#greenSurvivor#default] %s: #default%s'%(es.getplayername(userid),text))
		es.cexec_all('play common/talk.wav')
		return (0, None, None)
Esempio n. 13
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def doWork(arg1, arg2):
    global checkTeabag
    victim      = playerlib.getPlayer(arg1)
    attacker    = playerlib.getPlayer(arg2)
    isDucking   = es.getplayerprop(arg2, 'CBasePlayer.localdata.m_Local.m_bDucked')
    
    victimPos   = victim.x + victim.y + victim.z
    attackerPos = attacker.x + attacker.y + attacker.z
    if (attackerPos - victimPos) <= 50: # Change this to change sensitivity
        if isDucking > 0:
            checkTeabag.stop
            es.centermsg("%s just got teabagged!!!" % victim.name)
            es.emitsound(player, arg2, 'bot/owned.wav', 1.0, 0.5)
            es.msg("#multi", "#lightgreen[#greenTea-Bag#lightgreen] %s#default has just tea-bagged #lightgreen%s#default!" % (attacker.name, victim.name))
Esempio n. 14
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def _admin_say(userid, message, teamonly):
  tokens = {}
  tokens['username'] = es.getplayername(userid)
  tokens['message']   = message
  if teamonly:
    admins = playerlib.getPlayerList("#admin_say")
    for j in admins:
      #  "#green[Admin Only]#lightgreen $username: #default$message" % (es.getplayername(userid), message)
      es.tell(int(j), "#multi", text("admin only message", tokens))
      play_admin_say_sound(int(j))
  else:
    es.msg("#multi", text("admin say message", tokens))
    play_admin_say_sound()
  # kill the message
  return (0, "", 0)
Esempio n. 15
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def show_time():
    """ """
    int_userid = es.getcmduserid()
    xathetime.logging.log('requested the current time' % int_userid)

    tuple_time = time.localtime(time.time() + (60 * int(adjust_time)))
    if int(military_time):
        int_hour = tuple_time[3]
    else:
        int_hour = tuple_time[3] % 12
    str_time = '%s:%02d %s %s-%s-%s' % (int_hour, tuple_time[4], thetime_timezone, tuple_time[2], tuple_time[1], tuple_time[0])

    if int(thetime_player_only):
        es.tell(int_userid, str_time)
    else:
        es.msg(str_time)
Esempio n. 16
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def exp(args_dummy):
    args = es.getargs()
    if ('\(' in args) or ('\)' in args):
        args = args.replace('\(', '%left%').replace('\)', '%right%').replace('\"', '%quote%')
    if args and ('(' in args) and (')' in args):
        global funcs
        global uxpfuncs
        global regex1
        global srcdsargs
        if args.count('"') % 2:
            args += '"'
        infuncs = regex1.findall(''.join(re.findall('"[^"]*"|([^"]+)', args)))
        if infuncs:
            regex2 = re.compile('(' + '|'.join(infuncs) + ')\\((("[^\\(\\)"]*"|[^\\(\\)"]+)*)\\)')
            temp = True
            count = 10
            while temp:
                count -= 1
                if not count:
                    temp = 0
                regex = regex2.search(args)
                if regex:
                    regex = regex.groups()
                    func = regex[0]
                    val = regex[1]
                    es.msg(func + '(' + val + ')')
                    if func in funcs:
                        if not func in ('nq', 'eq'):
                            es.server.cmd('_exp_eval ' + val)
                        else:
                            srcdsargs = val
                        if len(srcdsargs) >= funcs[func]['minargs']:
                            if func in uxpfuncs:
                                uxp_eval(func, srcdsargs)
                                result = es.server_var['_uxp_result']
                            else:
                                funcpointer = funcs[func]['function']
                                result = funcpointer(srcdsargs)
                            if not func in ('nq', 'eq'):
                                result = '"' + result + '"'
                        else:
                            result = '0'
                        args = args.replace(func + '(' + val + ')', result)
                else:
                    temp = False
    args = args.replace('%left%', '(').replace('%right%', '(').replace('%quote%', '"')
    es.server.cmd(args)
Esempio n. 17
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def exp(args_dummy):
    args = es.getargs()
    if ("\(" in args) or ("\)" in args):
        args = args.replace("\(", "%left%").replace("\)", "%right%").replace('"', "%quote%")
    if args and ("(" in args) and (")" in args):
        global funcs
        global uxpfuncs
        global regex1
        global srcdsargs
        if args.count('"') % 2:
            args += '"'
        infuncs = regex1.findall("".join(re.findall('"[^"]*"|([^"]+)', args)))
        if infuncs:
            regex2 = re.compile("(" + "|".join(infuncs) + ')\\((("[^\\(\\)"]*"|[^\\(\\)"]+)*)\\)')
            temp = True
            count = 10
            while temp:
                count -= 1
                if not count:
                    temp = 0
                regex = regex2.search(args)
                if regex:
                    regex = regex.groups()
                    func = regex[0]
                    val = regex[1]
                    es.msg(func + "(" + val + ")")
                    if func in funcs:
                        if not func in ("nq", "eq"):
                            es.server.cmd("_exp_eval " + val)
                        else:
                            srcdsargs = val
                        if len(srcdsargs) >= funcs[func]["minargs"]:
                            if func in uxpfuncs:
                                uxp_eval(func, srcdsargs)
                                result = es.server_var["_uxp_result"]
                            else:
                                funcpointer = funcs[func]["function"]
                                result = funcpointer(srcdsargs)
                            if not func in ("nq", "eq"):
                                result = '"' + result + '"'
                        else:
                            result = "0"
                        args = args.replace(func + "(" + val + ")", result)
                else:
                    temp = False
    args = args.replace("%left%", "(").replace("%right%", "(").replace("%quote%", '"')
    es.server.cmd(args)
Esempio n. 18
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def load():
    public = es.ServerVar('hu_bt', info.version, info.name)
    public.makepublic()
    
    cmdlib.registerSayCommand('!bombtimer', _say_cmd, 'Bomb Timer')

    bomb_timer_config.execute()
    bomb_timer_setting.addoption('display', 'Display')
    bomb_timer_setting.addoption('text', 'Text')
    bomb_timer_setting.addoption('sound', 'Sound')
    bomb_timer_setting.setdefault('display', int(bomb_timer_default_display))
    bomb_timer_setting.setdefault('text', int(bomb_timer_default_text))
    bomb_timer_setting.setdefault('sound', int(bomb_timer_default_sound))
    bomb_timer_setting.addsound('ui/buttonclick.wav')

    es.log(hunter_bomb_timer_text)
    es.msg('#multi', '#green[BombTimer] #defaultLoaded')
Esempio n. 19
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def player_hurt(ev):
	if ip_scoutag_enable > 0 and ev['weapon'] == "scout":
		
		victim = playerlib.getPlayer(ev['userid'])
		attacker = playerlib.getPlayer(ev['attacker'])
		
		es.centertell(ev['attacker'], 'TaG')
		
		if int(ev["hitgroup"]) == 1:
			if ip_scoutag_announce_headshot > 0:
				es.msg("#multi", "#green [Scout Tag] : #default %s just #lightgreen HEADSHOT #default %s with the scout!" % (attacker.name, victim.name))
			else:
				es.tell(attacker, "#multi", "#green [Scout Tag] : #default You just HEADSHOT %s for %s damage" % (victim.name, ev["dmg_health"]))
				es.tell(victim, "#multi", "#green [Scout Tag] : #default %s just HEADSHOT you!" % attacker.name)
            attackercash = attacker.get("cash")
            attacker.set("cash", attackercash + 500)
		elif int(ev["hitgroup"]) == 2:
			es.tell(attacker, "#multi", "#green [Scout Tag] : #default You just shot %s in the #lightgreen CHEST #default" % (victim.name))
			es.tell(victim, "#multi", "#green [Scout Tag] : #default %s just shot your in the #lightgreen CHEST #default for #lightgreen %s #default damage" % (attacker.name, ev["dmg_health"]))
Esempio n. 20
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    def roundStart(self, ev):
        global changed
        if not changed:
            limitteams = es.ServerVar("mp_limitteams")
            autobalance = es.ServerVar("mp_autoteambalance")
            es.server.queuecmd("bot_knives_only")
            if limitteams < 15:
                limitteams.set(20)

            if autobalance == 1:
                autobalance.set(0)
            changed = True
        
        if noMapObjective:
            ultilib.removeMapObjective(buyzone=False)
            es.centermsg("Kill the zombies and survive!!")
        
        es.msg("#multi", "#green[UltiZombie 1.0]#defaultYou're playing the single player/coop zombie mod by Ulti")
        es.centermsg("Do your objective or kill all zombies!")
Esempio n. 21
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def load():
    global checksites
    global mapname
    es.set('bombsite_limiter_ver', '1.0.4')
    es.makepublic('bombsite_limiter_ver')
    es.msg('#multi', '#green[#lightgreenBombsite#green-#lightgreenLimiter#lightgreen]#default Loaded...')
    for map in maplist:
        mapsites[map] = bombsites(map, maplist[map])
    mapname = es.getString('eventscripts_currentmap')
    try:
        for userid in es.getUseridList():
            siteCheck()
            if len(bombsitesNum) >= 1:
                gamethread.delayed(0.5, mapsites[mapname].announce, (userid))
            else:
                checksites = 1
    except KeyError:
        mapsites[mapname] = bombsites(mapname, 'A')
        for userid in es.getUseridList():
            gamethread.delayed(0.5, mapsites[mapname].announce, (userid))
Esempio n. 22
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def bullet_impact(ev):
    x, y, z = getplayerlocation(ev['userid'])
    x1, y1, z1 = float(ev['x']), float(ev['y']), float(ev['z'])
    r, g, b = randint(0, 255), randint(0, 255), randint(0, 255)
    msg('%s (number %s/%s)' % (_effects[_users[ev['userid']]], _users[ev['userid']], len(_effects) - 1))
    ServerVar('est_userid').set(ev['userid'])
    ServerVar('wcs_x1').set(x)
    ServerVar('wcs_y1').set(y)
    ServerVar('wcs_z1').set(z)
    ServerVar('wcs_x2').set(x1)
    ServerVar('wcs_y2').set(y1)
    ServerVar('wcs_z2').set(z1)
    if int(_users[ev['userid']]) < 234:
        server.queuecmd('es_doblock effects/%s' % _effects[_users[ev['userid']]])
    else:
        exec("ice_test.ice_test.%s(%s)" % (_effects[_users[ev['userid']]], [(x, y, z), (x1, y1, z1)]))
    weapon = getWeapon(getPlayer(ev['userid']).weapon)
    if weapon.slot == 1:
        getPlayer(ev['userid']).clip.primary += 1
    elif weapon.slot==2:
        getPlayer(ev['userid']).clip.secondary += 1
Esempio n. 23
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def blind_con_com():
    '''
    Allows admins to blind via a console command
    '''
    if es.getargc() > 1:
        id = es.getuserid(es.getargv(1))
        admin = playerlib.getPlayer(es.getcmduserid())
        if id > 0:
            target = playerlib.getPlayer(id)
            if ghosting.setting.getVariable('blind_ghosters') == "0":
                # can only use this if auto blinding is OFF
                if checkplayer(int(target)):
                    es.msg(
                        "#green %s blinded %s till the end of the round for ghosting"
                        %
                        (admin.attributes["name"], target.attributes["name"]))
                    ghosting.logging.log(
                        "blinded user %s [%s] for ghosting" %
                        (es.getplayername(id), es.getplayersteamid(id)),
                        int(admin), True)
                    blindplayer(str(target))
                else:
                    es.tell(
                        int(admin), "#green %s was not IP ghosting" %
                        (target.attributes["name"]))
            else:
                es.tell(
                    int(admin),
                    "#green XA will blind %s automatically if they are IP ghosting"
                    % (target.attributes["name"]))
        else:
            es.tell(
                int(admin),
                "#green Player %s could not be found" % (str(es.getargv(1))))
    else:
        es.dbgmsg(
            0,
            "Syntax: xa_blind_ghoster <steamid|userid> - blinds ghosting players till the end of the round"
        )
Esempio n. 24
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def load():
    public = es.ServerVar('hu_qs', info.version, info.name)
    public.makepublic()

    quake_sounds_players = {}
    for userid in es.getUseridList():
        quake_sounds_players[userid] = {
            'kills': 0,
            'multikills': 0,
            'headshot': False,
            'headshots': 0
        }

    quake_sounds_setting.clearoption()

    quake_sounds_kv.load(es.getAddonPath('quake_sounds') + '/quake_sounds.txt')
    for keyname in quake_sounds_kv['styles']:
        quake_sounds_setting.addoption(
            str(keyname), str(quake_sounds_kv['styles'][str(keyname)]))

    quake_sounds_setting.addoption('off', 'Off')
    quake_sounds_setting.setdefault(str(quake_sounds_default))
    quake_sounds_setting.addsound('ui/buttonclick.wav')

    es.regsaycmd('!quake', 'quake_sounds/saycmd', 'Quake Sounds Style')
    es.addons.registerForEvent(quake_sounds_module, 'player_changename',
                               _check_event)
    es.addons.registerForEvent(quake_sounds_module, 'player_info',
                               _check_event)
    es.addons.registerForEvent(quake_sounds_module, 'player_say', _check_event)
    es.addons.registerForEvent(quake_sounds_module, 'round_freeze_end',
                               _check_event)
    es.addons.registerForEvent(quake_sounds_module, 'round_end', _check_event)
    es.addons.registerForEvent(quake_sounds_module, 'bomb_planted',
                               _check_event)
    es.addons.registerForEvent(quake_sounds_module, 'bomb_defused',
                               _check_event)
    es.log(hunter_quake_sounds_text)
    es.msg('#multi', '#green[QuakeSounds] #defaultLoaded')
Esempio n. 25
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def round_end(ev):
    if int(ev['reason']) == 8:
        es.msg("#green", "------------")
        es.msg("#green", "Zombies Win!")
        es.msg("#green", "------------")
    if int(ev['reason']) == 7: SurvivorsWon()
    if int(ev['reason']) == 10: SurvivorsWon()
    if int(ev['reason']) == 11: SurvivorsWon()
Esempio n. 26
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def round_end(ev):
    if int(ev['reason']) == 8:
        es.msg("#green", "---------------")
        es.msg("#green", "Wolves win !")
        es.msg("#green", "---------------")
    if int(ev['reason']) == 7: SheepsWon()
    if int(ev['reason']) == 10: SheepsWon()
    if int(ev['reason']) == 11: SheepsWon()
Esempio n. 27
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def player_land(ev):
    if not es.isbot(ev['userid']):
        steamid = extendedstats.sid(ev)
        extendedstats.dbg('player land')
        pos = vecmath.vector(es.getplayerlocation(ev['userid']))
        startpos = extendedstats.players.query(steamid,'jump_startpos')
        if startpos:
            distance = vecmath.distance(pos, vecmath.vector(startpos))
            extendedstats.players.add(steamid,'jump_distance',distance)
            if distance > extendedstats.players.query(steamid,'jump_longest'):
                extendedstats.players.update(steamid,'jump_longest',distance)
                if dcfg['notify_longestjump'] == '1':
                    name = extendedstats.getName(steamid)
                    rank,allplayers = extendedstats.getRank(steamid,'jump_longest')
                    rSteamid, rDistance = extendedstats.getToplist(1,'jump_longest')[0]
                    rName = extendedstats.getName(rSteamid)
                    if dcfg['notify_longestjump_all'] == '1':
                        es.msg('%s just broke his record of his longest jump. His new record is: %.2f meters!' % (name,distance*0.01905))
                        es.msg('He is ranked %s of %s now. Longest jump overall is %.2f meters by %s' % (rank,allplayers,rDistance,rName))
                    else:
                        es.tell(ev['userid'],'You just broke your record of your longest jump! Your new record is: %.2f meters!' % (distance*0.01905))
                        es.tell(ev['userid'],'You are now ranked %s of %s. Longest jump overall is %.2f meters by %s' % (rank,allplayers,rDistance,rName))
            extendedstats.players.update(steamid,'jump_startpos',None) 
Esempio n. 28
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def load():
    global checksites
    global mapname
    es.set('bombsite_limiter_ver', '1.0.4')
    es.makepublic('bombsite_limiter_ver')
    es.msg(
        '#multi',
        '#green[#lightgreenBombsite#green-#lightgreenLimiter#lightgreen]#default Loaded...'
    )
    for map in maplist:
        mapsites[map] = bombsites(map, maplist[map])
    mapname = es.getString('eventscripts_currentmap')
    try:
        for userid in es.getUseridList():
            siteCheck()
            if len(bombsitesNum) >= 1:
                gamethread.delayed(0.5, mapsites[mapname].announce, (userid))
            else:
                checksites = 1
    except KeyError:
        mapsites[mapname] = bombsites(mapname, 'A')
        for userid in es.getUseridList():
            gamethread.delayed(0.5, mapsites[mapname].announce, (userid))
Esempio n. 29
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def blind_con_com():
    '''
    Allows admins to blind via a console command
    '''
    if es.getargc() > 1:
        id = es.getuserid(es.getargv(1))
        admin = playerlib.getPlayer(es.getcmduserid())
        if id > 0:
            target = playerlib.getPlayer(id)
            if ghosting.setting.getVariable('blind_ghosters') == "0":
                # can only use this if auto blinding is OFF
                if checkplayer(int(target)):
                    es.msg("#green %s blinded %s till the end of the round for ghosting" % (admin.attributes["name"], target.attributes["name"]))
                    ghosting.logging.log("Admin (%s) blinded player %s for ghosting " % (admin.attributes["name"], target.attributes["name"]))
                    blindplayer(str(target))
                else:
                    es.tell(int(admin), "#green %s was not IP ghosting" % (target.attributes["name"]))
            else:
                es.tell(int(admin), "#green XA will blind %s automatically if they are IP ghosting" % (target.attributes["name"]))
        else:
            es.tell(int(admin), "#green Player %s could not be found" % (str(es.getargv(1))))
    else:
        es.dbgmsg(0, "Syntax: xa_blind_ghoster <steamid|userid> - blinds ghosting players till the end of the round")
Esempio n. 30
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 def plant(self, userid, site, mapname):
     if active:
         if site != bombsitesNum[self.defaultSiteLetter]:
             if es.getplayersteamid(userid) != 'BOT':
                 playerlib.getPlayer(userid).set("push", (0, 300, 1))
                 es.tell(
                     userid, '#multi',
                     '#green[#lightgreenBombsite#green-#lightgreenLimiter#lightgreen]#default Due to the low number of CT\'s this round, you must #lightgreenonly plant at site #green%s#lightgreen!'
                     % self.defaultSiteLetter)
                 es.centertell(
                     userid, 'You must only plant at %s site!' %
                     self.defaultSiteLetter)
                 gamethread.delayed(
                     1, es.centertell,
                     (userid, 'You must only plant at %s site!' %
                      self.defaultSiteLetter))
             else:
                 x, y, z = random.choice(coords)
                 es.server.queuecmd('es_xsetpos %s %s %s %s' %
                                    (userid, x, y, z))
                 es.msg(
                     '#multi',
                     '#green[#lightgreenBombsite#green-#lightgreenLimiter#green]#lightgreen %s #defaultwas teleported for planting at the wrong bombsite and being a bot!'
                     % es.getplayername(userid))
Esempio n. 31
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def _admin_say(userid, message, teamonly):
  tokens = {}
  tokens['username'] = es.getplayername(userid)
  tokens['message']   = message
  if xasay.isUseridAuthorized(userid, 'admin_say'):
    if teamonly:
      xasay.logging.log("has said '%s' in admin only chat" % message, userid, True)
      admins = playerlib.getPlayerList("#admin_say")
      for j in admins:
        #  "#green[Admin Only]#lightgreen $username: #default$message" % (es.getplayername(userid), message)
        es.tell(int(j), "#multi", text("admin only message", tokens))
        play_admin_say_sound(int(j))
    else:
      xasay.logging.log("has said '%s' in global admin chat" % message, userid, True)
      es.msg("#multi", text("admin say message", tokens))
      play_admin_say_sound()
  else:
    xasay.logging.log("has said '%s' to the admins" % message, userid)
    for player in playerlib.getPlayerList('#admin_say'): 
      es.tell(int(player), '#multi', xalanguage('to admins message', tokens, player.get("lang")))
    # say to the user as well so they know it made it!
    es.tell(userid, "#multi", text("to admins message", tokens))
  # kill the message
  return (0, "", 0)
Esempio n. 32
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def _admin_say(userid, message, teamonly):
  tokens = {}
  tokens['username'] = es.getplayername(userid)
  tokens['message']   = message
  if xasay.isUseridAuthorized(userid, 'admin_say'):
    if teamonly:
      xasay.logging.log("has said '%s' in admin only chat" % message, userid, True)
      admins = playerlib.getPlayerList("#admin_say")
      for j in admins:
        #  "#green[Admin Only]#lightgreen $username: #default$message" % (es.getplayername(userid), message)
        es.tell(int(j), "#multi", text("admin only message", tokens))
        play_admin_say_sound(int(j))
    else:
      xasay.logging.log("has said '%s' in global admin chat" % message, userid, True)
      es.msg("#multi", text("admin say message", tokens))
      play_admin_say_sound()
  else:
    xasay.logging.log("has said '%s' to the admins" % message, userid)
    for player in playerlib.getPlayerList('#admin_say'): 
      es.tell(int(player), '#multi', xalanguage('to admins message', tokens, player.get("lang")))
    # say to the user as well so they know it made it!
    es.tell(userid, "#multi", text("to admins message", tokens))
  # kill the message
  return (0, "", 0)
Esempio n. 33
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 def dumpColors(self, args):
     es.msg("#multi", "\x07FF8D00[\x0703B0FFSimple Adverts\x07FF8D00] Dumping colors..")
     iniFile = ConfigParser.ConfigParser()
     iniFile.optionxform = str
     iniFile.read(PATH_ADDON + "/configs/colors.ini")
     for section in iniFile.sections():
         dumpDict = {}
         dumpString = ""
         for color in iniFile.options(section):
             dumpString = dumpString + "%s%s " % (self.replaceColors("#" + color), color)
         es.msg("#multi", "\x07FF8D00[\x0703B0FF%s\x07FF8D00] %s" % (section, dumpString))
     es.msg("#multi", "\x07FF8D00[\x0703B0FFSimple Adverts\x07FF8D00] Finished colordump!")
Esempio n. 34
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 def dumpColors(self, args):
     es.msg(
         '#multi',
         '\x07FF8D00[\x0703B0FFSimple Adverts\x07FF8D00] Dumping colors..')
     iniFile = ConfigParser.ConfigParser()
     iniFile.optionxform = str
     iniFile.read(PATH_ADDON + '/configs/colors.ini')
     for section in iniFile.sections():
         dumpDict = {}
         dumpString = ''
         for color in iniFile.options(section):
             dumpString = dumpString + '%s%s ' % (
                 self.replaceColors('#' + color), color)
         es.msg(
             '#multi', '\x07FF8D00[\x0703B0FF%s\x07FF8D00] %s' %
             (section, dumpString))
     es.msg(
         '#multi',
         '\x07FF8D00[\x0703B0FFSimple Adverts\x07FF8D00] Finished colordump!'
     )
Esempio n. 35
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def load():
    global spat_game
    spat_game = es.getgame()
    initGameTeams(spat_game)
    es.msg(initGameTeams(spat_game))
Esempio n. 36
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def load():
    es.msg("#multi","\x05[CDJ] #greenCheeTaHs Double Jump #defaulthas been loaded! (#lightgreen%s#default)"%VersionN)
    Set_Up_Public_Var()
Esempio n. 37
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def unload():
    gamethread.cancelDelayed('bomb_timer')

    cmdlib.unregisterSayCommand('!bombtimer')

    es.msg('#multi', '#green[BombTimer] #defaultUnloaded')
Esempio n. 38
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def wcrm(args):
    userid = es.getargv(1)
    if userid and es.exists("userid", userid):
        genRacelistPop('myrace_menu_%s' % userid, changerace_handler, userid)
    else:
        es.msg("#green", "Failed.")
Esempio n. 39
0
def load():
  global spat_game
  spat_game = es.getgame()
  initGameTeams(spat_game)
  es.msg(initGameTeams(spat_game))
Esempio n. 40
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def es_player_variable(event_var):
    global detect
    global on_connect
    variable_offense = False
    tokens = {}
    if (not detect) and (event_var['variable'] != "rate"):
        if (event_var['variable'] in
                "sv_cheats mat_wireframe mat_fillrate snd_show snd_visualize mem_force_flush r_drawmodelstatsoverlay cl_leveloverview r_shadowwireframe r_visualizetraces r_visualizelighttraces cl_particles_show_bbox r_drawlights r_drawrenderboxes vcollide_wireframe mat_normalmaps mat_luxels r_modelwireframedecal sv_showplayerhitboxes vgui_drawtree mat_showlowresimage"
            ) and (str(event_var['value']) != '0'):
            variable_offense = True
        elif (event_var['variable'] in
              "sv_consistency r_drawothermodels r_drawbrushmodels r_drawparticles fog_enable"
              ) and (str(event_var['value']) != '1'):
            variable_offense = True
        elif (event_var['variable'] == "cl_pitchup cl_pitchdown") and (str(
                event_var['value']) != '89'):
            variable_offense = True
        elif (event_var['variable']
              == "r_partition_level") and (str(event_var['value']) != '-1'):
            variable_offense = True
        elif (event_var['variable']
              == "cl_bobcycle") and (str(event_var['value']) != '0.8'):
            variable_offense = True
        elif (event_var['variable']
              == "r_rainspeed") and (str(event_var['value']) != '600.0f'):
            variable_offense = True
        elif (event_var['variable']
              == "host_framerate") and (str(event_var['value']) != '0'):
            joueur = playerlib.getPlayer(event_var['userid'])
            es.server.queuecmd(
                "kickid %s [DeToCs] %s" %
                (event_var['userid'],
                 messages("host_framerate", lang=joueur.get("lang"))))
            on_connect = False
        if variable_offense:
            tokens["variablecl"] = event_var['variable']
            tokens["userid"] = event_var['userid']
            tokens["username"] = es.getplayername(event_var['userid'])
            tokens["steamid"] = es.getplayersteamid(event_var['userid'])
            player = playerlib.getPlayer(event_var['userid'])
            userIp = player.attributes["address"]
            ipAddy, port = userIp.split(":")
            if int(action_on_cheatR) == 0:
                es.msg(
                    "#multi",
                    messages("advert_cheat", opts=tokens, lang=detocs_langR))
                detect = True
            if int(action_on_cheatR) == 1:
                es.server.queuecmd(
                    "kickid %s [DeToCs] Kick (%s bypass)" %
                    (event_var['userid'], event_var['variable']))
                detect = True
            elif int(action_on_cheatR) == 2:
                es.server.queuecmd(
                    "kickid %s [DeToCs] Ban (%s bypass)" %
                    (event_var['userid'], event_var['variable']))
                if int(ban_with_gbR) == 1:
                    es.server.queuecmd(
                        'es gb_externalBanUser "%s" "%s" %s %s minutes %s' %
                        (str(steamid_gbR),
                         es.getplayersteamid(event_var['userid']),
                         str(idreason_gbR), str(ban_durationR),
                         urllib.parse.quote(
                             es.getplayername(event_var['userid']))))
                    es.log(
                        "COMMANDE: es gb_externalBanUser %s %s %s %s minutes %s"
                        % (str(steamid_gbR),
                           es.getplayersteamid(event_var['userid']),
                           str(idreason_gbR), str(ban_durationR),
                           urllib.parse.quote(
                               es.getplayername(event_var['userid']))))
                else:
                    if int(ban_typeR) == 0:
                        es.server.queuecmd(
                            "banid %s %s" %
                            (int(es.ServerVar('ban_duration')),
                             es.getplayersteamid(event_var['userid'])))
                        es.server.queuecmd("writeid")
                    elif int(ban_typeR) == 1:
                        es.server.queuecmd(
                            "addip %s %s" %
                            (int(es.ServerVar('ban_duration')), ipAddy))
                        es.server.queuecmd("writeip")
                    elif int(ban_typeR) == 2:
                        es.server.queuecmd(
                            "addip %s %s" %
                            (int(es.ServerVar('ban_duration')), ipAddy))
                        es.server.queuecmd(
                            "banid %s %s" %
                            (int(es.ServerVar('ban_duration')),
                             es.getplayersteamid(event_var['userid'])))
                        es.server.queuecmd("writeid")
                        es.server.queuecmd("writeip")
                detect = True
            if (int(advert_on_cheatR) == 1) and (int(action_on_cheatR) == 1):
                es.msg("#multi",
                       messages("advert_kick", opts=tokens, lang=detocs_langR))
            elif (int(advert_on_cheatR) == 1) and (int(action_on_cheatR) == 2):
                es.msg("#multi",
                       messages("advert_ban", opts=tokens, lang=detocs_langR))
            if os.path.isfile(
                    os.getcwd() +
                    "/cstrike/addons/eventscripts/detocs/detocs_logs.txt"):
                fichier = open(
                    os.getcwd() +
                    "/cstrike/addons/eventscripts/detocs/detocs_logs.txt", "a")
            else:
                fichier = open(
                    os.getcwd() +
                    "/cstrike/addons/eventscripts/detocs/detocs_logs.txt", "w")
            fichier.write("Date: %s %s\n" %
                          (time.strftime("%d/%m/%y", time.localtime()),
                           time.strftime("%H:%M", time.localtime())))
            fichier.write("Username: %s\n" %
                          es.getplayername(event_var['userid']))
            fichier.write("SteamID: %s\n" %
                          es.getplayersteamid(event_var['userid']))
            fichier.write("IP: %s\n" % ipAddy)
            fichier.write("Variable: %s\n" % event_var['variable'])
            fichier.write("-----------------------------------\n")
            fichier.close()
        elif (int(advert_on_nocheatR)
              == 1) and (event_var['variable']
                         == "host_framerate") and on_connect:
            tokens["username"] = es.getplayername(event_var['userid'])
            tokens["steamid"] = es.getplayersteamid(event_var['userid'])
            es.msg("#multi",
                   messages("advert_nocheat", opts=tokens, lang=detocs_langR))
            on_connect = False
Esempio n. 41
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 def sendAll(self, text):
     es.msg("#multi", "%s %s" % (self.prefix, self.replaceColors(text))) if self.prefix != "" else es.msg(
         "#multi", self.replaceColors(text)
     )
Esempio n. 42
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def msg(argv):
    es.msg(*argv)
def warden():
    es.msg('warden 1')
    userid = str(es.ServerVar('wcs_userid'))
    count = int(wcsgroup.getUser(userid, 'ability_count'))

    if count:
        es.msg('warden 2')
        param = str(wcsgroup.getUser(userid, 'ability_parameter'))

        if param:
            es.msg('warden 3')
            param = param.split('_')
            team = int(es.getplayerteam(userid))

            if team == 2:
                teamtarget = '3'
                teamtargetn = '#ct'
                color = '255 0 10 150'

            elif team == 3:
                teamtarget = '2'
                teamtargetn = '#t'
                color = '10 0 255 150'

            es.msg('warden 4')
            x, y, z = es.getplayerlocation(userid)
            es.server.queuecmd('wcs_warden ' + userid + ' ' + param[0] + ' ' +
                               param[1] + ' ' + param[2] + ' ' + teamtarget +
                               ' ' + teamtargetn + ' ' + str(x) + ' ' +
                               str(y) + ' ' + str(z) + ' ' +
                               str(es.ServerVar('wcs_roundcounter')))

            es.msg('warden 5')
            tell(userid, 'a_wardencreated')

        if count and not count == -1:
            es.msg('warden 6')
            wcsgroup.setUser(userid, 'ability_count', count - 1)

    else:
        es.msg('warden 7')
        tell(userid, 'a_failed')
import es
from wcs import wcsgroup
from wcs.xtell import tell

es.msg('warden loaded')


def warden():
    es.msg('warden 1')
    userid = str(es.ServerVar('wcs_userid'))
    count = int(wcsgroup.getUser(userid, 'ability_count'))

    if count:
        es.msg('warden 2')
        param = str(wcsgroup.getUser(userid, 'ability_parameter'))

        if param:
            es.msg('warden 3')
            param = param.split('_')
            team = int(es.getplayerteam(userid))

            if team == 2:
                teamtarget = '3'
                teamtargetn = '#ct'
                color = '255 0 10 150'

            elif team == 3:
                teamtarget = '2'
                teamtargetn = '#t'
                color = '10 0 255 150'
Esempio n. 45
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def round_start(eventVar):
    if int(slay):
        es.msg("#multi", text("round_start"))
Esempio n. 46
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def unload():
    es.msg(
        '#multi',
        '#green[#lightgreenBombsite#green-#lightgreenLimiter#lightgreen]#default Unloaded...'
    )
Esempio n. 47
0
def msg(text):
    es.msg("#multi", "#green[ztricks-debug]#default %s" % text)
Esempio n. 48
0
def ztricks_trick(e):
    #
    # ztricks_trick
    #
    # When someone lands a trick successfully, this is available:
    #	userid
    #	trick_id		The internal number of the trick
    #	trick_time		The total time it took to complete the trick
    #	trick_short		The short name for the trick. If you did a awp3, this would be "awp"
    #	trick_points		The point value of the trick
    #	player_velocity		The players velocity. (This must be an average)
    #	player_mph		Velocity / 26
    #	player_angle		forward, half side ways, backwards
    #

    userid = e['userid']
    steamid = es.getplayersteamid(userid)
    name = e['trick_name']
    thetime = float(e['trick_time'])
    speed = float(e['player_speed'])
    playername = gpn(userid)
    points = int(e['trick_points'])

    # Give them a point
    es.server.queuecmd("es score add %s 1" % e['userid'])

    # Give them points
    setValue(steamid, 'points', (getValue(steamid, 'points', 0) + points))

    # Say the message
    es.msg(
        "#multi",
        "#lightgreen%s#default just completed #lightgreen%s#default going #green%.0f#default mph in #lightgreen%.4f#default seconds!!"
        % (playername, name, speed, thetime))

    # Total count
    # FIXME?
    #cnt = int(getValue(name, 'total_completed', 0))
    #setValue(name, 'total_completed', (cnt + 1))

    ###########################################
    # First person to do the trick
    ###########################################
    if getValue(name, 'first_player_time', 0) == 0:
        setValue(name, 'first_player_time', time.time())
        setValue(name, 'first_player_name', playername)
        setValue(name, 'first_player_steamid', steamid)

    ###########################################
    # TRICK SPEED
    ###########################################
    fastest_speed = float(getValue(name, 'fastest_speed_mph', 0))
    slowest_speed = float(getValue(name, 'slowest_speed_mph', 0))

    if fastest_speed == 0:
        es.msg(
            "#multi",
            "#lightgreen%s#default just set the first speed record for #lightgreen%s#default!!"
            % (playername, name))
        fastest_speed = speed
        setValue(name, 'fastest_speed_first_mph', speed)
        setValue(name, 'fastest_speed_first_name', playername)
        setValue(name, 'fastest_speed_first_steamid', steamid)
        setValue(name, 'fastest_speed_first_date', time.time())
        setValue(name, 'fastest_speed_mph', speed)
        setValue(name, 'fastest_speed_name', playername)
        setValue(name, 'fastest_speed_steamid', steamid)
        setValue(name, 'fastest_speed_date', time.time())
        slowest_speed = speed
        setValue(name, 'slowest_speed_first_mph', speed)
        setValue(name, 'slowest_speed_first_name', playername)
        setValue(name, 'slowest_speed_first_steamid', steamid)
        setValue(name, 'slowest_speed_first_date', time.time())
        setValue(name, 'slowest_speed_mph', speed)
        setValue(name, 'slowest_speed_name', playername)
        setValue(name, 'slowest_speed_steamid', steamid)
        setValue(name, 'slowest_speed_date', time.time())

    elif speed > fastest_speed:
        diff = speed - fastest_speed
        es.msg(
            '#multi',
            "#lightgreen%s#default just broke the speed record for #lightgreen%s#default by #green%.4f#default mph!!"
            % (playername, name, diff))
        setValue(name, 'fastest_speed_mph', speed)
        setValue(name, 'fastest_speed_name', playername)
        setValue(name, 'fastest_speed_steamid', steamid)
        setValue(name, 'fastest_speed_date', time.time())

    elif speed < slowest_speed:
        diff = slowest_speed - speed
        #es.msg("#multi", "#lightgreen%s#default just broke the slowest speed record for #lightgreen%s#default by #green%.4f#default mph!!" % (playername, name, diff))
        es.tell(userid, "That was the slowest speed for %s!!" % name)
        setValue(name, 'slowest_speed_mph', speed)
        setValue(name, 'slowest_speed_name', playername)
        setValue(name, 'slowest_speed_steamid', steamid)
        setValue(name, 'slowest_speed_date', time.time())

    ###########################################
    # TRICK TIME
    ###########################################
    fastest_time = float(getValue(name, 'fastest_time_time', 0))
    slowest_time = float(getValue(name, 'slowest_time_time', 0))

    if fastest_time == 0:
        es.msg(
            "#multi",
            "#lightgreen%s#default just set the first time record for #lightgreen%s#default!!"
            % (playername, name))
        fastest_time = thetime
        setValue(name, 'fastest_time_first_time', thetime)
        setValue(name, 'fastest_time_first_name', playername)
        setValue(name, 'fastest_time_first_steamid', steamid)
        setValue(name, 'fastest_time_first_date', time.time())
        setValue(name, 'fastest_time_time', thetime)
        setValue(name, 'fastest_time_name', playername)
        setValue(name, 'fastest_time_steamid', steamid)
        setValue(name, 'fastest_time_date', time.time())
        slowest_time = thetime
        setValue(name, 'slowest_time_first_time', thetime)
        setValue(name, 'slowest_time_first_name', playername)
        setValue(name, 'slowest_time_first_steamid', steamid)
        setValue(name, 'slowest_time_first_date', time.time())
        setValue(name, 'slowest_time_time', thetime)
        setValue(name, 'slowest_time_name', playername)
        setValue(name, 'slowest_time_steamid', steamid)
        setValue(name, 'slowest_time_date', time.time())

    elif thetime < fastest_time:
        diff = fastest_time - thetime
        es.msg(
            "#multi",
            "#lightgreen%s#default just broke the time record for #lightgreen%s#default by #green%.4f#default seconds!!"
            % (playername, name, diff))
        setValue(name, 'fastest_time_time', thetime)
        setValue(name, 'fastest_time_name', playername)
        setValue(name, 'fastest_time_steamid', steamid)
        setValue(name, 'fastest_time_date', time.time())

    elif thetime > slowest_time:
        diff = thetime - slowest_time
        #es.msg("#multi", "#lightgreen%s#default just broke the slowest time record for #lightgreen%s#default by #green%.4f#default seconds!!" % (playername, name, diff))
        es.tell(userid, "That was the slowest time for %s!!" % name)
        setValue(name, 'slowest_time_time', thetime)
        setValue(name, 'slowest_time_name', playername)
        setValue(name, 'slowest_time_steamid', steamid)
        setValue(name, 'slowest_time_date', time.time())

    ###########################################
    # Personal Stats
    ###########################################
    count = getValue(steamid, "count %s" % name, 0) + 1
    setValue(steamid, "count %s" % name, count)
    if count in [10, 25, 50, 75, 100, 150, 200, 300, 400, 500, 750, 1000]:
        es.msg(
            '#multi',
            "#lightgreen%s#default just did their #green%sth #lightgreen%s#default!"
            % (playername, count, name))
Esempio n. 49
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def msg(text):
    es.msg("#multi", "#green[ztricks-score]#default %s" % text)
Esempio n. 50
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def myscore():
    userid = es.getcmduserid()
    steamid = es.getplayersteamid(userid)
    es.msg(
        "#multi", "#lightgreen%s's#default score is #lightgreen%s#default!" %
        (gpn(userid), getValue(steamid, 'points', 0)))
Esempio n. 51
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def unload():
    es.msg("#multi","\x05[CDJ] #greenCheeTaHs Double Jump #defaulthas been unloaded! (#lightgreen%s#default)"%VersionN)
Esempio n. 52
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def round_start(event_var):
  if mattie_mugmod > 0 and mugmod_announce > 0:
      es.msg("#multi", text("mugmod announcement"))
Esempio n. 53
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 def sendAll(self, text):
     es.msg('#multi', '%s %s' %
            (self.prefix,
             self.replaceColors(text))) if self.prefix != '' else es.msg(
                 '#multi', self.replaceColors(text))
Esempio n. 54
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 def announcePersonalRank(self, userid):
     """ Announce the personal rank """
     playerRank = self.getPersonalRank(self.identifyPlayer(userid))
     es.msg("%s is ranked %d of %d with %d points. Kills: %d Deaths: %d KDR: %s" % (playerlib.Player(userid).name, playerRank[0], len(self.ranklist), playerRank[1], playerRank[2], playerRank[3], self.getKDR(playerRank[2], playerRank[3])))
     if self.readonly:
         self.tellplayer(userid, "The ranking system is currently in read-only mode. Your kills and deaths will not be logged.")
Esempio n. 55
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def SheepsWon():
    es.msg("#green", "---------------")
    es.msg("#green", "Sheeps win !")
    es.msg("#green", "---------------")
    for Player in playerlib.getUseridList('#t'):
        playerlib.getPlayer(Player).slay()
Esempio n. 56
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def wum(args):
	if es.getargv(1) and es.exists("userid",es.getargv(1)):
		genPlayerlistPop('%s%s'%(popups[0],es.getargv(1)), playerSelect).send(es.getargv(1))
	else: es.msg("#green", "Failed.")
Esempio n. 57
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def round_start(event_var):
    weplist = ", ".join(restrictedList)
    es.msg("#multi","#green[UltiRestrict] #defaultThe currect restricted weapon list is:", weplist)
Esempio n. 58
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def display_advert():
    global next_advert

    # repeat the timer
    gamethread.delayedname(float(time_between_advert), 'adverts',
                           display_advert)

    if adverts and xaadvertlist and es.ServerVar(
            'eventscripts_currentmap') != '':
        # start at the beginning
        if next_advert >= len(xaadvertlist):
            next_advert = 0

        # get advert
        advert_text = xaadvertlist[next_advert]

        tags = re.compile(r'(?P<tag>\{\w+\})')
        for tag in tags.findall(advert_text):
            advert_text = advert_text.replace(tag, tag.upper())

        # set color
        color = '%s %s %s 255' % (str(advert_col_red), str(advert_col_green),
                                  str(advert_col_blue))
        for k in colors:
            if k in advert_text:
                color = colors[k]
                advert_text = advert_text.replace(k, '')

        # set tags
        if str(es.ServerVar('eventscripts_nextmapoverride')) != '':
            advert_text = advert_text.replace(
                '{NEXTMAP}', str(es.ServerVar('eventscripts_nextmapoverride')))
        else:
            if len(mapcycle) == 1:
                advert_text = advert_text.replace(
                    '{NEXTMAP}', str(es.ServerVar('eventscripts_currentmap')))
            elif currentmap + 1 > len(mapcycle):
                # fix for when we are at the end of the maplist
                advert_text = advert_text.replace('{NEXTMAP}', mapcycle[0])
            else:
                advert_text = advert_text.replace('{NEXTMAP}',
                                                  mapcycle[currentmap + 1])

        advert_text = advert_text.replace(
            '{CURRENTMAP}', str(es.ServerVar('eventscripts_currentmap')))
        advert_text = advert_text.replace('{TICKRATE}', 'UNKNOWN')

        if int(es.ServerVar('mp_friendlyfire')):
            advert_text = advert_text.replace('{FF}', 'on')
        else:
            advert_text = advert_text.replace('{FF}', 'off')

        advert_text = advert_text.replace(
            '{THETIME}', str(time.strftime("%H:%M:%S", time.localtime())))
        advert_text = advert_text.replace('{SERVERHOST}', 'UNKNOWN')

        # send top text
        if int(adverts_top_left):
            if int(advert_dead_only) == 1:
                xaadvert_playerlist = playerlib.getPlayerList('#human,#dead')
            else:
                xaadvert_playerlist = playerlib.getPlayerList('#human')

            toptext = msglib.VguiDialog(title=advert_text,
                                        level=5,
                                        time=25,
                                        mode=msglib.VguiMode.MSG)
            toptext['color'] = color

            for k in xaadvert_playerlist:
                toptext.send(k.userid)

        # send chat text
        if int(adverts_chat_area):
            if int(advert_dead_only) == 1:
                xaadvert_playerlist = playerlib.getPlayerList('#human,#dead')
                for k in xaadvert_playerlist:
                    es.tell(k.userid, '#lightgreen', advert_text)
            else:
                es.msg('#lightgreen', advert_text)

        # send bottom text
        if int(adverts_bottom_area):
            if int(advert_dead_only) == 1:
                xaadvert_playerlist = playerlib.getPlayerList('#human,#dead')
            else:
                xaadvert_playerlist = playerlib.getPlayerList('#human')

            for k in xaadvert_playerlist:
                usermsg.hudhint(k.userid, advert_text)

        next_advert = next_advert + 1
Esempio n. 59
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 def restart_game(self):
     self.active.echo()
     es.msg(langstring('WeaponOrder:ChangedTo', {'to': self.active.title}))
     es.ServerCommand('mp_restartgame 2')