Esempio n. 1
0
	def initUI(self):
		# self.setMinimumSize(200, 100)

		self.ui = ui.loadUiWidgetFromPyFile(__file__, parent=self)

		# layout
		self.setLayout(QtGui.QVBoxLayout())
		self.layout().addWidget(self.ui)
		self.layout().setSpacing(0)
		self.layout().setContentsMargins(2, 2, 2, 2)

		# fill UI info
		isValid = self.isValidContext()
		if isValid:
			self.ui.cb_imagePlanes.addItems(shader.getAllSceneImagePlanes())
		else:
			self.ui.setEnabled(False)
			cmds.confirmDialog(t="Alert", message="There are no ImagePlanes in the scene, there must be one at least.", button=["OK"], icon="warning")
		
		# add signals to the ui elements
		self.ui.pb_bakeImagePlane.clicked.connect(self.bakeImagePlane)
		self.ui.pb_useBackgroundShader.clicked.connect(self.applyUseBackgroundShader)
		self.ui.pb_lambertProjection.clicked.connect(self.applyLambertShader)
		self.ui.pb_surfaceShader.clicked.connect(self.applySurfaceShader)
		self.ui.pb_applyGreenScreenShader.clicked.connect(self.applyGreenScreenShader)
		self.ui.pb_applyGreenScreenShaderFx.clicked.connect(self.applyGreenScreenShaderFx)
		self.ui.pb_applyDefaultShader.clicked.connect(self.applyDefaultShader)
Esempio n. 2
0
	def isValidContext(self):
		return (len(shader.getAllSceneImagePlanes()) > 0)