Esempio n. 1
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 def test_mismatch_errors(self):
     ranks = getMPISizeWorld()
     r = rRectangle(2 * ranks - 1, 2, l0=1., d0=ranks)
     s = sRectangle(2, 2 * ranks, 2, l0=2., d0=ranks)
     with self.assertRaises(RuntimeError):  #length mismatch
         self.calculateVariance(r, s)
     r = rBrick(2 * ranks - 1, 2, 2, l1=2., d0=ranks)
     s = sBrick(2, 2 * ranks, 2, 2, l1=1., d0=ranks)
     with self.assertRaises(RuntimeError):  #length mismatch
         self.calculateVariance(r, s)
     r = rRectangle(2 * ranks - 1, 2, l0=1., l1=2., d0=ranks)
     s = sBrick(2, 2 * ranks, 2, 2, l0=2., l1=1., d0=ranks)
     with self.assertRaises(RuntimeError):  #dimensionality mismatch
         self.calculateVariance(r, s)
     if getMPISizeWorld() > 1:
         r = rRectangle(2 * ranks - 1, 2, l0=1., d0=ranks)
         s = sRectangle(2, 2, 2 * ranks, l0=2., d1=ranks)
         with self.assertRaises(RuntimeError):  #subdivision mismatch
             self.calculateVariance(r, s)
 def test_mismatch_errors(self):
     ranks = getMPISizeWorld()
     r = rRectangle(2 * ranks - 1, 2, l0=1.0, d0=ranks)
     s = sRectangle(2, 2 * ranks, 2, l0=2.0, d0=ranks)
     with self.assertRaises(RuntimeError):  # length mismatch
         self.calculateVariance(r, s)
     r = rBrick(2 * ranks - 1, 2, 2, l1=2.0, d0=ranks)
     s = sBrick(2, 2 * ranks, 2, 2, l1=1.0, d0=ranks)
     with self.assertRaises(RuntimeError):  # length mismatch
         self.calculateVariance(r, s)
     r = rRectangle(2 * ranks - 1, 2, l0=1.0, l1=2.0, d0=ranks)
     s = sBrick(2, 2 * ranks, 2, 2, l0=2.0, l1=1.0, d0=ranks)
     with self.assertRaises(RuntimeError):  # dimensionality mismatch
         self.calculateVariance(r, s)
     if getMPISizeWorld() > 1:
         r = rRectangle(2 * ranks - 1, 2, l0=1.0, d0=ranks)
         s = sRectangle(2, 2, 2 * ranks, l0=2.0, d1=ranks)
         with self.assertRaises(RuntimeError):  # subdivision mismatch
             self.calculateVariance(r, s)
Esempio n. 3
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    def test_TriaxialSplits_Brick(self):
        ranks = getMPISizeWorld()
        cubes = [8, 27, 64]  #could do more, unlikely to test though
        error_msg = "Brick of order {0} and subdivisions {1} failed to"+\
                " interpolate correctly, variance of {2}"
        subdivs = [0, 0, 0]
        loop = 3
        if ranks not in cubes:
            if ranks % 2 == 0:
                subdivs[0] = 2
                if (ranks // 2) % 2 == 0:
                    subdivs[1] = 2
                    subdivs[2] = ranks // 4
                elif (ranks // 2) % 3 == 0:
                    subdivs[1] = 3
                    subdivs[2] = ranks // 6
                else:
                    raise unittest.SkipTest("inappropriate number of ranks")
            elif ranks % 3 == 0:
                subdivs[0] = 3
                if (ranks // 2) % 2 == 0:
                    subdivs[1] = 2
                    subdivs[2] = ranks // 4
                elif (ranks // 2) % 3 == 0:
                    subdivs[1] = 3
                    subdivs[2] = ranks // 6
                else:
                    raise unittest.SkipTest("inappropriate number of ranks")
            else:
                raise unittest.SkipTest("inappropriate number of ranks")
        else:
            subdivs = [cubes.index(ranks) + 2] * 3
            loop = 1

        for order in range(2, 11):
            for i in range(loop):
                divs = subdivs[i:] + subdivs[:i]
                r = rBrick(2 * divs[0] * order - 1,
                           2 * divs[1] * order - 1,
                           2 * divs[2] * order - 1,
                           d0=divs[0],
                           d1=divs[1],
                           d2=divs[2])
                s = sBrick(order,
                           divs[0] * 2,
                           divs[1] * 2,
                           divs[2] * 2,
                           d0=divs[0],
                           d1=divs[1],
                           d2=divs[2])
                res = Lsup(self.calculateVariance(s, r))
                self.assertLess(res, 1e-10, error_msg.format(order, divs, res))
    def test_TriaxialSplits_Brick(self):
        ranks = getMPISizeWorld()
        cubes = [8, 27, 64]  # could do more, unlikely to test though
        error_msg = "Brick of order {0} and subdivisions {1} failed to" + " interpolate correctly, variance of {2}"
        subdivs = [0, 0, 0]
        loop = 3
        if ranks not in cubes:
            if ranks % 2 == 0:
                subdivs[0] = 2
                if (ranks // 2) % 2 == 0:
                    subdivs[1] = 2
                    subdivs[2] = ranks // 4
                elif (ranks // 2) % 3 == 0:
                    subdivs[1] = 3
                    subdivs[2] = ranks // 6
                else:
                    raise unittest.SkipTest("inappropriate number of ranks")
            elif ranks % 3 == 0:
                subdivs[0] = 3
                if (ranks // 2) % 2 == 0:
                    subdivs[1] = 2
                    subdivs[2] = ranks // 4
                elif (ranks // 2) % 3 == 0:
                    subdivs[1] = 3
                    subdivs[2] = ranks // 6
                else:
                    raise unittest.SkipTest("inappropriate number of ranks")
            else:
                raise unittest.SkipTest("inappropriate number of ranks")
        else:
            subdivs = [cubes.index(ranks) + 2] * 3
            loop = 1

        for order in range(2, 11):
            for i in range(loop):
                divs = subdivs[i:] + subdivs[:i]
                r = rBrick(
                    2 * divs[0] * order - 1,
                    2 * divs[1] * order - 1,
                    2 * divs[2] * order - 1,
                    d0=divs[0],
                    d1=divs[1],
                    d2=divs[2],
                )
                s = sBrick(order, divs[0] * 2, divs[1] * 2, divs[2] * 2, d0=divs[0], d1=divs[1], d2=divs[2])
                res = Lsup(self.calculateVariance(s, r))
                self.assertLess(res, 1e-10, error_msg.format(order, divs, res))
    def createDomains(self, pointsPerDim):
        """
        Creates a pair of domains with the previously supplied information and
        number of points.

       :param pointsPerDim: the number of data points (not elements) in each
                            dimension
       :type pointsPerDim: ``tuple`` of ``int``
        """

        splitDim = pointsPerDim.index(max(pointsPerDim))
        divs = [1] * self.dim
        divs[splitDim] = self.ranks
        speckleyElements = []
        ripleyElements = []
        for i in range(self.dim):
            points = pointsPerDim[i]
            if i == splitDim:
                ripleyElements.append(points + self.ranks -
                                      (points % self.ranks) - 1)
            else:
                ripleyElements.append(points)
            speck = ripleyElements[i] / self.order % self.ranks
            if i == splitDim:
                if speck != 0:
                    speck = self.ranks - speck
            speck += ripleyElements[i] / self.order
            if speck < 2:
                speck = 2
            speckleyElements.append(speck)

        self.speckleyShape = tuple(speckleyElements)
        self.ripleyShape = tuple(ripleyElements)
        if self.dim == 2:
            l0, l1 = self.lengths
            ex, ey = speckleyElements
            self.speckley = sRectangle(self.order,
                                       ex,
                                       ey,
                                       d0=divs[0],
                                       d1=divs[1],
                                       l0=l0,
                                       l1=l1,
                                       diracPoints=self.diracPoints,
                                       diracTags=self.diracTags)

            ex, ey = ripleyElements
            self.ripley = rRectangle(ex,
                                     ey,
                                     d0=divs[0],
                                     d1=divs[1],
                                     l0=l0,
                                     l1=l1,
                                     diracPoints=self.diracPoints,
                                     diracTags=self.diracTags)
        else:
            l0, l1, l2 = self.lengths
            ex, ey, ez = speckleyElements
            self.speckley = sBrick(self.order,
                                   ex,
                                   ey,
                                   ez,
                                   d0=divs[0],
                                   d1=divs[1],
                                   d2=divs[2],
                                   l0=l0,
                                   l1=l1,
                                   l2=l2,
                                   diracPoints=self.diracPoints,
                                   diracTags=self.diracTags)

            ex, ey, ez = ripleyElements
            self.ripley = rBrick(ex,
                                 ey,
                                 ez,
                                 d0=divs[0],
                                 d1=divs[1],
                                 d2=divs[2],
                                 l0=l0,
                                 l1=l1,
                                 l2=l2,
                                 diracPoints=self.diracPoints,
                                 diracTags=self.diracTags)
Esempio n. 6
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    def createDomains(self, pointsPerDim):
        """
        Creates a pair of domains with the previously supplied information and
        number of points.

       :param pointsPerDim: the number of data points (not elements) in each
                            dimension
       :type pointsPerDim: ``tuple`` of ``int``
        """

        splitDim = pointsPerDim.index(max(pointsPerDim))
        divs = [1] * self.dim
        divs[splitDim] = self.ranks
        speckleyElements = []
        ripleyElements = []
        for i in range(self.dim):
            points = pointsPerDim[i]
            if i == splitDim:
                ripleyElements.append(points + self.ranks - (points % self.ranks) - 1)
            else:
                ripleyElements.append(points)
            speck = ripleyElements[i] / self.order % self.ranks
            if i == splitDim:
                if speck != 0:
                    speck = self.ranks - speck
            speck += ripleyElements[i] / self.order
            if speck < 2:
                speck = 2
            speckleyElements.append(speck)

        self.speckleyShape = tuple(speckleyElements)
        self.ripleyShape = tuple(ripleyElements)
        if self.dim == 2:
            l0, l1 = self.lengths
            ex, ey = speckleyElements
            self.speckley = sRectangle(
                self.order,
                ex,
                ey,
                d0=divs[0],
                d1=divs[1],
                l0=l0,
                l1=l1,
                diracPoints=self.diracPoints,
                diracTags=self.diracTags,
            )

            ex, ey = ripleyElements
            self.ripley = rRectangle(
                ex, ey, d0=divs[0], d1=divs[1], l0=l0, l1=l1, diracPoints=self.diracPoints, diracTags=self.diracTags
            )
        else:
            l0, l1, l2 = self.lengths
            ex, ey, ez = speckleyElements
            self.speckley = sBrick(
                self.order,
                ex,
                ey,
                ez,
                d0=divs[0],
                d1=divs[1],
                d2=divs[2],
                l0=l0,
                l1=l1,
                l2=l2,
                diracPoints=self.diracPoints,
                diracTags=self.diracTags,
            )

            ex, ey, ez = ripleyElements
            self.ripley = rBrick(
                ex,
                ey,
                ez,
                d0=divs[0],
                d1=divs[1],
                d2=divs[2],
                l0=l0,
                l1=l1,
                l2=l2,
                diracPoints=self.diracPoints,
                diracTags=self.diracTags,
            )