def test_validator_slashed_after_chunk_challenge(spec, state): transition_to_valid_shard_slot(spec, state) transition_to(spec, state, state.slot + 1) # Make len(offset_slots) == 1 shard = 0 offset_slots = spec.get_offset_slots(state, shard) shard_transition = get_sample_shard_transition(spec, state.slot, [2**15 // 3] * len(offset_slots)) attestation = get_valid_on_time_attestation(spec, state, index=shard, signed=True, shard_transition=shard_transition) transition_to(spec, state, state.slot + spec.MIN_ATTESTATION_INCLUSION_DELAY) _, _, _ = run_attestation_processing(spec, state, attestation) validator_index = spec.get_beacon_committee( state, attestation.data.slot, attestation.data.index )[0] challenge = get_valid_chunk_challenge(spec, state, attestation, shard_transition) _, _, _ = run_chunk_challenge_processing(spec, state, challenge) assert state.validators[validator_index].slashed == 0 transition_to(spec, state, state.slot + spec.MAX_CHUNK_CHALLENGE_DELAY * spec.SLOTS_PER_EPOCH) state.validators[validator_index].slashed = 0 yield from run_process_challenge_deadlines(spec, state) assert state.validators[validator_index].slashed == 1
def test_validator_withdrawal_suspend_after_chunk_challenge(spec, state): transition_to_valid_shard_slot(spec, state) transition_to(spec, state, state.slot + 1) # Make len(offset_slots) == 1 shard = 0 offset_slots = spec.get_offset_slots(state, shard) shard_transition = get_sample_shard_transition( spec, state.slot, [2**15 // 3] * len(offset_slots)) attestation = get_valid_on_time_attestation( spec, state, index=shard, signed=True, shard_transition=shard_transition) transition_to(spec, state, state.slot + spec.MIN_ATTESTATION_INCLUSION_DELAY) _, _, _ = run_attestation_processing(spec, state, attestation) validator_index = spec.get_beacon_committee(state, attestation.data.slot, attestation.data.index)[0] spec.initiate_validator_exit(state, validator_index) assert state.validators[ validator_index].withdrawable_epoch < spec.FAR_FUTURE_EPOCH transition_to(spec, state, state.slot + spec.SLOTS_PER_EPOCH) assert state.validators[ validator_index].withdrawable_epoch == spec.FAR_FUTURE_EPOCH while spec.get_current_epoch( state) < state.validators[validator_index].exit_epoch: next_epoch_via_block(spec, state) while (state.validators[validator_index].next_custody_secret_to_reveal <= spec.get_custody_period_for_validator( validator_index, state.validators[validator_index].exit_epoch - 1)): custody_key_reveal = get_valid_custody_key_reveal( spec, state, validator_index=validator_index) _, _, _ = run_custody_key_reveal_processing(spec, state, custody_key_reveal) next_epoch_via_block(spec, state) challenge = get_valid_chunk_challenge(spec, state, attestation, shard_transition) _, _, _ = run_chunk_challenge_processing(spec, state, challenge) yield from run_process_custody_final_updates(spec, state) assert state.validators[ validator_index].withdrawable_epoch == spec.FAR_FUTURE_EPOCH