def create_item(self, ui_component): #, widget, title, placement=None): """ Create an item for a ui component. This method can be called from UIComponents. """ item = DockItem(ui_component.title) item.add(ui_component.open()) group = DockGroup() group.insert_item(item) placement = ui_component.placement if placement: if placement == 'floating': add_new_group_floating(group, self.layout, ui_component.size) else: location = self.layout.get_widgets(placement[1])[0] { 'left': add_new_group_left, 'right': add_new_group_right, 'above': add_new_group_above, 'below': add_new_group_below }[placement[0]](location, group) else: add_new_group_floating(group) item.show() item.ui_component = ui_component group.show()
def setup_items(one_other, n_items): if one_other == 'one': index = 0 else: index = world.item_index + 1 for n in range(int(n_items)): button = gtk.Button() item = DockItem(icon_name='file', title='Item %s' % n, title_tooltip_text='') item.add(button) item.show() world.groups[index].add(item) world.item_index = index
def dock_item_factory(parent, title, tooltip, icon_name=None, stock_id=None, pos=None, vispos=None, current=None, name=None): item = DockItem(_(title), _(tooltip), icon_name, stock_id) if name: item.set_name(name) if pos: pos = int(pos) if vispos: vispos = int(vispos) parent.insert_item(item, pos, vispos) item.show() return item