Esempio n. 1
0
class Account:
    def __init__(self, remote):
        self.remote = remote
        self.emitter = EventEmitter()
        self.accounts = {}
        self.account = {}

        self.emitter.on('newListener', self.new_listener)
        self.emitter.on('removeListener', self.remove_listener)
        self.emitter.on('transaction', self.info_affected_account)

    def new_listener(self, account, listener):
        if account == 'removeListener':
            return
        if not util.is_valid_address(account):
            self.account = Exception('invalid account')
        self.accounts[account] = listener

    def remove_listener(self, account):
        if not util.is_valid_address(account):
            raise Exception('invalid account')

        del self.accounts[account]

    def info_affected_account(self, data):
        # dispatch
        accounts = util.affected_accounts(data)
        for account in accounts:
            callback = self.accounts[account]
            tx = util.process_tx(data, account)
            if callback:
                callback(tx)
Esempio n. 2
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class Account:
    def __init__(self, remote):
        self.remote = remote
        self.emitter = EventEmitter()
        self.accounts = {}
        self.account = {}

        self.emitter.on('newListener', self.new_listener)
        self.emitter.on('removeListener', self.remove_listener)
        self.emitter.on('transaction', self.info_affected_account)

    def new_listener(self, account, listener):
        if account == 'removeListener':
            return
        if not Wallet.is_valid_address(account):
            self.account = Exception('invalid account')
        self.accounts[account] = listener

    def remove_listener(self, account):
        if not Wallet.is_valid_address(account):
            raise Exception('invalid account')

        del self.accounts[account]

    """
Esempio n. 3
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class WebSocketServer(Server):
    def __init__(self, remote):
        super(WebSocketServer, self).__init__(remote)
        self._shutdown = False
        self.emitter = EventEmitter()

    def connect(self, callback):
        if self.connected:
            return
            # if self.ws is None:
        #     self.ws.close()
        try:
            self.ws = create_connection(self.ws_address)
            self.opened = True
        except Exception as e:
            logger.error(e)
            return e

        self.emitter.on("open", self.socket_open)
        self.emitter.on('message', self.remote.handle_message)
        self.emitter.on('close', self.handle_close)
        return

    def socket_open(self):
        """
        socket打开的回调函数
        :return:
        """
        self.opened = True
        req = self.remote.subscribe(["ledger", "server"])
        return req.submit()

    # 代码进行到此处,接下来需要构建
    # 其他message、close和error的回调
    def handle_close(self):
        """
        handle close and error exception
        and should re-connect server after 3 seconds
        :return:
        """
        if self.state == 'offline':
            return
        self.set_state('offline')
        if self.timer != 0:
            return
        self.remote.emitter.emit('disconnect')
        self.timer = 3
        self.job = schedule.every(self.timer).seconds.do(
            self.connect_after_close)

    def connect_after_close(self, err):
        """
        当socket断掉之后的重连
        :return:
        """
        if not err:
            # 对应handle_close中的schedule.every方法
            schedule.cancel_job(self.job)
            self.timer = 0
            self.remote.emitter.emit('reconnect')

    def set_state(self, state):
        if state == self.state:
            return
        self.state = state
        self.connected = (state == 'online')
        if not self.connected:
            self.opened = False

    def send_message(self, command, data):
        """
        refuse to send msg if connection blows out
        :param command:
        :param data:
        :return:    backen 返回结果
        """
        if not self.opened:
            return
        req_id = (self.id + 1)
        msg = dict({'id': req_id, 'command': command}, **data)
        self.ws.send(json.dumps(msg))
        callback = self.ws.recv()
        return {'req_id': req_id, 'callback': callback}

    def send(self, data):
        ret = None
        data = json.dumps(data).encode('utf-8')
        try:
            self.ws.send(data)
        except Exception as e:
            print("websocket send error"), e

        return ret

    def close(self):
        _data = {
            "command": "close",
        }
        self._shutdown = True
        return self.send(_data)
Esempio n. 4
0
class World:
    """A world containg all traffic lights logic"""

    def __init__(self, websocket, traffic_light_data):
        self.websocket = websocket
        self.traffic_lights = OrderedDict()
        self.emitter = EventEmitter()
        self.active_roads = {'N': [], 'E': [], 'S': [], 'W': []}

        self.traffic_lights_to_move_to_end = []

        self.start_time = time.time()
        self.clearance_time = 6
        self.allow_green = True

        self.generate_traffic_lights(traffic_light_data)

        self.emitter.on('state-change', self.send_state)
        self.emitter.on('red-traffic-light', self.red_traffic_light_event)
        self.emitter.on('orange-traffic-light', self.orange_traffic_light_event)
        self.emitter.on('green-traffic-light', self.green_traffic_light_event)

    def generate_traffic_lights(self, traffic_light_data):
        for id, cardinal_direction in traffic_light_data.items():
            traffic_light_type = id[1]

            if traffic_light_type == 'B':
                self.traffic_lights[id] = TrafficLight(id, cardinal_direction, self.emitter, self.active_roads)
            elif traffic_light_type == 'V':
                self.traffic_lights[id] = TrafficLight(id, cardinal_direction, self.emitter, self.active_roads)
            elif traffic_light_type == 'F':
                self.traffic_lights[id] = TrafficLight(id, cardinal_direction, self.emitter, self.active_roads)
            else:
                self.traffic_lights[id] = TrafficLight(id, cardinal_direction, self.emitter, self.active_roads)

    def process_simulation_state(self, simulation_state):
        for id, traffic_count in simulation_state.items():
            self.traffic_lights[id.upper()].set_has_traffic(True if int(traffic_count) > 0 else False)

    async def update(self):
        while True:
            elapsed_time = time.time() - self.start_time

            for id, traffic_light in self.traffic_lights.items():
                if elapsed_time > self.clearance_time and self.allow_green:
                    asyncio.create_task(traffic_light.update())

            for id in self.traffic_lights_to_move_to_end:
                self.traffic_lights.move_to_end(id)
                self.traffic_lights_to_move_to_end.remove(id)

            await asyncio.sleep(0.016)

    async def send_state(self):
        payload = json.dumps(self.get_state())

        await self.websocket.send(payload)

    def red_traffic_light_event(self, id):
        self.start_time = time.time()

        if self.is_all_traffic_lights_red():
            self.allow_green = True

    def orange_traffic_light_event(self, id):
        pass

    def green_traffic_light_event(self, id):
        self.traffic_lights_to_move_to_end.append(id);

        self.allow_green = False

    def is_all_traffic_lights_red(self):
        for id, traffic_light in self.traffic_lights.items():
            if not traffic_light.is_red():
                return False

        return True

    def get_state(self):
        state = {}

        for key, traffic_light in self.traffic_lights.items():
            state[key] = traffic_light.state.value

        return state