class BaseExperiment: """ Base class for standard experiments""" def __init__(self): self._name = 'BaseExperiment' self._settings_dict = {} self.experiment_finished = False self._process = None self._event = None self._current_trial = None self._exp_timer = Timer(10) def check_skeleton(self, frame, skeleton): """ Checking each passed animal skeleton for a pre-defined set of conditions Outputting the visual representation, if exist Advancing trials according to inherent logic of an experiment :param frame: frame, on which animal skeleton was found :param skeleton: skeleton, consisting of multiple joints of an animal """ pass def check_exp_timer(self): """ Checking the experiment timer """ if not self._exp_timer.check_timer(): print("Experiment is finished") print("Time ran out.") self.stop_experiment() def start_experiment(self): """ Start the experiment """ if self._process is not None: self._process.start() if not self.experiment_finished: self._exp_timer.start() def stop_experiment(self): """ Stop the experiment and reset the timer """ self.experiment_finished = True print('Experiment completed!') self._exp_timer.reset() # don't forget to end the process! if self._process is not None: self._process.end() def get_settings(self): return self._settings_dict def get_name(self): return self._name
class BaseTrialExperiment(BaseExperiment): def __init__(self): super().__init__() self._name = 'BaseTrialExperiment' self.experiment_finished = False self._event = None self._print_check = False self._current_trial = None self._result_list = [] self._success_count = 0 self._parameter_dict = dict(TRIGGER='str', PROCESS='str', INTERTRIAL_TIME='int', TRIAL_NAME='str', TRIAL_TRIGGER='str', TRIAL_TIME='int', STIMULUS_TIME='int', RESULT_FUNC='str', EXP_LENGTH='int', EXP_COMPLETION='int', EXP_TIME='int') self._settings_dict = get_experiment_settings(self._name, self._parameter_dict) self._process = setup_process(self._settings_dict['PROCESS']) self._init_trigger = setup_trigger(self._settings_dict['TRIGGER']) self._trials_list = self.generate_trials_list( self._trials, self._settings_dict['EXP_LENGTH']) self._trial_timer = Timer(self._settings_dict['TRIAL_TIME']) self._exp_timer = Timer(self._settings_dict['EXP_TIME']) self._intertrial_timer = Timer(self._settings_dict['INTERTRIAL_TIME']) def check_skeleton(self, frame, skeleton): status, trial = self._process.get_status() if status: current_trial = self._trials[trial] condition, response = current_trial['trigger'].check_skeleton( skeleton) self._process.put(condition) result = self._process.get_result() if result is not None: self.process_result(result, trial) self._current_trial = None # check if all trials were successful until completion if self._success_count >= self._settings_dict['EXP_COMPLETION']: print("Experiment is finished") print("Trial reached required amount of successes") self.stop_experiment() # if not continue print(' Going into Intertrial time.') self._intertrial_timer.reset() self._intertrial_timer.start() result = None plot_triggers_response(frame, response) elif not self._intertrial_timer.check_timer(): if self._current_trial is None: self._current_trial = next(self._trials_list, False) elif not self._current_trial: print("Experiment is finished due to max. trial repetition.") print(self._result_list) self.stop_experiment() else: init_result, response_body = self._init_trigger.check_skeleton( skeleton) if init_result: # check trial start triggers self._process.put_trial(self._trials[self._current_trial], self._current_trial) self._print_check = False elif not self._print_check: print('Next trial: #' + str(len(self._result_list) + 1) + ' ' + self._current_trial) print( 'Animal is not meeting trial start criteria, the start of trial is delayed.' ) self._print_check = True # if experimental time ran out, finish experiments super().check_exp_timer() def process_result(self, result, trial): """ Will add result if TRUE or reset comp_counter if FALSE :param result: bool if trial was successful :param trial: str name of the trial :return: """ self._result_list.append((trial, result)) if result is True: self._success_count += 1 print('Trial successful!') else: print('Trial failed.') # @staticmethod def generate_trials_list(trials: dict, length: int): trials_list = [] for trial in range(length): trials_list.append(random.choice(list(trials.keys()))) return iter(trials_list) @property def _trials(self): trigger = setup_trigger(self._settings_dict['TRIAL_TRIGGER']) if self._settings_dict['RESULT_FUNC'] == 'all': result_func = all elif self._settings_dict['RESULT_FUNC'] == 'any': result_func = any else: raise ValueError( f'Result function can only be "all" or "any", not {self._settings_dict["RESULT_FUNC"]}.' ) trials = { self._settings_dict['TRIAL_NAME']: dict(stimulus_timer=Timer(self._settings_dict['STIMULUS_TIME']), success_timer=Timer(self._settings_dict['TRIAL_TIME']), trigger=trigger, result_func=result_func) } return trials
class BaseOptogeneticExperiment(BaseExperiment): """Standard implementation of an optogenetic experiment""" def __init__(self): super().__init__() self.experiment_finished = False self._name = 'BaseOptogeneticExperiment' #loading settings self._exp_parameter_dict = dict(TRIGGER='str', INTERTRIAL_TIME='int', MAX_STIM_TIME='int', MIN_STIM_TIME='int', MAX_TOTAL_STIM_TIME='int', EXP_TIME='int', PROCESS='str') self._settings_dict = get_experiment_settings(self._name, self._exp_parameter_dict) self._process = setup_process(self._settings_dict['PROCESS']) self._intertrial_timer = Timer(self._settings_dict['INTERTRIAL_TIME']) self._exp_timer = Timer(self._settings_dict['EXP_TIME']) self._event = False self._event_start = None #setting limits self._max_trial_time = self._settings_dict['MAX_STIM_TIME'] self._min_trial_time = self._settings_dict['MIN_STIM_TIME'] self._max_total_time = self._settings_dict['MAX_TOTAL_STIM_TIME'] if self._settings_dict['MAX_TOTAL_STIM_TIME']\ is not None else self._settings_dict['EXP_TIME'] + 1 #keeping count self._results = [] self._total_time = 0 self._trial_time = 0 #trigger self._trigger = setup_trigger(self._settings_dict['TRIGGER']) def check_skeleton(self, frame, skeleton): if self._exp_timer.check_timer(): if self._total_time >= self._max_total_time: # check if total time to stimulate per experiment is reached print("Ending experiment, total event time ran out") self.stop_experiment() else: # if not continue if not self._intertrial_timer.check_timer(): # check if there is an intertrial time running right now, if not continue # check if the trigger is true result, _ = self._trigger.check_skeleton(skeleton) if result: if not self._event: # if a stimulation event wasn't started already, start one print("Starting Stimulation") self._event = True # and activate the laser, start the timer and reset the intertrial timer self._event_start = time.time() self._intertrial_timer.reset() else: if time.time( ) - self._event_start <= self._max_trial_time: # if the total event time has not reached the maximum time per event pass else: # if the maximum event time was reached, reset the event, # turn off the laser and start inter-trial time print( "Ending Stimulation, Stimulation time ran out" ) self._event = False trial_time = time.time() - self._event_start self._total_time += trial_time self._results.append(trial_time) print("Stimulation duration", trial_time) self._intertrial_timer.start() else: # if the trigger is false if self._event: # but the stimulation is still going if time.time( ) - self._event_start < self._min_trial_time: # check if the minimum event time was not reached, then pass pass else: # if minumum event time has been reached, reset the event, # turn of the laser and start intertrial time print("Ending Stimulation, Trigger is False") self._event = False trial_time = time.time() - self._event_start self._total_time += trial_time self._results.append(trial_time) print("Stimulation duration", trial_time) self._intertrial_timer.start() self._process.put(self._event) else: # if maximum experiment time was reached, stop experiment print("Ending experiment, timer ran out") self.stop_experiment() def start_experiment(self): self._exp_timer.start() def stop_experiment(self): self.experiment_finished = True print('Experiment completed!') print("Total event duration", sum(self._results)) print(self._results) def get_trial(self): return self._event
class BaseConditionalExperiment(BaseExperiment): """ Simple class to contain all of the experiment properties Uses multiprocess to ensure the best possible performance and to showcase that it is possible to work with any type of equipment, even timer-dependent """ def __init__(self): super().__init__() self._name = 'BaseConditionalExperiment' self._parameter_dict = dict(TRIGGER='str', PROCESS='str', INTERTRIAL_TIME='int', EXP_LENGTH='int', EXP_TIME='int') self._settings_dict = get_experiment_settings(self._name, self._parameter_dict) self.experiment_finished = False self._process = setup_process(self._settings_dict['PROCESS']) self._event = None self._event_count = 0 self._current_trial = None self._exp_timer = Timer(self._settings_dict['EXP_TIME']) self._intertrial_timer = Timer(self._settings_dict['INTERTRIAL_TIME']) self._trigger = setup_trigger(self._settings_dict['TRIGGER']) def check_skeleton(self, frame, skeleton): """ Checking each passed animal skeleton for a pre-defined set of conditions Outputting the visual representation, if exist Advancing trials according to inherent logic of an experiment :param frame: frame, on which animal skeleton was found :param skeleton: skeleton, consisting of multiple joints of an animal """ self.check_exp_timer() # checking if experiment is still on if self._event_count >= self._settings_dict['EXP_LENGTH']: self.stop_experiment() elif not self.experiment_finished: if not self._intertrial_timer.check_timer(): # check if condition is met result, response = self._trigger.check_skeleton( skeleton=skeleton) if result: self._event_count += 1 print('Stimulation #{self._event_count}'.format()) self._intertrial_timer.reset() self._intertrial_timer.start() plot_triggers_response(frame, response) self._process.put(result) def check_exp_timer(self): """ Checking the experiment timer """ if not self._exp_timer.check_timer(): print("Time ran out.") self.stop_experiment() def start_experiment(self): """ Start the experiment """ self._process.start() if not self.experiment_finished: self._exp_timer.start() def stop_experiment(self): """ Stop the experiment and reset the timer """ self.experiment_finished = True print('Experiment completed!') self._exp_timer.reset() # don't forget to end the process! self._process.end() def get_trial(self): """ Check which trial is going on right now """ return self._current_trial