Esempio n. 1
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def put_image_dual(t_abs):
	global phase
	global start
	global bus
	global talked
	global fixCross

	if not phase:
		start = t_abs
		phase = "dots"
		talked = False
		fixText, fixCross = experiments.printWord(screen, '+', crossSize, (0, 0, 0))

	t = t_abs - start

	if t >= dot_duration and phase == "dots":
		texture_object1.put_sub_image(mask_img)
		texture_object2.put_sub_image(mask_img)
		phase = "mask"
	elif t >= (dot_duration + mask_dur) and phase == "mask":
		p.parameters.viewports = [fixCross]
		phase = "cross"
	elif t >= (dot_duration + mask_dur + cross_duration):
		p.parameters.go_duration = (0, 'frames')


	if response == "voice":
		message = bus.poll('GST_MESSAGE_ANY', 1)
		# read peak
		if message:
			if message.src is level:
				if message.structure.has_key('peak'):
					peak = message.structure['peak'][0]
					print peak
					if peak > volumeThresh  and peak < 0 and not talked:
						sub.inputData(trial, "RT", t)
						print t
						talked = True
						fixText, fixCross = experiments.printWord(screen, '&', crossSize, (0, 0, 0))
Esempio n. 2
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def showStimulus(screen, text, colour):
	word, viewport = printWord(screen, text, 200, colour)
	p = Presentation(go_duration=(0.5,'seconds'),viewports=[viewport])
	p.go()
	start = time.clock()
	exit = 0
	while not exit:
		data = raw_lpt_module.inp(0x379) & 0x20
		if not data:
			RT = time.clock()
			p.parameters.go_duration = (0.032, 'seconds')
			#dataList.append ([text, colour, start, RT])
			exit = 1
		else:
			pass
Esempio n. 3
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def showStimulus(screen, text, colour):
    word, viewport = printWord(screen, text, 200, colour)
    p = Presentation(go_duration=(0.5, 'seconds'), viewports=[viewport])
    p.go()
    start = time.clock()
    exit = 0
    while not exit:
        data = raw_lpt_module.inp(0x379) & 0x20
        if not data:
            RT = time.clock()
            p.parameters.go_duration = (0.032, 'seconds')
            #dataList.append ([text, colour, start, RT])
            exit = 1
        else:
            pass
Esempio n. 4
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memTemp = []
calcTemp = []

#these will be the list of CONFIRMED problems by strategy
memProblems = []
calcProblems = []

#default strategy
strategy = None

#default empty problem
ns = []
lastns = []
lastlastns = []

fixText, fixCross = printWord(screen, '', 120, (255, 255, 255))

print "PRESS SPACE TO START"

pause = Presentation(go_duration=('forever', ), viewports=[fixCross])
pause.parameters.handle_event_callbacks=[(pygame.locals.KEYDOWN, pause_handler)]  
pause.go()

while len(memProblems) < trials or len(calcProblems) < trials:
	#generate problem based on last round
	random.shuffle(add)
	random.shuffle(subtract)
	random.shuffle(memAdd)

	badProblem = True
Esempio n. 5
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###UNCHANGING STIMULI

#strat selection
fixText, fixCross = printText(screen, '', 60, (255, 255, 255))

#generate texts
strat2 = "\n\nDescribe your strategy"
stratText, stratPort = printText(screen, strat2, 60, (255, 255, 255))

pauseText, pausePort = printText(screen, "paused", 60, (255, 255, 255))

p4 = Presentation(go_duration=(problemTime, 'seconds'))
p = Presentation(go_duration=('forever', ))

#strat selection
startText, startCross = printWord(screen, 'Press the SPACEBAR to start', 60, (255, 255, 255))

pause = Presentation(go_duration=('forever', ), viewports=[startCross])
pause.parameters.handle_event_callbacks=[(pygame.locals.KEYDOWN, pause_handler)]  
pause.go()

p3 = Presentation(go_duration=(0.5, 'seconds'), viewports=[fixCross])

p2 = Presentation(go_duration=(diffTime, 'seconds'), viewports=[stratPort])
p2.parameters.handle_event_callbacks=[(pygame.locals.KEYDOWN, diff_handler)]        


###DB STUFF
db = "mri_test"
problems = Problems(db, sid, "addition")
Esempio n. 6
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memTemp = []
calcTemp = []

#these will be the list of CONFIRMED problems by strategy
memProblems = []
calcProblems = []

#default strategy
strategy = None

#default empty problem
ns = []
lastns = []
lastlastns = []

fixText, fixCross = printWord(screen, '', 120, (255, 255, 255))

print "PRESS SPACE TO START"

pause = Presentation(go_duration=('forever', ), viewports=[fixCross])
pause.parameters.handle_event_callbacks = [(pygame.locals.KEYDOWN,
                                            pause_handler)]
pause.go()

while len(memProblems) < trials or len(calcProblems) < trials:
    #generate problem based on last round
    random.shuffle(add)
    random.shuffle(subtract)
    random.shuffle(memAdd)

    badProblem = True
Esempio n. 7
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		p2.parameters.go_duration = (0, 'frames')

def pause_handler(event):
	if event.key == K_SPACE:
		print "BEGINNING EXPERIMENT"
		pause.parameters.go_duration = (0, 'frames')

#default strategy
strategy = None

trial = 1

#STIMULI

#Fixation Cross
fixText, fixCross = printWord(screen, '*', 120, (255, 255, 255))
errorText, errorPort = printWord(screen, 'X', 120, (1., .1, .1))

print "PRESS SPACE TO START"

pause = Presentation(go_duration=('forever', ), viewports=[fixCross])
pause.parameters.handle_event_callbacks=[(pygame.locals.KEYDOWN, pause_handler)]  
pause.go()

problemQ = []

while len(stimList):

	if problemQ:
		stim = problemQ[2]
		n1 = problemQ[0]
Esempio n. 8
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screen.parameters.bgcolor = (0, 0, 0)
pygame.font.init()

pygame.mixer.init()

sound = pygame.mixer.Sound("beep.wav")

sound.play()

for s in stimList:
    trial += 1
    print s
    RT = 0
    acc = 0

    w, v = printWord(screen, str(s), 48, [255, 255, 255])
    p = Presentation(go_duration=[0.675, 'seconds'], viewports=[v])
    p.parameters.handle_event_callbacks = [(pygame.locals.KEYDOWN, key_handler)
                                           ]
    p.go()

    sub.inputData(trial, "RT", RT)
    sub.inputData(trial, "acc", acc)
    sub.inputData(trial, "s", s)
    sub.inputData(trial, "target", target)

    sub.printData()

sound.play()

sub.printData()
Esempio n. 9
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def pause_handler(event):
	if event.key == K_SPACE:
		print "BEGINNING EXPERIMENT"
		pause.parameters.go_duration = (0, 'frames')

#initial variables
trial = 1

#default strat
strat = None

###UNCHANGING STIMULI

#strat selection
fixText, fixCross = printWord(screen, '', 60, (255, 255, 255))

#generate texts
strat2 = "\n\nPlease describe your strategy"
stratText, stratPort = printText(screen, strat2, 60, (255, 255, 255))

pre_problems = Problems(DB, sid, clear=False)
post_problems = Problems(DB, sid, exp="post", clear=False)

query = {'kind' : 'verified'}

ver_pre = pre_problems.query(query)

ns_list = []

for row in ver_pre:
Esempio n. 10
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	subject.inputData(trial, "orig_strat", strategy)
	subject.inputData(trial, "distractor", distractor)
	subject.inputData(trial, "dist_side", side)
	subject.inputData(trial, "dist_offset", dist)
	subject.inputData(trial, "trained", trained)
	
	if side == "l":
		correct = "left"
		L = solution
		R = distractor
	elif side == "r":
		correct = "right"
		L = distractor
		R = solution
	
	probText, probPort = printWord(screen, problem, 60, (255, 255, 255))

	vp, vr = printText(screen, "%s                                                 %s" % (L, R), 60, (255, 255, 255))

	fixText, fixCross = printText(screen, '', 60, (255, 255, 255))

	#BLOCK 1 - PROBLEM, BLANK & POSSIBLE SOLUTIONS
	problem = Presentation(go_duration=(problemTime, 'seconds'), viewports=[probPort])
	problem.go()

	p3 = Presentation(go_duration=(blankTime, 'seconds'), viewports=[fixCross])
	p3.go()

	p = Presentation(go_duration=('forever', ), viewports=[vr])
	p.parameters.handle_event_callbacks=[(pygame.locals.KEYDOWN, key_handler)]  
	p.go()
Esempio n. 11
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blockOrder = cb.advance()

f = open("cb.pck", "w")
pickle.dump(cb, f)
f.close()

stimLib = "stimuli"

screen = get_default_screen()

screen.parameters.bgcolor = (.52, .51, .52)

pygame.init()

fixText, fixCross = experiments.printWord(screen, '+', crossSize, (0, 0, 0))

trial = 1

#HANDLERS


def put_image_sequential(t_abs):
    global phase
    global start

    if not phase:
        start = t_abs
        phase = "dots1"

    t = t_abs - start
Esempio n. 12
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def pause_handler(event):
    if event.key == K_SPACE:
        print "BEGINNING EXPERIMENT"
        pause.parameters.go_duration = (0, 'frames')


#initial variables
trial = 1

#default strat
strat = None

###UNCHANGING STIMULI

#strat selection
fixText, fixCross = printWord(screen, '', 60, (255, 255, 255))

#generate texts
strat2 = "\n\nPlease describe your strategy"
stratText, stratPort = printText(screen, strat2, 60, (255, 255, 255))

pre_problems = Problems(DB, sid, clear=False)
post_problems = Problems(DB, sid, exp="post", clear=False)

query = {'kind': 'verified'}

ver_pre = pre_problems.query(query)

ns_list = []

for row in ver_pre:
Esempio n. 13
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			ACC += 1
			acc = 1
			pressed = 1
		else:
			acc = 0
			pressed = 1
			ACC = 0

		RT = p.time_sec_since_go

###SET SCREEN
screen = get_default_screen()
screen.parameters.bgcolor = (0, 0, 0)
pygame.font.init()

c, cv = printWord(screen, 'O', 48, [0, 255, 0])
ic, icv = printWord(screen, '+', 48, [255, 0, 0])
f, fv = printWord(screen, '', 48, [0, 0, 0])

cp = Presentation(go_duration=[0.1, 'seconds'], viewports=[cv])
icp = Presentation(go_duration=[0.1, 'seconds'], viewports=[icv])
fix = Presentation(go_duration=[0.05, 'seconds'], viewports=[fv])

trial = 0

for block in blockorder:
	for gowords in ([block, 'neutral'], ['neutral', block]):
		ACC = 0
		while ACC <= maxACC:
			trial+=1
			RT = 0
Esempio n. 14
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screen.parameters.bgcolor = (0, 0, 0)
pygame.font.init()

pygame.mixer.init()

sound = pygame.mixer.Sound("beep.wav")

sound.play()

for s in stimList:
	trial += 1
	print s
	RT = 0
	acc = 0

	w, v = printWord(screen, str(s), 48, [255, 255, 255])
	p = Presentation(go_duration=[0.675, 'seconds'], viewports=[v])
	p.parameters.handle_event_callbacks=[(pygame.locals.KEYDOWN, key_handler)]  
	p.go()

	sub.inputData(trial, "RT", RT)
	sub.inputData(trial, "acc", acc)
	sub.inputData(trial, "s", s)
	sub.inputData(trial, "target", target)

	sub.printData()

sound.play()

sub.printData()
Esempio n. 15
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blockOrder = cb.advance()

f = open("cb.pck", "w")
pickle.dump(cb, f)
f.close()

stimLib = "stimuli"
	
screen = get_default_screen()

screen.parameters.bgcolor = (.52, .51, .52)

pygame.init()

fixText, fixCross = experiments.printWord(screen, '+', crossSize, (0, 0, 0))

trial = 1

#HANDLERS

def put_image_sequential(t_abs):
	global phase
	global start

	if not phase:
		start = t_abs
		phase = "dots1"

	t = t_abs - start
Esempio n. 16
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def pause_handler(event):
    if event.key == K_SPACE:
        print "BEGINNING EXPERIMENT"
        pause.parameters.go_duration = (0, "frames")


# default strategy
strategy = None

trial = 1

# STIMULI

# Fixation Cross
fixText, fixCross = printWord(screen, "*", 120, (255, 255, 255))
errorText, errorPort = printWord(screen, "X", 120, (1.0, 0.1, 0.1))

print "PRESS SPACE TO START"

pause = Presentation(go_duration=("forever",), viewports=[fixCross])
pause.parameters.handle_event_callbacks = [(pygame.locals.KEYDOWN, pause_handler)]
pause.go()

problemQ = []

while len(mag_problems):

    if problemQ:
        stim = problemQ[2]
        n1 = problemQ[0]
Esempio n. 17
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def pause_handler(event):
    if event.key == K_SPACE:
        print "BEGINNING EXPERIMENT"
        pause.parameters.go_duration = (0, 'frames')


#default strategy
strategy = None

trial = 1

#STIMULI

#Fixation Cross
fixText, fixCross = printWord(screen, '*', 120, (255, 255, 255))
errorText, errorPort = printWord(screen, 'X', 120, (1., .1, .1))

print "PRESS SPACE TO START"

pause = Presentation(go_duration=('forever', ), viewports=[fixCross])
pause.parameters.handle_event_callbacks = [(pygame.locals.KEYDOWN,
                                            pause_handler)]
pause.go()

problemQ = []

while len(mag_problems):

    if problemQ:
        stim = problemQ[2]
Esempio n. 18
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cross_duration = .750

bgcolor = (0, 0, 0)
color = (1, 1, 1)
 
###END SETTINGS

stimLib = "stimuli"
	
screen = get_default_screen()

screen.parameters.bgcolor = bgcolor

pygame.init()

fixText, fixCross = experiments.printWord(screen, '+', crossSize, color)

trial = 1

#HANDLERS

def put_image_dual(t_abs):
	global phase
	global start

	if not phase:
		start = t_abs
		phase = "dots"

	t = t_abs - start