class SimpleColumn(Widget2D): #061115 #e or use InstanceMacro using Overlay & Translate? Could work, but slower and not needed... might help in CL with fancier gaps. ## a0 = Arg(Widget2D) # note: this probably doesn't preclude caller from passing None, and even if it does, nothing enforces that yet; # if caller does pass None (to this or to Overlay), best thing is probably to replace this with Pass = Rect(0,0,white) # and use it as a drawable, but have special case to use no gap under it -- or the equiv, as a simple change # to our btop formula so it's 0 if not a0 -- which is already done, so maybe there's no need to worry about a0 = None. # Maybe it should be an optional arg like the others. [061115] a0 = Arg(Widget2D, None) # even the first arg can be missing, as when applying it to a list of no elts [061205] a1 = Arg(Widget2D, None) a2 = Arg(Widget2D, None) a3 = Arg(Widget2D, None) a4 = Arg(Widget2D, None) a5 = Arg(Widget2D, None) # use ArgList here when that works a6 = Arg(Widget2D, None) a7 = Arg(Widget2D, None) a8 = Arg(Widget2D, None) a9 = Arg(Widget2D, None) a10 = Arg(Widget2D, None) a11 = Arg(Widget2D, None) # the 12th arg is 1 too many toomany = Instance(TextRect("too many args to SimpleColumn")) #070212 added Instance to fix mysterious bug manifesting as this debug output: ## getattr_debugprint: <lexenv_ipath_Expr... <TextRect#2331(a)>> has no 'bleft' args = list_Expr(a0,a1,a2,a3,a4,a5, a6,a7,a8,a9,a10, # could say or_Expr(a0, Spacer(0)) but here is not where it matters and_Expr(a11, toomany) ) ## gap = Option(Width, 3 * PIXELS) pixelgap = Option(float, 3) # 070104 int -> float gap = pixelgap * PIXELS print_lbox = Option(bool, False) #061127 for debugging; should be harmless; never tested (target bug got diagnosed in another way) drawables = call_Expr(lambda args: filter(None, args) , args) ## empty = not drawables ###e BUG: needs more Expr support, I bet; as it is, likely to silently be a constant False; not used internally empty = not_Expr(drawables) bleft = call_Expr(lambda drawables: max([arg.bleft for arg in drawables] + [0]) , drawables) # 070211 arg.bleft -> getattr_debugprint(arg, 'bleft') bright = call_Expr(lambda drawables: max([arg.bright for arg in drawables] + [0]) , drawables) height = call_Expr(lambda drawables, gap: sum([arg.height for arg in drawables]) + gap * max(len(drawables)-1,0) , drawables, gap) ## btop = a0 and a0.btop or 0 # bugfix -- use _Expr forms instead; i think this form silently turned into a0.btop [061205] btop = or_Expr( and_Expr( a0, a0.btop), 0) bbottom = height - btop def draw(self): if self.print_lbox: print "print_lbox: %r lbox attrs are %r" % (self, (self.bleft, self.bright, self.bbottom, self.btop)) glPushMatrix() prior = None for a in self.drawables: if prior: # move from prior to a dy = prior.bbottom + self.gap + a.btop glTranslatef(0,-dy,0) # positive is up, but Column progresses down prior = a self.drawkid(a) ## a.draw() glPopMatrix() return pass # end of class SimpleColumn or SimpleColumn_OLD
class SimpleRow(Widget2D): # copy of SimpleColumn, but bbottom <-> bright, btop <-> bleft, width <- height, and 0,-dy -> dx,0, basically a0 = Arg(Widget2D, None) a1 = Arg(Widget2D, None) a2 = Arg(Widget2D, None) a3 = Arg(Widget2D, None) a4 = Arg(Widget2D, None) a5 = Arg(Widget2D, None) # use ArgList here when that works a6 = Arg(Widget2D, None) a7 = Arg(Widget2D, None) a8 = Arg(Widget2D, None) a9 = Arg(Widget2D, None) a10 = Arg(Widget2D, None) a11 = Arg(Widget2D, None) toomany = Instance(TextRect("too many args to SimpleRow")) args = list_Expr(a0, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, and_Expr(a11, toomany)) pixelgap = Option(int, 3) gap = pixelgap * PIXELS drawables = call_Expr(lambda args: filter(None, args), args) empty = not_Expr(drawables) btop = call_Expr( lambda drawables: max([arg.btop for arg in drawables] + [0]), drawables) bbottom = call_Expr( lambda drawables: max([arg.bbottom for arg in drawables] + [0]), drawables) width = call_Expr( lambda drawables, gap: sum([arg.width for arg in drawables]) + gap * max(len(drawables) - 1, 0), drawables, gap) bleft = or_Expr(and_Expr(a0, a0.bleft), 0) bright = width - bleft def draw(self): glPushMatrix() prior = None for a in self.drawables: if prior: # move from prior to a dx = prior.bright + self.gap + a.bleft glTranslatef(dx, 0, 0) # positive is right, and Row progresses right prior = a self.drawkid(a) ## a.draw() glPopMatrix() return pass # end of class SimpleRow
class Overlay(InstanceOrExpr, DelegatingMixin): "Overlay has the size of its first arg, but draws all its args in the same place, with the same origin." # Note: we can't inherit from Widget2D, or we'd fail to delegate # e.g. bright to self.delegate, and pick up the default value instead! # I'm not yet sure whether the proper fix is to handle those defaults in some other way # (e.g. as a last-resort delegate of some sort -- maybe we could say right here (to a fancier # version of DelegatingMixin), if you don't find the attr in self.delegate, look in Widget2D). # See also comments in InstanceMacro, about the same issue for it. # [061210 grabbing SimpleColumn's scheme for permitting up to 10 args, though ArgList is nim] a0 = Arg( Widget2D, None ) # so it's not a bug to call it with no args, as when applying it to a list of no elts [061205] a1 = Arg(Widget2D, None) a2 = Arg(Widget2D, None) a3 = Arg(Widget2D, None) a4 = Arg(Widget2D, None) a5 = Arg(Widget2D, None) a6 = Arg(Widget2D, None) a7 = Arg(Widget2D, None) a8 = Arg(Widget2D, None) a9 = Arg(Widget2D, None) a10 = Arg(Widget2D, None) a11 = Arg(Widget2D, None) args = list_Expr( a0, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, # could say or_Expr(a0, Spacer(0)) but here is not where it matters and_Expr(a11, TextRect("too many args in Overlay"))) delegate = or_Expr(a0, Spacer(0)) ## _self.a0 # needed by DelegatingMixin ## args = list_Expr(arg0, arg1) # not sure if [arg0, arg1] would work, but I doubt it -- ###e should make it work sometime, if possible (e.g. by delving inside all literal list ns-values in ExprsMeta) #e add an option to make each element slightly closer, maybe just as a depth increment? makes hover highlighting more complicated... def draw(self): args = self.args # this order is correct since we set glDepthFunc to GL_LEQUAL (not GL_LESS) for a in args: self.drawkid(a) #e We'd like this to work properly for little filled polys drawn over big ones. # We might need something like z translation or depth offset or "decal mode"(??). # [later 070404: "decal mode" is probably unrelated -- GL_DECAL is for combining a texture with a non-textured color/alpha, # not related to using depth buffer when resulting textured object is drawn. Is "decal" used to mean anything else?? #k] # Different depth test would be best [done now -- GL_LEQUAL], but roundoff error might make it wrong... # This is definitely needed for overdrawing like that to work, but it's low priority for now. # Callers can kluge it using Closer, though that's imperfect in perspective mode (or when viewpoint is rotated). # [Or glDepthRange, now used for highlight drawing in GLPane as of 070921.] pass # Overlay
class SimpleColumn_NEW(Widget2D): #061115, revised 070321 to use new ArgList -- but disabled 070322, # since too slow for routine use (eg in testexpr_19g), # until we fix that update speed bug which means a change in any element remakes them all. ### fyi: a test that puts too many elts for SimpleColumn_OLD into the MT: _30i, dna x 3, rects x 2 #e or use InstanceMacro using Overlay & Translate? Could work, but slower and not needed... might help in CL with fancier gaps. ## a0 = Arg(Widget2D) # note: this probably doesn't preclude caller from passing None, and even if it does, nothing enforces that yet; # if caller does pass None (to this or to Overlay), best thing is probably to replace this with Pass = Rect(0,0,white) # and use it as a drawable, but have special case to use no gap under it -- or the equiv, as a simple change # to our btop formula so it's 0 if not a0 -- which is already done, so maybe there's no need to worry about a0 = None. # Maybe it should be an optional arg like the others. [061115] args = ArgList(Widget2D, (), doc = "0 or more things (that can participate in 2d layout) to show in a column") def _C_a0(self): args = self.args args[0:] # make sure this works (i.e. args is a sequence) if len(args): return args[0] else: return None pass a0 = _self.a0 # kluge, but legal (due to special case in ExprsMeta, documented in comments there): # get a0 into the class-def namespace for direct use below def _init_instance(self):##### debug only super(SimpleColumn, self)._init_instance() try: args = 'bug' # for use in error message, in case of exception args = self.args len(args) # make sure this works! if debug070321: print "fyi: this SimpleColumn has %d args" % len(args) print "fyi: the args i mentioned are: %r" % (args,) ##### except: print "following exception concerns self = %r, args = %r" % (self, args) raise return ## gap = Option(Width, 3 * PIXELS) pixelgap = Option(float, 3) # 070104 int -> float gap = pixelgap * PIXELS print_lbox = Option(bool, False) #061127 for debugging; should be harmless; never tested (target bug got diagnosed in another way) drawables = call_Expr(lambda args: filter(None, args) , args) ## empty = not drawables ###e BUG: needs more Expr support, I bet; as it is, likely to silently be a constant False; not used internally empty = not_Expr(drawables) bleft = call_Expr(lambda drawables: max([arg.bleft for arg in drawables] + [0]) , drawables) # 070211 arg.bleft -> getattr_debugprint(arg, 'bleft') bright = call_Expr(lambda drawables: max([arg.bright for arg in drawables] + [0]) , drawables) height = call_Expr(lambda drawables, gap: sum([arg.height for arg in drawables]) + gap * max(len(drawables)-1,0) , drawables, gap) ## btop = a0 and a0.btop or 0 # bugfix -- use _Expr forms instead; i think this form silently turned into a0.btop [061205] btop = or_Expr( and_Expr( a0, a0.btop), 0) bbottom = height - btop def draw(self): if self.print_lbox: print "print_lbox: %r lbox attrs are %r" % (self, (self.bleft, self.bright, self.bbottom, self.btop)) glPushMatrix() prior = None for a in self.drawables: if prior: # move from prior to a dy = prior.bbottom + self.gap + a.btop glTranslatef(0,-dy,0) # positive is up, but Column progresses down prior = a self.drawkid(a) ## a.draw() glPopMatrix() return pass # end of class SimpleColumn_NEW or SimpleColumn