Esempio n. 1
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def test_farmygame_update__updates_objects(mock_window):
    sut = FarmyGame()
    first_obj = MockGameObject()
    second_obj = MockGameObject()
    sut.game_objects.append(first_obj)
    sut.game_objects.append(second_obj)

    sut.update(0.34)

    first_obj.update.assert_called_once_with(0.34)
    second_obj.update.assert_called_once_with(0.34)
Esempio n. 2
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def test_farmygame_update__adds_new(mock_window):
    sut = FarmyGame()
    first_obj = MockGameObject()
    first_obj.add_new()
    second_obj = MockGameObject()
    sut.game_objects.append(first_obj)
    sut.game_objects.append(second_obj)

    assert len(sut.game_objects) == 3

    sut.update(0.34)

    assert len(sut.game_objects) == 4
Esempio n. 3
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def test_farmygame_update__removes_dead(mock_window):
    sut = FarmyGame()
    first_obj = MockGameObject()
    second_obj = MockGameObject(dead=True)
    sut.game_objects.append(first_obj)
    sut.game_objects.append(second_obj)

    assert len(sut.game_objects) == 3

    sut.update(0.34)

    assert len(sut.game_objects) == 2
    assert second_obj not in sut.game_objects
    assert second_obj.delete.called