def execute(self, context):
     dm = context.scene.mv.dm
     grp = fd_utils.create_group('PART',(24,18,.75))
     dm.add_group_to_scene(grp)
     grp.mv.build_cage()
     obj_bp = grp.mv.get_bp()
     obj_bp.select = True
     context.scene.objects.active = obj_bp
     return {'FINISHED'}
Esempio n. 2
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 def execute(self, context):
     dm = context.scene.mv.dm
     grp = fd_utils.create_group('PART', (24, 18, .75))
     dm.add_group_to_scene(grp)
     grp.mv.build_cage()
     obj_bp = grp.mv.get_bp()
     obj_bp.select = True
     context.scene.objects.active = obj_bp
     return {'FINISHED'}
 def execute(self, context):
     wm = context.window_manager
     dm = context.scene.mv.dm
     grp = fd_utils.create_group('INSERT',(18,-23,34))
     dm.add_group_to_scene(grp)
     grp.mv.build_cage()
     obj_bp = grp.mv.get_bp()
     obj_bp.select = True
     context.scene.objects.active = obj_bp
     return {'FINISHED'}
Esempio n. 4
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 def execute(self, context):
     wm = context.window_manager
     dm = context.scene.mv.dm
     grp = fd_utils.create_group('INSERT', (18, -23, 34))
     dm.add_group_to_scene(grp)
     grp.mv.build_cage()
     obj_bp = grp.mv.get_bp()
     obj_bp.select = True
     context.scene.objects.active = obj_bp
     return {'FINISHED'}