def __init__(self): DisplayObjectContainer.__init__(self, "Stage") _core._set_event_handler(self._process_stage_event) self._mouse_over_objects = [] self._focus_over_objects = [] self.active = True self._invalid = False self._last_render = 0.0 self._last_down = [None, None, None] self._last_click_time = 0.0 self._touch_info = {} self._joy_axis_data = {} self._drag_bounds = None self._frame_rate = 0 self._frame_period = 0 self._drag_object = None self._drag_offset_x = 0.0 self._drag_offset_y = 0.0 self.frameRate = 100 if _core._request_render: _core._request_render() self._event_map = { _core.etKeyDown: lambda event: self._on_key(event, KeyboardEvent.KEY_DOWN), _core.etKeyUp: lambda event: self._on_key(event, KeyboardEvent.KEY_UP), _core.etMouseMove: lambda event: self._on_mouse(event, MouseEvent.MOUSE_MOVE, True), _core.etMouseDown: lambda event: self._on_mouse(event, MouseEvent.MOUSE_DOWN, True), _core.etMouseUp: lambda event: self._on_mouse(event, MouseEvent.MOUSE_UP, True), _core.etMouseClick: lambda event: self._on_mouse(event, MouseEvent.CLICK, True), _core.etResize: lambda event: self._on_resize(), _core.etPoll: lambda event: self._poll_timers(), _core.etQuit: lambda event: self._on_quit(), _core.etFocus: self._on_focus, _core.etShouldRotate: self._should_rotate, _core.etDestroyHandler: lambda event: None, _core.etRedraw: lambda event: self._render(True), _core.etTouchBegin: self._on_touch_begin, _core.etTouchMove: self._on_touch_move, _core.etTouchEnd: self._on_touch_end, _core.etChange: self._on_change, _core.etActivate: lambda event: self._set_active(True), _core.etDeactivate: lambda event: self._set_active(False), _core.etGotInputFocus: lambda event: self._on_got_input_focus(), _core.etLostInputFocus: lambda event: self._on_lost_input_focus(), _core.etJoyAxisMove: lambda event: self._on_joystick(event, 0), _core.etJoyBallMove: lambda event: self._on_joystick(event, 0), _core.etJoyHatMove: lambda event: self._on_joystick(event, 0), _core.etJoyButtonDown: lambda event: self._on_joystick(event, 0), _core.etJoyButtonUp: lambda event: self._on_joystick(event, 0), }
def __init__(self, name=None): DisplayObjectContainer.__init__(self, name)