def __init__(self, display): View.__init__(self,display) self.dev = InputDevice('/dev/input/event16') self.init_status = 0 self.input_map = {'up': None, 'down': None, 'left': None, 'right': None, 'pause': None} self.last_event = None self.direction = (1,0) self.snake = [(5,5),(6,5),(7,5),(8,5),] self.snake_length = 4 self.fruits = [] self.max_fruits = 1
def __init__(self, display): View.__init__(self,display) self.offset = 0 self.level = SPBLevel('testlevel') self.level.drawsize = (80,16) self.player = SPBPlayer(self.level) self.player.position = [3.0,10.0] en = SPBGoomba(self.level) en.position = [20.0,10.0] en2 = SPBGoomba(self.level) en2.position = [21.0,10.0] en3 = SPBGoomba(self.level) en3.position = [22.0,10.0] en4 = SPBGoomba(self.level) en4.position = [23.0,10.0] self.level.add_creature(self.player) self.level.add_creature(en) #self.level.add_creature(en2) #self.level.add_creature(en3) #self.level.add_creature(en4) self.lastdraw = 0
def __init__(self, display, text): View.__init__(self, display) self.text = text self.offset = 0