Esempio n. 1
0
    def set_song(self, song):
        c1 = [255, 255, 255]
        self._bpmdisplay.set_song(song)
        self._next_update = -2  # Magic value

        song.render()

        self._title = fontfx.shadow(
            song.info["title"],
            FontTheme.font('BannerDisp_title', song.info["title"], 340), c1)
        self._r_t = self._title.get_rect()
        self._r_t.center = [179, 240]
        self._artist = fontfx.shadow(
            song.info["artist"],
            FontTheme.font('BannerDisp_artist', song.info["artist"], 250), c1)

        self._r_a = self._artist.get_rect()
        self._r_a.center = [179, 320]

        if song.info["subtitle"]:
            self._subtitle = fontfx.shadow(
                song.info["subtitle"],
                FontTheme.font('BannerDisp_subtitle', song.info["subtitle"],
                               300), c1)
            self._r_s = self._subtitle.get_rect()
            self._r_s.center = [179, 270]
        else:
            self._subtitle = None
        self._clip = song.clip
        self._banner = song.banner
        self._r_b = self._banner.get_rect()
        self._r_b.center = [179, 100]
        self._cdtitle = song.cdtitle
        self._r_cd = self._cdtitle.get_rect()
        self._r_cd.center = [290, 180]
Esempio n. 2
0
    def set_song(self, song):
        c1 = [255, 255, 255]
        self._bpmdisplay.set_song(song)
        self._next_update = -2  # Magic value

        song.render()

        self._title = fontfx.shadow(song.info["title"], FontTheme.font("BannerDisp_title", song.info["title"], 340), c1)
        self._r_t = self._title.get_rect()
        self._r_t.center = [179, 240]
        self._artist = fontfx.shadow(
            song.info["artist"], FontTheme.font("BannerDisp_artist", song.info["artist"], 250), c1
        )

        self._r_a = self._artist.get_rect()
        self._r_a.center = [179, 320]

        if song.info["subtitle"]:
            self._subtitle = fontfx.shadow(
                song.info["subtitle"], FontTheme.font("BannerDisp_subtitle", song.info["subtitle"], 300), c1
            )
            self._r_s = self._subtitle.get_rect()
            self._r_s.center = [179, 270]
        else:
            self._subtitle = None
        self._clip = song.clip
        self._banner = song.banner
        self._r_b = self._banner.get_rect()
        self._r_b.center = [179, 100]
        self._cdtitle = song.cdtitle
        self._r_cd = self._cdtitle.get_rect()
        self._r_cd.center = [290, 180]
Esempio n. 3
0
def do(screen, songdata):

  onoff_opt = { ui.START: switch_onoff, ui.CONFIRM: switch_onoff,
                menus.CREATE: get_onoff, ui.LEFT: off_onoff,
                ui.RIGHT: on_onoff }
  offon_opt = { ui.START: switch_offon, ui.START: switch_offon,
	menus.CREATE: get_offon, ui.LEFT: off_offon, ui.RIGHT: on_offon }
  rotate_opt = { ui.START: switch_rotate, ui.CONFIRM: switch_rotate,
                 ui.LEFT: switch_rotate_back,
                 ui.RIGHT: switch_rotate,
                 menus.CREATE: get_rotate }
  rotate_index_opt = { ui.START: switch_rotate_index,
                       ui.CONFIRM: switch_rotate_index,
                       ui.LEFT: switch_rotate_index_back,
                       ui.RIGHT: switch_rotate_index,
                       menus.CREATE: get_rotate_index }
  tuple_opt = { ui.START: switch_tuple, ui.CONFIRM: switch_tuple,
                ui.LEFT: switch_tuple_back,
                ui.RIGHT: switch_tuple,
                menus.CREATE: get_tuple }

  sprites = pygame.sprite.RenderUpdates()
  try:
    lines = file(os.path.join(pydance_path, "CREDITS")).read().split("\n")
    lines = [l.decode("utf-8") for l in lines]
    Credits([_("pydance %s") % VERSION] + lines).add(sprites)
  except:
    Credits([_("pydance %s") % VERSION,
             "http://icculus.org/pyddr",
             _("By Joe Wreschnig, Brendan Becker, & Pavel Krivitsky"),
             _("(Your CREDITS file is missing.)"),
             ]).add(sprites)

  m = ([_("Play Game"), {ui.START: wrap_ctr, ui.CONFIRM: wrap_ctr},
	(GameSelect, songdata)],
       [_("Map Keys"), {ui.START: wrap_ctr, ui.CONFIRM: wrap_ctr},
        (pad.PadConfig, (screen,))],
       (_("Game Options"),
        [_("Autofail"), onoff_opt, (_("autofail"),)],
        [_("Assist Mode"), tuple_opt, (_("assist"),
                                    [(0, _("Off")),
                                     (1, _("Click")),
                                     (2, _("Full"))])],
        [_("Announcer"), rotate_opt, ('djtheme', Announcer.themes())],
        (_("Themes ..."),
         [_("4 Panel"), rotate_opt,
          ("4p-theme", ThemeFile.list_themes("SINGLE"))],
         [_("3 Panel"), rotate_opt,
          ("3p-theme", ThemeFile.list_themes("3PANEL"))],
         [_("5 Panel"), rotate_opt,
          ("5p-theme", ThemeFile.list_themes("5PANEL"))],
         [_("Large 6 Panel"), rotate_opt,
          ("6pl-theme", ThemeFile.list_themes("6PANEL"))],
         [_("Small 6 Panel"), rotate_opt,
          ("6ps-theme", ThemeFile.list_themes("6VERSUS"))],
         [_("Large 8 Panel"), rotate_opt,
          ("8pl-theme", ThemeFile.list_themes("8PANEL"))],
         [_("Small 8 Panel"), rotate_opt,
          ("8ps-theme", ThemeFile.list_themes("8VERSUS"))],
         [_("Large 9 Panel"), rotate_opt,
          ("9pl-theme", ThemeFile.list_themes("9PANEL"))],
         [_("Small 9 Panel"), rotate_opt,
          ("9ps-theme", ThemeFile.list_themes("9VERSUS"))],
         [_("Parapara"), rotate_opt,
          ("para-theme", ThemeFile.list_themes("PARAPARA"))],
         [_("DMX"), rotate_opt,
          ("dmx-theme", ThemeFile.list_themes("DMX"))],
         [_("EZ2"), rotate_opt,
          ("ez2-theme", ThemeFile.list_themes("EZ2SINGLE"))],
         [_("EZ2 Real"), rotate_opt,
          ("ez2real-theme", ThemeFile.list_themes("EZ2REAL"))],
         [_("Back"), None, None]
         ),
        [_("Back"), None, None]
        ),
       (_("Graphic Options"),
        [_("Animation"), onoff_opt, ('animation',)],
        [_("Arrow Effects"), rotate_index_opt,
         ('explodestyle', (_('none'), _('rotate'), _('scale'), _('rotate & scale')))],
        [_("Backgrounds"), onoff_opt, ('showbackground',)],
        [_("Brightness"), tuple_opt, ('bgbrightness',
                                   [(32, _('very dark')),
                                    (64, _('dark')),
                                    (127, _('normal')),
                                    (192, _('bright')),
                                    (255, _('very bright'))])],
        [_("Lyrics"), onoff_opt, ("showlyrics",)],
        [_("Lyrics Color"), rotate_opt, ("lyriccolor",
                                     [_("pink/purple"), _("purple/cyan"),
                                      _("cyan/aqua"), _("aqua/yellow"),
                                      _("yellow/pink")])],
        [_("Back"), None, None]
        ),
       (_("Interface Options"),
        [_("Save Input"), onoff_opt, ('saveinput',)],
        [_("Song Previews"), tuple_opt, ('previewmusic',
                                      [(0, "Off"), (1, "On"), (2, "Safe")])],
        [_("Folders"), onoff_opt, ("folders",)],
        [_("Timer Display"), onoff_opt, ('fpsdisplay',)],
        [_("Song Info Screen"), tuple_opt, ('songinfoscreen',
                                         zip([0, 1, 2],
                                             [_("Never"), _("Multi-song Only"), _("Always")]))],
        [_("Font (after restart)"), rotate_opt, ('fonttheme', FontTheme.themes())],
        [_("Calibrate Latency"), {ui.START: wrap_ctr, ui.CONFIRM: wrap_ctr}, (calibrate.run, (screen,))],
        [_("Back"), None, None]
        )
       )

  me = menus.Menu(_("Main Menu"), m, screen, sprites)
  me.display()
Esempio n. 4
0
def do(screen, songdata):

    onoff_opt = {
        ui.START: switch_onoff,
        ui.CONFIRM: switch_onoff,
        menus.CREATE: get_onoff,
        ui.LEFT: off_onoff,
        ui.RIGHT: on_onoff
    }
    offon_opt = {
        ui.START: switch_offon,
        ui.START: switch_offon,
        menus.CREATE: get_offon,
        ui.LEFT: off_offon,
        ui.RIGHT: on_offon
    }
    rotate_opt = {
        ui.START: switch_rotate,
        ui.CONFIRM: switch_rotate,
        ui.LEFT: switch_rotate_back,
        ui.RIGHT: switch_rotate,
        menus.CREATE: get_rotate
    }
    rotate_index_opt = {
        ui.START: switch_rotate_index,
        ui.CONFIRM: switch_rotate_index,
        ui.LEFT: switch_rotate_index_back,
        ui.RIGHT: switch_rotate_index,
        menus.CREATE: get_rotate_index
    }
    tuple_opt = {
        ui.START: switch_tuple,
        ui.CONFIRM: switch_tuple,
        ui.LEFT: switch_tuple_back,
        ui.RIGHT: switch_tuple,
        menus.CREATE: get_tuple
    }

    sprites = pygame.sprite.RenderUpdates()
    try:
        lines = file(os.path.join(pydance_path, "CREDITS")).read().split("\n")
        lines = [l.decode("utf-8") for l in lines]
        Credits([_("pydance %s") % VERSION] + lines).add(sprites)
    except:
        Credits([
            _("pydance %s") % VERSION,
            "http://icculus.org/pyddr",
            _("By Joe Wreschnig, Brendan Becker, & Pavel Krivitsky"),
            _("(Your CREDITS file is missing.)"),
        ]).add(sprites)

    m = ([
        _("Play Game"), {
            ui.START: wrap_ctr,
            ui.CONFIRM: wrap_ctr
        }, (GameSelect, songdata)
    ], [
        _("Map Keys"), {
            ui.START: wrap_ctr,
            ui.CONFIRM: wrap_ctr
        }, (pad.PadConfig, (screen, ))
    ], (_("Game Options"), [_("Autofail"), onoff_opt, (_("autofail"), )], [
        _("Assist Mode"), tuple_opt,
        (_("assist"), [(0, _("Off")), (1, _("Click")), (2, _("Full"))])
    ], [_("Announcer"), rotate_opt,
        ('djtheme', Announcer.themes())], (_("Themes ..."), [
            _("4 Panel"), rotate_opt,
            ("4p-theme", ThemeFile.list_themes("SINGLE"))
        ], [
            _("3 Panel"), rotate_opt,
            ("3p-theme", ThemeFile.list_themes("3PANEL"))
        ], [
            _("5 Panel"), rotate_opt,
            ("5p-theme", ThemeFile.list_themes("5PANEL"))
        ], [
            _("Large 6 Panel"), rotate_opt,
            ("6pl-theme", ThemeFile.list_themes("6PANEL"))
        ], [
            _("Small 6 Panel"), rotate_opt,
            ("6ps-theme", ThemeFile.list_themes("6VERSUS"))
        ], [
            _("Large 8 Panel"), rotate_opt,
            ("8pl-theme", ThemeFile.list_themes("8PANEL"))
        ], [
            _("Small 8 Panel"), rotate_opt,
            ("8ps-theme", ThemeFile.list_themes("8VERSUS"))
        ], [
            _("Large 9 Panel"), rotate_opt,
            ("9pl-theme", ThemeFile.list_themes("9PANEL"))
        ], [
            _("Small 9 Panel"), rotate_opt,
            ("9ps-theme", ThemeFile.list_themes("9VERSUS"))
        ], [
            _("Parapara"), rotate_opt,
            ("para-theme", ThemeFile.list_themes("PARAPARA"))
        ], [_("DMX"), rotate_opt,
            ("dmx-theme", ThemeFile.list_themes("DMX"))], [
                _("EZ2"), rotate_opt,
                ("ez2-theme", ThemeFile.list_themes("EZ2SINGLE"))
            ], [
                _("EZ2 Real"), rotate_opt,
                ("ez2real-theme", ThemeFile.list_themes("EZ2REAL"))
            ], [_("Back"), None, None]), [_("Back"), None, None]),
         (_("Graphic Options"), [_("Animation"), onoff_opt, ('animation', )], [
             _("Arrow Effects"), rotate_index_opt,
             ('explodestyle', (_('none'), _('rotate'), _('scale'),
                               _('rotate & scale')))
         ], [_("Backgrounds"), onoff_opt, ('showbackground', )], [
             _("Brightness"), tuple_opt,
             ('bgbrightness', [(32, _('very dark')), (64, _('dark')),
                               (127, _('normal')), (192, _('bright')),
                               (255, _('very bright'))])
         ], [_("Lyrics"), onoff_opt, ("showlyrics", )], [
             _("Lyrics Color"), rotate_opt,
             ("lyriccolor", [
                 _("pink/purple"),
                 _("purple/cyan"),
                 _("cyan/aqua"),
                 _("aqua/yellow"),
                 _("yellow/pink")
             ])
         ], [_("Back"), None, None]),
         (_("Interface Options"),
          [_("Save Input"), onoff_opt, ('saveinput', )], [
              _("Song Previews"),
              tuple_opt, ('previewmusic', [(0, "Off"), (1, "On"), (2, "Safe")])
          ], [_("Folders"), onoff_opt, ("folders", )],
          [_("Timer Display"), onoff_opt, ('fpsdisplay', )], [
              _("Song Info Screen"), tuple_opt,
              ('songinfoscreen',
               zip([0, 1, 2],
                   [_("Never"), _("Multi-song Only"),
                    _("Always")]))
          ], [
              _("Font (after restart)"), rotate_opt,
              ('fonttheme', FontTheme.themes())
          ], [
              _("Calibrate Latency"), {
                  ui.START: wrap_ctr,
                  ui.CONFIRM: wrap_ctr
              }, (calibrate.run, (screen, ))
          ], [_("Back"), None, None]))

    me = menus.Menu(_(""), m, screen, sprites)
    me.display()
Esempio n. 5
0
 def _render(self):
     font = FontTheme.font(self._purpose, self._text, self._size[0])
     img = fontfx.shadow(self._text, font, [255, 255, 255])
     self.image = img
     self.rect = self.image.get_rect()
     self.rect.midleft = self._midleft
Esempio n. 6
0
 def _render(self):
     font = FontTheme.font(self._purpose, self._text, self._size[0])
     img = fontfx.shadow(self._text, font, [255, 255, 255])
     self.image = img
     self.rect = self.image.get_rect()
     self.rect.midleft = self._midleft