Esempio n. 1
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def parseAchievement(title, attributes, c, imageCandidates):
    name = title
    if 'actualname' in attributes and len(attributes['actualname']) > 0:
        name = formatTitle(attributes['actualname'])
    elif 'name' in attributes and len(attributes['name']) > 0:
        name = formatTitle(attributes['name'])
    description = None
    if 'description' in attributes:
        description = attributes['description']
    spoiler = None
    if 'spoiler' in attributes:
        spoiler = attributes['spoiler']
    grade = None
    if 'grade' in attributes:
        try: grade = int(attributes['grade'])
        except: pass
    points = None
    if 'points' in attributes:
        try: points = int(attributes['points'])
        except: pass
    references = []
    if description != None:
        description = sanitizeText(description, references)
    if spoiler != None:
        spoiler = sanitizeText(spoiler, references)
    references = flatten(references)
    c.execute('INSERT INTO Achievements (name, grade, points, description, spoiler, image, imagetype) VALUES (?,?,?,?,?,?,?)',
        (name, grade, points, description, spoiler, None, None))
    achievementid = c.lastrowid
    imageCandidates[achievementid] = references
    return(True)
Esempio n. 2
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def parseAchievement(title, attributes, c, imageCandidates):
    name = title
    if 'actualname' in attributes and len(attributes['actualname']) > 0:
        name = formatTitle(attributes['actualname'])
    elif 'name' in attributes and len(attributes['name']) > 0:
        name = formatTitle(attributes['name'])
    description = None
    if 'description' in attributes:
        description = attributes['description']
    spoiler = None
    if 'spoiler' in attributes:
        spoiler = attributes['spoiler']
    grade = None
    if 'grade' in attributes:
        try:
            grade = int(attributes['grade'])
        except:
            pass
    points = None
    if 'points' in attributes:
        try:
            points = int(attributes['points'])
        except:
            pass
    references = []
    if description != None:
        description = sanitizeText(description, references)
    if spoiler != None:
        spoiler = sanitizeText(spoiler, references)
    references = flatten(references)
    c.execute(
        'INSERT INTO Achievements (name, grade, points, description, spoiler, image, imagetype) VALUES (?,?,?,?,?,?,?)',
        (name, grade, points, description, spoiler, None, None))
    achievementid = c.lastrowid
    imageCandidates[achievementid] = references
    return (True)
Esempio n. 3
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def parseQuest(title, attributes, c, rewardItems, questDangers, getURL):
    name = title
    if 'name' in attributes:
        name = formatTitle(attributes['name'])
    lvl = 0
    if 'lvl' in attributes:
        try:
            lvl = int(numberRegex.search(attributes['lvl']).groups()[0])
        except:
            pass
    premium = False
    if 'premium' in attributes:
        premium = attributes['premium'].strip().lower() == 'yes'
    legend = None
    if 'legend' in attributes and attributes['legend'] != None:
        legend = attributes['legend'].replace('[', '').replace(
            ']', '').replace('"', '"').replace('&', '&')
    city = None
    if 'location' in attributes:
        loclow = attributes['location'].lower()
        for candidatecity in cities:
            if candidatecity in loclow:
                city = candidatecity
                break
    if legend == None and city == None:
        return False
    c.execute(
        'INSERT INTO Quests (title, name, minlevel, premium, city, legend) VALUES (?,?,?,?,?,?)',
        (title, name, lvl, premium, city, legend))
    questid = c.lastrowid
    if 'reward' in attributes:
        index = 0
        rewardItems[questid] = list()
        while True:
            match = bracketRegex.search(attributes['reward'][index:])
            if match == None: break
            rewardItems[questid].append(match.groups()[0])
            index += match.end()
    if 'dangers' in attributes:
        index = 0
        questDangers[questid] = list()
        while True:
            match = bracketRegex.search(attributes['dangers'][index:])
            if match == None: break
            questDangers[questid].append(match.groups()[0])
            index += match.end()
    return True
Esempio n. 4
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def parseQuest(title, attributes, c, rewardItems, questDangers, getURL):
    name = title
    if 'name' in attributes:
        name = formatTitle(attributes['name'])
    lvl = 0
    if 'lvl' in attributes:
        try: lvl = int(numberRegex.search(attributes['lvl']).groups()[0])
        except: pass
    premium = False
    if 'premium' in attributes:
        premium = attributes['premium'].strip().lower() == 'yes'
    legend = None
    if 'legend' in attributes and attributes['legend'] != None:
        legend = attributes['legend'].replace('[', '').replace(']', '').replace('"','"').replace('&','&')
    city = None
    if 'location' in attributes:
        loclow = attributes['location'].lower()
        for candidatecity in cities:
            if candidatecity in loclow:
                city = candidatecity
                break
    if legend == None and city == None:
        return False
    c.execute('INSERT INTO Quests (title, name, minlevel, premium, city, legend) VALUES (?,?,?,?,?,?)', (title, name, lvl, premium, city, legend))
    questid = c.lastrowid
    if 'reward' in attributes:
        index = 0
        rewardItems[questid] = list()
        while True:
            match = bracketRegex.search(attributes['reward'][index:])
            if match == None: break
            rewardItems[questid].append(match.groups()[0])
            index += match.end()
    if 'dangers' in attributes:
        index = 0
        questDangers[questid] = list()
        while True:
            match = bracketRegex.search(attributes['dangers'][index:])
            if match == None: break
            questDangers[questid].append(match.groups()[0])
            index += match.end()
    return True
Esempio n. 5
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def wordCount(input_string, word):
    return sum(1 for _ in re.finditer(r'%s' % re.escape(word), input_string))


if not skipLoading:
    for child in root.getchildren():
        titleTag = child.find(getTag('title'))
        if titleTag == None: continue
        title = titleTag.text
        if 'help:' in title.lower() or 'talk:' in title.lower(
        ) or 'template:' in title.lower() or 'updates/' in title.lower(
        ) or 'user:'******'loot/' in title.lower(
        ) or 'tibiawiki:' in title.lower():
            continue
        title = formatTitle(title)
        revisionTag = child.find(getTag('revision'))
        if revisionTag == None: continue
        textTag = revisionTag.find(getTag('text'))
        if textTag == None: continue
        content = textTag.text
        if content == None: continue
        attributes = parseAttributes(content)
        lcontent = content.lower()
        if '/Spoiler' in title:
            quest = title.replace('/Spoiler', '')
            questNPCs[quest] = re.findall('\[\[([^]|]+)(?:|[^]]+)?\]\]',
                                          lcontent)
        elif wordCount(lcontent, 'infobox hunt|') == 1 or wordCount(
                lcontent, 'infobox_hunt|') == 1:
            #print('Hunt', title)
Esempio n. 6
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def parseCreature(title, attributes, c, creaturedrops, getURL):
    if title in passList:
        return False
    name = title
    if 'actualname' in attributes and len(attributes['actualname']) > 0:
        name = formatTitle(attributes['actualname'])
    elif 'name' in attributes and len(attributes['name']) > 0:
        name = formatTitle(attributes['name'])
    hp = getInteger(attributes, 'hp')
    exp = None
    if 'exp' in attributes:
        try:
            exp = int(attributes['exp'])
        except:
            pass
    summon = None
    if 'summon' in attributes:
        try:
            summon = int(attributes['summon'])
        except:
            pass
    illusionable = getBoolean(attributes, 'illusionable')
    pushable = getBoolean(attributes, 'pushable')
    pushes = getBoolean(attributes, 'pushes')
    paralysable = getBoolean(attributes, 'paraimmune')
    senseinvis = getBoolean(attributes, 'senseinvis', True)
    armor = getInteger(attributes, 'armor')
    maxdmg = getMaxInteger(attributes, 'maxdmg')
    physical = getInteger(attributes, 'physicalDmgMod')
    holy = getInteger(attributes, 'holyDmgMod')
    death = getInteger(attributes, 'deathDmgMod')
    fire = getInteger(attributes, 'fireDmgMod')
    energy = getInteger(attributes, 'energyDmgMod')
    ice = getInteger(attributes, 'iceDmgMod')
    earth = getInteger(attributes, 'earthDmgMod')
    drown = getInteger(attributes, 'drownDmgMod')
    lifedrain = getInteger(attributes, 'hpDrainDmgMod')
    speed = getInteger(attributes, 'speed')
    boss = False
    if 'isboss' in attributes and attributes['isboss'].lower().strip(
    ) == 'yes':
        boss = True
    abilities = None
    if 'abilities' in attributes:
        # first take care of [[Fire Rune||Great Fireball]] => Great Fireball
        b = re.sub(r'\[\[[^]|]+\|([^]]+)\]\]', '\g<1>',
                   attributes['abilities'])
        # then take care of [[Fire Rune]] => Fire Rune
        b = re.sub(r'\[\[([^]]+)\]\]', '\g<1>', b)
        # sometimes there are links in single brackets [http:www.link.com] => remove htem
        b = re.sub(r'\[[^]]+\]', '', b)
        # if there are brackets without numbers, remove them (maybe not necessary)
        b = re.sub(r'\(([^0-9]+)\)', '', b)
        # replace double spaces with single spaces
        b = b.replace('  ', ' ')
        # if there are commas in brackets (300-500, Fire Damage) => replace the comma with a semicolon (for later splitting purposes)
        abilities = re.sub(r'(\([^,)]+)\,([^)]+\))', '\g<1>;\g<2>', b)
    url = "http://tibia.wikia.com/wiki/%s" % (title.replace(' ', '_'))
    image = getImage(url, getURL, imageRegex, crop_image)
    if image == None or image == False:
        url = "http://tibia.wikia.com/wiki/File:%s.gif" % (title.replace(
            ' ', '_'))
        image = getImage(url, getURL, imageRegex2, crop_image)
        if image == None or image == False:
            print('failed to get image for creature', title)

    # add stuff to database
    c.execute(
        'INSERT INTO Creatures (title,name,health,experience,maxdamage,summon,illusionable,pushable,pushes,physical,holy,death,fire,energy,ice,earth,drown,lifedrain,paralysable,senseinvis,image,abilities,speed,armor,boss) VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)',
        (title, name, hp, exp, maxdmg, summon, illusionable, pushable, pushes,
         physical, holy, death, fire, energy, ice, earth, drown, lifedrain,
         paralysable, senseinvis, image, abilities, speed, armor, boss))
    creatureid = c.lastrowid

    creaturedrops[creatureid] = dict()
    # for some reason loot statistics are not in the xml file, so we get it from the website
    url = 'http://tibia.wikia.com/wiki/Loot_Statistics:%s' % title.replace(
        ' ', '_')
    stats = getURL(url, True)
    if stats != None:
        loot_stats = list()
        current_index = 0
        while True:
            match = lootListRegex.search(stats[current_index:])
            if match == None: break
            index = match.end()
            match = lootListRegex.search(stats[current_index + index:])
            if match == None: endindex = len(stats) - current_index
            else: endindex = index + match.start()
            kill_count = 0
            match = re.search(
                '([0-9]+) kills',
                stats[current_index + index:current_index + endindex])
            if match != None: kill_count = int(match.groups()[0])
            list.append(
                loot_stats,
                [current_index + index, current_index + endindex, kill_count])
            current_index = current_index + endindex
        lootdrops = dict()
        killcount = dict()
        score = dict()
        for i in range(len(loot_stats)):
            index = loot_stats[i][0]
            endindex = loot_stats[i][1]
            kills = loot_stats[i][2]
            lootdrops[i] = dict()
            killcount[i] = kills
            bag = False
            highpercentage = False
            while True:
                match = wikiURLRegex.search(stats[index:endindex])
                if match == None: break
                item_name = filterItemName(match.groups()[0]).lower()
                # creatures don't drop bags, but they used to in the past
                # if there is a bag in the creature kills, we know it's old
                startindex = index
                index = index + match.end()
                if index > endindex or item_name == "loot": break
                match = lootCountRegex.search(stats[startindex:index])
                if match == None:
                    mindrop = 1
                    maxdrop = 1
                else:
                    mindrop = int(match.groups()[0])
                    maxdrop = int(match.groups()[1])
                match = lootChanceRegex.search(stats[index:])
                if match == None: break
                percentage = float(match.groups()[0])
                if percentage > 100:
                    highpercentage = True
                index = index + match.end()
                if item_name.strip() == "bag":
                    bag = True
                else:
                    lootdrops[i][item_name] = (percentage, mindrop, maxdrop)
            score[i] = 0 if bag else (
                1 if highpercentage else len(lootdrops[i]))
        maxdict = dict()
        maxkey = ""
        killcount[maxkey] = -1
        score[maxkey] = -1
        # pick the loot statistics with the most items
        for key in lootdrops.keys():
            if score[key] > score[maxkey]:
                maxdict = lootdrops[key]
                maxkey = key
            elif score[key] == score[
                    maxkey] and killcount[key] > killcount[maxkey]:
                # if the items are equal, pick the one with the highest kills
                maxdict = lootdrops[key]
                maxkey = key
        creaturedrops[creatureid] = maxdict
    # read the dropped items from the 'loot' attribute
    if 'loot' in attributes:
        lootItems = [
            filterItemName(x).lower() for x in parseLoot(attributes['loot'])
        ]
        for item in lootItems:
            if item not in creaturedrops[creatureid]:
                creaturedrops[creatureid][item] = (None, 1, 1)
    return True
Esempio n. 7
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questNPCs = dict()
keyItems = dict()
durationCostMap = dict()

import re
def wordCount(input_string, word):
    return sum(1 for _ in re.finditer(r'%s' % re.escape(word), input_string))


if not skipLoading:
    for child in root.getchildren():
        titleTag = child.find(getTag('title'))
        if titleTag == None: continue
        title = titleTag.text
        if 'help:' in title.lower() or 'talk:' in title.lower() or 'template:' in title.lower() or 'updates/' in title.lower() or 'user:'******'loot/' in title.lower() or 'tibiawiki:' in title.lower(): continue
        title = formatTitle(title)
        revisionTag = child.find(getTag('revision'))
        if revisionTag == None: continue
        textTag = revisionTag.find(getTag('text'))
        if textTag == None: continue
        content = textTag.text
        if content == None: continue
        attributes = parseAttributes(content)
        lcontent = content.lower()
        if '/Spoiler' in title:
            quest = title.replace('/Spoiler', '')
            questNPCs[quest] = re.findall('\[\[([^]|]+)(?:|[^]]+)?\]\]', lcontent)
        elif wordCount(lcontent, 'infobox hunt|') == 1 or wordCount(lcontent, 'infobox_hunt|') == 1:
            #print('Hunt', title)
            if not parseHunt(title, attributes, c, content, huntcreatures, getURL):
                print('Hunt failed', title)
Esempio n. 8
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def parseCreature(title, attributes, c, creaturedrops, getURL):
    if title in passList:
        return False
    name = title
    if 'actualname' in attributes and len(attributes['actualname']) > 0:
        name = formatTitle(attributes['actualname'])
    elif 'name' in attributes and len(attributes['name']) > 0:
        name = formatTitle(attributes['name'])
    hp = getInteger(attributes, 'hp')
    exp = None
    if 'exp' in attributes:
        try: exp = int(attributes['exp'])
        except: pass
    summon = None
    if 'summon' in attributes:
        try: summon = int(attributes['summon'])
        except: pass
    illusionable = getBoolean(attributes,'illusionable')
    pushable = getBoolean(attributes,'pushable')
    pushes = getBoolean(attributes,'pushes')
    paralysable = getBoolean(attributes,'paraimmune')
    senseinvis = getBoolean(attributes,'senseinvis', True)
    armor = getInteger(attributes,'armor')
    maxdmg = getMaxInteger(attributes,'maxdmg')
    physical = getInteger(attributes,'physicalDmgMod')
    holy = getInteger(attributes,'holyDmgMod')
    death = getInteger(attributes,'deathDmgMod')
    fire = getInteger(attributes,'fireDmgMod')
    energy = getInteger(attributes,'energyDmgMod')
    ice = getInteger(attributes,'iceDmgMod')
    earth = getInteger(attributes,'earthDmgMod')
    drown = getInteger(attributes,'drownDmgMod')
    lifedrain = getInteger(attributes,'hpDrainDmgMod')
    speed = getInteger(attributes,'speed')
    boss = False
    if 'isboss' in attributes and attributes['isboss'].lower().strip() == 'yes':
        boss = True
    abilities = None
    if 'abilities' in attributes:
        # first take care of [[Fire Rune||Great Fireball]] => Great Fireball
        b = re.sub(r'\[\[[^]|]+\|([^]]+)\]\]', '\g<1>', attributes['abilities'])
        # then take care of [[Fire Rune]] => Fire Rune
        b = re.sub(r'\[\[([^]]+)\]\]', '\g<1>', b)
        # sometimes there are links in single brackets [http:www.link.com] => remove htem
        b = re.sub(r'\[[^]]+\]', '', b)
        # if there are brackets without numbers, remove them (maybe not necessary)
        b = re.sub(r'\(([^0-9]+)\)', '', b)
        # replace double spaces with single spaces
        b = b.replace('  ', ' ')
        # if there are commas in brackets (300-500, Fire Damage) => replace the comma with a semicolon (for later splitting purposes)
        abilities = re.sub(r'(\([^,)]+)\,([^)]+\))', '\g<1>;\g<2>', b)
    url = "http://tibia.wikia.com/wiki/%s" % (title.replace(' ', '_'))
    image = getImage(url, getURL, imageRegex, crop_image)
    if image == None or image == False:
        url = "http://tibia.wikia.com/wiki/File:%s.gif" % (title.replace(' ', '_'))
        image = getImage(url, getURL, imageRegex2, crop_image)
        if image == None or image == False:
            print('failed to get image for creature', title)
            return False

    if physical == None:
        print('pass', title)

    # add stuff to database
    c.execute('INSERT INTO Creatures (title,name,health,experience,maxdamage,summon,illusionable,pushable,pushes,physical,holy,death,fire,energy,ice,earth,drown,lifedrain,paralysable,senseinvis,image,abilities,speed,armor,boss) VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)',
        (title,name, hp, exp, maxdmg, summon, illusionable, pushable, pushes, physical, holy, death, fire, energy, ice, earth, drown, lifedrain, paralysable, senseinvis, image, abilities, speed, armor,boss))
    creatureid = c.lastrowid

    creaturedrops[creatureid] = dict()
    # for some reason loot statistics are not in the xml file, so we get it from the website
    url = 'http://tibia.wikia.com/wiki/Loot_Statistics:%s' % title.replace(' ','_')
    stats = getURL(url, True)
    if stats != None:
        loot_stats = list()
        current_index = 0
        while True:
            match = lootListRegex.search(stats[current_index:])
            if match == None: break
            index = match.end()
            match = lootListRegex.search(stats[current_index + index:])
            if match == None: endindex = len(stats) - current_index
            else: endindex = index + match.start()
            kill_count = 0
            match = re.search('([0-9]+) kills', stats[current_index + index:current_index + endindex])
            if match != None: kill_count = int(match.groups()[0])
            list.append(loot_stats, [current_index + index, current_index + endindex, kill_count])
            current_index = current_index + endindex
        lootdrops = dict()
        killcount = dict()
        score = dict()
        for i in range(len(loot_stats)):
            index = loot_stats[i][0]
            endindex = loot_stats[i][1]
            kills = loot_stats[i][2]
            lootdrops[i] = dict()
            killcount[i] = kills
            bag = False
            highpercentage = False
            while True:
                match = wikiURLRegex.search(stats[index:endindex])
                if match == None: break
                item_name = filterItemName(match.groups()[0]).lower()
                    # creatures don't drop bags, but they used to in the past
                    # if there is a bag in the creature kills, we know it's old
                startindex = index
                index = index + match.end()
                if index > endindex or item_name == "loot": break
                match = lootCountRegex.search(stats[startindex:index])
                if match == None:
                    mindrop = 1
                    maxdrop = 1
                else:
                    mindrop = int(match.groups()[0])
                    maxdrop = int(match.groups()[1])
                match = lootChanceRegex.search(stats[index:])
                if match == None: break
                percentage = float(match.groups()[0])
                if percentage > 100:
                    highpercentage = True
                index = index + match.end()
                if item_name.strip() == "bag":
                    bag = True
                else: 
                    lootdrops[i][item_name] = (percentage, mindrop, maxdrop)
            score[i] = 0 if bag else (1 if highpercentage else len(lootdrops[i]))
        maxdict = dict()
        maxkey = ""
        killcount[maxkey] = -1
        score[maxkey] = -1
        # pick the loot statistics with the most items
        for key in lootdrops.keys():
            if score[key] > score[maxkey]:
                maxdict = lootdrops[key]
                maxkey = key
            elif score[key] == score[maxkey] and killcount[key] > killcount[maxkey]:
                # if the items are equal, pick the one with the highest kills
                maxdict = lootdrops[key]
                maxkey = key
        creaturedrops[creatureid] = maxdict
    # read the dropped items from the 'loot' attribute
    if 'loot' in attributes:
        lootItems = [filterItemName(x).lower() for x in parseLoot(attributes['loot'])]
        for item in lootItems:
            if item not in creaturedrops[creatureid]:
                creaturedrops[creatureid][item] = (None, 1, 1)
    return True