def dispatch_events(self): from fos.lib.pyglet import app app.platform_event_loop.dispatch_posted_events() self._allow_dispatch_event = True while self._event_queue: EventDispatcher.dispatch_event(self, *self._event_queue.pop(0)) e = EventRef() result = carbon.ReceiveNextEvent(0, c_void_p(), 0, True, byref(e)) while result == noErr: carbon.SendEventToEventTarget(e, self._event_dispatcher) carbon.ReleaseEvent(e) result = carbon.ReceiveNextEvent(0, c_void_p(), 0, True, byref(e)) self._allow_dispatch_event = False # Return value from ReceiveNextEvent can be ignored if not # noErr; we check here only to look for new bugs. # eventLoopQuitErr: the inner event loop was quit, see # http://lists.apple.com/archives/Carbon-dev/2006/Jun/msg00850.html # Can occur when mixing with other toolkits, e.g. Tk. # Fixes issue 180. if result not in (eventLoopTimedOutErr, eventLoopQuitErr): raise "Error %d" % result
def dispatch_events(self): from fos.lib.pyglet import app app.platform_event_loop.dispatch_posted_events() self._allow_dispatch_event = True while self._event_queue: EventDispatcher.dispatch_event(self, *self._event_queue.pop(0)) e = EventRef() result = carbon.ReceiveNextEvent(0, c_void_p(), 0, True, byref(e)) while result == noErr: carbon.SendEventToEventTarget(e, self._event_dispatcher) carbon.ReleaseEvent(e) result = carbon.ReceiveNextEvent(0, c_void_p(), 0, True, byref(e)) self._allow_dispatch_event = False # Return value from ReceiveNextEvent can be ignored if not # noErr; we check here only to look for new bugs. # eventLoopQuitErr: the inner event loop was quit, see # http://lists.apple.com/archives/Carbon-dev/2006/Jun/msg00850.html # Can occur when mixing with other toolkits, e.g. Tk. # Fixes issue 180. if result not in (eventLoopTimedOutErr, eventLoopQuitErr): raise 'Error %d' % result
def dispatch_pending_events(self): while self._event_queue: event = self._event_queue.pop(0) if type(event[0]) is str: # fos.lib.pyglet event EventDispatcher.dispatch_event(self, *event) else: # win32 event event[0](*event[1:])
def dispatch_pending_events(self): while self._event_queue: EventDispatcher.dispatch_event(self, *self._event_queue.pop(0)) # Dispatch any context-related events if self._lost_context: self._lost_context = False EventDispatcher.dispatch_event(self, 'on_context_lost') if self._lost_context_state: self._lost_context_state = False EventDispatcher.dispatch_event(self, 'on_context_state_lost')
def dispatch_pending_events(self): while self._event_queue: EventDispatcher.dispatch_event(self, *self._event_queue.pop(0)) # Dispatch any context-related events if self._lost_context: self._lost_context = False EventDispatcher.dispatch_event(self, "on_context_lost") if self._lost_context_state: self._lost_context_state = False EventDispatcher.dispatch_event(self, "on_context_state_lost")
def dispatch_pending_events(self): while self._event_queue: EventDispatcher.dispatch_event(self, *self._event_queue.pop(0))