Esempio n. 1
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def setupUi(win, toolbarArea):
    """
    Create and populate the "Standard Views" toolbar.

    @param win: NE1's main window object.
    @type  win: U{B{QMainWindow}<http://doc.trolltech.com/4/qmainwindow.html>}

    @param toolbarArea: The ToolBarArea of the main window where this toolbar
                        will live (i.e. top, right, left, bottom).
    @type  toolbarArea: U{B{Qt.ToolBarArea enum}<http://doc.trolltech.com/4.2/qt.html#ToolBarArea-enum>}
    """

    # Create the "Standard Views" toolbar.
    win.standardViewsToolBar = QToolBar_WikiHelp(win)
    win.standardViewsToolBar.setEnabled(True)
    win.standardViewsToolBar.setObjectName("standardViewsToolBar")
    win.addToolBar(toolbarArea, win.standardViewsToolBar)

    # Populate the "Standard Views" toolbar.
    win.standardViewsToolBar.addAction(win.viewFrontAction)
    win.standardViewsToolBar.addAction(win.viewBackAction)
    win.standardViewsToolBar.addAction(win.viewLeftAction)
    win.standardViewsToolBar.addAction(win.viewRightAction)
    win.standardViewsToolBar.addAction(win.viewTopAction)
    win.standardViewsToolBar.addAction(win.viewBottomAction)
    win.standardViewsToolBar.addAction(win.viewIsometricAction)
Esempio n. 2
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def setupUi(win, toolbarArea):
    """
    Create and populate the "Select" toolbar.

    @param win: NE1's main window object.
    @type  win: U{B{QMainWindow}<http://doc.trolltech.com/4/qmainwindow.html>}

    @param toolbarArea: The ToolBarArea of the main window where this toolbar
                        will live (i.e. top, right, left, bottom).
    @type  toolbarArea: U{B{Qt.ToolBarArea enum}<http://doc.trolltech.com/4.2/qt.html#ToolBarArea-enum>}
    """

    # Create the "Select" toolbar.
    win.selectToolBar = QToolBar_WikiHelp(win)
    win.selectToolBar.setEnabled(True)
    win.selectToolBar.setObjectName("selectToolBar")
    win.addToolBar(toolbarArea, win.selectToolBar)

    # Populate the "Select" toolbar.
    win.selectToolBar.addAction(win.selectLockAction)
    win.selectToolBar.addAction(win.selectAllAction)
    win.selectToolBar.addAction(win.selectNoneAction)
    win.selectToolBar.addAction(win.selectInvertAction)
    win.selectToolBar.addAction(win.selectConnectedAction)
    win.selectToolBar.addAction(win.selectDoublyAction)
    win.selectToolBar.addAction(win.selectExpandAction)
    win.selectToolBar.addAction(win.selectContractAction)
    win.selectToolBar.addAction(win.selectByNameAction)
def setupUi(win, toolbarArea):
    """
    Creates and populates the "Build Structures" toolbar in the main window.

    @param win: NE1's main window object.
    @type  win: U{B{QMainWindow}<http://doc.trolltech.com/4/qmainwindow.html>}
    """

    # Create the "Build Structures" toolbar.
    win.buildStructuresToolBar = QToolBar_WikiHelp(win)
    win.buildStructuresToolBar.setEnabled(True)
    win.buildStructuresToolBar.setObjectName("buildStructuresToolBar")
    win.addToolBar(toolbarArea, win.buildStructuresToolBar)

    # Populate the "Build Structures" toolbar.
    # Begin with "Builders", then add single shot "Generators".
    win.buildStructuresToolBar.addAction(win.toolsDepositAtomAction)
    win.buildStructuresToolBar.addAction(win.buildDnaAction)
    win.buildStructuresToolBar.addAction(win.buildProteinAction)
    win.buildStructuresToolBar.addAction(win.buildNanotubeAction)
    win.buildStructuresToolBar.addAction(win.buildCrystalAction)
    win.buildStructuresToolBar.addAction(win.insertGrapheneAction)

    # This adds the Atom Generator example for developers.
    # It is enabled (displayed) if the "Atom Generator" debug pref is set to True.
    # Otherwise, it is disabled (hidden) from the UI.
    win.buildStructuresToolBar.addAction(win.insertAtomAction)
def setupUi(win, toolbarArea):
    """
    Creates and populates the "Simulation" toolbar in the main window.

    @param win: NE1's main window object.
    @type  win: U{B{QMainWindow}<http://doc.trolltech.com/4/qmainwindow.html>}
    
    @param toolbarArea: The ToolBarArea of the main window where this toolbar
                        will live (i.e. top, right, left, bottom).
    @type  toolbarArea: U{B{Qt.ToolBarArea enum}<http://doc.trolltech.com/4.2/qt.html#ToolBarArea-enum>}
    """

    # Create the "Simulation" toolbar.
    win.simulationToolBar = QToolBar_WikiHelp(win)
    win.simulationToolBar.setEnabled(True)
    win.simulationToolBar.setObjectName("simulationToolBar")
    win.addToolBar(toolbarArea, win.simulationToolBar)

    # Populate the "Simulation" toolbar.
    win.simulationToolBar.addAction(win.simSetupAction)
    win.simulationToolBar.addAction(win.simMoviePlayerAction)
    win.simulationToolBar.addSeparator()
    win.simulationToolBar.addAction(win.jigsMotorAction)
    win.simulationToolBar.addAction(win.jigsLinearMotorAction)
    win.simulationToolBar.addAction(win.jigsAnchorAction)
    win.simulationToolBar.addAction(win.jigsStatAction)
    win.simulationToolBar.addAction(win.jigsThermoAction)
Esempio n. 5
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def setupUi(win, toolbarArea):
    """
    Creates and populates the "Build Tools" toolbar in the main window.

    @param win: NE1's main window object.
    @type  win: U{B{QMainWindow}<http://doc.trolltech.com/4/qmainwindow.html>}
    
    @param toolbarArea: The ToolBarArea of the main window where this toolbar
                        will live (i.e. top, right, left, bottom).
    @type  toolbarArea: U{B{Qt.ToolBarArea enum}<http://doc.trolltech.com/4.2/qt.html#ToolBarArea-enum>}
    """
    
    # Create the "Build Tools" toolbar.
    win.buildToolsToolBar = QToolBar_WikiHelp(win)
    win.buildToolsToolBar.setEnabled(True)
    win.buildToolsToolBar.setObjectName("buildToolsToolBar")
    win.addToolBar(toolbarArea, win.buildToolsToolBar)
    
    # Populate the "Build Tools" toolbar.
    win.buildToolsToolBar.addAction(win.toolsFuseChunksAction) 
    win.buildToolsToolBar.addAction(win.modifyDeleteBondsAction)
    win.buildToolsToolBar.addAction(win.modifyHydrogenateAction)
    win.buildToolsToolBar.addAction(win.modifyDehydrogenateAction)
    win.buildToolsToolBar.addAction(win.modifyPassivateAction)
    win.buildToolsToolBar.addAction(win.modifyStretchAction)
    win.buildToolsToolBar.addAction(win.modifyMergeAction)
    win.buildToolsToolBar.addAction(win.modifyMirrorAction)
    win.buildToolsToolBar.addAction(win.modifyInvertAction)
    win.buildToolsToolBar.addAction(win.modifyAlignCommonAxisAction)
def setupUi(win, toolbarArea):
    """
    Create and populate the "Display Styles" toolbar.

    @param win: NE1's main window object.
    @type  win: U{B{QMainWindow}<http://doc.trolltech.com/4/qmainwindow.html>}

    @param toolbarArea: The ToolBarArea of the main window where this toolbar
                        will live (i.e. top, right, left, bottom).
    @type  toolbarArea: U{B{Qt.ToolBarArea enum}<http://doc.trolltech.com/4.2/qt.html#ToolBarArea-enum>}
    """

    # Create the "Display Styles" toolbar.
    win.displayStylesToolBar = QToolBar_WikiHelp(win)
    win.displayStylesToolBar.setEnabled(True)
    win.displayStylesToolBar.setObjectName("displayStylesToolBar")
    win.addToolBar(toolbarArea, win.displayStylesToolBar)

    # Populate the "Display Styles" toolbar.
    win.displayStylesToolBar.addAction(win.dispDefaultAction)
    win.displayStylesToolBar.addAction(win.dispLinesAction)
    win.displayStylesToolBar.addAction(win.dispTubesAction)
    win.displayStylesToolBar.addAction(win.dispBallAction)
    win.displayStylesToolBar.addAction(win.dispCPKAction)
    win.displayStylesToolBar.addAction(win.dispDnaCylinderAction)
    win.displayStylesToolBar.addSeparator()
    win.displayStylesToolBar.addAction(win.dispHideAction)
    win.displayStylesToolBar.addAction(win.dispUnhideAction)
Esempio n. 7
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def setupUi(win, toolbarArea):
    """
    Creates and populates the "Standard" toolbar in the main window.

    @param win: NE1's main window object.
    @type  win: U{B{QMainWindow}<http://doc.trolltech.com/4/qmainwindow.html>}
    
    @param toolbarArea: The ToolBarArea of the main window where this toolbar
                        will live (i.e. top, right, left, bottom).
    @type  toolbarArea: U{B{Qt.ToolBarArea enum}<http://doc.trolltech.com/4.2/qt.html#ToolBarArea-enum>}
    """

    # Create the "Standard" toolbar.
    win.standardToolBar = QToolBar_WikiHelp(win)
    win.standardToolBar.setEnabled(True)
    win.standardToolBar.setObjectName("standardToolBar")
    win.addToolBar(toolbarArea, win.standardToolBar)

    # Populate the "Standard" toolbar.
    win.standardToolBar.addAction(win.fileOpenAction)
    win.standardToolBar.addAction(win.fileSaveAction)
    win.standardToolBar.addSeparator()
    win.standardToolBar.addAction(win.editMakeCheckpointAction)  # hidden.
    win.standardToolBar.addAction(win.editUndoAction)
    win.standardToolBar.addAction(win.editRedoAction)
    win.standardToolBar.addAction(win.editCutAction)
    win.standardToolBar.addAction(win.editCopyAction)
    win.standardToolBar.addAction(win.pasteFromClipboardAction)
    win.standardToolBar.addAction(win.editDeleteAction)
    win.standardToolBar.addSeparator()
    win.standardToolBar.addAction(win.toolsSelectMoleculesAction)
    win.standardToolBar.addAction(win.toolsMoveMoleculeAction)
    win.standardToolBar.addAction(win.rotateComponentsAction)
    win.standardToolBar.addAction(win.modifyAdjustSelAction)
    win.standardToolBar.addAction(win.modifyAdjustAllAction)
    win.standardToolBar.addAction(win.simMinimizeEnergyAction)
    win.standardToolBar.addSeparator()
    win.standardToolBar.addAction(win.dispObjectColorAction)
    win.standardToolBar.addAction(win.resetChunkColorAction)
    win.standardToolBar.addSeparator()
    win.standardToolBar.addAction(win.colorSchemeAction)
    win.standardToolBar.addAction(win.lightingSchemeAction)
    win.standardToolBar.addSeparator()
    win.standardToolBar.addAction(win.editRenameAction)
    win.standardToolBar.addAction(win.editRenameObjectsAction)
    win.standardToolBar.addAction(win.editAddSuffixAction)
    win.standardToolBar.addSeparator()
    win.standardToolBar.addAction(win.editPrefsAction)

    win.standardToolBar.addSeparator()
    win.standardToolBar.addAction(win.helpWhatsThisAction)
Esempio n. 8
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def setupUi(win, toolbarArea):
    """
    Creates and populates the "Build Structures" toolbar in the main window.

    @param win: NE1's main window object.
    @type  win: U{B{QMainWindow}<http://doc.trolltech.com/4/qmainwindow.html>}
    """

    # Create the "Build Structures" toolbar.
    win.buildStructuresToolBar = QToolBar_WikiHelp(win)
    win.buildStructuresToolBar.setEnabled(True)
    win.buildStructuresToolBar.setObjectName("buildStructuresToolBar")
    win.addToolBar(toolbarArea, win.buildStructuresToolBar)

    # Populate the "Build Structures" toolbar.
    # Begin with "Builders", then add single shot "Generators".
    win.buildStructuresToolBar.addAction(win.toolsDepositAtomAction)
    win.buildStructuresToolBar.addAction(win.buildDnaAction)

    #  New Nanotube Builder or old Nanotube Generator?
    if debug_pref("Use new 'Build > Nanotube' builder? (next session)",
                  Choice_boolean_True,
                  prefs_key="A10 devel/Old Nanotube Generator"):
        # New "Build > CNT", experimental. --Mark 2008-03-10
        win.buildStructuresToolBar.addAction(win.buildNanotubeAction)
    else:
        # Original "Build > Nanotube"
        win.buildStructuresToolBar.addAction(win.nanotubeGeneratorAction)

    win.buildStructuresToolBar.addAction(win.toolsCookieCutAction)

    win.buildStructuresToolBar.addSeparator()  # Generators after this.

    # This adds the Peptide Generator (piotr 080304)
    win.buildStructuresToolBar.addAction(win.insertPeptideAction)
    win.buildStructuresToolBar.addAction(win.insertGrapheneAction)

    # This adds the Atom Generator example for developers.
    win.buildStructuresToolBar.addAction(win.insertAtomAction)
Esempio n. 9
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def setupUi(win, toolbarArea):
    """
    Create and populate the "View" toolbar.

    @param win: NE1's main window object.
    @type  win: U{B{QMainWindow}<http://doc.trolltech.com/4/qmainwindow.html>}

    @param toolbarArea: The ToolBarArea of the main window where this toolbar
                        will live (i.e. top, right, left, bottom).
    @type  toolbarArea: U{B{Qt.ToolBarArea enum}<http://doc.trolltech.com/4.2/qt.html#ToolBarArea-enum>}
    """

    # Create the "View" toolbar.
    win.viewToolBar = QToolBar_WikiHelp(win)
    win.viewToolBar.setEnabled(True)
    win.viewToolBar.setObjectName("viewToolBar")
    win.addToolBar(toolbarArea, win.viewToolBar)

    # Populate the "View" toolbar.
    win.viewToolBar.addAction(win.setViewHomeAction)
    win.viewToolBar.addAction(win.setViewFitToWindowAction)
    win.viewToolBar.addAction(win.setViewRecenterAction)
    win.viewToolBar.addAction(win.setViewZoomtoSelectionAction)
    win.viewToolBar.addAction(win.zoomToAreaAction)
    win.viewToolBar.addAction(win.zoomInOutAction)
    win.viewToolBar.addAction(win.panToolAction)
    win.viewToolBar.addAction(win.rotateToolAction)
    win.viewToolBar.addSeparator()
    win.viewToolBar.addAction(win.standardViewsAction) # A menu with views.
    win.viewToolBar.addAction(win.viewFlipViewVertAction)
    win.viewToolBar.addAction(win.viewFlipViewHorzAction)
    win.viewToolBar.addAction(win.viewRotatePlus90Action)
    win.viewToolBar.addAction(win.viewRotateMinus90Action)
    win.viewToolBar.addSeparator()
    win.viewToolBar.addAction(win.viewOrientationAction)
    win.viewToolBar.addAction(win.saveNamedViewAction)
    win.viewToolBar.addAction(win.viewNormalToAction)
    win.viewToolBar.addAction(win.viewParallelToAction)
Esempio n. 10
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def setupUi(win, toolbarArea):
    """
    Create and populate the "Rendering" toolbar.

    @param win: NE1's main window object.
    @type  win: U{B{QMainWindow}<http://doc.trolltech.com/4/qmainwindow.html>}

    @param toolbarArea: The ToolBarArea of the main window where this toolbar
                        will live (i.e. top, right, left, bottom).
    @type  toolbarArea: U{B{Qt.ToolBarArea enum}<http://doc.trolltech.com/4.2/qt.html#ToolBarArea-enum>}
    """

    # Create the "Rendering" toolbar.
    win.renderingToolBar = QToolBar_WikiHelp(win)
    win.renderingToolBar.setEnabled(True)
    win.renderingToolBar.setObjectName("renderingToolBar")
    win.addToolBar(toolbarArea, win.renderingToolBar)

    # Populate the "Rendering" toolbar.
    win.renderingToolBar.addAction(win.viewQuteMolAction)
    win.renderingToolBar.addAction(win.viewRaytraceSceneAction)
    win.renderingToolBar.addSeparator()
    win.renderingToolBar.addAction(win.setStereoViewAction)  # piotr 080516
Esempio n. 11
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 def setupUi(self):
     """
     Setup the UI for the command toolbar.
     """
     #ninad 070123 : It's important to set the Vertical size policy of the 
     # cmd toolbar widget. otherwise the flyout QToolbar messes up the 
     #layout (makes the command toolbar twice as big) 
     #I have set the vertical policy as fixed. Works fine. There are some 
     # MainWindow resizing problems for but those are not due to this 
     #size policy AFAIK        
     self.setSizePolicy(QSizePolicy.Expanding, QSizePolicy.Fixed)
             
     layout_cmdtoolbar = QHBoxLayout(self)
     layout_cmdtoolbar.setMargin(2)
     layout_cmdtoolbar.setSpacing(2)
     
     #See comment at the top for details about this flag
     if DEFINE_CONTROL_AREA_AS_A_QWIDGET:
         self.cmdToolbarControlArea = QWidget(self)    
     else:
         self.cmdToolbarControlArea = QToolBar_WikiHelp(self)
         
     self.cmdToolbarControlArea.setAutoFillBackground(True)
             
     self.ctrlAreaPalette = self.getCmdMgrCtrlAreaPalette()  
     self.cmdToolbarControlArea.setPalette(self.ctrlAreaPalette)
             
     self.cmdToolbarControlArea.setMinimumHeight(62)
     self.cmdToolbarControlArea.setMinimumWidth(380)
     self.cmdToolbarControlArea.setSizePolicy(QSizePolicy.Fixed, 
                                              QSizePolicy.Fixed)  
     
     #See comment at the top for details about this flag
     if DEFINE_CONTROL_AREA_AS_A_QWIDGET:
         layout_controlArea = QHBoxLayout(self.cmdToolbarControlArea)
         layout_controlArea.setMargin(0)
         layout_controlArea.setSpacing(0)
     
     self.cmdButtonGroup = QButtonGroup()    
     btn_index = 0
     
     for name in ('Build', 'Insert', 'Tools', 'Move', 'Simulation'):
         btn = QToolButton(self.cmdToolbarControlArea)           
         btn.setObjectName(name)
         btn.setMinimumWidth(75)
         btn.setMaximumWidth(75)
         btn.setMinimumHeight(62)
         btn.setAutoRaise(True)
         btn.setCheckable(True)
         btn.setAutoExclusive(True)
         iconpath = "ui/actions/Command Toolbar/ControlArea/" + name + ".png"
         btn.setIcon(geticon(iconpath))
         btn.setIconSize(QSize(22, 22))
         btn.setText(name)
         btn.setToolButtonStyle(Qt.ToolButtonTextUnderIcon)
         btn.setPalette(self.ctrlAreaPalette)
         self.cmdButtonGroup.addButton(btn, btn_index)
         btn_index += 1        
         #See comment at the top for details about this flag
         if DEFINE_CONTROL_AREA_AS_A_QWIDGET:
             layout_controlArea.addWidget(btn)
         else:
             self.cmdToolbarControlArea.layout().addWidget(btn)                
             #following has issues. so not adding widget directly to the 
             #toolbar. (instead adding it in its layout)-- ninad 070124
             ##self.cmdToolbarControlArea.addWidget(btn)      
     
     layout_cmdtoolbar.addWidget(self.cmdToolbarControlArea) 
     
     #Flyout Toolbar in the command toolbar  
     self.flyoutToolBar = FlyoutToolBar(self)
     
     layout_cmdtoolbar.addWidget(self.flyoutToolBar)   
     
     #ninad 070116: Define a spacer item. It will have the exact geometry 
     # as that of the flyout toolbar. it is added to the command toolbar 
     # layout only when the Flyout Toolbar is hidden. It is required
     # to keep the 'Control Area' widget fixed in its place (otherwise, 
     #after hiding the flyout toolbar, the layout adjusts the position of 
     #remaining widget items) 
     
     self.spacerItem = QSpacerItem(0, 
                                   0, 
                                   QtGui.QSizePolicy.Expanding, 
                                   QtGui.QSizePolicy.Minimum)
     self.spacerItem.setGeometry = self.flyoutToolBar.geometry()
     
     for btn in self.cmdButtonGroup.buttons():
         if str(btn.objectName()) == 'Build':
             btn.setMenu(self.win.buildStructuresMenu)
             btn.setPopupMode(QToolButton.MenuButtonPopup)
             btn.setToolTip("Build Commands")
             whatsThisTextForCommandToolbarBuildButton(btn)
         if str(btn.objectName()) == 'Insert':
             btn.setMenu(self.win.insertMenu)
             btn.setPopupMode(QToolButton.MenuButtonPopup)
             btn.setToolTip("Insert Commands")
             whatsThisTextForCommandToolbarInsertButton(btn)
         if str(btn.objectName()) == 'Tools':
             #fyi: cmd stands for 'command toolbar' - ninad070406
             self.win.cmdToolsMenu = QtGui.QMenu(self.win)
             self.win.cmdToolsMenu.addAction(self.win.toolsExtrudeAction) 
             self.win.cmdToolsMenu.addAction(self.win.toolsFuseChunksAction)
             self.win.cmdToolsMenu.addSeparator()
             self.win.cmdToolsMenu.addAction(self.win.modifyMergeAction)
             self.win.cmdToolsMenu.addAction(self.win.modifyMirrorAction)
             self.win.cmdToolsMenu.addAction(self.win.modifyInvertAction)
             self.win.cmdToolsMenu.addAction(self.win.modifyStretchAction)
             btn.setMenu(self.win.cmdToolsMenu)
             btn.setPopupMode(QToolButton.MenuButtonPopup)
             btn.setToolTip("Tools")
             whatsThisTextForCommandToolbarToolsButton(btn)
         if str(btn.objectName()) == 'Move':
             self.win.moveMenu = QtGui.QMenu(self.win)
             self.win.moveMenu.addAction(self.win.toolsMoveMoleculeAction)
             self.win.moveMenu.addAction(self.win.rotateComponentsAction)
             self.win.moveMenu.addSeparator()
             self.win.moveMenu.addAction(
                 self.win.modifyAlignCommonAxisAction)
             ##self.win.moveMenu.addAction(\
             ##    self.win.modifyCenterCommonAxisAction)
             btn.setMenu(self.win.moveMenu)
             btn.setPopupMode(QToolButton.MenuButtonPopup)
             btn.setToolTip("Move Commands")
             whatsThisTextForCommandToolbarMoveButton(btn)
         if str(btn.objectName()) == 'Dimension':
             btn.setMenu(self.win.dimensionsMenu)
             btn.setPopupMode(QToolButton.MenuButtonPopup)
             btn.setToolTip("Dimensioning Commands")
         if str(btn.objectName()) == 'Simulation':
             btn.setMenu(self.win.simulationMenu)
             btn.setPopupMode(QToolButton.MenuButtonPopup)
             btn.setToolTip("Simulation Commands")
             whatsThisTextForCommandToolbarSimulationButton(btn)
         
         # Convert all "img" tags in the button's "What's This" text 
         # into abs paths (from their original rel paths).
         # Partially fixes bug 2943. --mark 2008-12-07
         # [bruce 081209 revised this -- removed mac = False]
         fix_QAction_whatsthis(btn)
     return