Esempio n. 1
0
 def setting_user_preference(self, request):
     """
     玩家额外信息.
     :param request:
     :return:
     """
     debug("setting_user_preference :  request = ", request)
     user_id = request.getParamInt('userId')
     preferences = request.getParamStr('preferences')
     age = request.getParamStr('age')
     motto = request.getParamStr('motto')
     debug("SNSHttpAction : setting_user_preference : ", user_id,
           preferences, age, motto)
     mi = self.user_checker.check(request)
     mo = MsgPack()
     if mi.error:
         ftlog.warn('setting_user_preference error', request, mi.error)
         mo.setResult('ok', 0)
         mo.setError(1, mi.error)
     else:
         # self.service.setting_preference_record(user_id, preferences)
         preferences = {"age": age, "motto": motto}
         self.service.setting_preference_record(user_id, preferences)
         mo.setResult('ok', 1)
     return mo
Esempio n. 2
0
def encodeUserTaskListFull(userTaskUnit):
    taskList = []
    if userTaskUnit:
        taskKindPool = userTaskUnit.taskKindPool
        for taskId in taskKindPool.taskIdList:
            asserts = None
            task = userTaskUnit.findTaskByTaskId(taskId)
            if task:
                if isinstance(task.taskKind.rewardContent,
                              tycontent.TYChoiceContent):
                    asserts = []
                    for x in task.taskKind.rewardContent._generators:
                        asserts.append(x._assetKindId)
                data = [
                    taskId,  # 任务ID
                    task.kindId,  # 任务类型ID,
                    task.progress,  # 任务进度
                    task.
                    status,  # 显示按钮的序号 0 继续努力 1 可领取 2 已经领取 3 锁定 4 未进行隐藏 5 已领取隐藏
                    task.taskKind.name,
                    asserts,
                    datetime.fromtimestamp(
                        task.updateTime).strftime('%Y-%m-%d %H:%M:%S'),
                    task.taskKind.progressMax,
                    task.finishCount,
                    task.taskKind.totalLimit,
                ]
                taskList.append(data)
            else:
                ftlog.warn('encodeUserTaskListFull not found->',
                           userTaskUnit.userId, taskId, task)
    return taskList
Esempio n. 3
0
 def getWinNodesByDropTile(self, dropTile):
     tingInfos = None
     if self.TING in self.__extend:
         tingInfos = self.__extend[self.TING]
         
     if self.GRAB_CHI_TING in self.__extend:
         tingInfos = self.__extend[self.GRAB_CHI_TING][0][self.TING]
         
     if self.GRAB_PENG_TING in self.__extend:
         tingInfos = self.__extend[self.GRAB_PENG_TING][0][self.TING]
         
     if self.GRAB_GANG_TING in self.__extend:
         tingInfos = self.__extend[self.GRAB_GANG_TING][0][self.TING]
         
     if self.GRAB_ZHAN_TING in self.__extend:
         tingInfos = self.__extend[self.GRAB_ZHAN_TING][0][self.TING]    
         
     if not tingInfos:
         ftlog.warn('getWinNodesByDropTile tingInfos is None, need check:', self.__extend)
         return None,False
     
     ftlog.debug('getWinNodesByDropTile tingInfos:', tingInfos)
     for tingSolution in tingInfos:
         if tingSolution['dropTile'] == dropTile:
             return tingSolution['winNodes'],tingSolution.get('ishuAll',False)
         
     return None,False
Esempio n. 4
0
 def do_follow_launch(self, request):
     """
     添加好友.
     :param request:
     :return:
     """
     # 源用户ID->目标用户ID,问候语,来源渠道(检索,群, 游戏...)
     user_id = request.getParamInt('userId')
     target_user_id = request.getParamInt('targetUserId')
     debug("SNSHttpAction do_follow_launch ", user_id, target_user_id)
     mi = self.checkBase.check(request)
     mo = MsgPack()
     if mi.error:
         ftlog.warn('do_follow_launch error', user_id, target_user_id,
                    mi.error)
         mo.setResult('ok', 0)
         mo.setError(1, mi.error)
     else:
         # 问候语
         hello = request.getParamStr('hello')
         # 搜索添加、游戏互动添加,用于数据分析
         origin = request.getParamStr('origin')
         self.service.do_follow_launch(user_id, target_user_id, hello,
                                       origin)
         mo.setResult('ok', 1)
     return mo
Esempio n. 5
0
    def dingAbsence(self, seatId, color, actionId):
        """玩家定缺某个花色
        """
        # 玩家已经选择过了,不能再次选择
        if self.absenceColor[seatId] != self.COLOR_ABSENCE_INIT:
            ftlog.warn('MAbsenceProcessor.dingAbsence already absenced seatId:', seatId
                        , ' absenceColor:', self.absenceColor)
            return

        # 只能缺万筒条中的一个颜色
        if color not in (MTile.TILE_WAN, MTile.TILE_TONG, MTile.TILE_TIAO):
            ftlog.warn('MAbsenceProcessor.dingAbsence wrong color..')
            return

        self.absenceColor[seatId] = color
        self.msgProcessor.table_call_notify_absence(self.players[seatId].userId
                , seatId
                , self.absenceColor[seatId]
                , False
                , actionId)

    
        if self.isAllSelected():
            # 所有人都已选择定缺,结束定缺状态
            ftlog.debug('MAbsenceProcessor.dingAbsence, all absenced !!!')
            self.setSchedule(self.SCHEDULE_ABSENCE_END)
            self.setAbsenceTimeOut(0)
Esempio n. 6
0
 def get_chat_record(self, msg):
     """
     获取所有的聊天记录.
     """
     debug("ChatListSrv : get_chat_record : msg = ", msg)
     user_id = msg.getParamInt('userId')
     target_user_ids = msg.getParam('targetUserIds')
     resp = MsgPack()
     resp.setCmd('chat')
     resp.setResult('action', 'chat_record')
     mi = self.user_checker.check(msg)
     if mi.error:
         ftlog.warn('get_chat_record param error', user_id, target_user_ids,
                    mi.error)
         resp.setResult('status', "error")
         resp.setError(1, mi.error)
     else:
         try:
             records = self.service.batch_record_list(
                 user_id, target_user_ids)
             debug("ChatListSrv get_chat_record", records)
             resp.setResult('records', records)
             resp.setResult('status', "ok")
         except TYBizException, e:
             resp.setResult('status', "error")
             resp.setError(e.errorCode, e.message)
Esempio n. 7
0
def _safeAddGames(userId, intClientId, gameIds, location):
    """
    安全添加用户自定义数据.
    客户端传来的添加项,校验实际存在后再入库.
    """
    # TODO 和 _filterGameNodes 合并
    if _DEBUG:
        debug('_tygamelist5._addSafeGames IN->', userId, intClientId, gameIds)
    nodes = _getExtendGames(userId, intClientId, location)
    now = fttime.getCurrentTimestamp()
    idx = 0
    for info in nodes:
        nodeId = info.get("id", "")
        if nodeId in gameIds:
            # 节点数据真实存在才进行添加
            _dao.addUserGameListNode(userId, now + idx,
                                     nodeId)  # 制造一点时间差形成先后顺序
            idx += 1
            gameIds.remove(nodeId)

    if len(gameIds) > 0:
        # 不安全的输入数据,记录下来
        ftlog.warn(
            '_tygamemanager._addSafeGames, the node not found ! userId=',
            userId, 'clientId=', intClientId, 'gameIds=', gameIds, 'nodes',
            nodes)
    return 1
Esempio n. 8
0
def sendPrivateMessage(userId, msg):
    """ 发送个人消息
    """
    #     if not isinstance(msg, unicode):
    #         msg = unicode(msg)
    #     message.sendPrivate(9999, userId, 0, msg)
    ftlog.warn('TODO, HALL51 not support user private message', userId, msg)
Esempio n. 9
0
 def check_friend(self, request):
     """
     检查2个人是否好友。
     :param userId:
     :param targetId:
     :return:
     """
     user_id = request.getParamInt('userId')
     target_user_id = request.getParamInt('targetUserId')
     debug("SNSHttpAction check_friend ", user_id, target_user_id)
     mi = self.checkBase.check(request)
     mo = MsgPack()
     if mi.error:
         ftlog.warn('check_friend error', request, mi.error)
         mo.setResult('ok', 0)
         mo.setError(1, mi.error)
     else:
         ret = self.service.check_friend(user_id, target_user_id)
         if ret:
             ret = 1
         else:
             ret = 0
         mo.setResult("data", ret)
         mo.setResult('ok', 1)
     return mo
Esempio n. 10
0
 def doItemDetailInfo(self, msg):
     mi = self.checkerCmd.check(msg)
     if mi.error:
         ftlog.warn('doItemDetailInfo', msg, mi.error)
         return 0
     mo = ItemHelper.getItemDetailInfo(mi.gameId, mi.clientId, mi.userId,
                                       mi.itemId)
     tyrpcconn.sendToUser(mi.userId, mo)
Esempio n. 11
0
 def doItemList(self, msg):
     mi = self.checkerCmd.check(msg)
     if mi.error:
         ftlog.warn('doItemList', msg, mi.error)
         return 0
     mo = ItemHelper.makeItemListResponse(mi.gameId, mi.clientId, mi.userId,
                                          mi.kindGameId)
     tyrpcconn.sendToUser(mi.userId, mo)
Esempio n. 12
0
 def doAddHallGameManager(self, msg):
     mi = self.checker.check(msg)
     if _DEBUG:
         debug('doAddHallGamemanager IN->', mi)
     if mi.error:
         ftlog.warn('doAddHallGameManager', msg, mi.error)
         return 0
     _gamemanager.addHallGameManager(mi.userId, mi.clientId, mi.apiVersion, mi.gameIds)
     return 1
Esempio n. 13
0
def numberToClientId(numberId):
    cid = ''
    try:
        cid = tyconfig.numberToClientId(numberId)
    except:
        pass
    if not cid:
        ftlog.warn('stage_match_remote.numberToClientId failed:', numberId)
    return cid
Esempio n. 14
0
def clientIdToNumber(clientId):
    cid = 0
    try:
        cid = tyconfig.clientIdToNumber(clientId)
    except:
        pass
    if cid == 0:
        ftlog.warn('stage_match_remote.clientIdToNumber failed:', clientId)
    return cid
Esempio n. 15
0
 def doActionCheckStartGame(self):
     '''检查游戏人数是否达到开局要求
     Note: 先补足筹码,然后踢掉筹码不足的玩家
     '''
     ftlog.debug("<<", self.getBasicAttrsLog(), caller=self)
     if self.__state != self.GAME_PLAY_STATE_WAIT:
         ftlog.warn("doActionCheckStartGame state error!",
                    self.getBasicAttrsLog())
         return False
Esempio n. 16
0
    def doActionGameEnd(self):
        if ftlog.is_debug():
            ftlog.info("doActionGameEnd <<",
                       self.getBasicAttrsLog(),
                       caller=self)
        if self.__state != self.GAME_PLAY_STATE_FINAL:
            ftlog.warn("state error!", self.getBasicAttrsLog(), caller=self)
            return

        self.transitToStateWait()
Esempio n. 17
0
    def _sendAllRecordToUser(cls,
                             userId,
                             gameId,
                             startRecordIndex,
                             endRecordIndex,
                             playMode=None,
                             targetUserId=None,
                             targetTableNo=None):
        """全量下发 带分页参数
        """
        # 获取keys
        if targetUserId is None:
            targetUserId = userId
        if startRecordIndex < 0:
            startRecordIndex = 0
        if endRecordIndex < startRecordIndex:
            endRecordIndex = startRecordIndex

        userRecordKeys = pluginCross.mj2dao.getRecordKeyList(targetUserId)
        rLength = len(userRecordKeys)
        urKeys = []
        for index in range(startRecordIndex, endRecordIndex + 1):
            newIndex = rLength - index - 1
            if newIndex >= 0:
                urKeys.append(userRecordKeys[rLength - index - 1])
        ftlog.debug('createTableRecord.sendAllRecordToUser2 urKeys:', urKeys)

        msg = MsgPack()
        msg.setCmd('create_table')
        msg.setResult('action', 'record')
        msg.setResult('type', 'update')
        msg.setResult('gameId', gameId)
        playerRecordList = []
        for userRecordKey in urKeys:
            playerRecordInfo = pluginCross.mj2dao.getReplayRecord(
                userRecordKey)
            if not playerRecordInfo:
                ftlog.warn('createTableRecord.sendAllRecordToUser2 key:',
                           userRecordKey, ' is null')
            else:
                playerRecordDist = json.loads(playerRecordInfo)

                # playMode过滤
                if playMode and playMode != playerRecordDist.get('playMode'):
                    continue
                # 房间号过滤
                if targetTableNo and targetTableNo != playerRecordDist.get(
                        'tableNo'):
                    continue

                playerRecordList.append(playerRecordDist)
                ftlog.debug('createTableRecord.sendAllRecordToUser2 key:',
                            userRecordKey, ' content:', playerRecordDist)
        msg.setResult('list', playerRecordList)
        tyrpcconn.sendToUser(userId, msg)
Esempio n. 18
0
 def doGetHallGameManager(self, msg):
     """
     获取待添加游戏插件列表
     """
     mi = self.checkBase.check(msg)
     if _DEBUG:
         debug('doGetHallGamemanager IN->', mi)
     if mi.error:
         ftlog.warn('doGetHallGamemanager', msg, mi.error)
         return 0
     _gamemanager.getHallGameManager(mi.userId, mi.clientId, mi.apiVersion)
     return 1
Esempio n. 19
0
def doGiveUp(roomId, tableId, userId):
    room = tyglobal.rooms()[roomId]
    if room:
        table = room.maptable.get(tableId)
        if table:
            table.giveUp(userId)
        else:
            ftlog.warn("stage_match_table_remote doGiveUp not find table",
                       tableId)
    else:
        ftlog.warn("stage_match_table_remote doGiveUp not find room", roomId)
    return 0
Esempio n. 20
0
def doClearTable(roomId, tableId, info):
    room = tyglobal.rooms()[roomId]
    if room:
        table = room.maptable.get(tableId)
        if table:
            table.clearMatchTable(info)
        else:
            ftlog.warn("stage_match_table_remote clearTable not find table",
                       tableId)
    else:
        ftlog.warn("stage_match_table_remote clearTable not find room", roomId)
    return 0
Esempio n. 21
0
def _getSubGameDataVal(gameId, userId, attrName):
    rpcproxy = typlugin.getRpcProxy(gameId, typlugin.RPC_CALL_SAFE,
                                    typlugin.RPC_TARGET_MOD_ONE)
    rfc = rpcproxy.gamemgr.getGameData(userId, gameId, attrName)
    if not rfc:
        ftlog.warn('ERROR, the target game service not found !')
        return None

    elif rfc.getException():
        ftlog.warn('ERROR, the target game service got exception !',
                   str(rfc.getException()))
        return None
    return rfc.getResult()
Esempio n. 22
0
 def getUserNoiceList(self, msg):
     mi = hallchecker.CHECK_BASE.check(msg)
     if mi.error:
         ftlog.warn('getUserNoiceList', msg, mi.error)
         return 0
     bannerIds, showIds = self.getNoticeInfoByClientId(
         mi.clientId, mi.userId)
     mo = MsgPack()
     mo.setCmd('notice5')
     mo.setResult('action', 'list')
     mo.setResult('banners', bannerIds)
     mo.setResult('notices', showIds)
     tyrpcconn.sendToUser(mi.userId, mo)
     return 1
Esempio n. 23
0
    def doMatchQuickStart(self, msg):
        ftlog.info('StageMatchRoomMixin._do_room__quick_start')
        assert (self.roomId == msg.getParam('roomId'))
        userId = msg.getParam('userId')
        tableId = msg.getParam('tableId')
        roomId = msg.getParam('roomId')
        gameId = msg.getParam('gameId')

        ftlog.info('StageMatchRoomMixin._do_room__quick_start', 'userId=',
                   userId, 'tableId=', tableId, 'roomId=', roomId, 'gameId=',
                   gameId, 'confTableId=', self.conf.tableId)
        player = self.matchArea.findPlayer(userId)
        if player is None:
            ftlog.warn('StageMatchRoomMixin._do_room__quick_start', 'userId=',
                       userId, 'tableId=', tableId, 'roomId=', roomId,
                       'gameId=', gameId, 'err=', 'NotFoundPlayer')
            try:
                # 可能是之前在gt中的tableId
                unlockUserForMatch(userId, self.roomId, tableId)
            except:
                ftlog.error('StageMatchRoomMixin._do_room__quick_start',
                            'userId=', userId, 'tableId=', tableId, 'roomId=',
                            roomId, 'gameId=', gameId)
            reason = TYRoom.ENTER_ROOM_REASON_INNER_ERROR
            info = u'在线状态错误或其他系统内部错误'
            self._sendQuickStartRes(self.gameId, userId, reason,
                                    self.bigRoomId, 0, info)
            return

        # 确认是在房间掉线
        if tableId == self.conf.tableId:
            # 玩家在队列里时断线重连
            reason = TYRoom.ENTER_ROOM_REASON_OK
            self._sendQuickStartRes(self.gameId, userId, reason,
                                    self.bigRoomId, self.conf.tableId)
            # 如果用户已经被分组则发送等待信息
            if player.group:
                self._sendMatchStatas(player.userId)
                self._sendMatchRanks(player.userId)
                self._sendDesc(player.userId)
                self.matchArea.playerNotifier.notifyMatchWait(player, 1)
        else:
            # 玩家在牌桌上断线重连,游戏的UT补齐下面的参数
            extParams = msg.getKey('params')  # 开放给用户的扩展参数
            clientId = msg.getParam("clientId")  # clientId
            shadowRoomId = msg.getParam("shadowRoomId")  # GT的房间ID
            self._sendMatchStatas(player.userId)
            self._sendMatchRanks(player.userId)
            self._sendDesc(player.userId)
Esempio n. 24
0
 def doNewUserRewardReceive(self, msg):
     '''
     客户端点击“领取”按钮,领取新手启动资金
     '''
     mi = hallchecker.CHECK_BASE.check(msg)
     if mi.error :
         ftlog.warn('doNewUserRewardReceive', msg, mi.error)
         return 0
     isSend, startChip, _final = self.sendStartChip(mi.userId, mi.gameId, mi.clientId, None)
     mo = MsgPack()
     mo.setCmd('new_user_reward5')
     mo.setResult('action', 'receive')
     mo.setResult('chip', startChip if isSend else 0)
     tyrpcconn.sendToUser(mi.userId, mo)
     return 1
Esempio n. 25
0
 def clearInvalidObservers(self):
     '''一段防御性代码,防止本桌上一局的旁观者未被及时清理,下一局开局时换到了别的桌子,但收到本桌的协议
     '''
     invalidObservers = []
     for userId in self.observers:
         onlineSeatId = pluginCross.onlinedata.getOnLineLocSeatId(
             userId, self.roomId, self.tableId)
         if onlineSeatId == 0:  # Note: 断线的旁观玩家不做清理,table._doClearPlayers会处理
             ftlog.warn(self._baseLogStr('invalid observer found', userId),
                        '|locList:',
                        pluginCross.onlinedata.getOnLineLocList(userId),
                        caller=self)
             invalidObservers.append(userId)
     for userId in invalidObservers:
         del self.observers[userId]
Esempio n. 26
0
def _getExtendGames(userId, intClientId, location):
    """
    获取扩展位游戏列表.
    """
    nodes = []
    gameInfo = gamemgr_pls_conf.getConfigByClientId(intClientId)
    if not gameInfo:
        ftlog.warn(
            '_tygamemanager._getListGames, then pls_gameInfo not found ! userId=',
            userId, 'clientId=', intClientId)
        return nodes
    pls_gameInfo = gameInfo.get('nodes', [])
    loc_gameInfo = _getlocBylocation(location)
    if loc_gameInfo:
        pls_gameInfo.extend(loc_gameInfo)  # 合并推荐和地域游戏信息
    _filterGameNodes(userId, intClientId, pls_gameInfo, nodes)
    return nodes
Esempio n. 27
0
 def _onEnterCreateRoomFailed(cls,
                              checkResult,
                              userId,
                              gameId,
                              clientId,
                              roomId=0):
     '''进入创建房间失败回调函数'''
     ftlog.warn("|userId, reason, roomId:",
                userId,
                checkResult,
                roomId,
                caller=cls)
     mo = MsgPack()
     mo.setCmd('quick_start')
     mo.setResult('gameId', gameId)
     mo.setResult('userId', userId)
     mo.setResult('reason', checkResult)
     tyrpcconn.sendToUser(userId, mo)
Esempio n. 28
0
 def verify_friend(self, user_id, target_user_id):
     """
     验证2个用户是否好友关系,提供给聊天服务RPC调用。
     :param user_id:
     :param target_user_id:
     :return: 1 是好友 0 不是好友
     """
     debug("SNSHttpAction verify_friend:", user_id, target_user_id)
     if isinstance(user_id, int) and user_id > 0 and isinstance(
             target_user_id, int) and target_user_id > 0:
         ret = self.service.check_friend(user_id, target_user_id)
         if ret:
             return 1
         else:
             return 0
     else:
         ftlog.warn("SNSHttpAction verify_friend error param", user_id,
                    target_user_id)
         return 0
Esempio n. 29
0
 def _decodeItem(self, userId, itemId, itemDataBytes):
     kindId = 0
     try:
         kindId = TYItemData.decodeKindId(itemDataBytes)
         itemKind = self._itemSystem.findItemKind(kindId)
         if itemKind:
             itemData = itemKind.newItemData()
             TYItemData.decodeFromBytes(itemData, itemDataBytes)
             item = itemKind.newItemForDecode(itemId)
             item.decodeFromItemData(itemData)
             return item
         else:
             ftlog.warn('TYItemDao._decodeItem kindId NOT FOUND ! userId=',
                        userId, 'itemId=', itemId, 'kindId=', kindId,
                        'data=[', itemDataBytes, ']')
     except:
         ftlog.error('TYItemDao._decodeItem userId=', userId, 'itemId=',
                     itemId, 'kindId=', kindId, 'data=', itemDataBytes)
     return None
Esempio n. 30
0
 def do_delete_friend(self, request):
     """
     删除好友.
     :param request:
     :return:
     """
     user_id = request.getParamInt('userId')
     target_user_id = request.getParamInt('targetUserId')
     debug("SNSHttpAction : do_delete_friend : ", user_id, target_user_id)
     mi = self.checkBase.check(request)
     mo = MsgPack()
     if mi.error:
         ftlog.warn('do_delete_friend error', request, mi.error)
         mo.setResult('ok', 0)
         mo.setError(1, mi.error)
     else:
         self.service.del_friend(user_id, target_user_id)
         mo.setResult('ok', 1)
     return mo