Esempio n. 1
0
        async def leave(self, ctx):
            obj = get_object(ctx)
            await obj.to_clear()

            channel = ctx.message.author.voice.channel
            voice = get(bot.voice_clients, guild=ctx.guild)

            if voice and voice.is_connected():
                print(f'Disconnected from {channel}', end='')
                functions.log_ctx(ctx)
                await voice.disconnect()
            else:
                text = f'I was not at the {channel}.'
                await self.send_embed(ctx, text)
Esempio n. 2
0
        async def join(self, ctx):
            author_voice_state = ctx.message.author.voice

            #Checks if the author is in a voice channel
            if not author_voice_state:
                text = 'You need to be in a voice channel!'
                await self.send_embed(ctx, text)
                return

            current_channel = get(bot.voice_clients, guild=ctx.guild)
            author_channel = ctx.message.author.voice.channel

            if current_channel == None:
                print(f'Connected to <{author_channel}>', end='')
                functions.log_ctx(ctx)
                await author_channel.connect()
            elif current_channel.channel != author_channel:
                text = 'I am already in another channel in this server!'
                await self.send_embed(ctx, text)
            else:
                text = 'I am already in your channel'
                await self.send_embed(ctx, text)
Esempio n. 3
0
 async def coin(self, ctx):
     '''Jogarei a moeda pra você, fi!'''
     print('Thrown a coin', end='')
     functions.log_ctx(ctx)
     await ctx.send(choice(cc))
Esempio n. 4
0
        async def draw(self, ctx):
            C = ctx.message.content.split()
            C = C[1:]
            shuffle(C)

            if len(C) == 6:
                print('Made a 3x3 draw', end='')
                functions.log_ctx(ctx)

                await ctx.send('So it is a 3x3 draw, wait a second.')
                sleep(2)
                embed1 = discord.Embed(title='This is the first team!',
                                       colour=discord.Colour.blue())
                embed1.add_field(name='Players',
                                 value=' \n- {}\n\n- {}\n\n- {}'.format(
                                     C[0], C[1], C[2]))

                embed2 = discord.Embed(title='This is the second team!',
                                       colour=discord.Colour.red())
                embed2.add_field(name='Players',
                                 value=' \n- {}\n\n- {}\n\n- {}'.format(
                                     C[3], C[4], C[5]))

                await ctx.send(embed=embed1)
                await ctx.send(embed=embed2)

            elif len(C) == 8:
                print('Made a 4x4 draw', end='')
                functions.log_ctx(ctx)

                await ctx.send('So it is a 4x4 draw, wait a second.')
                sleep(2)
                embed1 = discord.Embed(title='This is the first team!',
                                       colour=discord.Colour.blue())
                embed1.add_field(
                    name='Players',
                    value=' \n- {}\n\n- {}\n\n- {}\n\n- {}'.format(
                        C[0], C[1], C[2], C[3]))

                embed2 = discord.Embed(title='This is the second team!',
                                       colour=discord.Colour.red())
                embed2.add_field(
                    name='Players',
                    value=' \n- {}\n\n- {}\n\n- {}\n\n- {}'.format(
                        C[4], C[5], C[6], C[7]))

                await ctx.send(embed=embed1)
                await ctx.send(embed=embed2)

            elif len(C) == 10:
                print('Made a 5x5 draw', end='')
                functions.log_ctx(ctx)

                await ctx.send('So it is a 5x5 draw, wait a second.')
                sleep(2)
                embed1 = discord.Embed(title='This is the first team!',
                                       colour=discord.Colour.blue())
                embed1.add_field(
                    name='Players',
                    value=' \n- {}\n\n- {}\n\n - {}\n\n- {}\n\n- {}'.format(
                        C[0], C[1], C[2], C[3], C[4]))

                embed2 = discord.Embed(title='This is the second team!',
                                       colour=discord.Colour.red())
                embed2.add_field(
                    name='Players',
                    value=' \n- {}\n\n- {}\n\n- {}\n\n- {}\n\n- {}'.format(
                        C[5], C[6], C[7], C[8], C[9]))

                await ctx.send(embed=embed1)
                await ctx.send(embed=embed2)
            else:
                print('Invalid draw', end='')
                functions.log_ctx(ctx)
                text = 'Invalid quantity of people'
                await self.send_embed(ctx, text)