Esempio n. 1
0
def hit():
    all_deck = from_db2arr(AllDeck)
    user_deck = from_db2arr(UserCards)
    user_deck.append(all_deck.pop())

    to_db(UserCards, user_deck)
    to_db(AllDeck, all_deck)

    dealer_deck = from_db2arr(DealerCards)

    if add(user_deck) > 21:
        val1 = add(user_deck)
        val2 = add(dealer_deck)
        return render_template('main.html', val1=val1, val2=val2, msg="You lose", player=user_deck, dealer=dealer_deck)

    dealer_deck[0] = 'X'
    return render_template('main.html', player=user_deck, dealer=dealer_deck)
Esempio n. 2
0
def hit():
    all_deck = from_db2arr(AllDeck)
    user_deck = from_db2arr(UserCards)
    user_deck.append(all_deck.pop())

    to_db(UserCards, user_deck)
    to_db(AllDeck, all_deck)

    dealer_deck = from_db2arr(DealerCards)

    if add(user_deck) > 21:
        val1 = add(user_deck)
        val2 = add(dealer_deck)
        return render_template('main.html',
                               val1=val1,
                               val2=val2,
                               msg="You lose",
                               player=user_deck,
                               dealer=dealer_deck)

    dealer_deck[0] = 'X'
    return render_template('main.html', player=user_deck, dealer=dealer_deck)
Esempio n. 3
0
def new_game():
    all_deck = new_deck()

    game = []
    for i in range(4):
        game.append(all_deck.pop())

    to_db(UserCards, [game[0], game[1]])
    to_db(DealerCards, [game[2], game[3]])
    to_db(AllDeck, all_deck)

    user_deck = [game[0], game[1]]
    dealer_deck = ['X', game[3]]

    return render_template('main.html', player=user_deck, dealer=dealer_deck)
Esempio n. 4
0
def new_game():
    all_deck = new_deck()

    game = []
    for i in range(4):
        game.append(all_deck.pop())

    to_db(UserCards, [game[0], game[1]])
    to_db(DealerCards, [game[2], game[3]])
    to_db(AllDeck, all_deck)

    user_deck = [game[0], game[1]]
    dealer_deck = ['X', game[3]]

    return render_template('main.html', player=user_deck, dealer=dealer_deck)