def __init__(self, lst=[]): Deck.__init__(self, lst=lst) self.visible = False self.visible_to_player = True
def __init__(self, lst=[]): Deck.__init__(self, lst=lst) self.visible = True
def __init__(self, lst=[]): Deck.__init__(self, lst=lst) self.visible = False self.visible_to_player = True
def __init__(self, lst=[]): Deck.__init__(self, lst=lst) self.visible = True