def start(self, PLAYERS): self.board = Board.initial(GUICard) # Clear the ingame data. self.start_turn_time = time.clock() self.set_time = 0 self.players = {x: [] for x in xrange(PLAYERS)} #self.cards_drawn = False self.table_clickable = False # Is it possible to select cards? self.draw_END_BUTTON = False # Draw 'No Sets' and block the game? self.player_turn = None # Whose turn (== player_id or None)