def __init__(self, name, mobId, _map, x, y): Being.__init__(self, name) MapCreature.__init__(self, name, _map) self.mobile = True self.category = "mob" self.mobId = mobId self.setPos(x, y) self.timer = 0 self.state = "idle" self.speed = 0.05
def __init__(self, name, _map, x, y): Being.__init__(self, name) MapCreature.__init__(self, name, _map) self.mobile = True self.category = "player" self.setPos(x, y)