Esempio n. 1
0
	def SF_modifier(self):
		self.court_awareness = major_bonus(self.court_awareness)
		self.decision_making = major_bonus(self.decision_making)
		self.shot_three = minor_bonus(self.shot_three)
		self.rebounding = major_bonus(self.rebounding)
		self.shot_midrange = minor_bonus(self.shot_midrange)
		self.off_iq = major_bonus(self.off_iq)
		self.def_iq = major_bonus(self.def_iq)
		self.speed = minor_bonus(self.shot_three)
		self.shot_layup = minor_bonus(self.shot_layup)
		self.height += random.randrange(9 , 19)			
		self.shot_layup += self.shooting_touch
		self.shot_ft += self.shooting_touch
		self.shot_three += self.shooting_touch
		self.shot_midrange += self.shooting_touch			
		self.position = "SF"	
Esempio n. 2
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	def PF_modifier(self):
		self.def_iq = major_bonus(self.def_iq)
		self.decision_making = major_bonus(self.decision_making)
		self.rebounding= major_bonus(self.rebounding)
		self.shot_close = major_bonus(self.shot_close)
		self.block = major_bonus(self.block)
		self.off_iq = minor_bonus(self.off_iq)
		self.def_iq = major_bonus(self.def_iq)
		self.height += random.randrange(18 , 25)			
		self.shot_layup += self.shooting_touch
		self.shot_close += self.shooting_touch
		self.shot_midrange += self.shooting_touch			
		self.position = "PF"	
Esempio n. 3
0
	def SG_modifier(self):
		self.shot_layup = major_bonus(self.shot_layup)
		self.shot_midrange = major_bonus(self.shot_midrange)
		self.shot_three = major_bonus(self.shot_three)
		self.off_iq = major_bonus(self.off_iq)
		self.steal = major_bonus(self.steal)
		self.speed = major_bonus(self.speed)
		self.decision_making = major_bonus(self.decision_making)
		self.shooting_touch = minor_bonus(self.shooting_touch)
		self.height += random.randrange(4 , 10)
		self.shot_midrange += self.shooting_touch
		self.shot_ft += self.shooting_touch
		self.shot_three += self.shooting_touch			
		self.position = "SG"