def gm_tool_set_item(request): data = {} if request.method == 'POST': skillopt = request.POST['itemopt'] roleid = request.POST['roleid'] usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') acc = usr.getAccount() if skillopt == 'add': itemid = request.POST['itemSelect'] cnt = request.POST['tfItemCount'] cnt = int(cnt) inv = usr.getInventory() s = inv.addItemCount(itemid, cnt) inv.save() if not s: return HttpResponse('添加失败') data = gm.show_profile(acc, usr) elif skillopt == 'remove': id = request.POST['itemid'] inv = usr.getInventory() if inv.delItem(id) == 0: return HttpResponse('删除失败') inv.save() data = gm.show_profile(acc, usr) return render(request, 'profile.html', data) return HttpResponse('未知命令')
def gm_tool_set_item(request): data = {} if request.method == 'POST': skillopt = request.POST['itemopt'] roleid = request.POST['roleid'] usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') acc = usr.getAccount() if skillopt == 'add': itemid = request.POST['itemSelect'] cnt = request.POST['tfItemCount'] cnt = int(cnt) inv = usr.getInventory() s = inv.addItemCount(itemid, cnt) inv.save() if not s: return HttpResponse('添加失败') data = gm.show_profile(acc, usr) elif skillopt == 'remove': id = request.POST['itemid'] inv = usr.getInventory() if inv.delItem(id) == 0: return HttpResponse('删除失败') inv.save() data = gm.show_profile(acc, usr) return render(request, 'profile.html', data) return HttpResponse('未知命令')
def gm_tool_set_medal(request): data = {} if request.method == 'POST': medalopt = request.POST['medalopt'] roleid = request.POST['roleid'] usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') acc = usr.getAccount() if medalopt == 'add': medalid = request.POST['medalSelect'] chipnum = int(request.POST['chipSelect']) cnt = int(request.POST['tfChipCount']) inv = usr.getInventory() mc = inv.addMedalChip(medalid, chipnum, cnt) medal.newMedal(usr, medalid, chipnum, cnt) if not mc: return HttpResponse('删除失败') inv.save() data = gm.show_profile(acc, usr) return render(request, 'profile.html', data) return HttpResponse('未知命令')
def gm_tool_set_stone(request): data = {} if request.method == 'POST': stoneopt = request.POST['stoneopt'] roleid = request.POST['roleid'] usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') acc = usr.getAccount() if stoneopt == 'add': stoneid = request.POST['stoneSelect'] cnt = int(request.POST['tfStoneCount']) inv = usr.getInventory() s = inv.addStoneCount(stoneid, cnt) inv.save() if not s: return HttpResponse('添加失败') elif stoneopt == 'remove': id = request.POST['stoneid'] inv = usr.getInventory() if not inv.delStone(id): return HttpResponse('删除失败') inv.save() data = gm.show_profile(acc, usr) return render(request, 'profile.html', data) return HttpResponse('未知命令')
def gm_tool_set_stone(request): data = {} if request.method == 'POST': stoneopt = request.POST['stoneopt'] roleid = request.POST['roleid'] usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') acc = usr.getAccount() if stoneopt == 'add': stoneid = request.POST['stoneSelect'] cnt = int(request.POST['tfStoneCount']) inv = usr.getInventory() s = inv.addStoneCount(stoneid, cnt) inv.save() if not s: return HttpResponse('添加失败') elif stoneopt == 'remove': id = request.POST['stoneid'] inv = usr.getInventory() if not inv.delStone(id): return HttpResponse('删除失败') inv.save() data = gm.show_profile(acc, usr) return render(request, 'profile.html', data) return HttpResponse('未知命令')
def gm_tool_set_skill(request): data = {} if request.method == 'POST': skillopt = request.POST['skillopt'] roleid = request.POST['roleid'] usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') acc = usr.getAccount() if skillopt == 'add': skillid = request.POST['skillSelect'] cnt = int(request.POST['tfSkillCount']) inv = usr.getInventory() s = inv.addSkillCount(skillid, cnt) inv.save() if not s: return HttpResponse('添加失败') data = gm.show_profile(acc, usr) elif skillopt == 'remove': id = request.POST['skillid'] inv = usr.getInventory() if not inv.delSkill(id): return HttpResponse('删除失败') inv.save() elif skillopt == 'add_chip': skillid = request.POST['skillChipSelect'] cnt = int(request.POST['tfSkillChipCount']) inv = usr.getInventory() if inv.addSkillChip(skillid, cnt) < 0: return HttpResponse('添加失败') inv.save() else: return HttpResponse('无效功能') data = gm.show_profile(acc, usr) return render(request, 'profile.html', data) return HttpResponse('未知命令')
def gm_tool_set_skill(request): data = {} if request.method == 'POST': skillopt = request.POST['skillopt'] roleid = request.POST['roleid'] usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') acc = usr.getAccount() if skillopt == 'add': skillid = request.POST['skillSelect'] cnt = int(request.POST['tfSkillCount']) inv = usr.getInventory() s = inv.addSkillCount(skillid, cnt) inv.save() if not s: return HttpResponse('添加失败') data = gm.show_profile(acc, usr) elif skillopt == 'remove': id = request.POST['skillid'] inv = usr.getInventory() if not inv.delSkill(id): return HttpResponse('删除失败') inv.save() elif skillopt == 'add_chip': skillid = request.POST['skillChipSelect'] cnt = int(request.POST['tfSkillChipCount']) inv = usr.getInventory() if inv.addSkillChip(skillid, cnt) < 0: return HttpResponse('添加失败') inv.save() else: return HttpResponse('无效功能') data = gm.show_profile(acc, usr) return render(request, 'profile.html', data) return HttpResponse('未知命令')
def gm_tool_profile_find(request): data = {} if request.method == 'POST': opt = request.POST['findopt'] if opt == 'roleidFind': roleid = request.POST['tfRoleid'] if roleid: usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') acc = usr.getAccount() data = gm.show_profile(acc, usr) elif opt == 'accountFind': name = request.POST['tfAccountName'] acc = account.get_by_account_name(name) if not acc: return HttpResponse('帐号不存在') usr = acc.getUser() if not usr: return HttpResponse('玩家不存在') data = gm.show_profile(acc, usr) return render(request, 'profile.html', data)
def gm_tool_profile_find(request): data = {} if request.method == 'POST': opt = request.POST['findopt'] if opt == 'roleidFind': roleid = request.POST['tfRoleid'] if roleid: usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') acc = usr.getAccount() data = gm.show_profile(acc, usr) elif opt == 'accountFind': name = request.POST['tfAccountName'] acc = account.get_by_account_name(name) if not acc: return HttpResponse('帐号不存在') usr = acc.getUser() if not usr: return HttpResponse('玩家不存在') data = gm.show_profile(acc, usr) return render(request, 'profile.html', data)
def gm_tool_set_pet(request): data = {} if request.method == 'POST': petopt = request.POST['petopt'] roleid = request.POST['roleid'] usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') acc = usr.getAccount() if petopt == 'add': cardid = request.POST['petSelect'] cnt = int(request.POST['tfPetCount']) level = int(request.POST['tfPetLevel']) inv = usr.getInventory() c = inv.addCardCount(cardid, cnt, level) inv.save() if not c: return HttpResponse('添加失败') elif petopt == 'remove': id = request.POST['petid'] inv = usr.getInventory() if not inv.delCard(id): return HttpResponse('删除失败') inv.save() elif petopt == 'add_chip': cardid = request.POST['petChipSelect'] cnt = int(request.POST['tfPetChipCount']) inv = usr.getInventory() if inv.addCardChip(cardid, cnt) < 0: return HttpResponse('添加失败') inv.save() else: return HttpResponse('无效的功能') data = gm.show_profile(acc, usr) return render(request, 'profile.html', data) return HttpResponse('未知命令')
def gm_tool_set_pet(request): data = {} if request.method == 'POST': petopt = request.POST['petopt'] roleid = request.POST['roleid'] usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') acc = usr.getAccount() if petopt == 'add': cardid = request.POST['petSelect'] cnt = int(request.POST['tfPetCount']) level = int(request.POST['tfPetLevel']) inv = usr.getInventory() c = inv.addCardCount(cardid, cnt, level) inv.save() if not c: return HttpResponse('添加失败') elif petopt == 'remove': id = request.POST['petid'] inv = usr.getInventory() if not inv.delCard(id): return HttpResponse('删除失败') inv.save() elif petopt == 'add_chip': cardid = request.POST['petChipSelect'] cnt = int(request.POST['tfPetChipCount']) inv = usr.getInventory() if inv.addCardChip(cardid, cnt) < 0: return HttpResponse('添加失败') inv.save() else: return HttpResponse('无效的功能') data = gm.show_profile(acc, usr) return render(request, 'profile.html', data) return HttpResponse('未知命令')
def gm_tool_set_medal(request): data = {} if request.method == 'POST': medalopt = request.POST['medalopt'] roleid = request.POST['roleid'] usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') acc = usr.getAccount() if medalopt == 'add': medalid = request.POST['medalSelect'] chipnum = int(request.POST['chipSelect']) cnt = int(request.POST['tfChipCount']) inv = usr.getInventory() mc = inv.addMedalChip(medalid, chipnum, cnt) medal.newMedal(usr, medalid, chipnum, cnt) if not mc: return HttpResponse('删除失败') inv.save() data = gm.show_profile(acc, usr) return render(request, 'profile.html', data) return HttpResponse('未知命令')
def gm_tool_set_profile(request): data = {} if request.method == 'POST': operator = request.POST['operator'] roleid = request.POST['roleid'] if operator == 'exp': value = request.POST['tfExp'] if value == '': return HttpResponse('经验为空') usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') usr.gainExp(int(value)) usr.save() acc = usr.getAccount() data = gm.show_profile(acc, usr) elif operator == 'gold': value = request.POST['tfGold'] if value == '': return HttpResponse('金钱为空') usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') usr.gold = int(value) usr.save() acc = usr.getAccount() data = gm.show_profile(acc, usr) elif operator == 'gem': value = request.POST['tfGem'] if value == '': return HttpResponse('宝石为空') usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') usr.gem = int(value) usr.save() acc = usr.getAccount() data = gm.show_profile(acc, usr) elif operator == 'stamina': value = request.POST['tfStamina'] if value == '': return HttpResponse('体力为空') usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') usr.chargeStamina(int(value)) usr.save() acc = usr.getAccount() data = gm.show_profile(acc, usr) elif operator == 'trp': value = request.POST['tfTrp'] if value == '': return HttpResponse('培养点为空') usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') usr.trp = int(value) usr.save() acc = usr.getAccount() data = gm.show_profile(acc, usr) elif operator == 'reset_login': usr = user.get(roleid) signin.reset(usr) usr.save() acc = usr.getAccount() data = gm.show_profile(acc, usr) elif operator == 'login_count': value = request.POST['tfLoginCount'] if value == '': return HttpResponse('次数不能为空') usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') usr.signin['login_count'] = int(value) usr.signin['last_login_time'] = currentTime() usr.signin['last_signin_time'] = currentTime() usr.save() acc = usr.getAccount() data = gm.show_profile(acc, usr) elif operator == 'email': value = request.POST['emailSselect'] if value == '': return HttpResponse('email不能为空') usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') nw = usr.getNetwork() emailConf = config.getConfig('email') emailInfo = emailConf[value] if emailInfo['optype'] == 1: nw.appendEmail(value, usr.name) elif emailInfo['optype'] == 2: nw.appendEmail(value, str(currentTime())) else: return HttpResponse('不能发送') acc = usr.getAccount() data = gm.show_profile(acc, usr) return render(request, 'profile.html', data)
def gm_tool_set_profile(request): data = {} if request.method == 'POST': operator = request.POST['operator'] roleid = request.POST['roleid'] if operator == 'exp': value = request.POST['tfExp'] if value == '': return HttpResponse('经验为空') usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') usr.gainExp(int(value)) usr.save() acc = usr.getAccount() data = gm.show_profile(acc, usr) elif operator == 'gold': value = request.POST['tfGold'] if value == '': return HttpResponse('金钱为空') usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') usr.gold = int(value) usr.save() acc = usr.getAccount() data = gm.show_profile(acc, usr) elif operator == 'gem': value = request.POST['tfGem'] if value == '': return HttpResponse('宝石为空') usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') usr.gem = int(value) usr.save() acc = usr.getAccount() data = gm.show_profile(acc, usr) elif operator == 'stamina': value = request.POST['tfStamina'] if value == '': return HttpResponse('体力为空') usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') usr.chargeStamina(int(value)) usr.save() acc = usr.getAccount() data = gm.show_profile(acc, usr) elif operator == 'trp': value = request.POST['tfTrp'] if value == '': return HttpResponse('培养点为空') usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') usr.trp = int(value) usr.save() acc = usr.getAccount() data = gm.show_profile(acc, usr) elif operator == 'reset_login': usr = user.get(roleid) signin.reset(usr) usr.save() acc = usr.getAccount() data = gm.show_profile(acc, usr) elif operator == 'login_count': value = request.POST['tfLoginCount'] if value == '': return HttpResponse('次数不能为空') usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') usr.signin['login_count'] = int(value) usr.signin['last_login_time'] = currentTime() usr.signin['last_signin_time'] = currentTime() usr.save() acc = usr.getAccount() data = gm.show_profile(acc, usr) elif operator == 'email': value = request.POST['emailSselect'] if value == '': return HttpResponse('email不能为空') usr = user.get(roleid) if not usr: return HttpResponse('玩家不存在') nw = usr.getNetwork() emailConf = config.getConfig('email') emailInfo = emailConf[value] if emailInfo['optype'] == 1: nw.appendEmail(value, usr.name) elif emailInfo['optype'] == 2: nw.appendEmail(value, str(currentTime())) else: return HttpResponse('不能发送') acc = usr.getAccount() data = gm.show_profile(acc, usr) return render(request, 'profile.html', data)