def __init__(self): data = digitalio.DigitalInOut(board.BUTTON_OUT) clock = digitalio.DigitalInOut(board.BUTTON_CLOCK) latch = digitalio.DigitalInOut(board.BUTTON_LATCH) self.gp = gamepadshift.GamePadShift(clock, data, latch) self.LastState = "00000000" self.Buttons = "00000000" self.pressStarted = [0, 0, 0, 0, 0, 0, 0, 0]
def __init__(self): import gamepadshift self.buttons = gamepadshift.GamePadShift( digitalio.DigitalInOut(board.BUTTON_CLOCK), digitalio.DigitalInOut(board.BUTTON_OUT), digitalio.DigitalInOut(board.BUTTON_LATCH), )
def __init__(self): self.buttons = gamepadshift.GamePadShift( digitalio.DigitalInOut(board.BUTTON_CLOCK), digitalio.DigitalInOut(board.BUTTON_OUT), digitalio.DigitalInOut(board.BUTTON_LATCH), ) self.joy_x = analogio.AnalogIn(board.JOYSTICK_X) self.joy_y = analogio.AnalogIn(board.JOYSTICK_Y)
font.load_glyphs(range(32, 128)) BUTTON_SEL = const(8) BUTTON_START = const(4) BUTTON_A = const(2) BUTTON_B = const(1) joystick = analogjoy.AnalogJoystick() up_key = repeat.KeyRepeat(lambda: joystick.up, rate=0.2) down_key = repeat.KeyRepeat(lambda: joystick.down, rate=0.2) left_key = repeat.KeyRepeat(lambda: joystick.left, rate=0.2) right_key = repeat.KeyRepeat(lambda: joystick.right, rate=0.2) buttons = gamepadshift.GamePadShift(digitalio.DigitalInOut(board.BUTTON_CLOCK), digitalio.DigitalInOut(board.BUTTON_OUT), digitalio.DigitalInOut(board.BUTTON_LATCH)) # pylint: enable=invalid-name def mount_sd(): """Mount the SD card""" spi = busio.SPI(board.SCK, MOSI=board.MOSI, MISO=board.MISO) sd_cs = digitalio.DigitalInOut(board.SD_CS) sdcard = adafruit_sdcard.SDCard(spi, sd_cs, baudrate=6000000) vfs = storage.VfsFat(sdcard) storage.mount(vfs, "/sd") def join(*args): """Like posixpath.join"""
def __init__(self): data = digitalio.DigitalInOut(board.BUTTON_OUT) clock = digitalio.DigitalInOut(board.BUTTON_CLOCK) latch = digitalio.DigitalInOut(board.BUTTON_LATCH) self.gp = gamepadshift.GamePadShift(clock, data, latch)