def __init__(self): """Initializes a Checker with basic logic as provided by the Creer code generator.""" GameObject.__init__(self) # private attributes to hold the properties so they appear read only self._kinged = False self._owner = None self._x = 0 self._y = 0
def __init__(self): """ initializes a Player with basic logic as provided by the Creer code generator """ GameObject.__init__(self) # private attributes to hold the properties so they appear read only self._checkers = [] self._client_type = "" self._lost = False self._name = "Anonymous" self._reason_lost = "" self._reason_won = "" self._time_remaining = 0 self._won = False self._y_direction = 0
def __init__(self): """Initializes a Player with basic logic as provided by the Creer code generator.""" GameObject.__init__(self) # private attributes to hold the properties so they appear read only self._checkers = [] self._client_type = "" self._lost = False self._name = "Anonymous" self._other_player = None self._reason_lost = "" self._reason_won = "" self._time_remaining = 0 self._won = False self._y_direction = 0