def run(client): Watch(client) Guards(client) DetectGameMaster(client) PrintMessages(client) return simple_later(1, begin, client)
def run(client): PrintMessages(client) Guards(client) Watch(client) d = deferred_skills(client) d.addCallback(got_skills, client) return d
def run(client): Watch(client) Guards(client) DetectGameMaster(client) RelPorCaptcha(client) PrintMessages(client) SkillTraining(client, (SKILL_HIDING,), round_robin=False) return simple_later(1, begin, client)
def run(client): PrintMessages(client) RelPorCaptcha(client) Watch(client) restock_box = find_restock_box(client.world) if restock_box is None: return defer.fail('No box') d = OpenContainer(client, restock_box).deferred d.addCallback(restock_box_opened0, client, restock_box) return d
def run(client): return Watch(client)
def run(client): PrintMessages(client) Guards(client) Watch(client) return AutoFletching(client)
def run(client): PrintMessages(client) Watch(client) return AnswerGump(client)
def run(client): PrintMessages(client) Watch(client) AutoHide(client) return CookAllFishSteaks(client)
def run(client): PrintMessages(client) Guards(client) Watch(client) return AutoCarpentry(client)
def run(client): PrintMessages(client) Guards(client) Watch(client) StatLock(client, (100, 100, 25)) return SkillTraining(client, skills, round_robin=False)
def run(client): PrintMessages(client) Guards(client) Watch(client) StatLock(client, (100, 25, 100)) return AutoMagery(client)
def run(client): PrintMessages(client) Watch(client) AutoCheckSecureTrade(client) return AutoHeal(client)
def run(client): PrintMessages(client) Guards(client) Watch(client) return SkillTraining(client, skills, round_robin=False)
def run(client): PrintMessages(client) Guards(client) Watch(client) return AutoTinkering(client)