Esempio n. 1
0
 def __init__(self, IP, panda):
     
     self.threedee_math = threedee_math.threedee_math()
     self.panda = panda
     self.IP = IP
     self.x = {}
     
     
     self.panda.model.servers[IP] = True
     
     
     for i in self.panda.model.master_zone_array:
         for j in i:
             self.x[j] = 0
             
     self.panda.model.servers[IP] = self.panda.loader.loadModel(getPath("model", "crt.egg"))
     self.rearrangeServers()
Esempio n. 2
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 def __init__(self, camera, panda):
     self.threedee_math = threedee_math.threedee_math()
     self.camera = camera
     self.panda = panda
     self.orientation = "landscape"
     self.accept('y', self.Levitate)
     self.accept('y-repeat', self.Levitate)
     self.accept('h', self.Down)
     self.accept('h-repeat', self.Down)
     self.accept('q', self.spinLeft)
     self.accept('q-repeat', self.spinLeft)
     self.accept('e', self.spinRight)
     self.accept('e-repeat', self.spinRight)
     self.accept('x', self.Original)
     
     self.accept('z', self.slideLeft)
     self.accept('z-repeat', self.slideLeft)
     self.accept('c', self.slideRight)
     self.accept('c-repeat', self.slideRight)
     self.accept('shift-z', self.slideLeftFast)
     self.accept('shift-z-repeat', self.slideLeftFast)
     self.accept('shift-c', self.slideRightFast)
     self.accept('shift-c-repeat', self.slideRightFast)
     self.accept('r', self.tiltForward)
     self.accept('r-repeat', self.tiltForward)
     self.accept('f', self.tiltBack)
     self.accept('f-repeat', self.tiltBack)
     self.accept('b', self.jumpBack)
     self.accept('g', self.jumpUp)
     self.accept('t', self.rotateScene)
     self.accept('p', self.exampleSigns)
     self.accept('l', self.exampleMove)
     self.accept('o', self.exampleKill)
     
     self.accept('w', self.Forward)
     self.accept('w-repeat', self.Forward)
     self.accept('s', self.Backward)
     self.accept('s-repeat', self.Backward)
     self.accept('a', self.rotateLeft)
     self.accept('a-repeat', self.rotateLeft)
     self.accept('d', self.rotateRight)
     self.accept('d-repeat', self.rotateRight)
Esempio n. 3
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    def __init__(self, conf_file):
        if not conf_file:
            conf_file = 'None'
        self.configuration = config.ConfigFile(conf_file)
        self.threedee_math = threedee_math.threedee_math()
        self.master_zone_array = []
        self.security_zones = self.configuration.zone_list()
        print self.security_zones
        self.zone_list = self.security_zones.split(',')
        for i in self.zone_list:
            temp_array = self.configuration.subnet(i).split(',')
            self.master_zone_array.append(temp_array)
        
        self.x = {}
        self.servers = {}
        self.names = {}

        for i in self.master_zone_array:
            for j in i:
                self.x[j] = 0
Esempio n. 4
0
    def __init__(self, camera, panda, conf_file):
        if not conf_file:
            conf_file = 'None'
        print conf_file
        self.configuration = config.ConfigFile(conf_file)
        self.camera = camera
        self.panda = panda
        self.view = self.panda.subnetview
        if self.configuration.skyshape():
            try:
                skybox_model = getPath("model", self.configuration.skyshape())
            except:
                skybox_model = None

        if not skybox_model:
            skybox_model = getPath("model", "skybox.egg")
        print skybox_model
        try:

            self.skybox = self.panda.loader.loadModel(skybox_model)
           
        except:
            #traceback.print_exc()
            print "Skybox Model not found"
        if self.configuration.skybox_texture():
            try:
                texture = getPath("image",  self.configuration.skybox_texture())
            except:
                texture = None
        if not texture:
            texture=getPath("image", "sky.jpg")
        try:
            self.skyboxTexture = self.panda.loader.loadTexture(texture)
        except:
            print "Skybox texture not found."
        self.skyboxTexture.setWrapU(Texture.WMRepeat)     
        self.skyboxTexture.setWrapV(Texture.WMRepeat)        
        self.skybox.setTexture(self.skyboxTexture, 1)
        self.skybox.reparentTo(self.view)
        self.skybox.setScale(100)
        self.skybox.setH(30)
        
        self.camera.setX(-20)

        
        plight = DirectionalLight('my plight')
        plnp = self.view.attachNewNode(plight)
        plnp.setHpr(310, 0 ,30)
        self.view.setLight(plnp)
        alight = AmbientLight('alight')
        alight.setColor(VBase4(0.4, 0.4, 0.4, 1))
        alnp = self.view.attachNewNode(alight)
        self.view.setLight(alnp)
        
        self.threedee_math = threedee_math.threedee_math()
        self.master_zone_array = []
        self.security_zones = self.configuration.zone_list()
        print self.security_zones
        self.zone_list = self.security_zones.split(',')
        for i in self.zone_list:
            temp_array = self.configuration.subnet(i).split(',')
            self.master_zone_array.append(temp_array)
        self.x = {}
        for i in self.master_zone_array:
            self.x[self.master_zone_array.index(i)] = 0
        
        self.subnets = {}
        self.cidrs = {}
        self.map_subnets()