def gl_display_in_window(self,world_tex_id):
        """
        here we map a selected surface onto a seperate window.
        """
        if self._window and self.detected:
            active_window = glfwGetCurrentContext()
            glfwMakeContextCurrent(self._window)
            clear_gl_screen()

            # cv uses 3x3 gl uses 4x4 tranformation matricies
            m = cvmat_to_glmat(self.m_from_screen)

            glMatrixMode(GL_PROJECTION)
            glPushMatrix()
            glLoadIdentity()
            gluOrtho2D(0, 1, 0, 1) # gl coord convention

            glMatrixMode(GL_MODELVIEW)
            glPushMatrix()
            #apply m  to our quad - this will stretch the quad such that the ref suface will span the window extends
            glLoadMatrixf(m)

            draw_named_texture(world_tex_id)

            glMatrixMode(GL_PROJECTION)
            glPopMatrix()
            glMatrixMode(GL_MODELVIEW)
            glPopMatrix()

            # now lets get recent pupil positions on this surface:
            draw_gl_points_norm(self.gaze_on_srf,color=(0.,8.,.5,.8), size=80)
           
            glfwSwapBuffers(self._window)
            glfwMakeContextCurrent(active_window)
Esempio n. 2
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    def gl_display_in_window(self, world_tex_id):
        """
        here we map a selected surface onto a seperate window.
        """
        if self._window and self.detected:
            active_window = glfwGetCurrentContext()
            glfwMakeContextCurrent(self._window)
            clear_gl_screen()

            # cv uses 3x3 gl uses 4x4 tranformation matricies
            m = cvmat_to_glmat(self.m_from_screen)

            glMatrixMode(GL_PROJECTION)
            glPushMatrix()
            glLoadIdentity()
            gluOrtho2D(0, 1, 0, 1)  # gl coord convention

            glMatrixMode(GL_MODELVIEW)
            glPushMatrix()
            # apply m  to our quad - this will stretch the quad such that the ref suface will span the window extends
            glLoadMatrixf(m)

            draw_named_texture(world_tex_id)

            glMatrixMode(GL_PROJECTION)
            glPopMatrix()
            glMatrixMode(GL_MODELVIEW)
            glPopMatrix()

            # now lets get recent pupil positions on this surface:
            draw_gl_points_norm(self.gaze_on_srf, color=(0.0, 8.0, 0.5, 0.8), size=80)

            glfwSwapBuffers(self._window)
            glfwMakeContextCurrent(active_window)
Esempio n. 3
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    def gl_display_in_window(self, surface):
        """
        here we map a selected surface onto a seperate window.
        """
        active_window = glfwGetCurrentContext()
        glfwMakeContextCurrent(self._window)
        clear_gl_screen()

        # cv uses 3x3 gl uses 4x4 tranformation matricies
        m = cvmat_to_glmat(surface.m_from_screen)

        glMatrixMode(GL_PROJECTION)
        glPushMatrix()
        glLoadIdentity()
        gluOrtho2D(0, 1, 0, 1)  # gl coord convention

        glMatrixMode(GL_MODELVIEW)
        glPushMatrix()
        #apply m  to our quad - this will stretch the quad such that the ref suface will span the window extends
        glLoadMatrixf(m)

        draw_named_texture(self.g_pool.image_tex)

        glMatrixMode(GL_PROJECTION)
        glPopMatrix()
        glMatrixMode(GL_MODELVIEW)
        glPopMatrix()

        #now lets get recent pupil positions on this surface:
        try:
            gaze_on_surface = [
                p['realtime gaze on ' + surface.name]
                for p in self.recent_pupil_positions
            ]
        except KeyError:
            gaze_on_surface = []
        draw_gl_points_norm(gaze_on_surface, color=(0., 8., .5, .8), size=80)

        glfwSwapBuffers(self._window)
        glfwMakeContextCurrent(active_window)
Esempio n. 4
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    def gl_display_in_window(self,surface):
        """
        here we map a selected surface onto a seperate window.
        """
        active_window = glfwGetCurrentContext()
        glfwMakeContextCurrent(self._window)
        clear_gl_screen()

        # cv uses 3x3 gl uses 4x4 tranformation matricies
        m = cvmat_to_glmat(surface.m_from_screen)

        glMatrixMode(GL_PROJECTION)
        glPushMatrix()
        glLoadIdentity()
        gluOrtho2D(0, 1, 0, 1) # gl coord convention

        glMatrixMode(GL_MODELVIEW)
        glPushMatrix()
        #apply m  to our quad - this will stretch the quad such that the ref suface will span the window extends
        glLoadMatrixf(m)

        draw_named_texture(self.g_pool.image_tex)

        glMatrixMode(GL_PROJECTION)
        glPopMatrix()
        glMatrixMode(GL_MODELVIEW)
        glPopMatrix()


        #now lets get recent pupil positions on this surface:
        try:
            gaze_on_surface = [p['realtime gaze on '+surface.name] for p in self.recent_pupil_positions]
        except KeyError:
            gaze_on_surface = []
        draw_gl_points_norm(gaze_on_surface,color=(0.,8.,.5,.8), size=80)


        glfwSwapBuffers(self._window)
        glfwMakeContextCurrent(active_window)
    def gl_display_heatmap(self):
        if self.heatmap_texture and self.detected:


            # cv uses 3x3 gl uses 4x4 tranformation matricies
            m = cvmat_to_glmat(self.m_to_screen)

            glMatrixMode(GL_PROJECTION)
            glPushMatrix()
            glLoadIdentity()
            gluOrtho2D(0, 1, 0, 1) # gl coord convention

            glMatrixMode(GL_MODELVIEW)
            glPushMatrix()
            #apply m  to our quad - this will stretch the quad such that the ref suface will span the window extends
            glLoadMatrixf(m)

            draw_named_texture(self.heatmap_texture)

            glMatrixMode(GL_PROJECTION)
            glPopMatrix()
            glMatrixMode(GL_MODELVIEW)
            glPopMatrix()
Esempio n. 6
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def world(g_pool, cap_src, cap_size):
    """world
    Creates a window, gl context.
    Grabs images from a capture.
    Receives Pupil coordinates from g_pool.pupil_queue
    Can run various plug-ins.
    """

    # Callback functions
    def on_resize(window, w, h):
        active_window = glfwGetCurrentContext()
        glfwMakeContextCurrent(window)
        norm_size = normalize((w, h), glfwGetWindowSize(window))
        fb_size = denormalize(norm_size, glfwGetFramebufferSize(window))
        atb.TwWindowSize(*map(int, fb_size))
        adjust_gl_view(w, h, window)
        glfwMakeContextCurrent(active_window)
        for p in g_pool.plugins:
            p.on_window_resize(window, w, h)

    def on_iconify(window, iconfied):
        if not isinstance(cap, FakeCapture):
            g_pool.update_textures.value = not iconfied

    def on_key(window, key, scancode, action, mods):
        if not atb.TwEventKeyboardGLFW(key, action):
            if action == GLFW_PRESS:
                if key == GLFW_KEY_ESCAPE:
                    on_close(window)

    def on_char(window, char):
        if not atb.TwEventCharGLFW(char, 1):
            pass

    def on_button(window, button, action, mods):
        if not atb.TwEventMouseButtonGLFW(button, action):
            pos = glfwGetCursorPos(window)
            pos = normalize(pos, glfwGetWindowSize(world_window))
            pos = denormalize(pos,
                              (frame.img.shape[1],
                               frame.img.shape[0]))  # Position in img pixels
            for p in g_pool.plugins:
                p.on_click(pos, button, action)

    def on_pos(window, x, y):
        norm_pos = normalize((x, y), glfwGetWindowSize(window))
        fb_x, fb_y = denormalize(norm_pos, glfwGetFramebufferSize(window))
        if atb.TwMouseMotion(int(fb_x), int(fb_y)):
            pass

    def on_scroll(window, x, y):
        if not atb.TwMouseWheel(int(x)):
            pass

    def on_close(window):
        g_pool.quit.value = True
        logger.info('Process closing from window')

    # load session persistent settings
    session_settings = Persistent_Dict(
        os.path.join(g_pool.user_dir, 'user_settings_world'))

    def load(var_name, default):
        return session_settings.get(var_name, default)

    def save(var_name, var):
        session_settings[var_name] = var

    # Initialize capture
    cap = autoCreateCapture(cap_src, cap_size, 24, timebase=g_pool.timebase)

    # Get an image from the grabber
    try:
        frame = cap.get_frame()
    except CameraCaptureError:
        logger.error("Could not retrieve image from capture")
        cap.close()
        return
    height, width = frame.img.shape[:2]

    # load last calibration data
    try:
        pt_cloud = np.load(os.path.join(g_pool.user_dir, 'cal_pt_cloud.npy'))
        logger.debug("Using calibration found in %s" % g_pool.user_dir)
        map_pupil = calibrate.get_map_from_cloud(pt_cloud, (width, height))
    except:
        logger.debug("No calibration found.")

        def map_pupil(vector):
            """ 1 to 1 mapping """
            return vector

    # any object we attach to the g_pool object *from now on* will only be visible to this process!
    # vars should be declared here to make them visible to the code reader.
    g_pool.plugins = []
    g_pool.map_pupil = map_pupil
    g_pool.update_textures = c_bool(1)
    if isinstance(cap, FakeCapture):
        g_pool.update_textures.value = False
    g_pool.capture = cap

    g_pool.rec_name = recorder.get_auto_name()

    # helpers called by the main atb bar
    def update_fps():
        old_time, bar.timestamp = bar.timestamp, time()
        dt = bar.timestamp - old_time
        if dt:
            bar.fps.value += .05 * (1. / dt - bar.fps.value)

    def set_window_size(mode, data):
        height, width = frame.img.shape[:2]
        ratio = (1, .75, .5, .25)[mode]
        w, h = int(width * ratio), int(height * ratio)
        glfwSetWindowSize(world_window, w, h)
        data.value = mode  # update the bar.value

    def get_from_data(data):
        """
        helper for atb getter and setter use
        """
        return data.value

    def set_rec_name(val):
        if not val.value:
            g_pool.rec_name = recorder.get_auto_name()
        else:
            g_pool.rec_name = val.value

    def get_rec_name():
        return create_string_buffer(g_pool.rec_name, 512)

    def open_calibration(selection, data):
        # prepare destruction of current ref_detector... and remove it
        for p in g_pool.plugins:
            if isinstance(p, calibration_routines.detector_by_index):
                p.alive = False
        g_pool.plugins = [p for p in g_pool.plugins if p.alive]

        new_ref_detector = calibration_routines.detector_by_index[selection](
            g_pool, atb_pos=bar.next_atb_pos)
        g_pool.plugins.append(new_ref_detector)
        g_pool.plugins.sort(key=lambda p: p.order)

        # save the value for atb bar
        data.value = selection

    def toggle_record_video():
        for p in g_pool.plugins:
            if isinstance(p, recorder.Recorder):
                p.alive = False
                return

        new_plugin = recorder.Recorder(g_pool, g_pool.rec_name, bar.fps.value,
                                       frame.img.shape, bar.record_eye.value,
                                       g_pool.eye_tx, bar.audio.value)
        g_pool.plugins.append(new_plugin)
        g_pool.plugins.sort(key=lambda p: p.order)

    def toggle_show_calib_result():
        for p in g_pool.plugins:
            if isinstance(p, Show_Calibration):
                p.alive = False
                return

        new_plugin = Show_Calibration(g_pool, frame.img.shape)
        g_pool.plugins.append(new_plugin)
        g_pool.plugins.sort(key=lambda p: p.order)

    def toggle_server():
        for p in g_pool.plugins:
            if isinstance(p, Pupil_Server):
                p.alive = False
                return

        new_plugin = Pupil_Server(g_pool, (10, 300))
        g_pool.plugins.append(new_plugin)
        g_pool.plugins.sort(key=lambda p: p.order)

    def toggle_remote():
        for p in g_pool.plugins:
            if isinstance(p, Pupil_Remote):
                p.alive = False
                return

        new_plugin = Pupil_Remote(g_pool, (10, 360), on_char)
        g_pool.plugins.append(new_plugin)
        g_pool.plugins.sort(key=lambda p: p.order)

    def toggle_ar():
        for p in g_pool.plugins:
            if isinstance(p, Marker_Detector):
                p.alive = False
                return

        new_plugin = Marker_Detector(g_pool, (10, 400))
        g_pool.plugins.append(new_plugin)
        g_pool.plugins.sort(key=lambda p: p.order)

    def reset_timebase():
        #the last frame from worldcam will be t0
        g_pool.timebase.value = g_pool.capure.get_now()
        logger.info(
            "New timebase set to %s all timestamps will count from here now." %
            g_pool.timebase.value)

    atb.init()
    # add main controls ATB bar
    bar = atb.Bar(name="World",
                  label="Controls",
                  help="Scene controls",
                  color=(50, 50, 50),
                  alpha=100,
                  valueswidth=150,
                  text='light',
                  position=(10, 10),
                  refresh=.3,
                  size=(300, 200))
    bar.next_atb_pos = (10, 220)
    bar.fps = c_float(0.0)
    bar.timestamp = time()
    bar.calibration_type = c_int(load("calibration_type", 0))
    bar.record_eye = c_bool(load("record_eye", 0))
    bar.audio = c_int(load("audio", -1))
    bar.window_size = c_int(load("window_size", 0))
    window_size_enum = atb.enum("Display Size", {
        "Full": 0,
        "Medium": 1,
        "Half": 2,
        "Mini": 3
    })
    calibrate_type_enum = atb.enum("Calibration Method",
                                   calibration_routines.index_by_name)
    audio_enum = atb.enum("Audio Input", dict(Audio_Input_List()))
    bar.version = create_string_buffer(g_pool.version, 512)
    bar.add_var(
        "fps",
        bar.fps,
        step=1.,
        readonly=True,
        help=
        "Refresh speed of this process. Especially during recording it should not drop below the camera set frame rate."
    )
    bar.add_var(
        "display size",
        vtype=window_size_enum,
        setter=set_window_size,
        getter=get_from_data,
        data=bar.window_size,
        help="Resize the world window. This has no effect on the actual image."
    )
    bar.add_var("calibration method",
                setter=open_calibration,
                getter=get_from_data,
                data=bar.calibration_type,
                vtype=calibrate_type_enum,
                group="Calibration",
                help="Please choose your desired calibration method.")
    bar.add_button("show calibration result",
                   toggle_show_calib_result,
                   group="Calibration",
                   help="Click to show calibration result.")
    bar.add_var("session name",
                create_string_buffer(512),
                getter=get_rec_name,
                setter=set_rec_name,
                group="Recording",
                help="Give your recording session a custom name.")
    bar.add_button("record",
                   toggle_record_video,
                   key="r",
                   group="Recording",
                   help="Start/Stop Recording")
    bar.add_var("record eye",
                bar.record_eye,
                group="Recording",
                help="check to save raw video of eye")
    bar.add_var("record audio",
                bar.audio,
                vtype=audio_enum,
                group="Recording",
                help="Select from audio recording options.")
    bar.add_button(
        "start/stop marker tracking",
        toggle_ar,
        key="x",
        help="find markers in scene to map gaze onto referace surfaces")
    bar.add_button(
        "start/stop server",
        toggle_server,
        key="s",
        help=
        "the server broadcasts pupil and gaze positions locally or via network"
    )
    bar.add_button("start/stop remote",
                   toggle_remote,
                   key="w",
                   help="remote allows seding commad to pupil via network")
    bar.add_button(
        "set timebase to now",
        reset_timebase,
        help="this button allows the timestamps to count from now on.",
        key="t")
    bar.add_var(
        "update screen",
        g_pool.update_textures,
        help=
        "if you dont need to see the camera image updated, you can turn this of to reduce CPU load."
    )
    bar.add_separator("Sep1")
    bar.add_var("version", bar.version, readonly=True)
    bar.add_var("exit", g_pool.quit)

    # add uvc camera controls ATB bar
    cap.create_atb_bar(pos=(320, 10))

    # Initialize glfw
    glfwInit()
    world_window = glfwCreateWindow(width, height, "World", None, None)
    glfwMakeContextCurrent(world_window)

    # Register callbacks world_window
    glfwSetWindowSizeCallback(world_window, on_resize)
    glfwSetWindowCloseCallback(world_window, on_close)
    glfwSetWindowIconifyCallback(world_window, on_iconify)
    glfwSetKeyCallback(world_window, on_key)
    glfwSetCharCallback(world_window, on_char)
    glfwSetMouseButtonCallback(world_window, on_button)
    glfwSetCursorPosCallback(world_window, on_pos)
    glfwSetScrollCallback(world_window, on_scroll)

    #set the last saved window size
    set_window_size(bar.window_size.value, bar.window_size)
    on_resize(world_window, *glfwGetWindowSize(world_window))
    glfwSetWindowPos(world_window, 0, 0)

    # gl_state settings
    basic_gl_setup()
    g_pool.image_tex = create_named_texture(frame.img)
    # refresh speed settings
    glfwSwapInterval(0)

    #load calibration plugin
    open_calibration(bar.calibration_type.value, bar.calibration_type)

    #load gaze_display plugin
    g_pool.plugins.append(Display_Recent_Gaze(g_pool))

    # Event loop
    while not g_pool.quit.value:

        # Get an image from the grabber
        try:
            frame = cap.get_frame()
        except CameraCaptureError:
            logger.error("Capture from Camera Failed. Stopping.")
            break
        except EndofVideoFileError:
            logger.warning("Video File is done. Stopping")
            break

        update_fps()

        #a container that allows plugins to post and read events
        events = []

        #receive and map pupil positions
        recent_pupil_positions = []
        while not g_pool.pupil_queue.empty():
            p = g_pool.pupil_queue.get()
            if p['norm_pupil'] is None:
                p['norm_gaze'] = None
            else:
                p['norm_gaze'] = g_pool.map_pupil(p['norm_pupil'])
            recent_pupil_positions.append(p)

        # allow each Plugin to do its work.
        for p in g_pool.plugins:
            p.update(frame, recent_pupil_positions, events)

        #check if a plugin need to be destroyed
        g_pool.plugins = [p for p in g_pool.plugins if p.alive]

        # render camera image
        glfwMakeContextCurrent(world_window)

        make_coord_system_norm_based()
        if g_pool.update_textures.value:
            draw_named_texture(g_pool.image_tex, frame.img)
        else:
            draw_named_texture(g_pool.image_tex)
        make_coord_system_pixel_based(frame.img.shape)

        # render visual feedback from loaded plugins
        for p in g_pool.plugins:
            p.gl_display()

        atb.draw()
        glfwSwapBuffers(world_window)
        glfwPollEvents()

    # de-init all running plugins
    for p in g_pool.plugins:
        p.alive = False
        #reading p.alive actually runs plug-in cleanup
        _ = p.alive

    save('window_size', bar.window_size.value)
    save('calibration_type', bar.calibration_type.value)
    save('record_eye', bar.record_eye.value)
    save('audio', bar.audio.value)
    session_settings.close()

    cap.close()
    atb.terminate()
    glfwDestroyWindow(world_window)
    glfwTerminate()
    logger.debug("Process done")
Esempio n. 7
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def world(g_pool,cap_src,cap_size):
    """world
    Creates a window, gl context.
    Grabs images from a capture.
    Receives Pupil coordinates from g_pool.pupil_queue
    Can run various plug-ins.
    """


    # Callback functions
    def on_resize(window,w, h):
        active_window = glfwGetCurrentContext()
        glfwMakeContextCurrent(window)
        norm_size = normalize((w,h),glfwGetWindowSize(window))
        fb_size = denormalize(norm_size,glfwGetFramebufferSize(window))
        atb.TwWindowSize(*map(int,fb_size))
        adjust_gl_view(w,h,window)
        glfwMakeContextCurrent(active_window)

    def on_iconify(window,iconfied):
        if not isinstance(cap,FakeCapture):
            g_pool.update_textures.value = not iconfied

    def on_key(window, key, scancode, action, mods):
        if not atb.TwEventKeyboardGLFW(key,action):
            if action == GLFW_PRESS:
                if key == GLFW_KEY_ESCAPE:
                    on_close(window)

    def on_char(window,char):
        if not atb.TwEventCharGLFW(char,1):
            pass

    def on_button(window,button, action, mods):
        if not atb.TwEventMouseButtonGLFW(button,action):
            pos = glfwGetCursorPos(window)
            pos = normalize(pos,glfwGetWindowSize(world_window))
            pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # Position in img pixels
            for p in g_pool.plugins:
                p.on_click(pos,button,action)

    def on_pos(window,x, y):
        norm_pos = normalize((x,y),glfwGetWindowSize(window))
        fb_x,fb_y = denormalize(norm_pos,glfwGetFramebufferSize(window))
        if atb.TwMouseMotion(int(fb_x),int(fb_y)):
            pass

    def on_scroll(window,x,y):
        if not atb.TwMouseWheel(int(x)):
            pass

    def on_close(window):
        g_pool.quit.value = True
        logger.info('Process closing from window')



    # load session persistent settings
    session_settings = shelve.open(os.path.join(g_pool.user_dir,'user_settings_world'),protocol=2)
    def load(var_name,default):
        return session_settings.get(var_name,default)
    def save(var_name,var):
        session_settings[var_name] = var


    # load last calibration data
    try:
        pt_cloud = np.load(os.path.join(g_pool.user_dir,'cal_pt_cloud.npy'))
        logger.info("Using calibration found in %s" %g_pool.user_dir)
        map_pupil = calibrate.get_map_from_cloud(pt_cloud,(width,height))
    except:
        logger.info("No calibration found.")
        def map_pupil(vector):
            """ 1 to 1 mapping
            """
            return vector

    # any object we attach to the g_pool object now will only be visible to this process!
    # vars should be declared here to make them visible to the reader.
    g_pool.plugins = []
    g_pool.map_pupil = map_pupil
    g_pool.update_textures = c_bool(1)

    # Initialize capture
    cap = autoCreateCapture(cap_src, cap_size, 24, timebase=g_pool.timebase)

    if isinstance(cap,FakeCapture):
        g_pool.update_textures.value = False

     # Get an image from the grabber
    try:
        frame = cap.get_frame()
    except CameraCaptureError:
        logger.error("Could not retrieve image from capture")
        cap.close()
        return

    height,width = frame.img.shape[:2]
    g_pool.capture = cap

    # helpers called by the main atb bar
    def update_fps():
        old_time, bar.timestamp = bar.timestamp, time()
        dt = bar.timestamp - old_time
        if dt:
            bar.fps.value += .05 * (1. / dt - bar.fps.value)

    def set_window_size(mode,data):
        height,width = frame.img.shape[:2]
        ratio = (1,.75,.5,.25)[mode]
        w,h = int(width*ratio),int(height*ratio)
        glfwSetWindowSize(world_window,w,h)
        data.value=mode # update the bar.value

    def get_from_data(data):
        """
        helper for atb getter and setter use
        """
        return data.value

    def open_calibration(selection,data):
        # prepare destruction of current ref_detector... and remove it
        for p in g_pool.plugins:
            if isinstance(p,calibration_routines.detector_by_index):
                p.alive = False
        g_pool.plugins = [p for p in g_pool.plugins if p.alive]

        new_ref_detector = calibration_routines.detector_by_index[selection](g_pool,atb_pos=bar.next_atb_pos)
        g_pool.plugins.append(new_ref_detector)
        g_pool.plugins.sort(key=lambda p: p.order)

        # save the value for atb bar
        data.value=selection

    def toggle_record_video():
        for p in g_pool.plugins:
            if isinstance(p,recorder.Recorder):
                p.alive = False
                return
        # set up folder within recordings named by user input in atb
        if not bar.rec_name.value:
            bar.rec_name.value = recorder.get_auto_name()

        new_plugin = recorder.Recorder(g_pool,bar.rec_name.value, bar.fps.value, frame.img.shape, bar.record_eye.value, g_pool.eye_tx)
        g_pool.plugins.append(new_plugin)
        g_pool.plugins.sort(key=lambda p: p.order)

    def toggle_show_calib_result():
        for p in g_pool.plugins:
            if isinstance(p,Show_Calibration):
                p.alive = False
                return

        new_plugin = Show_Calibration(g_pool,frame.img.shape)
        g_pool.plugins.append(new_plugin)
        g_pool.plugins.sort(key=lambda p: p.order)

    def toggle_server():
        for p in g_pool.plugins:
            if isinstance(p,Pupil_Server):
                p.alive = False
                return

        new_plugin = Pupil_Server(g_pool,(10,300))
        g_pool.plugins.append(new_plugin)
        g_pool.plugins.sort(key=lambda p: p.order)


    def toggle_ar():
        for p in g_pool.plugins:
            if isinstance(p,Marker_Detector):
                p.alive = False
                return

        new_plugin = Marker_Detector(g_pool,(10,400))
        g_pool.plugins.append(new_plugin)
        g_pool.plugins.sort(key=lambda p: p.order)

    def reset_timebase():
        #the last frame from worldcam will be t0
        g_pool.timebase.value = cap.get_now()
        logger.info("New timebase set to %s all timestamps will count from here now."%g_pool.timebase.value)

    atb.init()
    # add main controls ATB bar
    bar = atb.Bar(name = "World", label="Controls",
            help="Scene controls", color=(50, 50, 50), alpha=100,valueswidth=150,
            text='light', position=(10, 10),refresh=.3, size=(300, 200))
    bar.next_atb_pos = (10,220)
    bar.fps = c_float(0.0)
    bar.timestamp = time()
    bar.calibration_type = c_int(load("calibration_type",0))
    bar.record_eye = c_bool(load("record_eye",0))
    bar.window_size = c_int(load("window_size",0))
    window_size_enum = atb.enum("Display Size",{"Full":0, "Medium":1,"Half":2,"Mini":3})
    calibrate_type_enum = atb.enum("Calibration Method",calibration_routines.index_by_name)
    bar.rec_name = create_string_buffer(512)
    bar.version = create_string_buffer(g_pool.version,512)
    bar.rec_name.value = recorder.get_auto_name()
    bar.add_var("fps", bar.fps, step=1., readonly=True, help="Refresh speed of this process. Especially during recording it should not drop below the camera set frame rate.")
    bar.add_var("display size", vtype=window_size_enum,setter=set_window_size,getter=get_from_data,data=bar.window_size,help="Resize the world window. This has no effect on the actual image.")
    bar.add_var("calibration method",setter=open_calibration,getter=get_from_data,data=bar.calibration_type, vtype=calibrate_type_enum,group="Calibration", help="Please choose your desired calibration method.")
    bar.add_button("show calibration result",toggle_show_calib_result, group="Calibration", help="Click to show calibration result.")
    bar.add_var("session name",bar.rec_name, group="Recording", help="Give your recording session a custom name.")
    bar.add_button("record", toggle_record_video, key="r", group="Recording", help="Start/Stop Recording")
    bar.add_var("record eye", bar.record_eye, group="Recording", help="check to save raw video of eye")
    bar.add_button("start/stop marker tracking",toggle_ar,key="x",help="find markers in scene to map gaze onto referace surfaces")
    bar.add_button("start/stop server",toggle_server,key="s",help="the server broadcasts pupil and gaze positions locally or via network")
    bar.add_button("set timebase to now",reset_timebase,help="this button allows the timestamps to count from now on.",key="t")
    bar.add_var("update screen", g_pool.update_textures,help="if you dont need to see the camera image updated, you can turn this of to reduce CPU load.")
    bar.add_separator("Sep1")
    bar.add_var("version",bar.version, readonly=True)
    bar.add_var("exit", g_pool.quit)

    # add uvc camera controls ATB bar
    cap.create_atb_bar(pos=(320,10))

    # Initialize glfw
    glfwInit()
    world_window = glfwCreateWindow(width, height, "World", None, None)
    glfwMakeContextCurrent(world_window)

    # Register callbacks world_window
    glfwSetWindowSizeCallback(world_window,on_resize)
    glfwSetWindowCloseCallback(world_window,on_close)
    glfwSetWindowIconifyCallback(world_window,on_iconify)
    glfwSetKeyCallback(world_window,on_key)
    glfwSetCharCallback(world_window,on_char)
    glfwSetMouseButtonCallback(world_window,on_button)
    glfwSetCursorPosCallback(world_window,on_pos)
    glfwSetScrollCallback(world_window,on_scroll)

    #set the last saved window size
    set_window_size(bar.window_size.value,bar.window_size)
    on_resize(world_window, *glfwGetWindowSize(world_window))
    glfwSetWindowPos(world_window,0,0)

    # gl_state settings
    basic_gl_setup()
    g_pool.image_tex = create_named_texture(frame.img)
    # refresh speed settings
    glfwSwapInterval(0)


    #load calibration plugin
    open_calibration(bar.calibration_type.value,bar.calibration_type)

    #load gaze_display plugin
    g_pool.plugins.append(Display_Recent_Gaze(g_pool))


    # Event loop
    while not g_pool.quit.value:

        # Get an image from the grabber
        try:
            frame = cap.get_frame()
        except CameraCaptureError:
            logger.error("Capture from Camera Failed. Stopping.")
            break
        except EndofVideoFileError:
            logger.warning("Video File is done. Stopping")
            break

        update_fps()

        #a container that allows plugins to post and read events
        events = []

        #receive and map pupil positions
        recent_pupil_positions = []
        while not g_pool.pupil_queue.empty():
            p = g_pool.pupil_queue.get()
            if p['norm_pupil'] is None:
                p['norm_gaze'] = None
            else:
                p['norm_gaze'] = g_pool.map_pupil(p['norm_pupil'])
            recent_pupil_positions.append(p)


        # allow each Plugin to do its work.
        for p in g_pool.plugins:
            p.update(frame,recent_pupil_positions,events)

        #check if a plugin need to be destroyed
        g_pool.plugins = [p for p in g_pool.plugins if p.alive]


        # render camera image
        glfwMakeContextCurrent(world_window)

        make_coord_system_norm_based()
        if g_pool.update_textures.value:
            draw_named_texture(g_pool.image_tex,frame.img)
        else:
            draw_named_texture(g_pool.image_tex)
        make_coord_system_pixel_based(frame.img.shape)

        # render visual feedback from loaded plugins
        for p in g_pool.plugins:
            p.gl_display()

        atb.draw()
        glfwSwapBuffers(world_window)
        glfwPollEvents()


    # de-init all running plugins
    for p in g_pool.plugins:
        p.alive = False
        #reading p.alive actually runs plug-in cleanup
        _ = p.alive

    save('window_size',bar.window_size.value)
    save('calibration_type',bar.calibration_type.value)
    save('record_eye',bar.record_eye.value)
    session_settings.close()

    cap.close()
    atb.terminate()
    glfwDestroyWindow(world_window)
    glfwTerminate()
    logger.debug("Process done")
Esempio n. 8
0
def main():

    # Callback functions
    def on_resize(window, w, h):
        active_window = glfwGetCurrentContext()
        glfwMakeContextCurrent(window)
        adjust_gl_view(w, h, window)
        norm_size = normalize((w, h), glfwGetWindowSize(window))
        fb_size = denormalize(norm_size, glfwGetFramebufferSize(window))
        atb.TwWindowSize(*map(int, fb_size))
        glfwMakeContextCurrent(active_window)
        for p in g.plugins:
            p.on_window_resize(window, w, h)

    def on_key(window, key, scancode, action, mods):
        if not atb.TwEventKeyboardGLFW(key, action):
            if action == GLFW_PRESS:
                pass

    def on_char(window, char):
        if not atb.TwEventCharGLFW(char, 1):
            pass

    def on_button(window, button, action, mods):
        if not atb.TwEventMouseButtonGLFW(button, action):
            pos = glfwGetCursorPos(window)
            pos = normalize(pos, glfwGetWindowSize(main_window))
            pos = denormalize(pos,
                              (frame.img.shape[1],
                               frame.img.shape[0]))  # Position in img pixels
            for p in g.plugins:
                p.on_click(pos, button, action)

    def on_pos(window, x, y):
        norm_pos = normalize((x, y), glfwGetWindowSize(window))
        fb_x, fb_y = denormalize(norm_pos, glfwGetFramebufferSize(window))
        if atb.TwMouseMotion(int(fb_x), int(fb_y)):
            pass

    def on_scroll(window, x, y):
        if not atb.TwMouseWheel(int(x)):
            pass

    def on_close(window):
        glfwSetWindowShouldClose(main_window, True)
        logger.debug('Process closing from window')

    try:
        rec_dir = sys.argv[1]
    except:
        #for dev, supply hardcoded dir:
        rec_dir = '/Users/mkassner/Desktop/Marker_Tracking_Demo_Recording/'
        if os.path.isdir(rec_dir):
            logger.debug("Dev option: Using hadcoded data dir.")
        else:
            if getattr(sys, 'frozen', False):
                logger.warning(
                    "You did not supply a data directory when you called this script! \
                   \nPlease drag a Pupil recoding directory onto the launch icon."
                )
            else:
                logger.warning(
                    "You did not supply a data directory when you called this script! \
                       \nPlease supply a Pupil recoding directory as first arg when calling Pupil Player."
                )
            return

    if not is_pupil_rec_dir(rec_dir):
        logger.error(
            "You did not supply a dir with the required files inside.")
        return

    #backwards compatibility fn.
    patch_meta_info(rec_dir)

    #parse and load data folder info
    video_path = rec_dir + "/world.avi"
    timestamps_path = rec_dir + "/timestamps.npy"
    gaze_positions_path = rec_dir + "/gaze_positions.npy"
    meta_info_path = rec_dir + "/info.csv"

    #parse info.csv file
    with open(meta_info_path) as info:
        meta_info = dict(
            ((line.strip().split('\t')) for line in info.readlines()))
    rec_version = meta_info["Capture Software Version"]
    rec_version_float = int(
        filter(type(rec_version).isdigit,
               rec_version)[:3]) / 100.  #(get major,minor,fix of version)
    logger.debug("Recording version: %s , %s" %
                 (rec_version, rec_version_float))

    #load gaze information
    gaze_list = np.load(gaze_positions_path)
    timestamps = np.load(timestamps_path)

    #correlate data
    positions_by_frame = correlate_gaze(gaze_list, timestamps)

    # load session persistent settings
    session_settings = Persistent_Dict(os.path.join(user_dir, "user_settings"))

    def load(var_name, default):
        return session_settings.get(var_name, default)

    def save(var_name, var):
        session_settings[var_name] = var

    # Initialize capture
    cap = autoCreateCapture(video_path, timestamps=timestamps_path)

    if isinstance(cap, FakeCapture):
        logger.error("could not start capture.")
        return

    width, height = cap.get_size()

    # Initialize glfw
    glfwInit()
    main_window = glfwCreateWindow(
        width, height, "Pupil Player: " + meta_info["Recording Name"] + " - " +
        rec_dir.split(os.path.sep)[-1], None, None)
    glfwMakeContextCurrent(main_window)

    # Register callbacks main_window
    glfwSetWindowSizeCallback(main_window, on_resize)
    glfwSetWindowCloseCallback(main_window, on_close)
    glfwSetKeyCallback(main_window, on_key)
    glfwSetCharCallback(main_window, on_char)
    glfwSetMouseButtonCallback(main_window, on_button)
    glfwSetCursorPosCallback(main_window, on_pos)
    glfwSetScrollCallback(main_window, on_scroll)

    # create container for globally scoped varfs (within world)
    g = Temp()
    g.plugins = []
    g.play = False
    g.new_seek = True
    g.user_dir = user_dir
    g.rec_dir = rec_dir
    g.app = 'player'
    g.timestamps = timestamps
    g.positions_by_frame = positions_by_frame

    # helpers called by the main atb bar
    def update_fps():
        old_time, bar.timestamp = bar.timestamp, time()
        dt = bar.timestamp - old_time
        if dt:
            bar.fps.value += .1 * (1. / dt - bar.fps.value)

    def set_window_size(mode, data):
        width, height = cap.get_size()
        ratio = (1, .75, .5, .25)[mode]
        w, h = int(width * ratio), int(height * ratio)
        glfwSetWindowSize(main_window, w, h)
        data.value = mode  # update the bar.value

    def get_from_data(data):
        """
        helper for atb getter and setter use
        """
        return data.value

    def get_play():
        return g.play

    def set_play(value):
        g.play = value

    def next_frame():
        try:
            cap.seek_to_frame(cap.get_frame_index())
        except FileSeekError:
            pass
        g.new_seek = True

    def prev_frame():
        try:
            cap.seek_to_frame(cap.get_frame_index() - 2)
        except FileSeekError:
            pass
        g.new_seek = True

    def open_plugin(selection, data):
        if plugin_by_index[selection] not in additive_plugins:
            for p in g.plugins:
                if isinstance(p, plugin_by_index[selection]):
                    return

        g.plugins = [p for p in g.plugins if p.alive]
        logger.debug('Open Plugin: %s' % name_by_index[selection])
        new_plugin = plugin_by_index[selection](g)
        g.plugins.append(new_plugin)
        g.plugins.sort(key=lambda p: p.order)

        if hasattr(new_plugin, 'init_gui'):
            new_plugin.init_gui()
        # save the value for atb bar
        data.value = selection

    def get_from_data(data):
        """
        helper for atb getter and setter use
        """
        return data.value

    atb.init()
    # add main controls ATB bar
    bar = atb.Bar(name="Controls",
                  label="Controls",
                  help="Scene controls",
                  color=(50, 50, 50),
                  alpha=100,
                  valueswidth=150,
                  text='light',
                  position=(10, 10),
                  refresh=.1,
                  size=(300, 160))
    bar.next_atb_pos = (10, 220)
    bar.fps = c_float(0.0)
    bar.timestamp = time()
    bar.window_size = c_int(load("window_size", 0))
    window_size_enum = atb.enum("Display Size", {
        "Full": 0,
        "Medium": 1,
        "Half": 2,
        "Mini": 3
    })
    bar.version = create_string_buffer(version, 512)
    bar.recording_version = create_string_buffer(rec_version, 512)
    bar.add_var("fps", bar.fps, step=1., readonly=True)
    bar._fps = c_float(cap.get_fps())
    bar.add_var("recoding fps", bar._fps, readonly=True)
    bar.add_var("display size",
                vtype=window_size_enum,
                setter=set_window_size,
                getter=get_from_data,
                data=bar.window_size)
    bar.add_var("play",
                vtype=c_bool,
                getter=get_play,
                setter=set_play,
                key="space")
    bar.add_button('step next', next_frame, key='right')
    bar.add_button('step prev', prev_frame, key='left')
    bar.add_var("frame index",
                vtype=c_int,
                getter=lambda: cap.get_frame_index() - 1)

    bar.plugin_to_load = c_int(0)
    plugin_type_enum = atb.enum("Plug In", index_by_name)
    bar.add_var("plugin",
                setter=open_plugin,
                getter=get_from_data,
                data=bar.plugin_to_load,
                vtype=plugin_type_enum)
    bar.add_var(
        "version of recording",
        bar.recording_version,
        readonly=True,
        help="version of the capture software used to make this recording")
    bar.add_var("version of player",
                bar.version,
                readonly=True,
                help="version of the Pupil Player")
    bar.add_button("exit", on_close, data=main_window, key="esc")

    #set the last saved window size
    set_window_size(bar.window_size.value, bar.window_size)
    on_resize(main_window, *glfwGetWindowSize(main_window))
    glfwSetWindowPos(main_window, 0, 0)

    #we always load these plugins
    g.plugins.append(
        Export_Launcher(g, data_dir=rec_dir, frame_count=len(timestamps)))
    g.plugins.append(Seek_Bar(g, capture=cap))
    g.trim_marks = Trim_Marks(g, capture=cap)
    g.plugins.append(g.trim_marks)

    #these are loaded based on user settings
    for initializer in load('plugins', []):
        name, args = initializer
        logger.debug("Loading plugin: %s with settings %s" % (name, args))
        try:
            p = plugin_by_name[name](g, **args)
            g.plugins.append(p)
        except:
            logger.warning("Plugin '%s' failed to load from settings file." %
                           name)

    if load('plugins', "_") == "_":
        #lets load some default if we dont have presets
        g.plugins.append(Scan_Path(g))
        g.plugins.append(Vis_Polyline(g))
        g.plugins.append(Vis_Circle(g))
        # g.plugins.append(Vis_Light_Points(g))

    #sort by exec order
    g.plugins.sort(key=lambda p: p.order)

    #init gui
    for p in g.plugins:
        if hasattr(p, 'init_gui'):
            p.init_gui()

    # gl_state settings
    basic_gl_setup()
    g.image_tex = create_named_texture((height, width, 3))

    while not glfwWindowShouldClose(main_window):

        update_fps()

        #grab new frame
        if g.play or g.new_seek:
            try:
                new_frame = cap.get_frame()
            except EndofVideoFileError:
                #end of video logic: pause at last frame.
                g.play = False

            if g.new_seek:
                display_time = new_frame.timestamp
                g.new_seek = False

        frame = new_frame.copy()
        #new positons and events we make a deepcopy just like the image is a copy.
        current_pupil_positions = deepcopy(positions_by_frame[frame.index])
        events = []

        # allow each Plugin to do its work.
        for p in g.plugins:
            p.update(frame, current_pupil_positions, events)

        #check if a plugin need to be destroyed
        g.plugins = [p for p in g.plugins if p.alive]

        # render camera image
        glfwMakeContextCurrent(main_window)
        make_coord_system_norm_based()
        draw_named_texture(g.image_tex, frame.img)
        make_coord_system_pixel_based(frame.img.shape)
        # render visual feedback from loaded plugins
        for p in g.plugins:
            p.gl_display()

        #present frames at appropriate speed
        wait_time = frame.timestamp - display_time
        display_time = frame.timestamp
        try:
            spent_time = time() - timestamp
            sleep(wait_time - spent_time)
        except:
            pass
        timestamp = time()

        atb.draw()
        glfwSwapBuffers(main_window)
        glfwPollEvents()

    plugin_save = []
    for p in g.plugins:
        try:
            p_initializer = p.get_class_name(), p.get_init_dict()
            plugin_save.append(p_initializer)
        except AttributeError:
            #not all plugins need to be savable, they will not have the init dict.
            # any object without a get_init_dict method will throw this exception.
            pass

    # de-init all running plugins
    for p in g.plugins:
        p.alive = False
        #reading p.alive actually runs plug-in cleanup
        _ = p.alive

    save('plugins', plugin_save)
    save('window_size', bar.window_size.value)
    session_settings.close()

    cap.close()
    bar.destroy()
    glfwDestroyWindow(main_window)
    glfwTerminate()
    logger.debug("Process done")
Esempio n. 9
0
def eye(g_pool,cap_src,cap_size):
    """
    Creates a window, gl context.
    Grabs images from a capture.
    Streams Pupil coordinates into g_pool.pupil_queue
    """

    # modify the root logger for this process
    logger = logging.getLogger()
    # remove inherited handlers
    logger.handlers = []
    # create file handler which logs even debug messages
    fh = logging.FileHandler(os.path.join(g_pool.user_dir,'eye.log'),mode='w')
    fh.setLevel(logging.DEBUG)
    # create console handler with a higher log level
    ch = logging.StreamHandler()
    ch.setLevel(logging.WARNING)
    # create formatter and add it to the handlers
    formatter = logging.Formatter('EYE Process: %(asctime)s - %(name)s - %(levelname)s - %(message)s')
    fh.setFormatter(formatter)
    formatter = logging.Formatter('E Y E Process [%(levelname)s] %(name)s : %(message)s')
    ch.setFormatter(formatter)
    # add the handlers to the logger
    logger.addHandler(fh)
    logger.addHandler(ch)
    # create logger for the context of this function
    logger = logging.getLogger(__name__)


    # Callback functions
    def on_resize(window,w, h):
        adjust_gl_view(w,h,window)
        norm_size = normalize((w,h),glfwGetWindowSize(window))
        fb_size = denormalize(norm_size,glfwGetFramebufferSize(window))
        atb.TwWindowSize(*map(int,fb_size))


    def on_key(window, key, scancode, action, mods):
        if not atb.TwEventKeyboardGLFW(key,int(action == GLFW_PRESS)):
            if action == GLFW_PRESS:
                if key == GLFW_KEY_ESCAPE:
                    on_close(window)

    def on_char(window,char):
        if not atb.TwEventCharGLFW(char,1):
            pass

    def on_button(window,button, action, mods):
        if not atb.TwEventMouseButtonGLFW(button,int(action == GLFW_PRESS)):
            if action == GLFW_PRESS:
                pos = glfwGetCursorPos(window)
                pos = normalize(pos,glfwGetWindowSize(window))
                pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # pos in frame.img pixels
                u_r.setStart(pos)
                bar.draw_roi.value = 1
            else:
                bar.draw_roi.value = 0

    def on_pos(window,x, y):
        norm_pos = normalize((x,y),glfwGetWindowSize(window))
        fb_x,fb_y = denormalize(norm_pos,glfwGetFramebufferSize(window))
        if atb.TwMouseMotion(int(fb_x),int(fb_y)):
            pass

        if bar.draw_roi.value == 1:
            pos = denormalize(norm_pos,(frame.img.shape[1],frame.img.shape[0]) ) # pos in frame.img pixels
            u_r.setEnd(pos)

    def on_scroll(window,x,y):
        if not atb.TwMouseWheel(int(x)):
            pass

    def on_close(window):
        g_pool.quit.value = True
        logger.info('Process closing from window')


    # Helper functions called by the main atb bar
    def start_roi():
        bar.display.value = 1
        bar.draw_roi.value = 2

    def update_fps():
        old_time, bar.timestamp = bar.timestamp, time()
        dt = bar.timestamp - old_time
        if dt:
            bar.fps.value += .05 * (1. / dt - bar.fps.value)
            bar.dt.value = dt

    def get_from_data(data):
        """
        helper for atb getter and setter use
        """
        return data.value


    # load session persistent settings
    session_settings = shelve.open(os.path.join(g_pool.user_dir,'user_settings_eye'),protocol=2)
    def load(var_name,default):
        return session_settings.get(var_name,default)
    def save(var_name,var):
        session_settings[var_name] = var

    # Initialize capture
    cap = autoCreateCapture(cap_src, cap_size,timebase=g_pool.timebase)

    if cap is None:
        logger.error("Did not receive valid Capture")
        return
    # check if it works
    frame = cap.get_frame()
    if frame.img is None:
        logger.error("Could not retrieve image from capture")
        cap.close()
        return
    height,width = frame.img.shape[:2]

    u_r = Roi(frame.img.shape)
    u_r.set(load('roi',default=None))

    writer = None

    pupil_detector = Canny_Detector(g_pool)

    atb.init()
    # Create main ATB Controls
    bar = atb.Bar(name = "Eye", label="Display",
            help="Scene controls", color=(50, 50, 50), alpha=100,
            text='light', position=(10, 10),refresh=.3, size=(200, 100))
    bar.fps = c_float(0.0)
    bar.timestamp = time()
    bar.dt = c_float(0.0)
    bar.sleep = c_float(0.0)
    bar.display = c_int(load('bar.display',0))
    bar.draw_pupil = c_bool(load('bar.draw_pupil',True))
    bar.draw_roi = c_int(0)

    dispay_mode_enum = atb.enum("Mode",{"Camera Image":0,
                                        "Region of Interest":1,
                                        "Algorithm":2,
                                        "CPU Save": 3})

    bar.add_var("FPS",bar.fps, step=1.,readonly=True)
    bar.add_var("Mode", bar.display,vtype=dispay_mode_enum, help="select the view-mode")
    bar.add_var("Show_Pupil_Point", bar.draw_pupil)
    bar.add_button("Draw_ROI", start_roi, help="drag on screen to select a region of interest")

    bar.add_var("SlowDown",bar.sleep, step=0.01,min=0.0)
    bar.add_var("SaveSettings&Exit", g_pool.quit)

    cap.create_atb_bar(pos=(220,10))

    # create a bar for the detector
    pupil_detector.create_atb_bar(pos=(10,120))


    glfwInit()
    window = glfwCreateWindow(width, height, "Eye", None, None)
    glfwMakeContextCurrent(window)

    # Register callbacks window
    glfwSetWindowSizeCallback(window,on_resize)
    glfwSetWindowCloseCallback(window,on_close)
    glfwSetKeyCallback(window,on_key)
    glfwSetCharCallback(window,on_char)
    glfwSetMouseButtonCallback(window,on_button)
    glfwSetCursorPosCallback(window,on_pos)
    glfwSetScrollCallback(window,on_scroll)

    glfwSetWindowPos(window,800,0)
    on_resize(window,width,height)

    # gl_state settings
    basic_gl_setup()
    g_pool.image_tex = create_named_texture(frame.img)

    # refresh speed settings
    glfwSwapInterval(0)


    # event loop
    while not g_pool.quit.value:
        # Get an image from the grabber
        try:
            frame = cap.get_frame()
        except CameraCaptureError:
            logger.error("Capture from Camera Failed. Stopping.")
            break
        except EndofVideoFileError:
            logger.warning("Video File is done. Stopping")
            break

        update_fps()
        sleep(bar.sleep.value) # for debugging only


        ###  RECORDING of Eye Video (on demand) ###
        # Setup variables and lists for recording
        if g_pool.eye_rx.poll():
            command = g_pool.eye_rx.recv()
            if command is not None:
                record_path = command
                logger.info("Will save eye video to: %s"%record_path)
                video_path = os.path.join(record_path, "eye.avi")
                timestamps_path = os.path.join(record_path, "eye_timestamps.npy")
                writer = cv2.VideoWriter(video_path, cv2.cv.CV_FOURCC(*'DIVX'), bar.fps.value, (frame.img.shape[1], frame.img.shape[0]))
                timestamps = []
            else:
                logger.info("Done recording eye.")
                writer = None
                np.save(timestamps_path,np.asarray(timestamps))
                del timestamps

        if writer:
            writer.write(frame.img)
            timestamps.append(frame.timestamp)


        # pupil ellipse detection
        result = pupil_detector.detect(frame,user_roi=u_r,visualize=bar.display.value == 2)
        # stream the result
        g_pool.pupil_queue.put(result)

        # VISUALIZATION direct visualizations on the frame.img data
        if bar.display.value == 1:
            # and a solid (white) frame around the user defined ROI
            r_img = frame.img[u_r.lY:u_r.uY,u_r.lX:u_r.uX]
            r_img[:,0] = 255,255,255
            r_img[:,-1]= 255,255,255
            r_img[0,:] = 255,255,255
            r_img[-1,:]= 255,255,255



        # GL-drawing
        clear_gl_screen()
        make_coord_system_norm_based()
        if bar.display.value != 3:
            draw_named_texture(g_pool.image_tex,frame.img)
        else:
            draw_named_texture(g_pool.image_tex)
        make_coord_system_pixel_based(frame.img.shape)


        if result['norm_pupil'] is not None and bar.draw_pupil.value:
            if result.has_key('axes'):
                pts = cv2.ellipse2Poly( (int(result['center'][0]),int(result['center'][1])),
                                        (int(result["axes"][0]/2),int(result["axes"][1]/2)),
                                        int(result["angle"]),0,360,15)
                draw_gl_polyline(pts,(1.,0,0,.5))
            draw_gl_point_norm(result['norm_pupil'],color=(1.,0.,0.,0.5))

        atb.draw()
        glfwSwapBuffers(window)
        glfwPollEvents()

    # END while running

    # in case eye reconding was still runnnig: Save&close
    if writer:
        logger.info("Done recording eye.")
        writer = None
        np.save(timestamps_path,np.asarray(timestamps))


    # save session persistent settings
    save('roi',u_r.get())
    save('bar.display',bar.display.value)
    save('bar.draw_pupil',bar.draw_pupil.value)
    session_settings.close()

    pupil_detector.cleanup()
    cap.close()
    atb.terminate()
    glfwDestroyWindow(window)
    glfwTerminate()

    #flushing queue incase world process did not exit gracefully
    while not g_pool.pupil_queue.empty():
        g_pool.pupil_queue.get()
    g_pool.pupil_queue.close()

    logger.debug("Process done")
Esempio n. 10
0
def eye(g_pool, cap_src, cap_size):
    """
    Creates a window, gl context.
    Grabs images from a capture.
    Streams Pupil coordinates into g_pool.pupil_queue
    """

    # modify the root logger for this process
    logger = logging.getLogger()
    # remove inherited handlers
    logger.handlers = []
    # create file handler which logs even debug messages
    fh = logging.FileHandler(os.path.join(g_pool.user_dir, 'eye.log'),
                             mode='w')
    fh.setLevel(logging.DEBUG)
    # create console handler with a higher log level
    ch = logging.StreamHandler()
    ch.setLevel(logging.WARNING)
    # create formatter and add it to the handlers
    formatter = logging.Formatter(
        'EYE Process: %(asctime)s - %(name)s - %(levelname)s - %(message)s')
    fh.setFormatter(formatter)
    formatter = logging.Formatter(
        'E Y E Process [%(levelname)s] %(name)s : %(message)s')
    ch.setFormatter(formatter)
    # add the handlers to the logger
    logger.addHandler(fh)
    logger.addHandler(ch)
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    # Callback functions
    def on_resize(window, w, h):
        adjust_gl_view(w, h, window)
        norm_size = normalize((w, h), glfwGetWindowSize(window))
        fb_size = denormalize(norm_size, glfwGetFramebufferSize(window))
        atb.TwWindowSize(*map(int, fb_size))

    def on_key(window, key, scancode, action, mods):
        if not atb.TwEventKeyboardGLFW(key, int(action == GLFW_PRESS)):
            if action == GLFW_PRESS:
                if key == GLFW_KEY_ESCAPE:
                    on_close(window)

    def on_char(window, char):
        if not atb.TwEventCharGLFW(char, 1):
            pass

    def on_button(window, button, action, mods):
        if not atb.TwEventMouseButtonGLFW(button, int(action == GLFW_PRESS)):
            if action == GLFW_PRESS:
                pos = glfwGetCursorPos(window)
                pos = normalize(pos, glfwGetWindowSize(window))
                pos = denormalize(
                    pos, (frame.img.shape[1],
                          frame.img.shape[0]))  # pos in frame.img pixels
                u_r.setStart(pos)
                bar.draw_roi.value = 1
            else:
                bar.draw_roi.value = 0

    def on_pos(window, x, y):
        norm_pos = normalize((x, y), glfwGetWindowSize(window))
        fb_x, fb_y = denormalize(norm_pos, glfwGetFramebufferSize(window))
        if atb.TwMouseMotion(int(fb_x), int(fb_y)):
            pass

        if bar.draw_roi.value == 1:
            pos = denormalize(norm_pos,
                              (frame.img.shape[1],
                               frame.img.shape[0]))  # pos in frame.img pixels
            u_r.setEnd(pos)

    def on_scroll(window, x, y):
        if not atb.TwMouseWheel(int(x)):
            pass

    def on_close(window):
        g_pool.quit.value = True
        logger.info('Process closing from window')

    # Helper functions called by the main atb bar
    def start_roi():
        bar.display.value = 1
        bar.draw_roi.value = 2

    def update_fps():
        old_time, bar.timestamp = bar.timestamp, time()
        dt = bar.timestamp - old_time
        if dt:
            bar.fps.value += .05 * (1. / dt - bar.fps.value)
            bar.dt.value = dt

    def get_from_data(data):
        """
        helper for atb getter and setter use
        """
        return data.value

    # load session persistent settings
    session_settings = shelve.open(os.path.join(g_pool.user_dir,
                                                'user_settings_eye'),
                                   protocol=2)

    def load(var_name, default):
        return session_settings.get(var_name, default)

    def save(var_name, var):
        session_settings[var_name] = var

    # Initialize capture
    cap = autoCreateCapture(cap_src, cap_size, timebase=g_pool.timebase)

    if cap is None:
        logger.error("Did not receive valid Capture")
        return
    # check if it works
    frame = cap.get_frame()
    if frame.img is None:
        logger.error("Could not retrieve image from capture")
        cap.close()
        return
    height, width = frame.img.shape[:2]

    u_r = Roi(frame.img.shape)
    u_r.set(load('roi', default=None))

    writer = None

    pupil_detector = Canny_Detector(g_pool)

    atb.init()
    # Create main ATB Controls
    bar = atb.Bar(name="Eye",
                  label="Display",
                  help="Scene controls",
                  color=(50, 50, 50),
                  alpha=100,
                  text='light',
                  position=(10, 10),
                  refresh=.3,
                  size=(200, 100))
    bar.fps = c_float(0.0)
    bar.timestamp = time()
    bar.dt = c_float(0.0)
    bar.sleep = c_float(0.0)
    bar.display = c_int(load('bar.display', 0))
    bar.draw_pupil = c_bool(load('bar.draw_pupil', True))
    bar.draw_roi = c_int(0)

    dispay_mode_enum = atb.enum("Mode", {
        "Camera Image": 0,
        "Region of Interest": 1,
        "Algorithm": 2,
        "CPU Save": 3
    })

    bar.add_var("FPS", bar.fps, step=1., readonly=True)
    bar.add_var("Mode",
                bar.display,
                vtype=dispay_mode_enum,
                help="select the view-mode")
    bar.add_var("Show_Pupil_Point", bar.draw_pupil)
    bar.add_button("Draw_ROI",
                   start_roi,
                   help="drag on screen to select a region of interest")

    bar.add_var("SlowDown", bar.sleep, step=0.01, min=0.0)
    bar.add_var("SaveSettings&Exit", g_pool.quit)

    cap.create_atb_bar(pos=(220, 10))

    # create a bar for the detector
    pupil_detector.create_atb_bar(pos=(10, 120))

    glfwInit()
    window = glfwCreateWindow(width, height, "Eye", None, None)
    glfwMakeContextCurrent(window)

    # Register callbacks window
    glfwSetWindowSizeCallback(window, on_resize)
    glfwSetWindowCloseCallback(window, on_close)
    glfwSetKeyCallback(window, on_key)
    glfwSetCharCallback(window, on_char)
    glfwSetMouseButtonCallback(window, on_button)
    glfwSetCursorPosCallback(window, on_pos)
    glfwSetScrollCallback(window, on_scroll)

    glfwSetWindowPos(window, 800, 0)
    on_resize(window, width, height)

    # gl_state settings
    basic_gl_setup()
    g_pool.image_tex = create_named_texture(frame.img)

    # refresh speed settings
    glfwSwapInterval(0)

    # event loop
    while not g_pool.quit.value:
        # Get an image from the grabber
        try:
            frame = cap.get_frame()
        except CameraCaptureError:
            logger.error("Capture from Camera Failed. Stopping.")
            break
        except EndofVideoFileError:
            logger.warning("Video File is done. Stopping")
            break

        update_fps()
        sleep(bar.sleep.value)  # for debugging only

        ###  RECORDING of Eye Video (on demand) ###
        # Setup variables and lists for recording
        if g_pool.eye_rx.poll():
            command = g_pool.eye_rx.recv()
            if command is not None:
                record_path = command
                logger.info("Will save eye video to: %s" % record_path)
                video_path = os.path.join(record_path, "eye.avi")
                timestamps_path = os.path.join(record_path,
                                               "eye_timestamps.npy")
                writer = cv2.VideoWriter(
                    video_path, cv2.cv.CV_FOURCC(*'DIVX'), bar.fps.value,
                    (frame.img.shape[1], frame.img.shape[0]))
                timestamps = []
            else:
                logger.info("Done recording eye.")
                writer = None
                np.save(timestamps_path, np.asarray(timestamps))
                del timestamps

        if writer:
            writer.write(frame.img)
            timestamps.append(frame.timestamp)

        # pupil ellipse detection
        result = pupil_detector.detect(frame,
                                       user_roi=u_r,
                                       visualize=bar.display.value == 2)
        # stream the result
        g_pool.pupil_queue.put(result)

        # VISUALIZATION direct visualizations on the frame.img data
        if bar.display.value == 1:
            # and a solid (white) frame around the user defined ROI
            r_img = frame.img[u_r.lY:u_r.uY, u_r.lX:u_r.uX]
            r_img[:, 0] = 255, 255, 255
            r_img[:, -1] = 255, 255, 255
            r_img[0, :] = 255, 255, 255
            r_img[-1, :] = 255, 255, 255

        # GL-drawing
        clear_gl_screen()
        make_coord_system_norm_based()
        if bar.display.value != 3:
            draw_named_texture(g_pool.image_tex, frame.img)
        else:
            draw_named_texture(g_pool.image_tex)
        make_coord_system_pixel_based(frame.img.shape)

        if result['norm_pupil'] is not None and bar.draw_pupil.value:
            if result.has_key('axes'):
                pts = cv2.ellipse2Poly(
                    (int(result['center'][0]), int(result['center'][1])),
                    (int(result["axes"][0] / 2), int(result["axes"][1] / 2)),
                    int(result["angle"]), 0, 360, 15)
                draw_gl_polyline(pts, (1., 0, 0, .5))
            draw_gl_point_norm(result['norm_pupil'], color=(1., 0., 0., 0.5))

        atb.draw()
        glfwSwapBuffers(window)
        glfwPollEvents()

    # END while running

    # in case eye reconding was still runnnig: Save&close
    if writer:
        logger.info("Done recording eye.")
        writer = None
        np.save(timestamps_path, np.asarray(timestamps))

    # save session persistent settings
    save('roi', u_r.get())
    save('bar.display', bar.display.value)
    save('bar.draw_pupil', bar.draw_pupil.value)
    session_settings.close()

    pupil_detector.cleanup()
    cap.close()
    atb.terminate()
    glfwDestroyWindow(window)
    glfwTerminate()

    #flushing queue incase world process did not exit gracefully
    while not g_pool.pupil_queue.empty():
        g_pool.pupil_queue.get()
    g_pool.pupil_queue.close()

    logger.debug("Process done")
Esempio n. 11
0
def main():

    # Callback functions
    def on_resize(window,w, h):
        active_window = glfwGetCurrentContext()
        glfwMakeContextCurrent(window)
        adjust_gl_view(w,h,window)
        norm_size = normalize((w,h),glfwGetWindowSize(window))
        fb_size = denormalize(norm_size,glfwGetFramebufferSize(window))
        atb.TwWindowSize(*map(int,fb_size))
        glfwMakeContextCurrent(active_window)
        for p in g.plugins:
            p.on_window_resize(window,w,h)

    def on_key(window, key, scancode, action, mods):
        if not atb.TwEventKeyboardGLFW(key,action):
            if action == GLFW_PRESS:
                pass

    def on_char(window,char):
        if not atb.TwEventCharGLFW(char,1):
            pass

    def on_button(window,button, action, mods):
        if not atb.TwEventMouseButtonGLFW(button,action):
            pos = glfwGetCursorPos(window)
            pos = normalize(pos,glfwGetWindowSize(main_window))
            pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # Position in img pixels
            for p in g.plugins:
                p.on_click(pos,button,action)

    def on_pos(window,x, y):
        norm_pos = normalize((x,y),glfwGetWindowSize(window))
        fb_x,fb_y = denormalize(norm_pos,glfwGetFramebufferSize(window))
        if atb.TwMouseMotion(int(fb_x),int(fb_y)):
            pass

    def on_scroll(window,x,y):
        if not atb.TwMouseWheel(int(x)):
            pass

    def on_close(window):
        glfwSetWindowShouldClose(main_window,True)
        logger.debug('Process closing from window')


    try:
        rec_dir = sys.argv[1]
    except:
        #for dev, supply hardcoded dir:
        rec_dir = '/Users/mkassner/Desktop/Marker_Tracking_Demo_Recording/'
        if os.path.isdir(rec_dir):
            logger.debug("Dev option: Using hadcoded data dir.")
        else:
            if getattr(sys, 'frozen', False):
                logger.warning("You did not supply a data directory when you called this script! \
                   \nPlease drag a Pupil recoding directory onto the launch icon.")
            else:
                logger.warning("You did not supply a data directory when you called this script! \
                       \nPlease supply a Pupil recoding directory as first arg when calling Pupil Player.")
            return

    if not is_pupil_rec_dir(rec_dir):
        logger.error("You did not supply a dir with the required files inside.")
        return

    #backwards compatibility fn.
    patch_meta_info(rec_dir)

    #parse and load data folder info
    video_path = rec_dir + "/world.avi"
    timestamps_path = rec_dir + "/timestamps.npy"
    gaze_positions_path = rec_dir + "/gaze_positions.npy"
    meta_info_path = rec_dir + "/info.csv"


    #parse info.csv file
    with open(meta_info_path) as info:
        meta_info = dict( ((line.strip().split('\t')) for line in info.readlines() ) )
    rec_version = meta_info["Capture Software Version"]
    rec_version_float = int(filter(type(rec_version).isdigit, rec_version)[:3])/100. #(get major,minor,fix of version)
    logger.debug("Recording version: %s , %s"%(rec_version,rec_version_float))


    #load gaze information
    gaze_list = np.load(gaze_positions_path)
    timestamps = np.load(timestamps_path)

    #correlate data
    positions_by_frame = correlate_gaze(gaze_list,timestamps)


    # load session persistent settings
    session_settings = Persistent_Dict(os.path.join(user_dir,"user_settings"))
    def load(var_name,default):
        return session_settings.get(var_name,default)
    def save(var_name,var):
        session_settings[var_name] = var


    # Initialize capture
    cap = autoCreateCapture(video_path,timestamps=timestamps_path)

    if isinstance(cap,FakeCapture):
        logger.error("could not start capture.")
        return

    width,height = cap.get_size()


    # Initialize glfw
    glfwInit()
    main_window = glfwCreateWindow(width, height, "Pupil Player: "+meta_info["Recording Name"]+" - "+ rec_dir.split(os.path.sep)[-1], None, None)
    glfwMakeContextCurrent(main_window)

    # Register callbacks main_window
    glfwSetWindowSizeCallback(main_window,on_resize)
    glfwSetWindowCloseCallback(main_window,on_close)
    glfwSetKeyCallback(main_window,on_key)
    glfwSetCharCallback(main_window,on_char)
    glfwSetMouseButtonCallback(main_window,on_button)
    glfwSetCursorPosCallback(main_window,on_pos)
    glfwSetScrollCallback(main_window,on_scroll)


    # create container for globally scoped varfs (within world)
    g = Temp()
    g.plugins = []
    g.play = False
    g.new_seek = True
    g.user_dir = user_dir
    g.rec_dir = rec_dir
    g.app = 'player'
    g.timestamps = timestamps
    g.positions_by_frame = positions_by_frame



    # helpers called by the main atb bar
    def update_fps():
        old_time, bar.timestamp = bar.timestamp, time()
        dt = bar.timestamp - old_time
        if dt:
            bar.fps.value += .1 * (1. / dt - bar.fps.value)

    def set_window_size(mode,data):
        width,height = cap.get_size()
        ratio = (1,.75,.5,.25)[mode]
        w,h = int(width*ratio),int(height*ratio)
        glfwSetWindowSize(main_window,w,h)
        data.value=mode # update the bar.value

    def get_from_data(data):
        """
        helper for atb getter and setter use
        """
        return data.value

    def get_play():
        return g.play

    def set_play(value):
        g.play = value

    def next_frame():
        try:
            cap.seek_to_frame(cap.get_frame_index())
        except FileSeekError:
            pass
        g.new_seek = True

    def prev_frame():
        try:
            cap.seek_to_frame(cap.get_frame_index()-2)
        except FileSeekError:
            pass
        g.new_seek = True



    def open_plugin(selection,data):
        if plugin_by_index[selection] not in additive_plugins:
            for p in g.plugins:
                if isinstance(p,plugin_by_index[selection]):
                    return

        g.plugins = [p for p in g.plugins if p.alive]
        logger.debug('Open Plugin: %s'%name_by_index[selection])
        new_plugin = plugin_by_index[selection](g)
        g.plugins.append(new_plugin)
        g.plugins.sort(key=lambda p: p.order)

        if hasattr(new_plugin,'init_gui'):
            new_plugin.init_gui()
        # save the value for atb bar
        data.value=selection

    def get_from_data(data):
        """
        helper for atb getter and setter use
        """
        return data.value

    atb.init()
    # add main controls ATB bar
    bar = atb.Bar(name = "Controls", label="Controls",
            help="Scene controls", color=(50, 50, 50), alpha=100,valueswidth=150,
            text='light', position=(10, 10),refresh=.1, size=(300, 160))
    bar.next_atb_pos = (10,220)
    bar.fps = c_float(0.0)
    bar.timestamp = time()
    bar.window_size = c_int(load("window_size",0))
    window_size_enum = atb.enum("Display Size",{"Full":0, "Medium":1,"Half":2,"Mini":3})
    bar.version = create_string_buffer(version,512)
    bar.recording_version = create_string_buffer(rec_version,512)
    bar.add_var("fps", bar.fps, step=1., readonly=True)
    bar._fps = c_float(cap.get_fps())
    bar.add_var("recoding fps",bar._fps,readonly=True)
    bar.add_var("display size", vtype=window_size_enum,setter=set_window_size,getter=get_from_data,data=bar.window_size)
    bar.add_var("play",vtype=c_bool,getter=get_play,setter=set_play,key="space")
    bar.add_button('step next',next_frame,key='right')
    bar.add_button('step prev',prev_frame,key='left')
    bar.add_var("frame index",vtype=c_int,getter=lambda:cap.get_frame_index()-1 )

    bar.plugin_to_load = c_int(0)
    plugin_type_enum = atb.enum("Plug In",index_by_name)
    bar.add_var("plugin",setter=open_plugin,getter=get_from_data,data=bar.plugin_to_load, vtype=plugin_type_enum)
    bar.add_var("version of recording",bar.recording_version, readonly=True, help="version of the capture software used to make this recording")
    bar.add_var("version of player",bar.version, readonly=True, help="version of the Pupil Player")
    bar.add_button("exit", on_close,data=main_window,key="esc")

    #set the last saved window size
    set_window_size(bar.window_size.value,bar.window_size)
    on_resize(main_window, *glfwGetWindowSize(main_window))
    glfwSetWindowPos(main_window,0,0)


    #we always load these plugins
    g.plugins.append(Export_Launcher(g,data_dir=rec_dir,frame_count=len(timestamps)))
    g.plugins.append(Seek_Bar(g,capture=cap))
    g.trim_marks = Trim_Marks(g,capture=cap)
    g.plugins.append(g.trim_marks)

    #these are loaded based on user settings
    for initializer in load('plugins',[]):
        name, args = initializer
        logger.debug("Loading plugin: %s with settings %s"%(name, args))
        try:
            p = plugin_by_name[name](g,**args)
            g.plugins.append(p)
        except:
            logger.warning("Plugin '%s' failed to load from settings file." %name)

    if load('plugins',"_") == "_":
        #lets load some default if we dont have presets
        g.plugins.append(Scan_Path(g))
        g.plugins.append(Vis_Polyline(g))
        g.plugins.append(Vis_Circle(g))
        # g.plugins.append(Vis_Light_Points(g))

    #sort by exec order
    g.plugins.sort(key=lambda p: p.order)

    #init gui
    for p in g.plugins:
        if hasattr(p,'init_gui'):
            p.init_gui()

    # gl_state settings
    basic_gl_setup()
    g.image_tex = create_named_texture((height,width,3))


    while not glfwWindowShouldClose(main_window):

        update_fps()

        #grab new frame
        if g.play or g.new_seek:
            try:
                new_frame = cap.get_frame()
            except EndofVideoFileError:
                #end of video logic: pause at last frame.
                g.play=False

            if g.new_seek:
                display_time = new_frame.timestamp
                g.new_seek = False

        frame = new_frame.copy()
        #new positons and events we make a deepcopy just like the image is a copy.
        current_pupil_positions = deepcopy(positions_by_frame[frame.index])
        events = []

        # allow each Plugin to do its work.
        for p in g.plugins:
            p.update(frame,current_pupil_positions,events)

        #check if a plugin need to be destroyed
        g.plugins = [p for p in g.plugins if p.alive]

        # render camera image
        glfwMakeContextCurrent(main_window)
        make_coord_system_norm_based()
        draw_named_texture(g.image_tex,frame.img)
        make_coord_system_pixel_based(frame.img.shape)
        # render visual feedback from loaded plugins
        for p in g.plugins:
            p.gl_display()

        #present frames at appropriate speed
        wait_time = frame.timestamp - display_time
        display_time = frame.timestamp
        try:
            spent_time = time()-timestamp
            sleep(wait_time-spent_time)
        except:
            pass
        timestamp = time()


        atb.draw()
        glfwSwapBuffers(main_window)
        glfwPollEvents()

    plugin_save = []
    for p in g.plugins:
        try:
            p_initializer = p.get_class_name(),p.get_init_dict()
            plugin_save.append(p_initializer)
        except AttributeError:
            #not all plugins need to be savable, they will not have the init dict.
            # any object without a get_init_dict method will throw this exception.
            pass

    # de-init all running plugins
    for p in g.plugins:
        p.alive = False
        #reading p.alive actually runs plug-in cleanup
        _ = p.alive

    save('plugins',plugin_save)
    save('window_size',bar.window_size.value)
    session_settings.close()

    cap.close()
    bar.destroy()
    glfwDestroyWindow(main_window)
    glfwTerminate()
    logger.debug("Process done")