def write_code_head(self, f): CGenerator.write_code_head(self, f) if self.spec.NAME == 'gl': f.write(DEFAULT_CALLBACK_GL) else: f.write(DEFAULT_CALLBACK) f.write(DEBUG_CODE)
def write_code_head(self, f): CGenerator.write_code_head(self, f) if self.spec.NAME == 'gl': f.write(DEBUG_CODE_GL.format(spec=self.spec.NAME)) else: f.write(DEBUG_CODE.format(spec=self.spec.NAME)) f.write(DEBUG_CODE_COMMON.format(spec=self.spec.NAME)) if self.spec.NAME == 'gl': f.write(DEBUG_CODE_GL_EXT.format(spec=self.spec.NAME))
def write_api_header(self, f): CGenerator.write_api_header(self, f) f.write(DEBUG_HEADER)
def write_api_header(self, f): CGenerator.write_api_header(self, f) f.write(DEBUG_HEADER.format(spec=self.spec.NAME)) if self.spec.NAME == 'gl': f.write(DEBUG_HEADER_GL_EXT.format(spec=self.spec.NAME))