Esempio n. 1
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    def newRow(self, name="", icon=None, online=False):
        #icon for clan icons (#TODO)
        delete = glass.ImageButton()
        delete.setImage("/gui/standard/icons/minus.s2g")
        delete.setClickAction("gblBuddyManager.removeBuddy(" + name + ");")

        if icon == None:
            icon = "^icon transparent^"
        #else, determine the ^icon string for the user's clan icon

        label = glass.GlassLabel(icon + name)
        label.setX(delete.getX() + delete.getWidth() + self.PADDING)
        label.setWidth(self.listbox.getWidth() - label.getX())
        label.setForegroundColor(tangoGrey3 if not online else white)

        container = glass.GlassContainer()
        container.add(label)
        container.add(delete)
        container.setWidth(self.listbox.getWidth())
        h = max(label.getHeight(), delete.getHeight())
        container.setHeight(h)
        label.setY((h - label.getHeight()) // 2)
        delete.setY((h - delete.getHeight()) // 2)

        self.listbox.addWidgetItem(container)
Esempio n. 2
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def rebuildUnits():
	player = savage.getLocalPlayer();
	team = savage.getTeamObject(player.getTeam());

	loadout.unitContainer.erase();

	viewers = [];
	unitNames = [];
	unitPrices = [];
	unitList = team.getUnits();

	for unit in unitList:
		
		price = str( unit.getValue("playerCost") );
		if price == "0":
			price = "FREE";

		if price == "-1":
			continue;

		modelContainer = glass.GlassContainer(); #Store the button and the viewer in a container
		modelContainer.setSizePct( 0.075, 0.15 ); 
		
		viewer = glass.GlassViewer();
		viewer.setModel(unit.getValue("model"));
		viewer.setOpaque(0);
		modelContainer.add( viewer, 0, 0 );
		viewer.rotateModel(160);
		viewer.setCameraFOV(45);
		viewer.setSizePct(1,1);
		viewer.setAnimation("idle");
		viewer.fitCameraToModel(2);
		#viewer.setCameraPosition(0,0,16);
		#viewer.setCameraDistance(40);
		
		button = glass.ImageButton("textures/econs/transparent.s2g");
		#Create clickable, invisible button over the viewer.
		button.setClickAction( "CL_RequestUnit('" + str(unit.getValue('name')) + "');" );
		modelContainer.add( button );
		button.setSizePct(1,1);
		button.setPosition(0,0);
		
		viewers.append( modelContainer );
		
		price = glass.GlassLabel("^icon ../../gui/standard/icons/gold/gold_icon^" + price);
		price.setForegroundColor( gold );
		price.setFont(fontSizeSmall);
		unitPrices.append(price);
		
		name = glass.GlassLabel(unit.getValue("description"));
		unitNames.append(name);
		
	loadout.unitContainer.addRow(*viewers);
	loadout.unitContainer.addRow(*unitNames);
	loadout.unitContainer.addRow(*unitPrices);
	
	loadout.unitContainer.adjustHeightTo(int(0.2*loadout.main.getHeight()));
	loadout.unitContainer.setX( int( 0.69*loadout.main.getWidth() - loadout.unitContainer.getWidth()/2) );
	loadout.unitContainer.adjustJustification();
Esempio n. 3
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    def __init__(self):
        glass.GlassContainer.__init__(self)
        self.setBackgroundColor(transparency)

        #self.setSizePct(0.45, 0.2);
        #self.centerWindow();
        #self.setVisible(0);
        #self.setAlpha(128);

        self.itemsContainer = glass.GlassContainer()
        self.itemsContainer.setSize(300, 150)
        self.scrollArea = glass.GlassScrollArea(self.itemsContainer)
        self.scrollArea.setScrollPolicy(glass.GlassScrollArea.SHOW_AUTO,
                                        glass.GlassScrollArea.SHOW_NEVER)
        self.add(self.scrollArea)

        self.items = []
	def __init__(self):
		glass.GlassWindow.__init__(self);
		self.setCaption("Research Queue");
		self.setBackgroundColor(black);
		
		self.setSizePct(0.45, 0.2);
		self.centerWindow();
		self.setVisible(False);
		self.setAlpha(128);
		self.setTitleVisible(0);

		self.itemsContainer = glass.GlassContainer();
		self.itemsContainer.setSize(300,150);
		self.scrollArea = glass.GlassScrollArea(self.itemsContainer);
		self.scrollArea.setScrollPolicy( glass.GlassScrollArea.SHOW_AUTO , glass.GlassScrollArea.SHOW_NEVER );
		self.add(self.scrollArea);
		self.scrollArea.setSizePct(1,.85);
		
		self.items = [];
Esempio n. 5
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	def __init__(self):
		DefaultWindow.__init__(self);
		
		self.setTitleVisible(False);
		self.setSizePct(1,1);
		self.setBackgroundColor(glass.Color(0,0,0,128));
		self.setVisible(False);
		
		self.minimap = glass.GlassMiniMap();
		self.minimap.setSize(screenHeightPct(0.667),screenHeightPct(0.667));
		self.add(self.minimap, "center", "center");

		self.buttons = glass.GlassContainer();
		self.buttons.setSize(self.minimap.getWidth(), self.minimap.getHeight());
		self.add(self.buttons, "center", "center");
		
		back = DefaultButton("BACK");
		back.setClickAction("loadout.mapWindow.hide();CL_RequestLoadout()");
		self.add(back);
		back.setX(self.minimap.getX() + self.minimap.getWidth()-back.getWidth());
		back.setY(self.minimap.getY() + self.minimap.getHeight() +5 );
Esempio n. 6
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staminaBackground.setBackgroundColor( glass.Color(10,115,110) );
staminaBackground.setOpaque(1);
staminaBackground.setSizePct(0.012,0.13);
staminaBackground.setPosition( screenWidth - staminaBackground.getWidth() - 10, healthBackground.getY() );
glass.GUI_ScreenAddWidget("hud",staminaBackground);

staminaForeground = glass.GlassLabel();
staminaForeground.setOpaque(1);
staminaForeground.setBackgroundColor( glass.Color(20,255,248) );
staminaForeground.setSizePct(0.012,0.13);
staminaForeground.setPosition( staminaBackground.getX(), staminaBackground.getY());
glass.GUI_ScreenAddWidget("hud",staminaForeground);

## INVENTORY ##

inventory = glass.GlassContainer();
inventory.setSize(int( 0.26*screenHeight ), int( 0.052*screenHeight ) );
inventory.setPosition( staminaBackground.getX() - 10 - inventory.getWidth() , screenHeight - 10 - inventory.getHeight());
inventory.setOpaque(0);
glass.GUI_ScreenAddWidget("hud", inventory);

inventorySlots = [];
inventoryAmmos = [];
for i in range(5):
	slot = glass.GlassLabel();
	slot.setSize( int( 0.052*screenHeight ) , int( 0.052*screenHeight ) );
	slot.setPosition( i*slot.getWidth(), 0);
	slot.setOpaque(1);
	slot.setBackgroundColor( black );
	inventorySlots.append(slot);
	inventory.add(slot);
Esempio n. 7
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bg.setBackgroundColor(glass.Color(128,128,128));
bg.setOpaque(1);
bg.setSizePct(1,1);
glass.GUI_ScreenAddWidget("guitest", bg);

tomain = glass.GlassButton("Main Menu");
tomain.setPosition(0,screenHeight-tomain.getHeight());
tomain.setClickAction("GUI_ShowScreen('mainmenu')");
glass.GUI_ScreenAddWidget("guitest", tomain);

execwindow.newExecWindow("guitest");

# ##############################
# Start testing stuff from here!

testAlpha = glass.GlassContainer();
testAlpha.setAlpha(20);
testAlpha.setSize(100,100)
textAlpha = glass.GlassLabel("^crespect test");
testAlpha.add(textAlpha);
glass.GUI_ScreenAddWidget("guitest", testAlpha);

progress = glass.GlassProgressDisc();
progress.setPosition(50,50);
progress.setSize(100,100);
progress.setForegroundColor(glass.Color(0,0,255));
progress.setProgress(.47);
glass.GUI_ScreenAddWidget("guitest", progress);
state = glass.GlassLabel();
state.setImage("/models/human/weapons/ranged/icons/regenerate.s2g");
state.setPosition(75,75);
Esempio n. 8
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timer = glass.GlassLabel("_AB:CD ")
timer.setFont(glass.GUI_GetFont(20))
timer.setPosition(10,
                  minimap.getHeight() + 20)
glass.GUI_ScreenAddWidget("spechud", timer)

## TEAM STATUS ##

teamStatus = ResourcePanel()
teamStatus.setVisible(False)
glass.GUI_ScreenAddWidget("spechud", teamStatus)

## TEAM STATS ##

teamStats = glass.GlassContainer()
teamStats.setBackgroundColor(glass.Color(0, 0, 0, 128))
teamStats.setSizePct(1, 0.025)
teamStats.setPosition(0, 0)
glass.GUI_ScreenAddWidget("spechud", teamStats)

team1healthBackground = glass.GlassLabel(" ")
teamStats.add(team1healthBackground)
team1healthBackground.setPositionPct(0.025, 0.05)
team1healthBackground.setSizePct(0.2, 0.9)
team1healthBackground.setBackgroundColor(tangoRedDark)
team1healthBackground.setOpaque(1)

team1healthForeground = glass.GlassLabel(" ")
teamStats.add(team1healthForeground)
team1healthForeground.setPositionPct(0.025, 0.05)
Esempio n. 9
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awardsTitle.setFont(fontSizeLarge);
awardsTitle.adjustSize();
awardsTitle.setPosition(outcome.getX(), outcome.getY() + outcome.getHeight() + PADDING);
awardsTitle.setWidth(outcome.getWidth());
awardsTitle.setForegroundColor(gold);
glass.GUI_ScreenAddWidget("endgame", awardsTitle);

awardsScroll = glass.GlassScrollArea();
awardsScroll.setBackgroundColor(tangoGrey6);
awardsScroll.setPosition(awardsTitle.getX(), awardsTitle.getY() + awardsTitle.getHeight() + PADDING);
#awardsScroll.setSize(outcome.getWidth(), screenHeight - awardsScroll.getY() - 2*PADDING - buddies.toggle.getHeight());
awardsScroll.setSize(outcome.getWidth(), screenHeight - awardsScroll.getY() - 2*PADDING)
awardsScroll.setScrollPolicy(awardsScroll.SHOW_NEVER, awardsScroll.SHOW_ALWAYS);
glass.GUI_ScreenAddWidget("endgame",awardsScroll);

awards = glass.GlassContainer()
awards.setWidth(awardsScroll.getWidth() - awardsScroll.getScrollbarWidth());
awardsScroll.setContent(awards);


def rebuildAwards(data):
	"""data = {
		"^gBest Commander^w (%.1f rating)": "0;0;0",
		"^gSadist^w (%d Kills)": "0;0;0",
		"^gUnbreakable^w": "0;0;0",
		"^gMost Violent^w (%d Player Damage)": "0;0;0",
		"^Minute Man^w (%.1f Kills/min)": "0;0;0",
		"^gSurvivor^w (%d Kills in a row)": "0;0;0",
		"^gHero^w (Last Hit)": "0;0;0",
		"^gHomewrecker^w (%d Building Damage)": "0;0;0",
		"^gOutpost Basher^w (%d Outpost Damage)": "0;0;0",
Esempio n. 10
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goldLabel.setPositionPct(0.4,0.05);
goldLabel.setSizePct(0.2,0.1);
goldLabel.setAlignment(glass.Graphics.CENTER);
glass.GUI_ScreenAddWidget("loadout",goldLabel);

main = glass.GlassWindow("selectwindow")
main.setSizePct(.8, .6)
main.setPositionPct(0.1,0.28)
main.setBackgroundColor(glass.Color(0,0,0,128))
main.setTitleVisible(0)
main.setTitleBarHeight(0);
main.setMovable(0);
main.setEnabled(0);
glass.GUI_ScreenAddWidget("loadout", main)

weaponContainer = glass.GlassContainer();
weaponContainer.setId("weaponContainer");
main.add(weaponContainer);
weaponContainer.setPositionPct(.025, .025);
weaponContainer.setSizePct(0.35, 0.52);
weaponContainer.setBackgroundColor(tangoGrey2);

itemContainer = glass.GlassContainer();
itemContainer.setId("itemContainer");
main.add(itemContainer);
itemContainer.setPositionPct(.025, .55);
itemContainer.setSizePct(.35, .35);
itemContainer.setBackgroundColor(tangoGrey2);

unitContainer = GlassTablePlus();
main.add( unitContainer );
Esempio n. 11
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bg = glass.GlassLabel(" ");
bg.setBackgroundColor(black);
bg.setOpaque(1);
bg.setSizePct(1,1);
bg.setPositionPct(0,0);
glass.GUI_ScreenAddWidget("lobby", bg);

boxWidth = 0.2;
boxHeight = 0.5;
buttonHeight = boxHeight / 10;
totalPadding = 0.05;
paddingPerBox = totalPadding / 8;
centralPadding = 0.15;

interface = glass.GlassContainer();
interface.setBackgroundColor( tangoGrey2 );
interface.setSizePct( 2 * boxWidth, 0.2);
interface.setPositionPct((0.5 - boxWidth), ( 1 - 0.2));
glass.GUI_ScreenAddWidget("lobby", interface);

interfaceMainMenu = glass.GlassButton(" << MAIN MENU");        
interfaceMainMenu.setClickAction("GUI_ShowScreen('mainmenu');");
interface.add( interfaceMainMenu );
interfaceMainMenu.setSizePct(0.5,0.2);
interfaceMainMenu.setPositionPct(0,0);

interfaceSpectatorButton = glass.GlassButton(" Join Spectators ");
interface.add( interfaceSpectatorButton );
interfaceSpectatorButton.setClickAction("CL_RequestTeam(0);CL_RequestLoadout();");
interfaceSpectatorButton.setSizePct(0.5,0.2);
Esempio n. 12
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	def onMousePress(self, e):
		pass;
	
	def onMouseReleased(self, e):
		pass;
	
	def onMouseDrag(self, e):
		pass;

canvas = glass.GlassCanvas();

comminputhandler = CommInputHandler();
canvas.addMouseListener(comminputhandler);

selectionRect = glass.GlassContainer();
selectionRect.setBackgroundColor(tangoGreenLight);
selectionRect.setAlpha(64);
canvas.add(selectionRect);

#starting from the top-centre (12 o'clock) of the screen and proceeding anti clockwise

## RESOURCES/INFO PANEL ##

resourcesPanel = ResourcePanel();
glass.GUI_ScreenAddWidget("commhud", resourcesPanel);

## MINIMAP ##
#Beard: skope suggests moving this to the bottom
minimap = glass.GlassMiniMap();
minimap.setPositionPct(0.01875, 0.025);
Esempio n. 13
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next = glass.GlassButton("Next")
uploadWin.add(next, (uploadWin.getWidth() - next.getWidth() - pxpadding),
              back.getY())

videoList = glass.GlassListBox()
videoList.setSize(uploadWin.getWidth() - 2 * pxpadding,
                  int(uploadWin.getHeight() / 1.5))
videoListScroll = glass.GlassScrollArea(videoList)
videoListScroll.setSize(videoList.getWidth(), videoList.getHeight())
uploadWin.add(videoListScroll)
videoListScroll.setPosition(pxpadding,
                            title.getY() + title.getHeight() + pxpadding)

contents.append([videoList, videoListScroll])

loginContainer = glass.GlassContainer()
loginContainer.setVisible(False)
uploadWin.add(loginContainer, pxpadding,
              title.getY() + title.getHeight() + pxpadding * 2)
loginContainer.setWidth(uploadWin.getWidth() - pxpadding * 2)

usernameLabel = glass.GlassLabel("Account email: ")
loginContainer.add(usernameLabel, 0, 0)

usernameInput = glass.GlassTextField()
loginContainer.add(
    usernameInput,
    usernameLabel.getX() + usernameLabel.getWidth() + pxpadding * 2,
    usernameLabel.getY())
usernameInput.setSize(
    int(loginContainer.getWidth() - (4 * padding + usernameLabel.getWidth())),