Esempio n. 1
0
    def checkLife(self):
        """ Check if the human dies because of malaria """

        # If the infection is deadly, check if it's time to die already
        if self.fatalInfection == True and decisionLogarithmic((self.infectedOn/
                float(self.config['death-delay']))):
            self.mother(4)
            return True

        # If access to good medicine, cure is short. Check if cured already
        elif self.medicine == True and decisionLogarithmic((self.infectedOn /
                float(self.config['cure-medicine']))):
            self.infectedOn = 0
            self.status = 0
            self.mother(3)
            self.checkImmune()

        # If no access to good medicine, check if cured
        elif decisionLogarithmic((self.infectedOn/float(self.config['cure']))):
            self.infectedOn = 0
            self.status = 0
            self.mother(3)
            self.checkImmune()

        # Increase the time already infected
        else:
            self.infectedOn += 1
Esempio n. 2
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    def step(self, maxX, maxY, t):
        """ Move the mosquito to a new place. Return tuple.  """

        # If still an egg
        if self.egg == True:

            # Check if a new mosquito must be born
            if self.age > 5 and decisionLogarithmic(self.config['mosq-egg-time']/self.age) == True:
                self.age = 1
                self.egg = False
            else:
                self.age += 1

            return (self.x, self.y)
        else: 

            # If already moved this T, stay in this cell
            if self.t >= t:
                return (self.x, self.y)
            else:
                # find new location if it is the previous block
                while (self.prevX == self.x and self.prevY == self.y):
                    # move horizontal if staysbetween borders
                    if np.random.randint(2) == 0:
                        newX = self.x + np.random.randint(-1,2)
                        if 0 <= newX < maxX:
                            self.x = newX
                    else:
                        # move veritcal if it stays between borders
                        newY = self.y + np.random.randint(-1,2) 
                        if 0 <= newY < maxY:
                            self.y = newY

                #print "previous xy:",self.prevX , ",", self.prevY, " new:",self.x,",",self.y

                # safe previous direction
                self.prevX = self.x
                self.prevY = self.y

            self.t = t
            self.age += 1

            # return tuple of new location
            return (self.x, self.y)
Esempio n. 3
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    def checkDeath(self,maxAge):
        # If mosquito dies False
        if decisionLogarithmic(self.age / float(maxAge)):
            return True

        return False