def test_update_game_server_deployment_flattened_error():
    client = GameServerDeploymentsServiceClient(
        credentials=credentials.AnonymousCredentials())

    # Attempting to call a method with both a request object and flattened
    # fields is an error.
    with pytest.raises(ValueError):
        client.update_game_server_deployment(
            game_server_deployments.UpdateGameServerDeploymentRequest(),
            game_server_deployment=game_server_deployments.
            GameServerDeployment(name="name_value"),
            update_mask=field_mask.FieldMask(paths=["paths_value"]),
        )
def test_update_game_server_deployment_flattened():
    client = GameServerDeploymentsServiceClient(
        credentials=credentials.AnonymousCredentials())

    # Mock the actual call within the gRPC stub, and fake the request.
    with mock.patch.object(
            type(client._transport.update_game_server_deployment),
            "__call__") as call:
        # Designate an appropriate return value for the call.
        call.return_value = operations_pb2.Operation(name="operations/op")

        # Call the method with a truthy value for each flattened field,
        # using the keyword arguments to the method.
        response = client.update_game_server_deployment(
            game_server_deployment=game_server_deployments.
            GameServerDeployment(name="name_value"),
            update_mask=field_mask.FieldMask(paths=["paths_value"]),
        )

        # Establish that the underlying call was made with the expected
        # request object values.
        assert len(call.mock_calls) == 1
        _, args, _ = call.mock_calls[0]
        assert args[
            0].game_server_deployment == game_server_deployments.GameServerDeployment(
                name="name_value")
        assert args[0].update_mask == field_mask.FieldMask(
            paths=["paths_value"])
def test_update_game_server_deployment(transport: str = "grpc"):
    client = GameServerDeploymentsServiceClient(
        credentials=credentials.AnonymousCredentials(), transport=transport)

    # Everything is optional in proto3 as far as the runtime is concerned,
    # and we are mocking out the actual API, so just send an empty request.
    request = game_server_deployments.UpdateGameServerDeploymentRequest()

    # Mock the actual call within the gRPC stub, and fake the request.
    with mock.patch.object(
            type(client._transport.update_game_server_deployment),
            "__call__") as call:
        # Designate an appropriate return value for the call.
        call.return_value = operations_pb2.Operation(name="operations/spam")

        response = client.update_game_server_deployment(request)

        # Establish that the underlying gRPC stub method was called.
        assert len(call.mock_calls) == 1
        _, args, _ = call.mock_calls[0]

        assert args[0] == request

    # Establish that the response is the type that we expect.
    assert isinstance(response, future.Future)