def main(): drawing = Drawing(500, 500) drawing.push_matrix() drawing.translate(250, 250, 0) drawing.set_view_vector(Vector()) # drawing.rotate_y(45) drawing.rotate_x(45) drawing.rotate_z(45) sphere = Generator.get_torus_polygonmatrix(0, 0, 0, 80, 200) drawing.draw_polygonmatrix(sphere) # box = Generator.get_box_polygonmatrix(0, 0, 0, 30, 40, 50) # drawing.draw_polygonmatrix(box) drawing.pop_matrix() drawing.display()