Esempio n. 1
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 def window_grab(self, window):
     mask = gdk.BUTTON_PRESS_MASK | gdk.BUTTON_RELEASE_MASK | gdk.POINTER_MOTION_MASK | gdk.POINTER_MOTION_HINT_MASK | gdk.ENTER_NOTIFY_MASK | gdk.LEAVE_NOTIFY_MASK
     gdk.pointer_grab(window.get_window(),
                      owner_events=True,
                      event_mask=mask)
     #also grab the keyboard so the user won't Alt-Tab away:
     gdk.keyboard_grab(window.get_window(), owner_events=False)
Esempio n. 2
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 def popup_grab_on_window(self, window, activate_time):
     if gdk.pointer_grab(window, True, gdk.BUTTON_PRESS_MASK 
                                       | gdk.BUTTON_RELEASE_MASK
                                       | gdk.POINTER_MOTION_MASK, 
                         None, None, activate_time) == 0:
             if gdk.keyboard_grab (window, True, activate_time) == 0:
                 return True
             else:
                 gdk.pointer_ungrab(activate_time)
                 return False
     return False
Esempio n. 3
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 def popup_grab_on_window(self, window, activate_time):
     if gdk.pointer_grab(
             window, True, gdk.BUTTON_PRESS_MASK
             | gdk.BUTTON_RELEASE_MASK
             | gdk.POINTER_MOTION_MASK, None, None, activate_time) == 0:
         if gdk.keyboard_grab(window, True, activate_time) == 0:
             return True
         else:
             gdk.pointer_ungrab(activate_time)
             return False
     return False
Esempio n. 4
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 def _popup_grab_window(self):
     activate_time = 0L
     if gdk.pointer_grab(self._entry.window, True,
                         (gdk.BUTTON_PRESS_MASK | gdk.BUTTON_RELEASE_MASK
                          | gdk.POINTER_MOTION_MASK), None, None,
                         activate_time) == 0:
         if gdk.keyboard_grab(self._entry.window, True, activate_time) == 0:
             return True
         else:
             self._entry.window.get_display().pointer_ungrab(activate_time)
             return False
     return False
 def popup_grab_window(self):
     activate_time = 0L
     if gdk.pointer_grab(self.popup_window.window, True,
                         (gdk.BUTTON_PRESS_MASK |
                          gdk.BUTTON_RELEASE_MASK |
                          gdk.POINTER_MOTION_MASK),
                          None, None, activate_time) == 0:
         if gdk.keyboard_grab(self.popup_window.window, True, activate_time) == 0:
             return True
         else:
             self.popup_window.window.get_display().pointer_ungrab(activate_time);
             return False
     return False
Esempio n. 6
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 def _popup_grab_window(self):
     activate_time = 0L
     window = self.get_window()
     if gdk.pointer_grab(window, True,
                         (gdk.BUTTON_PRESS_MASK |
                          gdk.BUTTON_RELEASE_MASK |
                          gdk.POINTER_MOTION_MASK),
                         None, None, activate_time) == 0:
         if gdk.keyboard_grab(window, True, activate_time) == 0:
             return True
         else:
             window.pointer_ungrab(activate_time)
             return False
     return False
Esempio n. 7
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    def establish_grab(self, t=0):
        # Grab, permitting normal interaction with the app (i.e. with the widgets
        # in the panel).
        mask = gdk.BUTTON_PRESS_MASK
        grab_result = gdk.pointer_grab(self.window, True, mask, None, None, t)
        if grab_result != gdk.GRAB_SUCCESS:
            print "pointer grab failed:", grab_result
            return False

        # Keyboard grab too, to prevent workspace switching.
        grab_result = gdk.keyboard_grab(self.window, False, t)
        if grab_result != gdk.GRAB_SUCCESS:
            print "keyboard grab failed:", grab_result
            gdk.pointer_ungrab()
            return False

        # But limit events to just the panel for neatness and a hint of modality.
        self.grab_add()
        self._grabbed = True
        return True
Esempio n. 8
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    def establish_grab(self, t=0):
        # Grab, permitting normal interaction with the app (i.e. with the widgets
        # in the panel).
        mask = gdk.BUTTON_PRESS_MASK
        gdk_window = self.get_window()
        grab_result = gdk.pointer_grab(gdk_window, True, mask, None, None, t)
        if grab_result != gdk.GRAB_SUCCESS:
            logger.warning("pointer grab failed: %r", grab_result)
            return False

        # Keyboard grab too, to prevent workspace switching.
        grab_result = gdk.keyboard_grab(gdk_window, False, t)
        if grab_result != gdk.GRAB_SUCCESS:
            logger.warning("keyboard grab failed: %r", grab_result)
            gdk.pointer_ungrab(gdk.CURRENT_TIME)
            return False

        # But limit events to just the panel for neatness and a hint of modality.
        self.grab_add()
        self._grabbed = True
        return True
Esempio n. 9
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File: mode.py Progetto: j-fu/mypaint
    def _start_drag(self, tdw, event):
        # Attempt to start a new drag, calling drag_start_cb() if successful.
        if self.in_drag:
            return
        if hasattr(event, "x"):
            self.start_x = event.x
            self.start_y = event.y
        else:
            #last_x, last_y = tdw.get_pointer()
            last_t, last_x, last_y = self.doc.get_last_event_info(tdw)
            self.start_x = last_x
            self.start_y = last_y
        tdw_window = tdw.get_window()
        event_mask = (gdk.BUTTON_PRESS_MASK | gdk.BUTTON_RELEASE_MASK
                      | gdk.POINTER_MOTION_MASK)
        cursor = self.active_cursor
        if cursor is None:
            cursor = self.inactive_cursor

        # Grab the pointer
        grab_status = gdk.pointer_grab(tdw_window, False, event_mask, None,
                                       cursor, event.time)
        if grab_status != gdk.GRAB_SUCCESS:
            logger.warning("pointer grab failed: %r", grab_status)
            logger.debug("gdk_pointer_is_grabbed(): %r",
                         gdk.pointer_is_grabbed())
            # There seems to be a race condition between this grab under
            # PyGTK/GTK2 and some other grab - possibly just the implicit grabs
            # on color selectors: https://gna.org/bugs/?20068 Only pointer
            # events are affected, and PyGI+GTK3 is unaffected.
            #
            # It's probably safest to exit the mode and not start the drag.
            # This condition should be rare enough for this to be a valid
            # approach: the irritation of having to click again to do something
            # should be far less than that of getting "stuck" in a drag.
            if self is self.doc.modes.top:
                logger.debug("Exiting mode")
                self.doc.modes.pop()

            # Sometimes a pointer ungrab is needed even though the grab
            # apparently failed to avoid the UI partially "locking up" with the
            # stylus (and only the stylus). Happens when WMs like Xfwm
            # intercept an <Alt>Button combination for window management
            # purposes. Results in gdk.GRAB_ALREADY_GRABBED, but this line is
            # necessary to avoid the rest of the UI becoming unresponsive even
            # though the canvas can be drawn on with the stylus. Are we
            # cancelling an implicit grab here, and why is it device specific?
            gdk.pointer_ungrab(event.time)
            return

        # We managed to establish a grab, so watch for it being broken.
        # This signal is disconnected when the mode leaves.
        connid = tdw.connect("grab-broken-event", self.tdw_grab_broken_cb)
        self._grab_broken_conninfo = (tdw, connid)

        # Grab the keyboard too, to be certain of getting the key release event
        # for a spacebar drag.
        grab_status = gdk.keyboard_grab(tdw_window, False, event.time)
        if grab_status != gdk.GRAB_SUCCESS:
            logger.warning("Keyboard grab failed: %r", grab_status)
            gdk.pointer_ungrab(event.time)
            if self is self.doc.modes.top:
                logger.debug("Exiting mode")
                self.doc.modes.pop()
            return

        # GTK too...
        tdw.grab_add()
        self._grab_widget = tdw

        # Drag has started, perform whatever action the mode needs.
        self.drag_start_cb(tdw, event)
Esempio n. 10
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 def lock(self):
     pointer_grab(self.window.window, True)
     keyboard_grab(self.window.window, True)
Esempio n. 11
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    def _start_drag(self, tdw, event):
        # Attempt to start a new drag, calling drag_start_cb() if successful.
        if self.in_drag:
            return
        if hasattr(event, "x"):
            self.start_x = event.x
            self.start_y = event.y
        else:
            #last_x, last_y = tdw.get_pointer()
            last_t, last_x, last_y = self.doc.get_last_event_info(tdw)
            self.start_x = last_x
            self.start_y = last_y
        tdw_window = tdw.get_window()
        event_mask = (gdk.BUTTON_PRESS_MASK |
                      gdk.BUTTON_RELEASE_MASK |
                      gdk.POINTER_MOTION_MASK)
        cursor = self.active_cursor
        if cursor is None:
            cursor = self.inactive_cursor

        # Grab the pointer
        grab_status = gdk.pointer_grab(tdw_window, False, event_mask, None,
                                       cursor, event.time)
        if grab_status != gdk.GRAB_SUCCESS:
            logger.warning("pointer grab failed: %r", grab_status)
            logger.debug("gdk_pointer_is_grabbed(): %r",
                         gdk.pointer_is_grabbed())
            # There seems to be a race condition between this grab under
            # PyGTK/GTK2 and some other grab - possibly just the implicit grabs
            # on colour selectors: https://gna.org/bugs/?20068 Only pointer
            # events are affected, and PyGI+GTK3 is unaffected.
            #
            # It's probably safest to exit the mode and not start the drag.
            # This condition should be rare enough for this to be a valid
            # approach: the irritation of having to click again to do something
            # should be far less than that of getting "stuck" in a drag.
            if self is self.doc.modes.top:
                logger.debug("Exiting mode")
                self.doc.modes.pop()

            # Sometimes a pointer ungrab is needed even though the grab
            # apparently failed to avoid the UI partially "locking up" with the
            # stylus (and only the stylus). Happens when WMs like Xfwm
            # intercept an <Alt>Button combination for window management
            # purposes. Results in gdk.GRAB_ALREADY_GRABBED, but this line is
            # necessary to avoid the rest of the UI becoming unresponsive even
            # though the canvas can be drawn on with the stylus. Are we
            # cancelling an implicit grab here, and why is it device specific?
            gdk.pointer_ungrab(event.time)
            return

        # We managed to establish a grab, so watch for it being broken.
        # This signal is disconnected when the mode leaves.
        connid = tdw.connect("grab-broken-event", self.tdw_grab_broken_cb)
        self._grab_broken_conninfo = (tdw, connid)

        # Grab the keyboard too, to be certain of getting the key release event
        # for a spacebar drag.
        grab_status = gdk.keyboard_grab(tdw_window, False, event.time)
        if grab_status != gdk.GRAB_SUCCESS:
            logger.warning("Keyboard grab failed: %r", grab_status)
            gdk.pointer_ungrab(event.time)
            if self is self.doc.modes.top:
                logger.debug("Exiting mode")
                self.doc.modes.pop()
            return

        # GTK too...
        tdw.grab_add()
        self._grab_widget = tdw

        # Drag has started, perform whatever action the mode needs.
        self.drag_start_cb(tdw, event)