Esempio n. 1
0
	def editNpc(self, npc):
		"""
		Method called when the user double clicks on a npc in the list.
		"""
		row = self._npcWidget.getRowValues(npc)
		self.selectCell(row['x'], row['y'])
		dialog = formNpcDialog(self, self._app, row=row)
		dialog.entityUpdated.connect(self.unselectCell)
		dialog.entityUpdated.connect(self.refreshEntity)
		dialog.entityUpdated.connect(self._npcWidget.setData)
		dialog.entityUpdated.connect(self._app.flagAsUnsaved)
Esempio n. 2
0
	def addNpc(self, x, y):
		"""
		Method called when the user click on a cell in the map to add a NPC.
		"""
		if not self._app.map.isCellOnLand((x, y)):
			self.alert(_('ERROR_NPC_IN_WATER'))
			return

		dialog = formNpcDialog(self, self._app, coordinates=(x, y))
		dialog.entityAdded.connect(self.unselectCell)
		dialog.entityAdded.connect(self.displayEntity)
		dialog.entityAdded.connect(self._npcWidget.setData)
		dialog.entityAdded.connect(self._app.flagAsUnsaved)

		self.disableRecordingMode()