def isInQueue(self):
     """
     Checks if the current vehicle is in the event battle queue. Will replace the original
     entity's method for the event vehicle.
     
     :return: True if the vehicle is queued, otherwise False.
     """
     return isInEventBattlesQueue()
 def isInQueue(self):
     """
     Checks if the current vehicle is in the event battle queue. Will replace the original
     functional method for the event vehicle.
     
     :return: True if the vehicle is queued, otherwise False.
     """
     return isInEventBattlesQueue()
Esempio n. 3
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 def isInQueue(self):
     return isInEventBattlesQueue()
 def isInQueue(self):
     return isInEventBattlesQueue()
Esempio n. 5
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 def __isInEventBattles(self):
     if self.prbDispatcher:
         isInFallout = self.prbDispatcher.getFunctionalState().isInFallout()
     else:
         isInFallout = False
     return prb_getters.isInEventBattlesQueue() or isInFallout
Esempio n. 6
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 def __isInEventBattles(self):
     if self.prbDispatcher:
         isInFallout = self.prbDispatcher.getFunctionalState().isInFallout()
     else:
         isInFallout = False
     return prb_getters.isInEventBattlesQueue() or isInFallout