def getTooltipBuilders():
    return (TankmanTooltipBuilder(TOOLTIPS_CONSTANTS.TANKMAN,
                                  TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
            NotRecruitedTankmanTooltipBuilder(
                TOOLTIPS_CONSTANTS.TANKMAN_NOT_RECRUITED,
                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
            BattleRoyaleTankmanTooltipBuilder(
                TOOLTIPS_CONSTANTS.BATTLE_ROYALE_TANKMAN,
                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
            AdvancedDataBuilder(
                TOOLTIPS_CONSTANTS.TANKMAN_SKILL,
                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                skill.SkillTooltipDataBlock(
                    contexts.PersonalCaseContext(fieldsToExclude=('count', ))),
                advanced.SkillTooltipAdvanced(
                    contexts.PersonalCaseContext(fieldsToExclude=('count', ))),
                condition=_advancedBlockCondition(
                    contexts.PersonalCaseContext(
                        fieldsToExclude=('count', )))),
            TankmanNewSkillTooltipBuilder(
                TOOLTIPS_CONSTANTS.TANKMAN_NEW_SKILL,
                TOOLTIPS_CONSTANTS.TANKMEN_BUY_SKILL_UI),
            AdvancedDataBuilder(
                TOOLTIPS_CONSTANTS.PREVIEW_CREW_SKILL,
                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                skill.SkillTooltipDataBlock(contexts.PreviewCaseContext()),
                advanced.SkillTooltipAdvanced(contexts.PreviewCaseContext())),
            AdvancedDataBuilder(
                TOOLTIPS_CONSTANTS.TANKMAN_SKILL_EXTENDED,
                TOOLTIPS_CONSTANTS.TANKMAN_SKILL_EXTENDED_UI,
                skill.TankmanSkillTooltipData(contexts.HangarParamContext()),
                advanced.SkillExtendedTooltipAdvanced(
                    contexts.HangarParamContext())))
Esempio n. 2
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def getTooltipBuilders():
    return (DataBuilder(TOOLTIPS_CONSTANTS.RANKED_BATTLES_RANK, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, ranked.RankedTooltipData(contexts.RankedRankContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.RANKED_STEP, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, RankedStepTooltip(contexts.ToolTipContext(None))),
     DataBuilder(TOOLTIPS_CONSTANTS.RANKED_CALENDAR_DAY_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, RankedCalendarDayTooltip(contexts.ToolTipContext(None))),
     DataBuilder(TOOLTIPS_CONSTANTS.RANKED_CALENDAR_STEPS_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, RankedCalendarStepsTooltip(contexts.ToolTipContext(None))),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.RANKED_SELECTOR_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, RankedSelectorTooltip(contexts.ToolTipContext(None)), advanced.RankedAdvanced(contexts.ToolTipContext(None))),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.RANKED_UNAVAILABLE_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, RankedUnavailableTooltip(contexts.ToolTipContext(None)), advanced.RankedAdvanced(contexts.ToolTipContext(None))))
Esempio n. 3
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def getTooltipBuilders():
    return (AdvancedDataBuilder(TOOLTIPS_CONSTANTS.INVENTORY_BATTLE_BOOSTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, battle_booster.BattleBoosterBlockTooltipData(contexts.InventoryBattleBoosterContext()), advanced.HangarBoosterAdvanced(contexts.InventoryBattleBoosterContext())),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.AWARD_BATTLE_BOOSTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, battle_booster.BattleBoosterBlockTooltipData(contexts.AwardBattleBoosterContext()), advanced.HangarBoosterAdvanced(contexts.AwardBattleBoosterContext())),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.BATTLE_BOOSTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, battle_booster.BattleBoosterBlockTooltipData(contexts.HangarContext()), advanced.HangarBoosterAdvanced(contexts.HangarContext())),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.SHOP_BATTLE_BOOSTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, battle_booster.BattleBoosterBlockTooltipData(contexts.ShopBattleBoosterContext()), advanced.HangarBoosterAdvanced(contexts.ShopBattleBoosterContext())),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.BATTLE_BOOSTER_COMPARE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, battle_booster.BattleBoosterBlockTooltipData(contexts.VehCmpConfigurationContext()), advanced.HangarBoosterAdvanced(contexts.VehCmpConfigurationContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO, TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI, boosters.BoosterTooltipData(contexts.BoosterContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.BOOSTERS_SHOP, TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI, boosters.BoosterTooltipData(contexts.ShopBoosterContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.BOOSTERS_QUESTS, TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI, boosters.BoosterTooltipData(contexts.QuestsBoosterContext())))
Esempio n. 4
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def getTooltipBuilders():
    return (DataBuilder(TOOLTIPS_CONSTANTS.RANKED_BATTLES_RANK, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, RankedTooltipData(contexts.RankedRankContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.RANKED_BATTLES_BONUS, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, BonusTooltipData(contexts.ToolTipContext(None))),
     DataBuilder(TOOLTIPS_CONSTANTS.RANKED_BATTLES_LEAGUE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, LeagueTooltipData(contexts.ToolTipContext(None))),
     DataBuilder(TOOLTIPS_CONSTANTS.RANKED_BATTLES_EFFICIENCY, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, EfficiencyTooltipData(contexts.ToolTipContext(None))),
     DataBuilder(TOOLTIPS_CONSTANTS.RANKED_BATTLES_POSITION, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, PositionTooltipData(contexts.ToolTipContext(None))),
     DataBuilder(TOOLTIPS_CONSTANTS.RANKED_STEP, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, RankedStepTooltip(contexts.ToolTipContext(None))),
     DataBuilder(TOOLTIPS_CONSTANTS.RANKED_CALENDAR_DAY_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, RankedCalendarDayTooltip(contexts.ToolTipContext(None))),
     DataBuilder(TOOLTIPS_CONSTANTS.RANKED_CALENDAR_DAY_INFO_EXTENDED, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, RankedCalendarDayExtendedTooltip(contexts.ToolTipContext(None))),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.RANKED_SELECTOR_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, RankedSelectorTooltip(contexts.ToolTipContext(None)), advanced.RankedAdvanced(contexts.ToolTipContext(None))),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.RANKED_UNAVAILABLE_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, RankedUnavailableTooltip(contexts.ToolTipContext(None)), advanced.RankedAdvanced(contexts.ToolTipContext(None))),
     DataBuilder(TOOLTIPS_CONSTANTS.RANKED_DIVISION_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, RankedDivisionTooltip(contexts.ToolTipContext(None))),
     DataBuilder(TOOLTIPS_CONSTANTS.RANKED_BATTLES_YEAR_REWARD, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, RankedYearReward(contexts.ToolTipContext(None))),
     DataBuilder(TOOLTIPS_CONSTANTS.RANKED_QUESTS_PREVIEW, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, RankedQuestsPreviewTooltip(contexts.QuestsBoosterContext())))
Esempio n. 5
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def getTooltipBuilders():
    return (InventoryModuleBuilder(TOOLTIPS_CONSTANTS.INVENTORY_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
     ShopModuleBuilder(TOOLTIPS_CONSTANTS.SHOP_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
     TechTreeModuleBuilder(TOOLTIPS_CONSTANTS.TECHTREE_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
     ModuleDataBuilder(TOOLTIPS_CONSTANTS.TECH_MAIN_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.HANGAR_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.HangarContext()), advanced.HangarModuleAdvanced(contexts.HangarContext())),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.COMPARE_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.VehCmpConfigurationContext()), advanced.HangarModuleAdvanced(contexts.VehCmpConfigurationContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.VEH_COMPARE_TECHTREE_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.VehCmpModulesContext())),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.PREVIEW_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.PreviewContext()), advanced.HangarModuleAdvanced(contexts.PreviewContext())),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.AWARD_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.AwardContext()), advanced.HangarModuleAdvanced(contexts.AwardContext())),
     AdvancedShellBuilder(TOOLTIPS_CONSTANTS.SHOP_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.ShopContext()), advanced.HangarShellAdvanced(contexts.ShopContext())),
     ShellBuilder(TOOLTIPS_CONSTANTS.AWARD_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.AwardContext())),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.HANGAR_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.HangarContext()), advanced.HangarShellAdvanced(contexts.HangarContext())),
     AdvancedShellBuilder(TOOLTIPS_CONSTANTS.COMPARE_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.VehCmpConfigurationContext(), basicDataAllowed=False), advanced.HangarShellAdvanced(contexts.VehCmpConfigurationContext())),
     AdvancedShellBuilder(TOOLTIPS_CONSTANTS.INVENTORY_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.InventoryContext()), advanced.HangarShellAdvanced(contexts.TechMainContext())),
     AdvancedShellBuilder(TOOLTIPS_CONSTANTS.TECH_MAIN_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.TechMainContext()), advanced.HangarShellAdvanced(contexts.TechMainContext())))
Esempio n. 6
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def getTooltipBuilders():
    return (DataBuilder(TOOLTIPS_CONSTANTS.EFFICIENCY_PARAM, TOOLTIPS_CONSTANTS.FINAL_STSTS_UI, common.EfficiencyTooltipData(contexts.FinalStatisticContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.IGR_INFO, TOOLTIPS_CONSTANTS.IGR_INFO_UI, common.IgrTooltipData(contexts.HangarContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.CONTACT, TOOLTIPS_CONSTANTS.CONTACT_UI, common.ContactTooltipData(contexts.ContactContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.SORTIE_DIVISION, TOOLTIPS_CONSTANTS.SORTIE_DIVISION_UI, common.SortieDivisionTooltipData(contexts.FortificationContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.MAP, TOOLTIPS_CONSTANTS.MAP_UI, common.MapTooltipData(contexts.HangarContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.MAP_SMALL, TOOLTIPS_CONSTANTS.MAP_SMALL_UI, common.MapSmallTooltipData(contexts.FortificationContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO, TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO_UI, common.ClanCommonInfoTooltipData(contexts.HangarContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.REF_SYS_AWARDS, TOOLTIPS_CONSTANTS.REF_SYS_AWARDS_UI, common.ToolTipRefSysAwards(contexts.HangarContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.REF_SYS_DESCRIPTION, TOOLTIPS_CONSTANTS.REF_SYS_DESCRIPTION_UI, common.ToolTipRefSysDescription(contexts.HangarContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.REF_SYS_XP_MULTIPLIER, TOOLTIPS_CONSTANTS.REF_SYS_XP_MULTIPLIER_UI, common.ToolTipRefSysXPMultiplier(contexts.HangarContext())),
     DefaultFormatBuilder(TOOLTIPS_CONSTANTS.ACTION_PRICE, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.ActionTooltipData(contexts.HangarContext())),
     DefaultFormatBuilder(TOOLTIPS_CONSTANTS.ACTION_XP, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.ActionXPTooltipData(contexts.HangarContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.QUESTS_VEHICLE_BONUSES, TOOLTIPS_CONSTANTS.COLUMN_FIELDS_UI, common.QuestVehiclesBonusTooltipData(contexts.QuestContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.ENVIRONMENT, TOOLTIPS_CONSTANTS.ENVIRONMENT_UI, common.EnvironmentTooltipData(contexts.HangarContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.SQUAD_RESTRICTIONS_INFO, TOOLTIPS_CONSTANTS.SQUAD_RESTRICTIONS_INFO_UI, common.SquadRestrictionsInfo(contexts.SquadRestrictionContext(None))),
     DataBuilder(TOOLTIPS_CONSTANTS.MISSIONS_TOKEN, TOOLTIPS_CONSTANTS.MISSIONS_TOKEN_UI, common.MissionsToken(contexts.QuestContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.RESERVE_MODULE, TOOLTIPS_CONSTANTS.REF_SYS_RESERVES_UI, common.ReserveTooltipData(contexts.ReserveContext())),
     AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CRYSTAL, TOOLTIPS_CONSTANTS.CRYSTAL_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
     AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CREDITS, TOOLTIPS_CONSTANTS.CREDITS_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
     AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.GOLD, TOOLTIPS_CONSTANTS.GOLD_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
     AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.FREE_XP, TOOLTIPS_CONSTANTS.FREEXP_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
     DataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_FILTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, VehicleFilterTooltip(contexts.TechCustomizationContext())),
     SimpleBuilder(TOOLTIPS_CONSTANTS.RSS_NEWS, TOOLTIPS_CONSTANTS.RSS_NEWS_UI),
     DataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_ELITE_BONUS, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, common.VehicleEliteBonusTooltipData(contexts.VehicleEliteBonusContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_HISTORICAL_REFERENCE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, common.VehicleHistoricalReferenceTooltipData(contexts.VehicleHistoricalReferenceContext())),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.BATTLE_TRAINING, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, common.BattleTraining(contexts.ToolTipContext(None)), advanced.BattleTraining(contexts.ToolTipContext(None))))
Esempio n. 7
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def getTooltipBuilders():
    return (DataBuilder(TOOLTIPS_CONSTANTS.CAROUSEL_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.VehicleInfoTooltipData(contexts.CarouselContext())),
     InventoryVehicleBuilder(TOOLTIPS_CONSTANTS.INVENTORY_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI),
     DataBuilder(TOOLTIPS_CONSTANTS.TECHTREE_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.VehicleInfoTooltipData(contexts.TechTreeContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.TECHTREE_VEHICLE_STATUS, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.VehicleStatusTooltipData(contexts.TechTreeContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.SHOP_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.VehicleInfoTooltipData(contexts.DefaultContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.AWARD_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.VehicleInfoTooltipData(contexts.AwardContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.EXTENDED_AWARD_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.ExtendedVehicleInfoTooltipData(contexts.ExtendedAwardContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.SENIORITY_AWARD_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.ExtendedVehicleInfoTooltipData(contexts.SeniorityAwardContext())),
     DefaultFormatBuilder(TOOLTIPS_CONSTANTS.TRADE_IN, TOOLTIPS_CONSTANTS.COMPLEX_UI, vehicle.VehicleTradeInTooltipData(contexts.HangarContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.TRADE_IN_PRICE, TOOLTIPS_CONSTANTS.TRADE_IN_PRICE, vehicle.VehicleTradeInPriceTooltipData(contexts.HangarContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.HISTORICAL_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.VehicleInfoTooltipData(contexts.HangarContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_SIMPLE_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleSimpleParametersTooltipData(contexts.HangarParamContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.BASE_VEHICLE_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.BaseVehicleAdvancedParametersTooltipData(contexts.BaseHangarParamContext())),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_CMP_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.BaseVehicleAdvancedParametersTooltipData(contexts.CmpParamContext()), advanced.VehicleParametersAdvanced(contexts.CmpParamContext()), condition=advanced.VehicleParametersAdvanced.readyForAdvanced),
     DataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_AVG_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleAvgParameterTooltipData(contexts.HangarParamContext())),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_ADVANCED_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleAdvancedParametersTooltipData(contexts.HangarParamContext()), advanced.VehicleParametersAdvanced(contexts.HangarParamContext()), condition=advanced.VehicleParametersAdvanced.readyForAdvanced),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_TANK_SETUP_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleAdvancedParametersTooltipData(contexts.TankSetupParamContext()), advanced.VehicleParametersAdvanced(contexts.TankSetupParamContext()), condition=advanced.VehicleParametersAdvanced.readyForAdvanced),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_POST_PROGRESSION_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleAdvancedParametersTooltipData(contexts.PostProgressionParamContext()), advanced.VehicleParametersAdvanced(contexts.PostProgressionParamContext()), condition=advanced.VehicleParametersAdvanced.readyForAdvanced),
     DataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_SIMPLE_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleSimpleParametersTooltipData(contexts.PreviewParamContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_AVG_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleAvgParameterTooltipData(contexts.PreviewParamContext())),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_ADVANCED_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleAdvancedParametersTooltipData(contexts.PreviewParamContext()), advanced.VehicleParametersAdvanced(contexts.PreviewParamContext()), condition=advanced.VehicleParametersAdvanced.readyForAdvanced),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.DEFAULT_CREW_MEMBER, TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_CREW_MEMBER_UI, vehicle.DefaultCrewMemberTooltipData(contexts.PreviewContext()), advanced.TankmanPreviewTooltipAdvanced(contexts.PreviewContext())),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_CREW_MEMBER, TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_CREW_MEMBER_UI, vehicle.VehiclePreviewCrewMemberTooltipData(contexts.PreviewContext()), advanced.TankmanPreviewTooltipAdvanced(contexts.PreviewContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.TECHTREE_VEHICLE_ANNOUNCEMENT, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, vehicle.VehicleAnnouncementParametersTooltipData(contexts.VehicleAnnouncementContext())),
     TooltipWindowBuilder(TOOLTIPS_CONSTANTS.VEHICLE_ROLES, None, vehicle_roles.VehicleRolesTooltipContentWindowData(contexts.ToolTipContext(None))))
Esempio n. 8
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def getTooltipBuilders():
    return (
        DataBuilder(TOOLTIPS_CONSTANTS.EPIC_SKILL_INFO,
                    TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                    EpicSkillBaseTooltipData(contexts.QuestsBoosterContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.EPIC_SKILL_SLOT_INFO,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            EpicSkillSlotTooltip(contexts.ToolTipContext(None)),
            EpicSkillSlotTooltipAdvanced(contexts.HangarCardContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.EPIC_SKILL_SLOT_SETUP_INFO,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            EpicSkillSlotSetupInfoTooltip(contexts.ToolTipContext(None))),
        DataBuilder(
            TOOLTIPS_CONSTANTS.EPIC_QUESTS_PREVIEW,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            EpicBattleQuestsTooltipData(contexts.QuestsBoosterContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.EPIC_BATTLE_COMPLETED_QUESTS_INFO,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            CompletedQuestsTooltipData(contexts.QuestsBoosterContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.EPIC_BATTLE_SELECTOR_INFO,
                    TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                    EpicBattleSelectorTooltip(contexts.ToolTipContext(None))),
        DataBuilder(TOOLTIPS_CONSTANTS.EPIC_BATTLE_WIDGET_INFO,
                    TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                    EpicBattleWidgetTooltip(contexts.ToolTipContext(None))),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.EPIC_BATTLE_RECERTIFICATION_FORM_TOOLTIP,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            EpicBattleRecertificationFormTooltip(EpicBattleBlanksContext()),
            EpicBattleRecertificationFormTooltipAdvanced(
                EpicBattleBlanksContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.EPIC_BATTLE_CALENDAR_INFO,
                    TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                    EpicBattleCalendarTooltip(contexts.ToolTipContext(None))),
        DataBuilder(
            TOOLTIPS_CONSTANTS.EPIC_BATTLE_INSTRUCTION_TOOLTIP,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            EpicBattleInstructionTooltipData(
                EpicBattleTokenInstructionContext())))
def getTooltipBuilders():
    return (TankmanTooltipBuilder(TOOLTIPS_CONSTANTS.TANKMAN,
                                  TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
            AdvancedDataBuilder(
                TOOLTIPS_CONSTANTS.TANKMAN_SKILL,
                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                skill.SkillTooltipDataBlock(
                    contexts.PersonalCaseContext(fieldsToExclude=('count', ))),
                advanced.SkillTooltipAdvanced(
                    contexts.PersonalCaseContext(
                        fieldsToExclude=('count', )))),
            TankmanNewSkillTooltipBuilder(
                TOOLTIPS_CONSTANTS.TANKMAN_NEW_SKILL,
                TOOLTIPS_CONSTANTS.TANKMEN_BUY_SKILL_UI),
            AdvancedDataBuilder(
                TOOLTIPS_CONSTANTS.TANKMAN_SKILL_EXTENDED,
                TOOLTIPS_CONSTANTS.TANKMAN_SKILL_EXTENDED_UI,
                skill.TankmanSkillTooltipData(contexts.HangarParamContext()),
                advanced.SkillExtendedTooltipAdvanced(
                    contexts.HangarParamContext())))
Esempio n. 10
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def getTooltipBuilders():
    return (AdvancedDataBuilder(
        TOOLTIPS_CONSTANTS.AWARD_DEMOUNT_KIT,
        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
        demount_kits.DemountKitToolTipData(contexts.DemountKitContext()),
        advanced.DemountKitTooltipAdvanced(contexts.DemountKitContext())),
            DefaultFormatBuilder(
                TOOLTIPS_CONSTANTS.NOT_ENOUGH_MONEY,
                TOOLTIPS_CONSTANTS.COMPLEX_UI,
                demount_kits.NotEnoughMoneyTooltipData(
                    contexts.ToolTipContext(None))),
            AlternativeGoldTooltipBuilder(
                TOOLTIPS_CONSTANTS.GOLD_ALTERNATIVE_STATS,
                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                demount_kits.GoldStatsToolTipData(
                    contexts.ToolTipContext(None)),
                advanced.MoneyAndXpAdvanced(contexts.ToolTipContext(None))),
            AlternativeGoldTooltipBuilder(
                TOOLTIPS_CONSTANTS.GOLD_ALTERNATIVE_INFO,
                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                demount_kits.GoldToolTipData(contexts.ToolTipContext(None)),
                advanced.MoneyAndXpAdvanced(contexts.ToolTipContext(None))))
def getTooltipBuilders():
    return (
        DataBuilder(
            TOOLTIPS_CONSTANTS.EFFICIENCY_PARAM,
            TOOLTIPS_CONSTANTS.FINAL_STSTS_UI,
            common.EfficiencyTooltipData(contexts.FinalStatisticContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.IGR_INFO,
                    TOOLTIPS_CONSTANTS.IGR_INFO_UI,
                    common.IgrTooltipData(contexts.HangarContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.CONTACT, TOOLTIPS_CONSTANTS.CONTACT_UI,
                    common.ContactTooltipData(contexts.ContactContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.SORTIE_DIVISION,
            TOOLTIPS_CONSTANTS.SORTIE_DIVISION_UI,
            common.SortieDivisionTooltipData(contexts.FortificationContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.MAP, TOOLTIPS_CONSTANTS.MAP_UI,
                    common.MapTooltipData(contexts.HangarContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.MAP_SMALL, TOOLTIPS_CONSTANTS.MAP_SMALL_UI,
            common.MapSmallTooltipData(contexts.FortificationContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO,
                    TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO_UI,
                    common.ClanCommonInfoTooltipData(
                        contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.ACTION_PRICE, TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.ActionTooltipData(contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.ACTION_SLOT_PRICE,
            TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.ActionSlotTooltipData(contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.PRICE_DISCOUNT, TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.PriceDiscountTooltipData(contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.FRONTLINE_PRICE_DISCOUNT,
            TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.FrontlineDiscountTooltipData(contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.ACTION_XP, TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.ActionXPTooltipData(contexts.HangarContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.QUESTS_VEHICLE_BONUSES,
            TOOLTIPS_CONSTANTS.COLUMN_FIELDS_UI,
            common.QuestVehiclesBonusTooltipData(contexts.QuestContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.ENVIRONMENT,
                    TOOLTIPS_CONSTANTS.ENVIRONMENT_UI,
                    common.EnvironmentTooltipData(contexts.HangarContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.SQUAD_RESTRICTIONS_INFO,
            TOOLTIPS_CONSTANTS.SQUAD_RESTRICTIONS_INFO_UI,
            common.SquadRestrictionsInfo(
                contexts.SquadRestrictionContext(None))),
        DataBuilder(TOOLTIPS_CONSTANTS.MISSIONS_TOKEN,
                    TOOLTIPS_CONSTANTS.MISSIONS_TOKEN_UI,
                    common.MissionsToken(contexts.QuestContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.RESERVE_MODULE,
                    TOOLTIPS_CONSTANTS.REF_SYS_RESERVES_UI,
                    common.ReserveTooltipData(contexts.ReserveContext())),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CRYSTAL,
                                        TOOLTIPS_CONSTANTS.CRYSTAL_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.EVENT_COIN,
                                        TOOLTIPS_CONSTANTS.EVENT_COIN_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CREDITS,
                                        TOOLTIPS_CONSTANTS.CREDITS_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.GOLD,
                                        TOOLTIPS_CONSTANTS.GOLD_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.FREE_XP,
                                        TOOLTIPS_CONSTANTS.FREEXP_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        DataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_FILTER,
                    TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                    VehicleFilterTooltip(contexts.TechCustomizationContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.VEHICLE_ELITE_BONUS,
            TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI,
            common.VehicleEliteBonusTooltipData(
                contexts.VehicleEliteBonusContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.VEHICLE_HISTORICAL_REFERENCE,
            TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI,
            common.VehicleHistoricalReferenceTooltipData(
                contexts.VehicleHistoricalReferenceContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_TRAINING,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            common.BattleTraining(contexts.ToolTipContext(None)),
            advanced.BattleTraining(contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.SQUAD_BONUS, None,
            common.SquadBonusTooltipWindowData(contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_PASS_VEHICLE_POINTS, None,
            common.VehiclePointsTooltipContentWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_PASS_IN_PROGRESS, None,
            common.BattlePassInProgressTooltipContentWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_PASS_COMPLETED, None,
            common.BattlePassCompletedTooltipContentWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_PASS_CHOSE_WINNER, None,
            common.BattlePassChoseWinnerTooltipContentWindowData(
                contexts.ToolTipContext(None))),
        DataBuilder(
            TOOLTIPS_CONSTANTS.TECHTREE_DISCOUNT_INFO,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            common.TechTreeDiscountInfoTooltip(contexts.QuestContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.TECHTREE_NATION_DISCOUNT,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            common.TechTreeNationDiscountTooltip(contexts.TechTreeContext())))
Esempio n. 12
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def getTooltipBuilders():
    return (
        InventoryModuleBuilder(TOOLTIPS_CONSTANTS.INVENTORY_MODULE,
                               TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        ShopModuleBuilder(TOOLTIPS_CONSTANTS.DEFAULT_MODULE,
                          TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        TechTreeModuleBuilder(TOOLTIPS_CONSTANTS.TECHTREE_MODULE,
                              TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        ModuleDataBuilder(TOOLTIPS_CONSTANTS.TECH_MAIN_MODULE,
                          TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.HANGAR_MODULE,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.ModuleBlockTooltipData(contexts.HangarContext()),
            advanced.HangarModuleAdvanced(contexts.HangarContext()),
            condition=_advancedBlockCondition(contexts.HangarContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.HANGAR_CARD_MODULE,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.ModuleBlockTooltipData(contexts.HangarCardContext()),
            advanced.HangarModuleAdvanced(contexts.HangarCardContext()),
            condition=_advancedBlockCondition(contexts.HangarCardContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.HANGAR_SLOT_MODULE,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.ModuleBlockTooltipData(contexts.HangarSlotContext()),
            advanced.HangarModuleAdvanced(contexts.HangarSlotContext()),
            condition=_advancedBlockCondition(contexts.HangarSlotContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.HANGAR_SLOT_SPEC,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.AmmunitionSlotSpecTooltipData(
                contexts.ToolTipContext(TOOLTIP_COMPONENT.HANGAR))),
        AdvancedComplexBuilder(
            TOOLTIPS_CONSTANTS.OPT_DEVICE_EMPTY_SLOT,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.OptDeviceEmptyBlockTooltipData(
                contexts.EmptyOptDeviceSlotContext(TOOLTIP_COMPONENT.HANGAR))),
        AdvancedComplexBuilder(
            TOOLTIPS_CONSTANTS.AMMUNITION_EMPTY_SLOT,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.AmmunitionEmptyBlockTooltipData(
                contexts.ToolTipContext(TOOLTIP_COMPONENT.HANGAR))),
        AdvancedDataBuilder(TOOLTIPS_CONSTANTS.NATION_CHANGE_HANGAR_MODULE,
                            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                            module.ModuleBlockTooltipData(
                                contexts.NationChangeHangarContext()),
                            advanced.HangarModuleAdvanced(
                                contexts.NationChangeHangarContext()),
                            condition=_advancedBlockCondition(
                                contexts.NationChangeHangarContext())),
        AdvancedDataBuilder(TOOLTIPS_CONSTANTS.COMPARE_MODULE,
                            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                            module.ModuleBlockTooltipData(
                                contexts.VehCmpConfigurationContext()),
                            advanced.HangarModuleAdvanced(
                                contexts.VehCmpConfigurationContext()),
                            condition=_advancedBlockCondition(
                                contexts.VehCmpConfigurationContext())),
        AdvancedDataBuilder(TOOLTIPS_CONSTANTS.COMPARE_SLOT_MODULE,
                            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                            module.ModuleBlockTooltipData(
                                contexts.VehCmpConfigurationSlotContext()),
                            advanced.HangarModuleAdvanced(
                                contexts.VehCmpConfigurationSlotContext()),
                            condition=_advancedBlockCondition(
                                contexts.VehCmpConfigurationSlotContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.VEH_COMPARE_TECHTREE_MODULE,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.ModuleBlockTooltipData(contexts.VehCmpModulesContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.PREVIEW_MODULE,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.ModuleBlockTooltipData(contexts.PreviewContext()),
            advanced.HangarModuleAdvanced(contexts.PreviewContext()),
            condition=_advancedBlockCondition(contexts.PreviewContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.AWARD_MODULE,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.ModuleBlockTooltipData(contexts.AwardContext()),
            advanced.HangarModuleAdvanced(contexts.AwardContext()),
            condition=_advancedBlockCondition(contexts.AwardContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.SHOP_MODULE,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.ModuleBlockTooltipData(contexts.ShopContext()),
            advanced.HangarModuleAdvanced(contexts.ShopContext()),
            condition=_advancedBlockCondition(contexts.ShopContext())),
        ShellBuilder(TOOLTIPS_CONSTANTS.SHOP_SHELL,
                     TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                     shell.ShellBlockToolTipData(contexts.ShopContext())),
        AdvancedShellBuilder(
            TOOLTIPS_CONSTANTS.DEFAULT_SHELL,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            shell.ShellBlockToolTipData(contexts.DefaultContext()),
            advanced.HangarShellAdvanced(contexts.DefaultContext()),
            condition=_shellAdvancedBlockCondition(contexts.DefaultContext())),
        ShellBuilder(TOOLTIPS_CONSTANTS.AWARD_SHELL,
                     TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                     shell.ShellBlockToolTipData(contexts.AwardContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.HANGAR_SHELL,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            shell.ShellBlockToolTipData(contexts.HangarContext()),
            advanced.HangarShellAdvanced(contexts.HangarContext()),
            condition=_shellAdvancedBlockCondition(contexts.HangarContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.NATION_CHANGE_HANGAR_SHELL,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            shell.ShellBlockToolTipData(contexts.NationChangeHangarContext()),
            advanced.HangarShellAdvanced(contexts.NationChangeHangarContext()),
            condition=_nationChangeShellAdvancedBlockCondition(
                contexts.NationChangeHangarContext())),
        AdvancedShellBuilder(TOOLTIPS_CONSTANTS.COMPARE_SHELL,
                             TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                             shell.ShellBlockToolTipData(
                                 contexts.VehCmpConfigurationContext()),
                             advanced.HangarShellAdvanced(
                                 contexts.VehCmpConfigurationContext()),
                             condition=_shellAdvancedBlockCondition(
                                 contexts.VehCmpConfigurationContext())),
        AdvancedShellBuilder(
            TOOLTIPS_CONSTANTS.INVENTORY_SHELL,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            shell.ShellBlockToolTipData(contexts.InventoryContext()),
            advanced.HangarShellAdvanced(contexts.TechMainContext()),
            condition=_shellAdvancedBlockCondition(
                contexts.TechMainContext())),
        AdvancedShellBuilder(
            TOOLTIPS_CONSTANTS.TECH_MAIN_SHELL,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            shell.ShellBlockToolTipData(contexts.TechMainContext()),
            advanced.HangarShellAdvanced(contexts.TechMainContext()),
            condition=_shellAdvancedBlockCondition(
                contexts.TechMainContext())))
Esempio n. 13
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def getTooltipBuilders():
    return (
        DataBuilder(
            TOOLTIPS_CONSTANTS.EFFICIENCY_PARAM,
            TOOLTIPS_CONSTANTS.FINAL_STSTS_UI,
            common.EfficiencyTooltipData(contexts.FinalStatisticContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.IGR_INFO,
                    TOOLTIPS_CONSTANTS.IGR_INFO_UI,
                    common.IgrTooltipData(contexts.HangarContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.CONTACT, TOOLTIPS_CONSTANTS.CONTACT_UI,
                    common.ContactTooltipData(contexts.ContactContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.SORTIE_DIVISION,
            TOOLTIPS_CONSTANTS.SORTIE_DIVISION_UI,
            common.SortieDivisionTooltipData(contexts.FortificationContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.MAP, TOOLTIPS_CONSTANTS.MAP_UI,
                    common.MapTooltipData(contexts.HangarContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.MAP_SMALL, TOOLTIPS_CONSTANTS.MAP_SMALL_UI,
            common.MapSmallTooltipData(contexts.FortificationContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO,
                    TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO_UI,
                    common.ClanCommonInfoTooltipData(
                        contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.ACTION_PRICE, TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.ActionTooltipData(contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.ACTION_SLOT_PRICE,
            TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.ActionSlotTooltipData(contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.PRICE_DISCOUNT, TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.PriceDiscountTooltipData(contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.FRONTLINE_PRICE_DISCOUNT,
            TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.FrontlineDiscountTooltipData(contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.ACTION_XP, TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.ActionXPTooltipData(contexts.HangarContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.QUESTS_VEHICLE_BONUSES,
            TOOLTIPS_CONSTANTS.COLUMN_FIELDS_UI,
            common.QuestVehiclesBonusTooltipData(contexts.QuestContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.ENVIRONMENT,
                    TOOLTIPS_CONSTANTS.ENVIRONMENT_UI,
                    common.EnvironmentTooltipData(contexts.HangarContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.MISSIONS_TOKEN,
                    TOOLTIPS_CONSTANTS.MISSIONS_TOKEN_UI,
                    common.MissionsToken(contexts.QuestContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.RESERVE_MODULE,
                    TOOLTIPS_CONSTANTS.REF_SYS_RESERVES_UI,
                    common.ReserveTooltipData(contexts.ReserveContext())),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CRYSTAL,
                                        TOOLTIPS_CONSTANTS.CRYSTAL_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.EVENT_COIN,
                                        TOOLTIPS_CONSTANTS.EVENT_COIN_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CREDITS,
                                        TOOLTIPS_CONSTANTS.CREDITS_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.GOLD,
                                        TOOLTIPS_CONSTANTS.GOLD_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.BPCOIN,
                                        TOOLTIPS_CONSTANTS.BPCOIN_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.FREE_XP,
                                        TOOLTIPS_CONSTANTS.FREEXP_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(
            CURRENCIES_CONSTANTS.GOLD,
            TOOLTIPS_CONSTANTS.GOLD_INFO_FULL_SCREEN,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, True),
        AdvancedHeaderMoneyAndXpBuilder(
            CURRENCIES_CONSTANTS.CREDITS,
            TOOLTIPS_CONSTANTS.CREDITS_INFO_FULL_SCREEN,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, True),
        AdvancedHeaderMoneyAndXpBuilder(
            CURRENCIES_CONSTANTS.CRYSTAL,
            TOOLTIPS_CONSTANTS.CRYSTAL_INFO_FULL_SCREEN,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, True),
        AdvancedHeaderMoneyAndXpBuilder(
            CURRENCIES_CONSTANTS.FREE_XP,
            TOOLTIPS_CONSTANTS.FREEXP_INFO_FULL_SCREEN,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, True),
        DataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_FILTER,
                    TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                    VehicleFilterTooltip(contexts.TechCustomizationContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.VEHICLE_ELITE_BONUS,
            TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI,
            common.VehicleEliteBonusTooltipData(
                contexts.VehicleEliteBonusContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.VEHICLE_HISTORICAL_REFERENCE,
            TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI,
            common.VehicleHistoricalReferenceTooltipData(
                contexts.VehicleHistoricalReferenceContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_TRAINING,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            common.BattleTraining(contexts.ToolTipContext(None)),
            advanced.BattleTraining(contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.SQUAD_BONUS, None,
            common.SquadBonusTooltipWindowData(contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.NY_CREDIT_BONUS, None,
            common.NYCreditBonusTooltipWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.NY_VEHICLE_BONUS, None,
            common.NYVehicleBonusTooltipWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.NY_AMMUNITION_BONUSES, None,
            common.NYAmmunitionVehicleBonusTooltipWindowData(
                contexts.ToolTipContext(None))),
        DataBuilder(TOOLTIPS_CONSTANTS.NY_GIFT_STAMPS,
                    TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                    common.NYGiftStamps(contexts.ToolTipContext(None))),
        DataBuilder(TOOLTIPS_CONSTANTS.NY_FILLERS,
                    TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                    common.NewYearFillers(contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_PASS_VEHICLE_POINTS, None,
            common.VehiclePointsTooltipContentWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_PASS_NOT_STARTED, None,
            common.BattlePassNotStartedTooltipWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_PASS_IN_PROGRESS, None,
            common.BattlePassInProgressTooltipContentWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_PASS_COMPLETED, None,
            common.BattlePassCompletedTooltipContentWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_PASS_3D_NOT_CHOOSEN, None,
            common.BP3dStyleNotChosenTooltipWindowData(
                contexts.ToolTipContext(None))),
        DataBuilder(
            TOOLTIPS_CONSTANTS.TECHTREE_DISCOUNT_INFO,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            common.TechTreeDiscountInfoTooltip(contexts.QuestContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.TECHTREE_NATION_DISCOUNT,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            common.TechTreeNationDiscountTooltip(contexts.TechTreeContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.DOG_TAGS_INFO,
                    TOOLTIPS_CONSTANTS.DOG_TAGS_INFO_UI,
                    DogTagInfoTooltip(contexts.DogTagInfoContext())),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.VEH_POST_PROGRESSION_ENTRY_POINT, None,
            common.VehPostProgressionEntryPointTooltipContentWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.WOT_PLUS, None,
            common.WotPlusTooltipContentWindowData(
                contexts.ToolTipContext(None))))
Esempio n. 14
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def getTooltipBuilders():
    return (AdvancedDataBuilder(TOOLTIPS_CONSTANTS.INVENTORY_BATTLE_BOOSTER,
                                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                battle_booster.BattleBoosterBlockTooltipData(
                                    contexts.InventoryBattleBoosterContext()),
                                advanced.HangarBoosterAdvanced(
                                    contexts.InventoryBattleBoosterContext()),
                                condition=_advancedBlockCondition(
                                    contexts.InventoryBattleBoosterContext())),
            AdvancedDataBuilder(TOOLTIPS_CONSTANTS.AWARD_BATTLE_BOOSTER,
                                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                battle_booster.BattleBoosterBlockTooltipData(
                                    contexts.AwardBattleBoosterContext()),
                                advanced.HangarBoosterAdvanced(
                                    contexts.AwardBattleBoosterContext()),
                                condition=_advancedBlockCondition(
                                    contexts.AwardBattleBoosterContext())),
            AdvancedDataBuilder(
                TOOLTIPS_CONSTANTS.EPIC_AWARD_BATTLE_BOOSTER,
                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                battle_booster.EpicBattleBoosterBlockTooltipData(
                    contexts.AwardBattleBoosterContext()),
                advanced.HangarBoosterAdvanced(
                    contexts.AwardBattleBoosterContext()),
                condition=_advancedBlockCondition(
                    contexts.AwardBattleBoosterContext())),
            AdvancedDataBuilder(TOOLTIPS_CONSTANTS.SHOP_BATTLE_BOOSTER,
                                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                battle_booster.BattleBoosterBlockTooltipData(
                                    contexts.ShopBattleBoosterContext()),
                                advanced.HangarBoosterAdvanced(
                                    contexts.ShopBattleBoosterContext()),
                                condition=_advancedBlockCondition(
                                    contexts.ShopBattleBoosterContext())),
            AdvancedDataBuilder(
                TOOLTIPS_CONSTANTS.BATTLE_BOOSTER_BLOCK,
                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                battle_booster.BattleBoosterBlockTooltipData(
                    contexts.HangarContext()),
                advanced.HangarBoosterAdvanced(contexts.HangarContext()),
                condition=_advancedBlockCondition(contexts.HangarContext())),
            AdvancedDataBuilder(
                TOOLTIPS_CONSTANTS.NATION_CHANGE_BATTLE_BOOSTER,
                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                battle_booster.BattleBoosterBlockTooltipData(
                    contexts.NationChangeHangarContext()),
                advanced.HangarBoosterAdvanced(
                    contexts.NationChangeHangarContext()),
                condition=_advancedBlockCondition(
                    contexts.NationChangeHangarContext())),
            AdvancedDataBuilder(TOOLTIPS_CONSTANTS.DEFAULT_BATTLE_BOOSTER,
                                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                battle_booster.BattleBoosterBlockTooltipData(
                                    contexts.BattleBoosterContext()),
                                advanced.HangarBoosterAdvanced(
                                    contexts.BattleBoosterContext()),
                                condition=_advancedBlockCondition(
                                    contexts.BattleBoosterContext())),
            AdvancedDataBuilder(TOOLTIPS_CONSTANTS.BATTLE_BOOSTER_COMPARE,
                                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                battle_booster.BattleBoosterBlockTooltipData(
                                    contexts.VehCmpConfigurationContext()),
                                advanced.HangarBoosterAdvanced(
                                    contexts.VehCmpConfigurationContext()),
                                condition=_advancedBlockCondition(
                                    contexts.VehCmpConfigurationContext())),
            DataBuilder(
                TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO,
                TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI,
                boosters.BoosterTooltipData(contexts.BoosterInfoContext())),
            DataBuilder(
                TOOLTIPS_CONSTANTS.CLAN_RESERVE_INFO,
                TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI,
                boosters.BoosterTooltipData(contexts.ClanReserveContext())),
            DataBuilder(TOOLTIPS_CONSTANTS.BOOSTER,
                        TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI,
                        boosters.BoosterTooltipData(
                            contexts.BoosterContext())),
            DataBuilder(
                TOOLTIPS_CONSTANTS.SHOP_BOOSTER,
                TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI,
                boosters.BoosterTooltipData(contexts.ShopBoosterContext())),
            DataBuilder(
                TOOLTIPS_CONSTANTS.BOOSTERS_QUESTS,
                TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI,
                boosters.BoosterTooltipData(contexts.QuestsBoosterContext())))
def getTooltipBuilders():
    return (
        DataBuilder(TOOLTIPS_CONSTANTS.CAROUSEL_VEHICLE,
                    TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI,
                    vehicle.VehicleInfoTooltipData(
                        contexts.CarouselContext())),
        InventoryVehicleBuilder(TOOLTIPS_CONSTANTS.INVENTORY_VEHICLE,
                                TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI),
        DataBuilder(TOOLTIPS_CONSTANTS.TECHTREE_VEHICLE,
                    TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI,
                    vehicle.VehicleInfoTooltipData(
                        contexts.TechTreeContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.SHOP_VEHICLE,
                    TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI,
                    vehicle.VehicleInfoTooltipData(contexts.ShopContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.AWARD_VEHICLE,
                    TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI,
                    vehicle.VehicleInfoTooltipData(contexts.AwardContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.TRADE_IN, TOOLTIPS_CONSTANTS.COMPLEX_UI,
            vehicle.VehicleTradeInTooltipData(contexts.HangarContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.TRADE_IN_PRICE,
            TOOLTIPS_CONSTANTS.TRADE_IN_PRICE,
            vehicle.VehicleTradeInPriceTooltipData(contexts.HangarContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.HISTORICAL_VEHICLE,
                    TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI,
                    vehicle.VehicleInfoTooltipData(contexts.HangarContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.VEHICLE_SIMPLE_PARAMETERS,
            TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI,
            vehicle.VehicleSimpleParametersTooltipData(
                contexts.HangarParamContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.BASE_VEHICLE_PARAMETERS,
            TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI,
            vehicle.BaseVehicleAdvancedParametersTooltipData(
                contexts.BaseHangarParamContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.VEHICLE_CMP_PARAMETERS,
            TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI,
            vehicle.BaseVehicleAdvancedParametersTooltipData(
                contexts.CmpParamContext()),
            advanced.VehicleParametersAdvanced(contexts.CmpParamContext()),
            condition=advanced.VehicleParametersAdvanced.readyForAdvanced),
        DataBuilder(
            TOOLTIPS_CONSTANTS.VEHICLE_AVG_PARAMETERS,
            TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI,
            vehicle.VehicleAvgParameterTooltipData(
                contexts.HangarParamContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.VEHICLE_ADVANCED_PARAMETERS,
            TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI,
            vehicle.VehicleAdvancedParametersTooltipData(
                contexts.HangarParamContext()),
            advanced.VehicleParametersAdvanced(contexts.HangarParamContext()),
            condition=advanced.VehicleParametersAdvanced.readyForAdvanced),
        DataBuilder(
            TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_SIMPLE_PARAMETERS,
            TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI,
            vehicle.VehicleSimpleParametersTooltipData(
                contexts.PreviewParamContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_AVG_PARAMETERS,
            TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI,
            vehicle.VehicleAvgParameterTooltipData(
                contexts.PreviewParamContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_ADVANCED_PARAMETERS,
            TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI,
            vehicle.VehicleAdvancedParametersTooltipData(
                contexts.PreviewParamContext()),
            advanced.VehicleParametersAdvanced(contexts.PreviewParamContext()),
            condition=advanced.VehicleParametersAdvanced.readyForAdvanced),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_CREW_MEMBER,
            TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_CREW_MEMBER_UI,
            vehicle.VehiclePreviewCrewMemberTooltipData(
                contexts.PreviewContext()),
            advanced.TankmanPreviewTooltipAdvanced(contexts.PreviewContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.TECHTREE_VEHICLE_ANNOUNCEMENT,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            vehicle.VehicleAnnouncementParametersTooltipData(
                contexts.VehicleAnnouncementContext())))