def getTooltipBuilders(): return (DataBuilder( TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_CUSTOMIZATION_TYPES, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_CUSTOMIZATION_TYPES_UI, tutorial.CustomizationTypesPacker(contexts.HangarTutorialContext())), DataBuilder( TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_PERSONAL_CASE_SKILLS, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_PERSONAL_CASE_SKILLS_UI, tutorial.PersonalCaseSkillsPacker( contexts.HangarTutorialContext())), DataBuilder( TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_PERSONAL_CASE_PERKS, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_PERSONAL_CASE_PERKS_UI, tutorial.PersonalCasePerksPacker( contexts.HangarTutorialContext())), DataBuilder( TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_PERSONAL_CASE_ADDITIONAL, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_PERSONAL_CASE_ADDITIONAL_UI, tutorial.PersonalCaseAdditionalPacker( contexts.HangarTutorialContext())), DataBuilder( TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_AMMUNITION, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_AMMUNITION_UI, tutorial.AmmunitionPacker(contexts.HangarTutorialContext())), DataBuilder( TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_EQUPMENT, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_EQUPMENT_UI, tutorial.EquipmentPacker(contexts.HangarTutorialContext())))
def getTooltipBuilders(): return (DataBuilder( TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_VEHICLE_INFO, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_VEHICLE_INFO_UI, tutorial.ResearchVehicleInfoPacker(contexts.HangarTutorialContext())), DataBuilder( TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_MODULES_PREMIUM, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_MODULES_PREMIUM_UI, tutorial.ResearchModulesPacker( contexts.HangarTutorialContext())), DataBuilder( TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_MODULES, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_MODULES_UI, tutorial.ResearchModulesPackerEx( contexts.HangarTutorialContext())), DataBuilder( TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_CUSTOMIZATION_TYPES, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_CUSTOMIZATION_TYPES_UI, tutorial.CustomizationTypesPacker( contexts.HangarTutorialContext())), DataBuilder( TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_NATIONS, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_NATIONS_UI, tutorial.NationsPacker(contexts.HangarTutorialContext())), DataBuilder( TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_TREE, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_TREE_UI, tutorial.ResearchTreePacker(contexts.HangarTutorialContext())), DataBuilder( TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_PERSONAL_CASE_SKILLS, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_PERSONAL_CASE_SKILLS_UI, tutorial.PersonalCaseSkillsPacker( contexts.HangarTutorialContext())), DataBuilder( TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_PERSONAL_CASE_PERKS, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_PERSONAL_CASE_PERKS_UI, tutorial.PersonalCasePerksPacker( contexts.HangarTutorialContext())), DataBuilder( TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_PERSONAL_CASE_ADDITIONAL, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_PERSONAL_CASE_ADDITIONAL_UI, tutorial.PersonalCaseAdditionalPacker( contexts.HangarTutorialContext())), DataBuilder( TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_AMMUNITION, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_AMMUNITION_UI, tutorial.AmmunitionPacker(contexts.HangarTutorialContext())), DataBuilder( TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_EQUPMENT, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_EQUPMENT_UI, tutorial.EquipmentPacker(contexts.HangarTutorialContext())))
TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_PERSONAL_CASE_ADDITIONAL_UI, 'method': tutorial.PersonalCaseAdditionalPacker( contexts.HangarTutorialContext()).buildToolTip, 'complex': None }, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_AMMUNITION: { 'tooltip': TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_AMMUNITION_UI, 'method': tutorial.AmmunitionPacker( contexts.HangarTutorialContext()).buildToolTip, 'complex': None }, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_EQUPMENT: { 'tooltip': TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_EQUPMENT_UI, 'method': tutorial.EquipmentPacker( contexts.HangarTutorialContext()).buildToolTip, 'complex': None }, TOOLTIPS_CONSTANTS.IGR_INFO: { 'tooltip': TOOLTIPS_CONSTANTS.IGR_INFO_UI, 'method': common.IgrTooltipData(contexts.HangarContext()).buildToolTip, 'complex': None }, TOOLTIPS_CONSTANTS.CYBER_SPORT_SLOT: { 'tooltip': TOOLTIPS_CONSTANTS.SUITABLE_VEHICLE_UI, 'method': cybersport.CybersportSlotToolTipData( contexts.CyberSportUnitContext()).buildToolTip, 'complex': None